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    <title>Mojang Studios Jira</title>
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    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-562] Breeding cows can consume more than one wheat</title>
                <link>https://bugs.mojang.com/browse/MC-562</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Feed a cow wheat, and he shows the hearts.  You can keep feeding him wheat and he consumes them.  However, after he breeds with another cow, he will not accept wheat.&lt;/p&gt;

&lt;p&gt;It seems like once he shows the hearts, he shouldn&apos;t accept any more wheat.  That would make it easier to mass-breed a large field without wasting wheat.&lt;/p&gt;

&lt;p&gt;This may affect other animals too.  I have not tested recently except on my cattle farm.&lt;/p&gt;</description>
                <environment></environment>
        <key id="11832">MC-562</key>
            <summary>Breeding cows can consume more than one wheat</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="smithsonj">John Smithson</reporter>
                        <labels>
                    </labels>
                <created>Thu, 25 Oct 2012 21:55:25 +0200</created>
                <updated>Sun, 10 Feb 2013 01:56:36 +0100</updated>
                            <resolved>Wed, 23 Jan 2013 12:59:10 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                                    <fixVersion>Snapshot 13w04a</fixVersion>
                                                        <votes>19</votes>
                                    <watches>7</watches>
                                                                            <comments>
                            <comment id="44934" author="ezerarch" created="Sun, 10 Feb 2013 01:56:36 +0100"  >&lt;p&gt;It should be a rule: animals will breed only if they are 100% healthy &amp;#8211; hurt animals won&apos;t breed &amp;#8211; it seems pretty logical and consistent since wolves have this behavior. First feed them to recover their health, then feed them to breed. It interests me since I constantly get in fight with mobs in middle of my farms and cows and sheep ended up getting hurt.&lt;br/&gt;
Now the problem: what can tell the player that an animal is ready to breed, like wolves&apos; tails?&lt;/p&gt;</comment>
                            <comment id="44924" author="purple" created="Sun, 10 Feb 2013 01:24:49 +0100"  >&lt;p&gt;&quot;At least 20 bugs turned into features.&quot; &amp;lt;--- from mojang.com&lt;br/&gt;
So livestock can now be healed by feeding them?&lt;/p&gt;</comment>
                            <comment id="37589" author="nathan2055" created="Thu, 17 Jan 2013 21:51:41 +0100"  >&lt;p&gt;Confirmed behavior with cows and pigs.&lt;/p&gt;</comment>
                            <comment id="31128" author="nathan2055" created="Fri, 28 Dec 2012 05:57:58 +0100"  >&lt;p&gt;Well, why not turn a bug into a feature? Feed livestock to heal them, and then have them only wnter love mode when fully healed, like wolves.&lt;/p&gt;</comment>
                            <comment id="21674" author="kpreid" created="Thu, 15 Nov 2012 04:19:48 +0100"  >&lt;p&gt;I also find this to be annoying. I vaguely recall that there was an older version in which you couldn&apos;t feed animals extra wheat, but not exactly which version.&lt;/p&gt;</comment>
                            <comment id="15531" author="sidben" created="Tue, 30 Oct 2012 19:37:51 +0100"  >&lt;p&gt;I agree with OP, animals should not accept wheat when in love mode to avoid wasting wheat.&lt;/p&gt;

&lt;p&gt;The developers did change a similar effect on bonemeal - before you could keep aplying bonemeal on fully-grow crops, but now you can&apos;t. Avoids the waste of bonemeal.&lt;/p&gt;</comment>
                            <comment id="15013" author="torabi" created="Mon, 29 Oct 2012 15:18:23 +0100"  >&lt;p&gt;Gravity, if that&apos;s the case, then why can&apos;t you feed a cow more wheat in that 5 minute interval? There&apos;s an inconsistency there, and it seems like one of the two is probably wrong, though it&apos;s not clear which.&lt;/p&gt;</comment>
                            <comment id="13591" author="smithsonj" created="Thu, 25 Oct 2012 22:48:08 +0200"  >&lt;p&gt;I know that you can do it, and have always been able to feed animals multiple times.  I guess I was pointing out that it&apos;s unexpected and would be more helpful if it prevented me from wasting wheat on them.&lt;/p&gt;

&lt;p&gt;Jon brings up a good point.  If it heals them like it does with dogs, then this is understandable behavior.&lt;/p&gt;</comment>
                            <comment id="13573" author="chalmes" created="Thu, 25 Oct 2012 22:34:14 +0200"  >&lt;p&gt;Does feeding animals (cows, chickens, pigs, sheep) heal them similar to feeding a tamed wolf?&lt;/p&gt;</comment>
                            <comment id="13550" author="gravity" created="Thu, 25 Oct 2012 22:22:59 +0200"  >&lt;p&gt;You can keep feeding animals wheat if you want to, that&apos;s not a bug, that&apos;s the player&apos;s choice - it&apos;s not like the animal will only accept one wheat. In any case, after breeding, animals won&apos;t breed for 5 minutes.&lt;/p&gt;</comment>
                    </comments>
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            <issuekey id="18833">MC-6171</issuekey>
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