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    <title>Mojang Studios Jira</title>
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    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-5976] Can&#180;t fill completly a double chest with the hopper</title>
                <link>https://bugs.mojang.com/browse/MC-5976</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description></description>
                <environment></environment>
        <key id="18633">MC-5976</key>
            <summary>Can&#180;t fill completly a double chest with the hopper</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="jay2006">Jay2006</reporter>
                        <labels>
                    </labels>
                <created>Fri, 4 Jan 2013 10:49:50 +0100</created>
                <updated>Sun, 3 May 2015 06:22:12 +0200</updated>
                            <resolved>Fri, 11 Jan 2013 17:45:26 +0100</resolved>
                                    <version>Snapshot 13w01a</version>
                    <version>Snapshot 13w01b</version>
                    <version>Snapshot 13w02a</version>
                                    <fixVersion>Snapshot 13w02b</fixVersion>
                                                        <votes>12</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="35524" author="bljat" created="Fri, 11 Jan 2013 17:45:26 +0100"  >&lt;p&gt;Fixed as of 13w02b.&lt;/p&gt;</comment>
                            <comment id="34678" author="league" created="Thu, 10 Jan 2013 16:36:12 +0100"  >&lt;p&gt;still in 13w02a. please update&lt;/p&gt;</comment>
                            <comment id="34134" author="megascience" created="Tue, 8 Jan 2013 02:42:34 +0100"  >&lt;p&gt;Having to rig up hoppers to feed into both sides of a double chest at the same is annoying since they only fill one side.&lt;/p&gt;</comment>
                            <comment id="33067" author="shadowtani" created="Sat, 5 Jan 2013 05:07:50 +0100"  >&lt;p&gt;@Xavier It would be better and more organized to have a pipe and filter system if you wanted to separate contents. I vote for this as a bug in the sense that it&apos;s an undesired behavior.&lt;/p&gt;</comment>
                            <comment id="33005" author="firehunterx" created="Sat, 5 Jan 2013 01:17:10 +0100"  >&lt;p&gt;Maybe you want half to be one type of block and half to be something other?&lt;/p&gt;</comment>
                            <comment id="33004" author="hitsuji" created="Sat, 5 Jan 2013 01:14:06 +0100"  >&lt;p&gt;If you think about this from the logical way this is a bug =&amp;gt; Think you have 2 aquarium (chests) and you stick them together and cut the glass between them (double chest with 1 Interface) .. now you have a pump (hopper) witch pumps water (items) in one of the aquariums =&amp;gt; The second aquarium would also be filled  &lt;/p&gt;</comment>
                            <comment id="32985" author="pizza2004" created="Sat, 5 Jan 2013 00:11:02 +0100"  >&lt;p&gt;It&apos;s indeed possible to use a second hopper to drain items out of a large chest by making one hopper drain into the other, however there is no effective way to do the same thing with a double chest. For instance, I have a Minecart system to transport good from the mine to the surface, and when the minecart gets to the top I want it to drain into a large chest, but it can only fill up one side unless I jimmy rig up some sort of contraption to move it back and forth based on which side of the chest has more in it, and I&apos;m not sure if that&apos;s even possible.  Which to me makes it a bug, because it doesn&apos;t interact with the blocks in the way you would expect it to interact.&lt;/p&gt;</comment>
                            <comment id="32687" author="pokecanada" created="Fri, 4 Jan 2013 15:03:43 +0100"  >&lt;p&gt;But the hit boxes are directed to BlockDoubleChest.class. Not BlockChest.class. That what makes it render and act as BlockDoubleChest.class and not BlockChest.class. But when using those features, it goes to the first possible solution which is using BlockChest.class. Anyways like I said to fix it, just add an second one.&lt;/p&gt;</comment>
                            <comment id="32679" author="league" created="Fri, 4 Jan 2013 14:59:44 +0100"  >&lt;p&gt;no it&apos;s a bug. you can see the proof when you open a large chest. you will see the inside consists out of one large gap instead of 2 gaps. so they really merged. it&apos;s probaply just a minor bug in the code. they overlooked it&lt;/p&gt;</comment>
                            <comment id="32678" author="pokecanada" created="Fri, 4 Jan 2013 14:59:23 +0100"  >&lt;p&gt;This isn&apos;t a bug. Both chests have actually 2 classes each. The BlockChest.class and BlockDoubleChest.class (OR some class like that) With it having an double class, it is impossible to add it to both chests as it would go for the first class which would be BlockChest.class. You can do this by adding two Hoppers though.&lt;/p&gt;</comment>
                            <comment id="32620" author="vrwim" created="Fri, 4 Jan 2013 14:03:52 +0100"  >&lt;p&gt;This is not really a bug, it is because double chests are actually just 2 chests next to eachother, each with their contents. The combining is merely visual. But I would really like to see the filling of double chests added too!&lt;/p&gt;</comment>
                    </comments>
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                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="18791">MC-6130</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="18851">MC-6188</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="18989">MC-6320</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="18998">MC-6329</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="103276">MC-75162</issuekey>
        </issuelink>
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            <issuekey id="20083">MC-7301</issuekey>
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