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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-3813] Damage taken resets/slows player velocity under some circumstances</title>
                <link>https://bugs.mojang.com/browse/MC-3813</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Damage taken can reset/slow velocity in some cases.&lt;br/&gt;
I did a quick test where I swam up lava, and with fire resistance, it took about 4 seconds. Without fire resistance, where I took damage, it took about 5.5 seconds to reach the top.&lt;br/&gt;
It is also slightly noticable when jumping with wither/poison/fire, your jump can inconsistently be shorter than normal.&lt;/p&gt;</description>
                <environment>java_version 1.7.0_09 os_name Linux os_version 3.6.2-1-ARCH</environment>
        <key id="15985">MC-3813</key>
            <summary>Damage taken resets/slows player velocity under some circumstances</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="tjb0607">Tyler Beatty</reporter>
                        <labels>
                            <label>damage</label>
                            <label>fire</label>
                            <label>lava</label>
                            <label>poison</label>
                            <label>swimming</label>
                            <label>velocity</label>
                            <label>wither</label>
                    </labels>
                <created>Sun, 25 Nov 2012 02:09:04 +0100</created>
                <updated>Mon, 7 Sep 2015 19:21:58 +0200</updated>
                            <resolved>Sun, 25 Nov 2012 09:03:34 +0100</resolved>
                                    <version>Minecraft 1.4.5</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="30464" author="nightkev" created="Mon, 24 Dec 2012 12:04:19 +0100"  >&lt;p&gt;It doesn&apos;t make sense that taking, say, poison damage (or hunger damage, fall damage, etc), will instantly zero out your Y velocity.&lt;/p&gt;</comment>
                            <comment id="24701" author="banana478" created="Sun, 25 Nov 2012 02:32:18 +0100"  >&lt;p&gt;This is intended. It wouldn&apos;t make sense for the player not to be affected by damage.&lt;/p&gt;</comment>
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