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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-4405] Beacons work inconsistently in the Nether</title>
                <link>https://bugs.mojang.com/browse/MC-4405</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;I was trying to test out the new beacon in my nether fortress and i encountered some issues. &lt;br/&gt;
1: the beacon does not seem to activate unless there is a shaft leading all the way to the bedrock ceiling on top of it&lt;br/&gt;
2: the beacon will never emit light beams in the nether. &lt;/p&gt;

&lt;p&gt;due to the way the nether differed from the over world and sky lands the beacon needs a different rule set for this dimension&lt;/p&gt;</description>
                <environment></environment>
        <key id="16913">MC-4405</key>
            <summary>Beacons work inconsistently in the Nether</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="grum">[Mojang] Grum (Erik Broes)</assignee>
                                    <reporter username="corinanth">mike loeven</reporter>
                        <labels>
                    </labels>
                <created>Mon, 10 Dec 2012 06:50:32 +0100</created>
                <updated>Wed, 12 Feb 2020 10:29:29 +0100</updated>
                            <resolved>Mon, 19 Jan 2015 17:01:54 +0100</resolved>
                                    <version>Minecraft 1.4.5</version>
                    <version>Minecraft 1.4.6</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w07a</version>
                    <version>Minecraft 1.5</version>
                    <version>Snapshot 13w11a</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w18c</version>
                    <version>Snapshot 13w19a</version>
                    <version>Minecraft 1.6.1</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 14w21b</version>
                    <version>Minecraft 1.8.1</version>
                                    <fixVersion>Minecraft 1.8.2-pre5</fixVersion>
                                                        <votes>9</votes>
                                    <watches>9</watches>
                                                                            <comments>
                            <comment id="219017" author="mogyle" created="Sun, 15 Feb 2015 13:44:04 +0100"  >&lt;p&gt;Confirmed. Netherrack can generate between bedrock blocks (Just go in creative and wreck the roof) and thus prevent beacons from working everywhere.&lt;br/&gt;
I don&apos;t know if this one should be reopened or it&apos;s a new entry, because it&apos;s mainly hw bedrock is generated the problem now...&lt;/p&gt;</comment>
                            <comment id="218723" author="sirreel" created="Thu, 12 Feb 2015 04:00:37 +0100"  >&lt;p&gt;I ran into this problem in 1.8.2-pre6.  I drilled up to bedrock in a 2x2 shaft.  Three of the four beacons activated.  The fourth would not let me select an ability.&lt;/p&gt;

&lt;p&gt;When I went into creative mode and knocked out the bedrock above the broken beacon, there was a piece of netherrack about the bedrock.  After I knocked away the concealed netherrack, the beacon immediately lit up.&lt;/p&gt;

&lt;p&gt;The offending piece of netherrack was completely concealed by bedrock so there was no way to fix this in survival mode.&lt;/p&gt;</comment>
                            <comment id="216466" author="mogyle" created="Tue, 20 Jan 2015 19:14:42 +0100"  >&lt;p&gt;Thank you Grum ! I still hope this will make it to the 1.8.2 rather than 1.8.3 &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/wink.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="216377" author="grum" created="Mon, 19 Jan 2015 17:01:54 +0100"  >&lt;p&gt;They now pretend bedrock is air, So just make sure only bedrock is above it!&lt;/p&gt;</comment>
                            <comment id="214877" author="anomie x" created="Sun, 4 Jan 2015 16:40:18 +0100"  >&lt;p&gt;Since 14w32b, beacons now consistently don&apos;t work in the Nether unless the bedrock ceiling is broken. The remaining issues being mentioned here seem to be &lt;a href=&quot;https://bugs.mojang.com/browse/MC-67727&quot; title=&quot;Beacons in Nether need clear path to &amp;quot;sky&amp;quot;&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-67727&quot;&gt;&lt;del&gt;MC-67727&lt;/del&gt;&lt;/a&gt; and possibly &lt;a href=&quot;https://bugs.mojang.com/browse/MC-73406&quot; title=&quot;Beacon stops working at a certain height&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-73406&quot;&gt;&lt;del&gt;MC-73406&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="210535" author="mogyle" created="Tue, 2 Dec 2014 12:51:57 +0100"  >&lt;p&gt;Not resolved in 1.8.1.&lt;br/&gt;
Created a fresh new world, went to nether, placed the pyramid and the beacon didn&apos;t shine until bedrock was broken.&lt;/p&gt;</comment>
                            <comment id="208023" author="mogyle" created="Fri, 7 Nov 2014 02:29:37 +0100"  >&lt;p&gt;Still broken in the last pre-release 1.8.1 Pre-4. I filled a 60x60 zone with iron block with beacons on top using the /fill command in a newly generated world, and not a single one was working until I smashed everyblock above INCLUDING bedrock.&lt;br/&gt;
I hope to see this one getting fixed before official 1.8.1.&lt;/p&gt;</comment>
                            <comment id="161962" author="mikeloeven" created="Sat, 7 Jun 2014 15:05:38 +0200"  >&lt;p&gt;I say remove the line of sight requirement all together&lt;/p&gt;

