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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-3706] Items &apos;walking&apos; randomly / Paintings and item frames fly when broken</title>
                <link>https://bugs.mojang.com/browse/MC-3706</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;I placed a painting on a wall and removed it, to get a new one.&lt;br/&gt;
The item dropped and suddenly began to fly to the roof.&lt;br/&gt;
Another painting landed on the floor and moved away from me&lt;/p&gt;</description>
                <environment></environment>
        <key id="15847">MC-3706</key>
            <summary>Items &apos;walking&apos; randomly / Paintings and item frames fly when broken</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="grum">[Mojang] Grum (Erik Broes)</assignee>
                                    <reporter username="ajfire">Rene Schindler</reporter>
                        <labels>
                            <label>item</label>
                            <label>item_frame</label>
                    </labels>
                <created>Thu, 22 Nov 2012 18:06:18 +0100</created>
                <updated>Sat, 3 Jun 2017 12:57:14 +0200</updated>
                            <resolved>Sat, 24 Oct 2015 18:45:14 +0200</resolved>
                                    <version>Minecraft 1.4.5</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w04a</version>
                    <version>Minecraft 1.5</version>
                    <version>Minecraft 1.6.1</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 14w03b</version>
                    <version>Minecraft 14w06b</version>
                    <version>Minecraft 1.7.5</version>
                    <version>Minecraft 14w11b</version>
                    <version>Minecraft 1.7.9</version>
                    <version>Minecraft 1.7.10-pre4</version>
                    <version>Minecraft 14w26b</version>
                    <version>Minecraft 14w30b</version>
                    <version>Minecraft 14w32d</version>
                    <version>Minecraft 14w33c</version>
                    <version>Minecraft 1.8</version>
                    <version>Minecraft 1.8.1</version>
                    <version>Minecraft 1.8.7</version>
                    <version>Minecraft 1.8.8</version>
                    <version>Minecraft 15w39c</version>
                    <version>Minecraft 15w41b</version>
                    <version>Minecraft 15w42a</version>
                    <version>Minecraft 15w43b</version>
                                    <fixVersion>Minecraft 15w44a</fixVersion>
                                                        <votes>59</votes>
                                    <watches>18</watches>
                                                                            <comments>
                            <comment id="257433" author="swdv" created="Thu, 22 Oct 2015 18:03:00 +0200"  >&lt;p&gt;Confirmed for 15w43b. Very annoying issue.&lt;/p&gt;</comment>
                            <comment id="255858" author="swdv" created="Fri, 16 Oct 2015 17:20:04 +0200"  >&lt;p&gt;I think it got even worse in the 1.9 snapshots. Probably because of the new collision system. I hope this will be fixed soon. Until then, you may want to place some stairs above the itemframe before clicking it, so that the item gets bounced off most of the time.&lt;/p&gt;</comment>
                            <comment id="255433" author="piper1618" created="Wed, 14 Oct 2015 22:21:53 +0200"  >&lt;p&gt;This still happens in 15w42a&lt;/p&gt;</comment>
                            <comment id="254558" author="insane96mcp" created="Sat, 10 Oct 2015 11:34:19 +0200"  >&lt;p&gt;Keeps happening in 15w41b&lt;/p&gt;</comment>
                            <comment id="254556" author="yut951121" created="Sat, 10 Oct 2015 11:10:24 +0200"  >&lt;p&gt;@&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Piper1618&quot; class=&quot;user-hover&quot; rel=&quot;Piper1618&quot;&gt;Piper1618&lt;/a&gt; Possible workaround: Break the block behind the frame.&lt;/p&gt;</comment>
                            <comment id="254543" author="piper1618" created="Sat, 10 Oct 2015 07:56:44 +0200"  >&lt;p&gt;I made a video showing the bug in 15w41b: &lt;a href=&quot;https://youtu.be/r-5-ToPwDUM&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://youtu.be/r-5-ToPwDUM&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="254529" author="piper1618" created="Sat, 10 Oct 2015 04:29:34 +0200"  >&lt;p&gt;This still happens in 15w41b.&lt;br/&gt;
