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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-378] Chests still open with transparent blocks above them</title>
                <link>https://bugs.mojang.com/browse/MC-378</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Chests still open with a half slab above them, applying to all slab types and in both circumstances if the slab is placed high or low on it&apos;s vertical position.&lt;/p&gt;</description>
                <environment>All environments</environment>
        <key id="11641">MC-378</key>
            <summary>Chests still open with transparent blocks above them</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="lachshmock">Lachlan Matheson</reporter>
                        <labels>
                    </labels>
                <created>Thu, 25 Oct 2012 09:55:04 +0200</created>
                <updated>Sun, 12 Sep 2021 20:54:17 +0200</updated>
                            <resolved>Tue, 22 Oct 2013 00:51:15 +0200</resolved>
                                    <version>Minecraft 1.4.1</version>
                    <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Minecraft 1.5</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w19a</version>
                    <version>Snapshot 13w21a</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 13w38a</version>
                    <version>Minecraft 13w38b</version>
                    <version>Minecraft 13w38c</version>
                                                                        <votes>6</votes>
                                    <watches>6</watches>
                                                                            <comments>
                            <comment id="96961" author="nektro77" created="Sat, 3 Aug 2013 19:09:57 +0200"  >&lt;p&gt;Why would you want this to be fixed? at least from a building perspective, chests still being able to open, even when they are covered by &quot;transparent&quot; block is a great feature. And chests aren&apos;t the only thing to take advantage of this; glowstone shines through carpet, hoppers pull through half-slabs, etc. This is a great feature and can help make things look great and clean, being able to put things on top.&lt;/p&gt;</comment>
                            <comment id="92999" author="purple" created="Fri, 19 Jul 2013 23:46:38 +0200"  >&lt;p&gt;You are clear about your concern about the graphical glitch but you used it to conclude that:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Also, it can be considered as a bug because the fact that a block above the chest is preventing the chest to open means that any block which is directly above the chest should also prevent the opening...&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;and qualify this issue as a bug. As a reminder, it&apos;s not the graphical glitch that is reported, but the behavior of chests below slabs.&lt;/p&gt;</comment>
                            <comment id="91431" author="sphax" created="Mon, 15 Jul 2013 16:17:54 +0200"  >&lt;p&gt;The only thing I said is that the lid collisionning hardly with other things is a graphic bug... You can&apos;t say &quot;no, it&apos;s not&quot; when the result is graphically ugly and not intended... I think this should be fixed. One solution would be to transform chests with blocks above them to closets for example.&lt;/p&gt;</comment>
                            <comment id="91420" author="purple" created="Mon, 15 Jul 2013 15:50:50 +0200"  >&lt;p&gt;@ Sphax: I disagree with the statement that &quot;everybody agree with ...&quot; You can only speak for yourself not for everybody. I disagree that this means this is a bug, I disagree that this is a bug. Besides, according to wiki this behavior is described as normal, not as a bug. &lt;/p&gt;

&lt;p&gt;My personal opinion is that, if it&apos;s normal behavior for a chest below another chest/glass block/fence/ice to open then it should be considered normal behavior for a chest below slabs to open. My vote for this issue to be closed as &quot;works as intended&quot;.&lt;/p&gt;

&lt;p&gt;@ Mods: Since two mods have seen this issue and agree that it is intended, why isn&apos;t it closed? Did Mojang confirm it?&lt;/p&gt;</comment>
                            <comment id="63213" author="corgano" created="Thu, 25 Apr 2013 06:34:04 +0200"  >&lt;p&gt;you have a chest, which you can no longer place slabs, stairs, leaves, or a bloody lot of other blocks above it. Now storage is HALF as dense, and cumbersome. Hoppers could not lead into chests from the top. Torches couldn&apos;t be placed above them.&lt;/p&gt;

&lt;p&gt;It would break MANY things.&lt;/p&gt;

&lt;p&gt;Now, you can place slabs, stairs, leaves, hoppers, and glass above chests. What would that break?&lt;/p&gt;

&lt;p&gt;&quot;Fixing&quot; it would break more than it would fix. Works as intended.&lt;/p&gt;</comment>
                            <comment id="39796" author="sphax" created="Fri, 25 Jan 2013 18:35:18 +0100"  >&lt;p&gt;Anon Ymus : Slabs are non solid blocks for technical reasons not for gamedesign reasons.&lt;br/&gt;
Before the animated chest lid, this &quot;bug&quot; wasn&apos;t graphically glitched.&lt;br/&gt;
Now that the chests have an animated lid, everybody agree with the fact that the result IS glitched.&lt;br/&gt;
That means, this is a bug.&lt;br/&gt;
Also, it can be considered as a bug because the fact that a block above the chest is preventing the chest to open means that any block which is directly above the chest should also prevent the opening...&lt;/p&gt;