&lt;p&gt;it would be much easier to let a beacon work anywhere with no restrictions. &lt;/p&gt;

&lt;p&gt;as for the beam of light add in some code to change the length of the beam and allow the beam to always render and just stop when it hits a block rather than not render at all. &lt;/p&gt;

&lt;p&gt;i am kinda frustrated and frankly sickened that this issue has survived so many updates without a resolution. and competent modder could probably fix this within a few days &lt;/p&gt;</comment>
                            <comment id="161957" author="polar18" created="Sat, 7 Jun 2014 14:31:39 +0200"  >&lt;p&gt;Inconsistencies still evident in 14w21b.&lt;/p&gt;</comment>
                            <comment id="139821" author="hartspoon" created="Wed, 12 Feb 2014 15:53:25 +0100"  >&lt;p&gt;Still a concern in 14w06b.&lt;/p&gt;

&lt;p&gt;And yes, as &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=pooshla&quot; class=&quot;user-hover&quot; rel=&quot;pooshla&quot;&gt;pooshla&lt;/a&gt; stated, the inconsistency is also chunk related, in addition to the other problems. And I&apos;ve also seen working chunk suddenly not working.&lt;/p&gt;

&lt;p&gt;Beacons don&apos;t need 14 blocks of air above them, nor to be less than 14 meters under the celling.&lt;/p&gt;</comment>
                            <comment id="137849" author="ezekielelin" created="Mon, 3 Feb 2014 15:32:24 +0100"  >&lt;p&gt;Is this still a concern in the latest Minecraft version &lt;b&gt;14w05b&lt;/b&gt;? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="98580" author="pooshla" created="Tue, 13 Aug 2013 03:41:51 +0200"  >&lt;p&gt;this is a bad bug report because neither of those two things are actual problems. and this report blocks me from posting my actual bug report. &lt;br/&gt;
1. i am having problems with beacons not working even if there is a clear path all the way to bedrock&lt;br/&gt;
2. whether there is a beam of light is a feature request, i dont care at all about that, i just want them to function properly with aesthetics being irrelevant&lt;/p&gt;

&lt;p&gt;as you can see in the image i attached, the beacons seem to not work based on chunks and change from working to broken on chunk boundaries. i dont know what is causing this, or how exactly to reproduced it, but someone has to have had this problem and the chunk border thing must provide some clue to the cause. &lt;/p&gt;</comment>
                            <comment id="98579" author="pooshla" created="Tue, 13 Aug 2013 03:37:47 +0200"  >&lt;p&gt;the issue of beacons working in the nether seems to be chunk related as you can see by this image. &lt;/p&gt;</comment>
                            <comment id="89239" author="purple" created="Thu, 11 Jul 2013 19:29:13 +0200"  >&lt;p&gt;Affects 1.6.1 , 1.6.2&lt;/p&gt;</comment>
                            <comment id="88863" author="eyeface" created="Thu, 11 Jul 2013 04:06:19 +0200"  >&lt;p&gt;I was able to reproduce the problem in creative mode when building a beacon under a block of nether quartz. Removing the quartz block fixed the beacon.&lt;/p&gt;</comment>
                            <comment id="69443" author="purple" created="Tue, 28 May 2013 12:34:12 +0200"  >&lt;p&gt;&quot;2. Beacon beam always requires a shaft to bedrock to show up.&quot;&lt;/p&gt;

