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    <title>Mojang Studios Jira</title>
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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-5777] Game stop reading clicks when you are clicking very fast</title>
                <link>https://bugs.mojang.com/browse/MC-5777</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;This happens with the crafting table.&lt;br/&gt;
You want to click very fast in order to get the crafted things but after some fast clicks the game will stop reading clicks. &lt;br/&gt;
Instead if you click very slowly it will work well.&lt;/p&gt;

&lt;p&gt;Example.&lt;br/&gt;
Go to the crafting table willing to produce sticks from wooden planks. put the planks in the right position then click faslty to get many sticks. It will stuck.&lt;/p&gt;</description>
                <environment>Win 8 64bit PRO Java 7 ver 10</environment>
        <key id="18428">MC-5777</key>
            <summary>Game stop reading clicks when you are clicking very fast</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="dinnerbone">[Mojang] Nathan Adams</assignee>
                                    <reporter username="hexxen">Alex</reporter>
                        <labels>
                    </labels>
                <created>Thu, 3 Jan 2013 19:46:02 +0100</created>
                <updated>Thu, 7 Aug 2014 07:46:35 +0200</updated>
                            <resolved>Thu, 10 Jan 2013 11:27:54 +0100</resolved>
                                    <version>Snapshot 13w01a</version>
                    <version>Snapshot 13w01b</version>
                                    <fixVersion>Snapshot 13w02a</fixVersion>
                                                        <votes>4</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="50882" author="johnmario62" created="Thu, 7 Mar 2013 23:35:58 +0100"  >&lt;p&gt;I checked this in the prerelease. It is still not fixed.&lt;/p&gt;</comment>
                            <comment id="34660" author="randomouscrap98" created="Thu, 10 Jan 2013 16:04:56 +0100"  >&lt;p&gt;Edit: I guess it was fixed in the new snapshot, so never mind.&lt;/p&gt;</comment>
                            <comment id="34649" author="firehunterx" created="Thu, 10 Jan 2013 13:55:55 +0100"  >&lt;p&gt;My comment in  &lt;a href=&quot;https://bugs.mojang.com/browse/MC-6384&quot; title=&quot;Lag when choosing items in inventory&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-6384&quot;&gt;&lt;del&gt;MC-6384&lt;/del&gt;&lt;/a&gt; also applies here.&lt;br/&gt;
Shift-click?&lt;/p&gt;</comment>
                            <comment id="34464" author="azaragan" created="Wed, 9 Jan 2013 16:51:47 +0100"  >&lt;p&gt;It seems as though the click handler is now triggered on mouse up (when you release the mouse button) instead of mouse down (when you press the mouse button). This creates a problem when moving the mouse rapidly as the game will either think you are clicking elsewhere or dragging. I suspect this is a by product of the way the new inventory drag features were implemented. I have been able to avoid the click problems by being mindful of where my mouse cursor is when I release the button but that results in painfully slow inventory management and crafting.&lt;/p&gt;</comment>
                            <comment id="34260" author="jadenwong" created="Tue, 8 Jan 2013 20:40:43 +0100"  >&lt;p&gt;I found a workaround to craft less than a stack: hover over the crafting result and tap a number key to craft to the hotbar as much you need.&lt;/p&gt;</comment>
                            <comment id="33985" author="randomouscrap98" created="Mon, 7 Jan 2013 16:11:23 +0100"  >&lt;p&gt;This is particularly noticeable when trying to get the right enchantment level on an enchantment table. Usually I just keep placing and removing the item in the table, but now this must be done extremely slowly in order for the click to be registered. The problem also seems to get worse when vsync is enabled (maybe it&apos;s just me).&lt;/p&gt;</comment>
                            <comment id="33421" author="bljat" created="Sun, 6 Jan 2013 00:18:43 +0100"  >&lt;p&gt;Confirmed in 13w01b.&lt;/p&gt;</comment>
                            <comment id="32275" author="georgeriera" created="Thu, 3 Jan 2013 20:18:00 +0100"  >&lt;p&gt;I have the same problem&lt;/p&gt;</comment>
                            <comment id="32273" author="vrwim" created="Thu, 3 Jan 2013 20:14:30 +0100"  >&lt;p&gt;this is probably due to the feature where, if you double-click an item you get the items stacked. It shouldn&apos;t do this on the output of a crafting table though&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
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                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="18621">MC-5963</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="19213">MC-6541</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="19249">MC-6574</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="20650">MC-7837</issuekey>
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