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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-6088] The block under a daylight sensor doesn&apos;t get powered at any time.</title>
                <link>https://bugs.mojang.com/browse/MC-6088</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Surely the sensor should power the block, which turns off the torch? Picture below.&lt;/p&gt;</description>
                <environment>OS = Windows 7</environment>
        <key id="18749">MC-6088</key>
            <summary>The block under a daylight sensor doesn&apos;t get powered at any time.</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="5">Cannot Reproduce</resolution>
                                        <assignee username="grum">[Mojang] Grum (Erik Broes)</assignee>
                                    <reporter username="hoppingmad0">David James Todd</reporter>
                        <labels>
                            <label>redstone</label>
                    </labels>
                <created>Fri, 4 Jan 2013 21:45:21 +0100</created>
                <updated>Sun, 3 May 2015 06:22:08 +0200</updated>
                            <resolved>Mon, 21 Oct 2013 13:41:24 +0200</resolved>
                                    <version>Snapshot 13w01a</version>
                    <version>Snapshot 13w01b</version>
                    <version>Snapshot 13w09c</version>
                    <version>Snapshot 13w10a</version>
                    <version>Snapshot 13w10b</version>
                    <version>Minecraft 1.5</version>
                    <version>Snapshot 13w11a</version>
                                                                        <votes>4</votes>
                                    <watches>6</watches>
                                                                            <comments>
                            <comment id="114471" author="kuubaku" created="Thu, 24 Oct 2013 06:47:35 +0200"  >&lt;p&gt;@Kumasasa&lt;br/&gt;
Does it solve the problem of the ticket?&lt;br/&gt;
The goal this ticket tries to achieve, I guess, is to bring some uniformity in how less-than-a-half-block-tall redstone-emitting devices (like, namely, pressure plates and detector rails) push their signal through blocks. I mean, if DLS really should weakly power any block (including lamp blocks) under it so you can&apos;t route signal off the latter (unless its not a block but a redstone beneath it, which automatically makes the signal &quot;strong&quot;) then this case should rather be closed with &quot;Works as Intended&quot;/&quot;Wont fix&quot; instead, and not like this.&lt;/p&gt;</comment>
                            <comment id="114327" author="kumasasa" created="Wed, 23 Oct 2013 22:45:40 +0200"  >&lt;p&gt;You can power restone dust below the daylight sensor, see screenshot.&lt;/p&gt;</comment>
                            <comment id="113505" author="kuubaku" created="Mon, 21 Oct 2013 22:57:44 +0200"  >&lt;p&gt;Well... DLS does not produce strong signal. Sure you can power a lamp off a DLS yet you can&apos;t  power anything off a lamp.&lt;br/&gt;
I guess this case should probably be reopened. &lt;/p&gt;</comment>
                            <comment id="113260" author="grum" created="Mon, 21 Oct 2013 13:41:24 +0200"  >&lt;p&gt;Works for me; &lt;a href=&quot;http://imgur.com/iowxASJ&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://imgur.com/iowxASJ&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="52114" author="torabi" created="Tue, 12 Mar 2013 19:58:40 +0100"  >&lt;p&gt;All switches (levers, buttons, pressure plates, detector rails, tripwire hooks) power both the block they are in, and the block they are attached to. Redstone Torches are the only exception, powering just the block they are in, and the block above them. It would make the most sense for the daylight sensor to behave like other switches.&lt;/p&gt;</comment>
                            <comment id="49667" author="kumasasa" created="Mon, 4 Mar 2013 20:00:34 +0100"  >&lt;p&gt;Reopened.&lt;/p&gt;</comment>
                            <comment id="49599" author="hoppingmad0" created="Mon, 4 Mar 2013 17:27:41 +0100"  >&lt;p&gt;Yeah, c&apos;mon tails, for the good of the minecraft community! &lt;/p&gt;</comment>