&lt;p&gt;However, the solution can be anything that Mojang decides of course.&lt;/p&gt;</comment>
                            <comment id="37616" author="nathan2055" created="Thu, 17 Jan 2013 22:34:25 +0100"  >&lt;p&gt;Another thing: most adventure maps use glowstone above reward chests to indicate what is inside the chest. But, I do support closets as an addition, perhaps with double chest size space.&lt;/p&gt;</comment>
                            <comment id="31317" author="banana478" created="Sat, 29 Dec 2012 00:28:56 +0100"  >&lt;p&gt;Works as intended. Slabs are non-solid blocks. If they were to be considered solid blocks, so many game mechanics would change.&lt;/p&gt;</comment>
                            <comment id="31292" author="kude" created="Fri, 28 Dec 2012 23:17:12 +0100"  >&lt;p&gt;Works w/ chests too. It doesn&apos;t work as intended, since chests shouldn&apos;t open w/ blocks on top of them.&lt;/p&gt;</comment>
                            <comment id="31101" author="nathan2055" created="Thu, 27 Dec 2012 23:48:15 +0100"  >&lt;p&gt;I&apos;ve actually used this &quot;feature&quot; twice in building, once with glass and once with stone half-slabs. I vote for a work as intended.&lt;/p&gt;</comment>
                            <comment id="23022" author="theant" created="Sun, 18 Nov 2012 21:26:33 +0100"  >&lt;p&gt;This feature/bug was from before chests had opening lids (when they used to occupy an entire block and texture based X-Rayers couldnt see them pre B 1.8) It is essential for making chests set in the walls. I would rather see a &quot;chest of drawers&quot; than a closet. Stacking chests and setting them in walls is a huge part of my survival building style although the graphical glitch and concept are strange.&lt;/p&gt;</comment>
                            <comment id="19956" author="sphax" created="Fri, 9 Nov 2012 16:20:12 +0100"  >&lt;p&gt;I vote for something more realistic and without graphic bug/glitch. The chests should not open the lid if something is blocking it above...&lt;br/&gt;
I also vote for a new storage openable from the front like closets (even though it would be more expensive). &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/biggrin.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="19934" author="sidben" created="Fri, 9 Nov 2012 15:19:27 +0100"  >&lt;p&gt;Sure the chest lid passing through is visually weird, but this &quot;fix&quot; would bring a lot of new limitations and no benefits or improvement at all.&lt;/p&gt;

&lt;p&gt;I also vote for a &quot;Work as Intented&quot; from the developers, unless they create a new storage block that opens from the front, like a closet. That would work the same way when they removed the old booster glitch, but added a booster track to replace it.&lt;/p&gt;</comment>
                            <comment id="19907" author="yoshiyahu" created="Fri, 9 Nov 2012 12:57:52 +0100"  >&lt;p&gt;I certainly love that you can open chests with glass, glowstone, slabs, stairs, and other solid blocks yet transparent blocks, but I think the lid opening into other blocks makes it a bug. Sad, but that&apos;s the way it is.&lt;/p&gt;</comment>
                            <comment id="19497" author="score_under" created="Thu, 8 Nov 2012 18:03:36 +0100"  >&lt;p&gt;This is great for having chests stacked on top of each other, or sunk into a wall (using backward staircase blocks).&lt;/p&gt;</comment>
                            <comment id="17958" author="cronatheanon" created="Sun, 4 Nov 2012 10:52:30 +0100"  >&lt;p&gt;I&apos;m almost certain this is intentional. Although, after looking for a source that stated it was I was unable to find one.&lt;/p&gt;</comment>
                            <comment id="16380" author="glaux" created="Thu, 1 Nov 2012 15:46:58 +0100"  >&lt;p&gt;I&apos;m with Jordan Doorlag on this one, it is by far more a feature than a bug.&lt;/p&gt;</comment>
                            <comment id="16314" author="silentvenom7" created="Thu, 1 Nov 2012 12:21:31 +0100"  >&lt;p&gt;Please do not change this, this is a great tool for hidden chests and adventure maps.&lt;/p&gt;</comment>
                            <comment id="15094" author="sphax" created="Mon, 29 Oct 2012 18:53:00 +0100"  >&lt;p&gt;@ziqi nubz: Knowing the result is glitchy, I think it is a bug (functionnal and graphical)...&lt;/p&gt;

&lt;p&gt;I second this issue. The chests opening should check what is the above block (if not transparent = no open, if transparent a finest check should be done).&lt;/p&gt;</comment>
                            <comment id="14674" author="ziqinubzkasper" created="Sun, 28 Oct 2012 13:06:33 +0100"  >&lt;p&gt;I guess this is not a bug? I belive this was made to have it like that.&lt;/p&gt;</comment>
                            <comment id="14512" author="thesandwichmakr" created="Sat, 27 Oct 2012 22:29:16 +0200"  >&lt;p&gt;Well some transparent blocks shouldn&apos;t block chests such as signs or torches. They just need to add an override for certain blocks to stop it from opening such as half slabs, stairs, and glowstone.&lt;/p&gt;</comment>
                            <comment id="13044" author="grygrflzr" created="Thu, 25 Oct 2012 10:03:40 +0200"  >&lt;p&gt;This applies to &lt;b&gt;all&lt;/b&gt; transparent blocks, not just slabs.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="19434">MC-6666</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="67732">MC-43407</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="418590">MC-217869</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="467114">MC-236414</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="12309">MC-1010</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
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                            <attachment id="10830" name="2012-10-25_18.51.01.png" size="329356" author="lachshmock" created="Thu, 25 Oct 2012 09:55:04 +0200"/>
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                            <attachment id="10832" name="2012-10-25_18.51.09.png" size="391686" author="lachshmock" created="Thu, 25 Oct 2012 09:55:06 +0200"/>
                            <attachment id="10833" name="2012-10-25_18.51.16.png" size="430380" author="lachshmock" created="Thu, 25 Oct 2012 09:55:07 +0200"/>
                            <attachment id="12092" name="2012-11-04_13.15.55.png" size="294696" author="kolen" created="Sun, 4 Nov 2012 10:25:36 +0100"/>
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