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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-4876] Multiplayer: Fire Charge launched from dispenser invisible</title>
                <link>https://bugs.mojang.com/browse/MC-4876</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When shooting a Fire Charge out of a dispenser on a server, it either turns invisible or moves abruptly, jumping forward or rubberbanding back. They still reach their destination at the right time, so this is just a visual glitch. The client may not be accurately predicting the movement of the fire charge. This bug has been around since they were first introduced. &lt;/p&gt;</description>
                <environment>Multiplayer</environment>
        <key id="17428">MC-4876</key>
            <summary>Multiplayer: Fire Charge launched from dispenser invisible</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="4">Incomplete</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="quad205">QuAd205</reporter>
                        <labels>
                            <label>dispenser</label>
                            <label>fire_charge</label>
                            <label>invisible</label>
                    </labels>
                <created>Mon, 17 Dec 2012 17:08:14 +0100</created>
                <updated>Sat, 3 Jun 2017 11:55:36 +0200</updated>
                            <resolved>Thu, 17 Mar 2016 16:33:18 +0100</resolved>
                                    <version>Snapshot 13w01b</version>
                    <version>Snapshot 13w04a</version>
                    <version>Snapshot 13w07a</version>
                    <version>Snapshot 13w16b</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w21a</version>
                    <version>Snapshot 13w22a</version>
                    <version>Snapshot 13w25c</version>
                    <version>Snapshot 13w26a</version>
                    <version>Minecraft 1.6</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 14w02c</version>
                    <version>Minecraft 14w03b</version>
                    <version>Minecraft 14w04a</version>
                    <version>Minecraft 14w04b</version>
                    <version>Minecraft 14w05a</version>
                    <version>Minecraft 14w05b</version>
                    <version>Minecraft 14w06a</version>
                    <version>Minecraft 14w06b</version>
                    <version>Minecraft 14w07a</version>
                    <version>Minecraft 14w08a</version>
                    <version>Minecraft 1.7.5</version>
                    <version>Minecraft 14w10a</version>
                    <version>Minecraft 14w10b</version>
                    <version>Minecraft 14w10c</version>
                    <version>Minecraft 1.7.6-pre1</version>
                    <version>Minecraft 14w17a</version>
                    <version>Minecraft 14w21b</version>
                    <version>Minecraft 14w31a</version>
                    <version>Minecraft 14w33a</version>
                    <version>Minecraft 14w34d</version>
                                                                        <votes>10</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="295183" author="JIRAUSER71590" created="Thu, 17 Mar 2016 16:33:18 +0100"  >&lt;p&gt;No response for over a year.&lt;/p&gt;</comment>
                            <comment id="207218" author="marcono1234" created="Fri, 31 Oct 2014 19:50:02 +0100"  >&lt;p&gt;Is this still happening in 1.8.1-pre3?&lt;/p&gt;</comment>
                            <comment id="194753" author="qmagnet" created="Thu, 28 Aug 2014 03:49:16 +0200"  >&lt;p&gt;Yes. This is strictly server based. This has never been an issue single player. &lt;/p&gt;

&lt;p&gt;Perhaps the bug title should include that info. &lt;/p&gt;</comment>
                            <comment id="194744" author="bionicrm" created="Thu, 28 Aug 2014 03:22:02 +0200"  >&lt;p&gt;@Sonicwave I believe this is for servers...&lt;/p&gt;</comment>
                            <comment id="194738" author="ericz1" created="Thu, 28 Aug 2014 03:11:21 +0200"  >&lt;p&gt;&lt;del&gt;Not getting this issue in 1.8-pre2, in singleplayer.&lt;/del&gt;&lt;/p&gt;</comment>
                            <comment id="183798" author="qmagnet" created="Sat, 2 Aug 2014 07:20:26 +0200"  >&lt;p&gt;Confirmed for 14w31a.&lt;br/&gt;
Could a Moderator update the description/title? There is no lag at all.  The shot fire charge is simply invisible.&lt;br/&gt;
If this report suggests that the fire charges are moving improperly, that&apos;s false and should be updated or resolved with one of the &quot;duplicates&quot; reopened that explains the visual glitch properly.  This bug report has been present since January 2013 and has had apparently no attention from the Mojang devs.&lt;/p&gt;

&lt;p&gt;Invisible fire charges on any server is a pretty noticeable bug.  The fire charge is visible for a split second on despensing and you can see the fire where it lands, but there is no animation of movement.&lt;/p&gt;</comment>
                            <comment id="157383" author="qmagnet" created="Tue, 13 May 2014 01:43:03 +0200"  >&lt;p&gt;I guess no one uses dispensers in multiplayer?&lt;br/&gt;
Still present in 14w19a&lt;/p&gt;</comment>
                            <comment id="154178" author="qmagnet" created="Thu, 1 May 2014 00:19:16 +0200"  >&lt;p&gt;Not laggy, but in 14w18a there is still no visual fireball.&lt;/p&gt;</comment>
                            <comment id="143168" author="001bluecheetah" created="Wed, 26 Feb 2014 01:44:45 +0100"  >&lt;p&gt;Would this also be related to not being able to properly summon SmallFireballs through spawners or command blocks, as well as them disappearing after re-logging?&lt;/p&gt;</comment>
                            <comment id="138730" author="bionicrm" created="Fri, 7 Feb 2014 00:16:19 +0100"  >&lt;p&gt;Still a problem in 1.7.4 vanilla multiplayer server.&lt;/p&gt;</comment>
                            <comment id="133391" author="galaxy_2alex" created="Wed, 22 Jan 2014 00:12:47 +0100"  >&lt;p&gt;Is this still a concern in the &lt;em&gt;current Minecraft version&lt;/em&gt; &lt;b&gt;1.7.4&lt;/b&gt; / Launcher version &lt;b&gt;1.3.8&lt;/b&gt; or later? If so, please &lt;em&gt;update the affected versions&lt;/em&gt; in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="78750" author="ezekielelin" created="Sat, 29 Jun 2013 22:46:57 +0200"  >&lt;p&gt;Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="35594" author="bljat" created="Fri, 11 Jan 2013 19:46:07 +0100"  >&lt;p&gt;Confirmed.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="27255">MC-12415</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="27681">MC-12806</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="28486">MC-13399</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="79321">MC-53127</issuekey>
        </issuelink>
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