It&apos;s a bigger deal now because the new Elytra is only found in an item frame in a ship which is often above void. If you don&apos;t build a massive safety net under the ship, there&apos;s no way to stop the Elytra sometimes flying through the wall, off the ship, and into the void.&lt;/p&gt;</comment>
                            <comment id="252404" author="zeel" created="Tue, 29 Sep 2015 08:10:58 +0200"  >&lt;p&gt;This becomes an extreme problem with item frames, since when you remove an item from them it will be ejected through the ceiling or floor. If it lands somewhere deep in the ground... you will never get it back. It&apos;s bad enough that it makes actually finding the item difficult after it fly&apos;s off, but losing your best tools because you thought an item frame might be a convenient place to keep it?&lt;/p&gt;</comment>
                            <comment id="251609" author="gigithehedgehog" created="Wed, 23 Sep 2015 22:09:09 +0200"  >&lt;p&gt;It definitely happens in 1.8.8. My map found itself on the second floor of my house, and it was on the first floor in the item frame, not even against the ceiling.&lt;/p&gt;</comment>
                            <comment id="251564" author="robinhood" created="Wed, 23 Sep 2015 18:11:35 +0200"  >&lt;p&gt;Confirmed: 15w39c&lt;/p&gt;

&lt;p&gt;Situation: place 3x3 solid blocks, stand in middle, place itemframe(s), while removing them, they instead drop in the open area, they fly to the &quot;roof&quot;.&lt;/p&gt;</comment>
                            <comment id="247614" author="freakedenough" created="Sun, 6 Sep 2015 12:27:46 +0200"  >&lt;p&gt;In 15w35d the dropped item disappears &lt;/p&gt;</comment>
                            <comment id="246761" author="prokiller" created="Wed, 2 Sep 2015 11:01:26 +0200"  >&lt;p&gt;The same thing happens with item frames too.From what i&apos;ve seen if you break the item(possibly only map,not sure)and it falls on the ground it vanishes.I think it actually falls down the block and if you mine at the last block you saw it you may find it or either it does fall under bedrock?!Not sure just a theory because once i had seen an item(not item frame)doing that....&lt;/p&gt;</comment>
                            <comment id="240029" author="sysgod" created="Tue, 4 Aug 2015 17:12:57 +0200"  >&lt;p&gt;Even if the &quot;shaken off the wall&quot; feature remains, the real problem with both this and simply removing it from the wall appears to be that they&apos;re allowed to fall behind the facing direction.  The way my house is set up, there is a hole out of the basement room, into the main room, where there is another hole out to the roof/open air.  So the &quot;flying&quot; logic may well see the whole of the area as open space in which it can send things.  A closed room may well work better, if anyone knows do let me know.  Thanks.&lt;/p&gt;</comment>
                            <comment id="240018" author="kjp12" created="Tue, 4 Aug 2015 17:05:47 +0200"  >&lt;p&gt;That part of paintings and items from item frames are very annoying. They should go to the player inventory.&lt;/p&gt;</comment>
                            <comment id="240016" author="sysgod" created="Tue, 4 Aug 2015 17:03:36 +0200"  >&lt;p&gt;I&apos;ve noticed this as well when removing maps and frames off a wall.  Additional notes: when removing, I once found them again 5 levels up and up to 10 squares back--basically they were on the surface outside my house.  I&apos;ve had them disappear when a creeper exploded on the surface (again, no blocks closer than 2 to the map wall was destroyed).  I did also notice when I replaced that wall area with obsidian that there was a block hole holding a frame from said creeper explosion (I had to dig to find it).&lt;br/&gt;
So, it appears when an explosion occurs, it can vibrate a map wall and knock frames and maps off.  This is undesirable unless that wall it was on had actually gotten destroyed.  Further, it appears the maps and frames can end up in a single-block wall cavity that is non-visible/accessible.&lt;br/&gt;
This is the latest 1.8.8 in both single and multi-player modes.&lt;/p&gt;</comment>
                            <comment id="235293" author="honaktipoonka" created="Sun, 26 Jul 2015 15:36:36 +0200"  >&lt;p&gt;I noticed it only on Multiplayer.&lt;/p&gt;</comment>
                            <comment id="234481" author="lpghatguy" created="Fri, 17 Jul 2015 10:42:18 +0200"  >&lt;p&gt;Is this bug ever going to be fixed? I just had it strike and make me lose one of my massive maps in a survival world.&lt;/p&gt;</comment>
                            <comment id="220124" author="trazlander" created="Tue, 24 Feb 2015 00:16:18 +0100"  >&lt;p&gt;ya clientside it seems to be acting properly&lt;/p&gt;</comment>
