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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-3944] Villagers in Minecraft, when given a roughly 5x5-10x10 area, will arbitrarily pack up in the north-west corner</title>
                <link>https://bugs.mojang.com/browse/MC-3944</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Put the summary of the bug you&apos;re having here&lt;/p&gt;

&lt;p&gt;I would expect villagers would behave in areas based off of effects such as light, mob presence, door presence, etc. However, they will completely disregard even the presence of zombies to go to the northwest corner of their box.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;br/&gt;
1.produce a box with area between 25 and 100 square blocks&lt;br/&gt;
2.spawn roughly 8-12 villager in box&lt;br/&gt;
3.you can attempt to lure them in any way you want, but they will stay in the general northwest vicinity&lt;/p&gt;

&lt;p&gt;Note: I did test without the pillars present, and got the same results.&lt;/p&gt;</description>
                <environment>OSX Lion</environment>
        <key id="16211">MC-3944</key>
            <summary>Villagers in Minecraft, when given a roughly 5x5-10x10 area, will arbitrarily pack up in the north-west corner</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="rovivruselos">Jack Erhardt</reporter>
                        <labels>
                            <label>mob</label>
                    </labels>
                <created>Wed, 28 Nov 2012 23:01:04 +0100</created>
                <updated>Mon, 7 Sep 2015 19:23:18 +0200</updated>
                            <resolved>Tue, 9 Jul 2013 20:12:58 +0200</resolved>
                                    <version>Minecraft 1.4.5</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w25c</version>
                                                                        <votes>6</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="87202" author="kumasasa" created="Tue, 9 Jul 2013 20:12:58 +0200"  >&lt;p&gt;Ok. Resolving this as duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10046&quot; title=&quot;Random destination routine has a small statistical tendency to move more north west (fix included)&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10046&quot;&gt;&lt;del&gt;MC-10046&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="86931" author="bugi74" created="Tue, 9 Jul 2013 11:14:16 +0200"  >&lt;p&gt;As it is now considered to cover all mobs, it is likely this and &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10046&quot; title=&quot;Random destination routine has a small statistical tendency to move more north west (fix included)&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10046&quot;&gt;&lt;del&gt;MC-10046&lt;/del&gt;&lt;/a&gt; are actually duplicates, not just related; note that &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10046&quot; title=&quot;Random destination routine has a small statistical tendency to move more north west (fix included)&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10046&quot;&gt;&lt;del&gt;MC-10046&lt;/del&gt;&lt;/a&gt; does cover villagers, too. Or at least I&apos;d first apply the fix in &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10046&quot; title=&quot;Random destination routine has a small statistical tendency to move more north west (fix included)&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10046&quot;&gt;&lt;del&gt;MC-10046&lt;/del&gt;&lt;/a&gt; and see if this one continues after that fix.&lt;/p&gt;</comment>
                            <comment id="85925" author="filter62" created="Mon, 8 Jul 2013 10:52:51 +0200"  >&lt;p&gt;Confirmed for all mobs.&lt;/p&gt;</comment>
                            <comment id="75713" author="kumasasa" created="Thu, 20 Jun 2013 21:36:02 +0200"  >&lt;p&gt;Reopened.&lt;br/&gt;
As already said, this applies to all mobs, not only villagers.&lt;/p&gt;</comment>
                            <comment id="46652" author="bljat" created="Wed, 20 Feb 2013 00:06:44 +0100"  >&lt;p&gt;Unable to reproduce either.&lt;/p&gt;</comment>
                            <comment id="44169" author="bugi74" created="Thu, 7 Feb 2013 12:28:53 +0100"  >&lt;p&gt;After watching a group of 9 villagers inside a 9x9 closed area for 10 minutes, I could not observe the behaviour on 1.4.7. They did often get to various corners, and some other villagers could come to the same corner, too, but all that is quite natural end result of two AI tasks. 1) Without home village they wander randomly, and corners are often nearest to the random target location. 2) Villagers like &quot;meet&quot; with other villagers.&lt;/p&gt;

