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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-3743] Melee damage with zombies</title>
                <link>https://bugs.mojang.com/browse/MC-3743</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;If a zombie/zombie pigman picks up a sword, or has one, the damage they deal is their normal melee damage + the sword damage, so if their melee damage is 2, and the sword damage is 2.5, the damage they deal will be 4.5, instead of 2.5 that it should be.&lt;/p&gt;

&lt;p&gt;Steps to reproduce:&lt;/p&gt;

&lt;p&gt;1. Create a survival world&lt;br/&gt;
2. Find a zombie with a sword/give a sword to a zombie&lt;br/&gt;
3. The damage will be the difficulty damage + the sword damage &lt;/p&gt;</description>
                <environment>OS X/Windows 7&lt;br/&gt;
Java 7</environment>
        <key id="15886">MC-3743</key>
            <summary>Melee damage with zombies</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="dravarden">Dravarden</reporter>
                        <labels>
                            <label>attack</label>
                            <label>damage</label>
                    </labels>
                <created>Fri, 23 Nov 2012 13:06:39 +0100</created>
                <updated>Mon, 19 Jul 2021 05:03:15 +0200</updated>
                            <resolved>Sun, 27 Jan 2013 02:50:49 +0100</resolved>
                                    <version>Minecraft 1.4.4</version>
                    <version>Minecraft 1.4.5</version>
                                                                        <votes>2</votes>
                                    <watches>0</watches>
                                                                            <comments>
                            <comment id="40190" author="bljat" created="Sun, 27 Jan 2013 02:50:49 +0100"  >&lt;p&gt;The majority of players playing on hard always wish for the game to be harder, so resolving as intended.&lt;/p&gt;</comment>
                            <comment id="33890" author="wolfiemario" created="Mon, 7 Jan 2013 04:24:39 +0100"  >&lt;p&gt;If it weren&apos;t like this, zombie pigmen and wither skeletons would be extremely weak. Rather, they hit high because they have a high base damage. Remember, they aren&apos;t human (anymore?), so they may simply be more powerful than you, and thus able to deal more severe blows with their weapons. If a human with stronger muscles wielded a sword, logically, they would be able to swing it harder than a weaker human - it shouldn&apos;t be any different for monsters which are already inherently stronger than the player.&lt;/p&gt;

&lt;p&gt;Incidentally, I don&apos;t think the bug with skeletons doing fist damage with swords has anything to do with this behavior. If it did, skeletons would do their fist damage plus sword damage. Skeletons seem to be an anomaly; zombies, wither skeletons, and zombie pigmen all deal more damage with more powerful weapons.&lt;/p&gt;

&lt;p&gt;N.B. if the game worked the way you proposed, and you gave a zombie a wooden sword on normal, they would not get stronger. If you gave it to them on hard, they would get &lt;em&gt;weaker&lt;/em&gt;. Really, I think the way it is now is intended.&lt;/p&gt;</comment>
                            <comment id="31549" author="lukula" created="Sun, 30 Dec 2012 19:47:35 +0100"  >&lt;p&gt;I think that&apos;s the point man. In my opinion mobs need to more damaging otherwise there is no threat. &lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="19466">MC-6697</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="454996">MC-232274</issuekey>
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            <issuekey id="14893">MC-3008</issuekey>
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