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        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-4763] Crash - Ticking memory connection</title>
                <link>https://bugs.mojang.com/browse/MC-4763</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Was playing LAN SMP with one other person, both of us using unmodified Minecraft installations.  I was hosting.  The game had been running approximately 24 hours.  I axed a jukebox, and when I picked it up, the game crashed.  I was unable to reproduce the crash by replicating the actions leading up to it.&lt;/p&gt;</description>
                <environment></environment>
        <key id="17297">MC-4763</key>
            <summary>Crash - Ticking memory connection</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="blenderate">Andy Ruse</reporter>
                        <labels>
                            <label>crash</label>
                    </labels>
                <created>Sat, 15 Dec 2012 20:19:13 +0100</created>
                <updated>Tue, 5 May 2015 11:09:47 +0200</updated>
                            <resolved>Sat, 15 Dec 2012 20:26:02 +0100</resolved>
                                    <version>Minecraft 1.4.5</version>
                                                                        <votes>0</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="42669" author="mininewf" created="Sat, 2 Feb 2013 04:21:28 +0100"  >&lt;p&gt;That actually makes sense about the chunk thing, because that chunk went back to the way it was before i built anything there&lt;/p&gt;</comment>
                            <comment id="42668" author="mininewf" created="Sat, 2 Feb 2013 04:19:20 +0100"  >&lt;p&gt;the same thing happened to me, i broke a jukebox with my fist and then a second later when i collected it the game crashed and when i went back on and half of my house was gone, the place where all my chests were!!!&lt;br/&gt;
THe crash report said ticking memory connection too... hmmm...&lt;/p&gt;</comment>
                            <comment id="34490" author="llithix" created="Wed, 9 Jan 2013 19:06:40 +0100"  >&lt;p&gt;the same thig happened to me! i was fixing up a room at i punched a jukebox to move it and it crashed!!! i had to start everything over. also when it crashed i thing what hapened is it caused the chunk next to it to reload as it was originally and it made a giant hole in my wall that was impossible to fix!!&lt;/p&gt;</comment>
                            <comment id="28661" author="bljat" created="Sat, 15 Dec 2012 20:26:02 +0100"  >&lt;p&gt;Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2711&quot; title=&quot;Jukebox crashes when breaking with no record inside&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2711&quot;&gt;&lt;del&gt;MC-2711&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
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                            <attachment id="15403" name="crash-2012-12-15_13.58.43-server.txt" size="1963" author="blenderate" created="Sat, 15 Dec 2012 20:19:13 +0100"/>
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