&lt;p&gt;At no time were they all in the same corner, and there was definitely no tendency to get into NW corner more than to others.&lt;/p&gt;</comment>
                            <comment id="34102" author="stalephish" created="Mon, 7 Jan 2013 23:50:02 +0100"  >&lt;p&gt;Still happening in 1.4.6. My sister took a screenshot and I recorded a little 10 second clip to show the ridiculous PIG PILE that happened on top of a ladder on the west side of my pig enclosure. Hilarious, but definitely needs to be fixed.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://youtu.be/hUGjheZPsqY&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://youtu.be/hUGjheZPsqY&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="33831" author="mistersanderson" created="Mon, 7 Jan 2013 00:32:38 +0100"  >&lt;p&gt;Is this still happening in 1.4.7?&lt;/p&gt;</comment>
                            <comment id="28339" author="stalephish" created="Fri, 14 Dec 2012 14:14:35 +0100"  >&lt;p&gt;This is not only related to villagers. This is related to farm animals (neutral mobs) as well. I started noticing about a year ago (MC 1.0 / 1.1) that my farm animals would crowd the northwest corner of their pens instead of staying evenly distributed. This is most easily noticed with sheep, because the northwest corner of their enclosure will be completely dirt where other corners will will be completely grass.&lt;/p&gt;</comment>
                            <comment id="25977" author="rovivruselos" created="Sat, 1 Dec 2012 02:32:40 +0100"  >&lt;p&gt;My apologies for poor grammar&lt;/p&gt;</comment>
                            <comment id="25974" author="rovivruselos" created="Sat, 1 Dec 2012 02:31:41 +0100"  >&lt;p&gt;Technically, the if doors were to be surrounding the pillars, they would count as houses. I have had the same problem with that set-up as well.&lt;/p&gt;</comment>
                            <comment id="25622" author="eimo127" created="Thu, 29 Nov 2012 03:14:48 +0100"  >&lt;p&gt;oh I get it now :3&lt;/p&gt;</comment>
                            <comment id="25619" author="cubethethird" created="Thu, 29 Nov 2012 03:05:53 +0100"  >&lt;p&gt;No, but the other issue also has to do with the villagers crowding in a certain area, which is why &apos;related&apos; instead of duplicate.&lt;/p&gt;</comment>
                            <comment id="25617" author="eimo127" created="Thu, 29 Nov 2012 02:59:15 +0100"  >&lt;p&gt;there not in buildings though...&lt;/p&gt;</comment>
                            <comment id="25612" author="cubethethird" created="Thu, 29 Nov 2012 02:47:31 +0100"  >&lt;p&gt;Likely relates to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-78&quot; title=&quot;Villagers crowd into a single building&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-78&quot;&gt;&lt;del&gt;MC-78&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                    </comments>
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                            <issuelinktype id="10102">
                    <name>Duplicate</name>
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                                        <issuelink>
            <issuekey id="23885">MC-10046</issuekey>
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                            <attachment id="14397" name="2012-11-28_15.45.19.png" size="158632" author="rovivruselos" created="Wed, 28 Nov 2012 23:01:04 +0100"/>
                            <attachment id="14398" name="2012-11-28_15.46.34.png" size="137320" author="rovivruselos" created="Wed, 28 Nov 2012 23:01:04 +0100"/>
                            <attachment id="14399" name="2012-11-28_15.46.51.png" size="325913" author="rovivruselos" created="Wed, 28 Nov 2012 23:01:04 +0100"/>
                            <attachment id="36220" name="2013-07-08_12.54.08.png" size="1631165" author="filter62" created="Mon, 8 Jul 2013 10:55:58 +0200"/>
                            <attachment id="17588" name="530432_290480564407772_1840338249_n.jpg" size="54017" author="stalephish" created="Mon, 7 Jan 2013 23:50:02 +0100"/>
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