                            <comment id="49098" author="wumpacraft" created="Sat, 2 Mar 2013 17:07:44 +0100"  >&lt;p&gt;Sorry Tails, but it looks like they&apos;re right. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/sad.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="49092" author="barindor" created="Sat, 2 Mar 2013 16:55:19 +0100"  >&lt;p&gt;Works as intended? How does this work as intended? I hardly think mojang thought: &quot;Let&apos;s let the daylight sensor power pistons but not blocks.&quot; As meta said, the daylight sensor should act like pressure plates. This was confirmed as a bug, so what was the point in saying it worked correctly?&lt;/p&gt;</comment>
                            <comment id="38600" author="hoppingmad0" created="Sun, 20 Jan 2013 19:01:02 +0100"  >&lt;p&gt;But that doesn&apos;t mean it works as intended, does it? This should make designs more compact, and use less resources (every piece of redstone counts!), yet it doesn&apos;t work. It&apos;s a bug, even if it&apos;s not a necessity. This needs to be reopened as the fact is redstone shouldn&apos;t work like this. Giving an alternate solution is just a way to work around something that needs to be fixed. It&apos;s not any reason to mark this as resolved.&lt;/p&gt;</comment>
                            <comment id="38571" author="bljat" created="Sun, 20 Jan 2013 18:01:51 +0100"  >&lt;p&gt;I do not see a clear necessity for the block underneath a daylight sensor to be powered strongly. Unlike with trapped chests, where you could see redstone because of chests beeing smaller than a whole block. Here simply put redstone dust underneath the sensor and you get your signal downwards perfectly hidden.&lt;/p&gt;</comment>
                            <comment id="32890" author="kumasasa" created="Fri, 4 Jan 2013 21:53:45 +0100"  >&lt;p&gt;Confirmed too.&lt;/p&gt;

&lt;p&gt;At least pistons and TNT is powered by the light sensor on top.&lt;/p&gt;</comment>
                            <comment id="32889" author="hoppingmad0" created="Fri, 4 Jan 2013 21:53:27 +0100"  >&lt;p&gt;I get why torches placed on redstone blocks don&apos;t power off as it&apos;s like two torches back to back. However, the daylight sensor powers pistons placed underneath it, so why not blocks/torches?&lt;/p&gt;</comment>
                            <comment id="32886" author="meta" created="Fri, 4 Jan 2013 21:48:42 +0100"  >&lt;p&gt;I can confirm. It really should power the block below, but redstone blocks and torches don&apos;t do that either ...&lt;br/&gt;
The daylight sensor should act like pressure plates.&lt;/p&gt;</comment>
                            <comment id="32885" author="bljat" created="Fri, 4 Jan 2013 21:46:46 +0100"  >&lt;p&gt;Please do not mark unreleased versions as affected. You do not have access to this yet.&lt;/p&gt;</comment>
                    </comments>
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                                        <issuelink>
            <issuekey id="24760">MC-10784</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25581">MC-11441</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="69693">MC-44635</issuekey>
        </issuelink>
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                            <attachment id="16993" name="2013-01-04_20.08.11.png" size="370008" author="hoppingmad0" created="Fri, 4 Jan 2013 21:45:21 +0100"/>
                            <attachment id="23718" name="2013-03-02_15.43.20.png" size="489499" author="hoppingmad0" created="Thu, 7 Mar 2013 01:03:42 +0100"/>
                            <attachment id="45295" name="2013-10-22_00.48.27.png" size="288793" author="kuubaku" created="Mon, 21 Oct 2013 22:57:44 +0200"/>
                            <attachment id="45588" name="2013-10-23_22.44.57.png" size="198091" author="kumasasa" created="Wed, 23 Oct 2013 22:45:40 +0200"/>
                            <attachment id="45256" name="iowxASJ.png" size="278389" author="kumasasa" created="Mon, 21 Oct 2013 20:20:17 +0200"/>
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