&lt;p&gt;I can&apos;t reproduce it. Beam won&apos;t show up. Beacons&apos; behavior is totally unpredictable in the Nether.&lt;/p&gt;</comment>
                            <comment id="67447" author="legotadhg" created="Sun, 19 May 2013 23:20:15 +0200"  >&lt;p&gt;It says on the minecraft wiki that &quot;Beacons do infact work in the nether aslong as all blocks above it are world genurated not player/piston/enderman or any other way&quot; So the belife of the spike to bedrock conjoins with this theroy since bedrock cant be player(ect) made!&lt;/p&gt;</comment>
                            <comment id="67148" author="bljat" created="Sat, 18 May 2013 14:26:33 +0200"  >&lt;p&gt;I can confirm it works inconsistently, but I see the following:&lt;br/&gt;
1. Beacon does not always require a shaft to the bedrock ceiling to activate, but&lt;br/&gt;
2. Beacon &lt;em&gt;beam&lt;/em&gt; always requires a shaft to bedrock to show up.&lt;/p&gt;</comment>
                            <comment id="56430" author="purple" created="Fri, 22 Mar 2013 23:18:29 +0100"  >&lt;p&gt;@ FireHunterX:&lt;br/&gt;
Yes the second thing is not valid but since the first one is, this ticket should not be closed. Maybe a moderator could just edit the description. &lt;/p&gt;

&lt;p&gt;I made a lot of testing in creative. I did not find when and how beacons work or won&apos;t work but:&lt;br/&gt;
1) If a beacon won&apos;t work, breaking blocks in the ceiling to have direct view of bedrock won&apos;t help it work.&lt;br/&gt;
2) A beacon can work even without direct view to the ceiling&apos;s bedrock.&lt;/p&gt;

&lt;p&gt;In all tests there was a 14 block clearance above the beacon.&lt;/p&gt;</comment>
                            <comment id="56423" author="nickbambridge" created="Fri, 22 Mar 2013 22:48:33 +0100"  >&lt;p&gt;Works within 14 blocks of the nether ceiling, provided it&apos;s clear to the bedrock, and seems to only work in certain places.&lt;/p&gt;</comment>
                            <comment id="56326" author="firehunterx" created="Fri, 22 Mar 2013 17:04:00 +0100"  >&lt;p&gt;This is bordering between bug and feature request. Sure, the intended feature is to have the beacon cast a light beam if there&apos;s a pyramid under is, but what use would this have in the Nether, when visibility is extremely lower than the overworld?&lt;/p&gt;</comment>
                            <comment id="56274" author="purple" created="Fri, 22 Mar 2013 12:55:01 +0100"  >&lt;p&gt;Affects 1.5.1&lt;/p&gt;</comment>
                            <comment id="46862" author="purple" created="Thu, 21 Feb 2013 16:13:31 +0100"  >&lt;p&gt;Affects 1.4.7 &amp;amp; 13w07a&lt;/p&gt;</comment>
                            <comment id="29692" author="purple" created="Thu, 20 Dec 2012 19:29:41 +0100"  >&lt;p&gt;OP please update &quot;Affects versions&quot; and add 1.4.6.&lt;/p&gt;</comment>
                            <comment id="29500" author="purple" created="Wed, 19 Dec 2012 20:03:57 +0100"  >&lt;p&gt;Voted. &quot;2: the beacon will never emit light beams in the nether.&quot; &amp;lt;- This is not a bug though. Also what you wrote Arthur is not true. There is no need for direct view of the ceiling bedrock for beacon to function. It only needs 14 blocks of air above it.&lt;/p&gt;

&lt;p&gt;Beacon has inconsistent behaviour in the nether. Particularly in fortresses or around them but not only. It&apos;s just more rare outside fortresses. The problem is that powers are not selectable as if there are no iron/gold/diamond/emerald blocks placed below it.&lt;/p&gt;

&lt;p&gt;It is not very difficult to reproduce and confirm.&lt;/p&gt;</comment>
                            <comment id="27759" author="fuj1n" created="Tue, 11 Dec 2012 13:05:04 +0100"  >&lt;p&gt;It does have that different rule, a beacon in overworld will only activate when it has air blocks all the way up to max height, in the Nether, it has to have direct view of the bedrock that is on top of the Nether.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="48943">MC-28538</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="83024">MC-56451</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="93352">MC-65862</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="93438">MC-65947</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="96046">MC-68457</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="289108">MC-171923</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="95292">MC-67727</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="25838" name="2013-03-22_21.46.37.png" size="302584" author="nickbambridge" created="Fri, 22 Mar 2013 22:48:33 +0100"/>
                            <attachment id="39428" name="Capture.PNG" size="1204699" author="pooshla" created="Tue, 13 Aug 2013 03:37:47 +0200"/>
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