                            <comment id="220038" author="robinhood" created="Mon, 23 Feb 2015 09:00:27 +0100"  >&lt;p&gt;this seemed to happen to me too, although visually it fell on the floor, and there it dissapeared.&lt;/p&gt;</comment>
                            <comment id="210523" author="m0n9r31" created="Tue, 2 Dec 2014 03:56:12 +0100"  >&lt;p&gt;Comment report similar to Owen Cail on 11/Oct/14 - devastating to map walls - have lost 3 maps when removing them from map wall/item frame and map leaves frame and seems to drift upwards through wall blocks. My room is underground and in the 2nd and 3rd case I have attempted to follow the maps by digging out all surrounding blocks in a 4 block radius and tunneling to the surface. I have never found a map object once this happens.&lt;/p&gt;</comment>
                            <comment id="204785" author="trazlander" created="Thu, 23 Oct 2014 17:17:32 +0200"  >&lt;p&gt;Something similar to this started happening to activated tnt in 1.8.&lt;br/&gt;
&lt;a href=&quot;https://bugs.mojang.com/browse/MC-66090&quot; title=&quot;TNT is no longer colliding with a block placed above it when the TNT is triggered&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-66090&quot;&gt;&lt;del&gt;MC-66090&lt;/del&gt;&lt;/a&gt;: TNT is no longer colliding with a block placed above it when the TNT is triggered&lt;/p&gt;

&lt;p&gt;It didn&apos;t start doing this until 1.8. Maybe it&apos;s related, but it&apos;s kinda pushing it since primed tnt isn&apos;t really the same as an item entity. But it IS similar in that it also doesn&apos;t have ceiling collision.&lt;/p&gt;</comment>
                            <comment id="203025" author="sypower" created="Sat, 11 Oct 2014 09:32:19 +0200"  >&lt;p&gt;This issue is devastating dealing with maps.  You pop a map out of an item frame, it hits the roof and then lands, and then gets teleported god knows where, 100% of the time. If you&apos;re in an underground room then it becomes nearly impossible to know where it went (I checked the surface, not there). All the time spent filling out that 2k x 2k block space, all gone.  It just happened to me in my 1.8 survival world.  &lt;/p&gt;</comment>
                            <comment id="200088" author="trazlander" created="Mon, 15 Sep 2014 05:12:08 +0200"  >&lt;p&gt;Maybe better Title:&lt;br/&gt;
Paintings and Item Frames have no ceiling collision when broken off a wall, so they &quot;item elevator&quot; themselves to the surface&lt;/p&gt;</comment>
                            <comment id="187241" author="damaloma" created="Sun, 10 Aug 2014 12:32:14 +0200"  >&lt;p&gt;Also happening in 14w32d. Item frame directly below ceiling throws the item in a way that it seems to totally disappear. I tested it in a 2*4*4 chamber with double thick walls and a four block thick ceiling. I had four item frames in four rows and put items in them all. The items in the top row, directly under the ceiling, were popped outside of the chamber every time, while the others landed inside the room. I ran the test multiple times - sometimes the item flew so far that I at first thought it was truly gone.&lt;/p&gt;</comment>
                            <comment id="162645" author="goldenauricorage" created="Wed, 11 Jun 2014 03:32:36 +0200"  >&lt;p&gt;My report got duplicated to this report, so good thing this isn&apos;t only happening to me. I had to destroy blocks in the area looking for my item. I hope they fix it and bring it out with the 1.8 vanilla update.&lt;/p&gt;</comment>
                            <comment id="148194" author="trazlander" created="Thu, 20 Mar 2014 07:51:53 +0100"  >&lt;p&gt;Ya this is still a issue as of 14w11b. It happens 100% of the time when you try to knock something out of an item frame when there&apos;s a ceiling right above it.&lt;br/&gt;
I made an example gif! &lt;a href=&quot;http://i.imgur.com/lYbSfcw.gif&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://i.imgur.com/lYbSfcw.gif&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="146178" author="tokes" created="Tue, 11 Mar 2014 02:15:55 +0100"  >&lt;p&gt;Here&apos;s a question: why do they move at all? Why can&apos;t they just appear in the block in front of the frame (motionless, possibly in mid-air) and then fall from that point. The &quot;item goes flying&quot; code is beyond broken, why do we keep it (at least in this situation)?&lt;br/&gt;
Oh and it&apos;s gotten 100 times worse in the snapshots for 1.8 due to them toughening up the clipping codes. It&apos;s got a 25% chance of phasing up through the ceiling now, even if it&apos;s not close to the ceiling. The other day (on 14w06b) I found a diamond vein and my first thought was &quot;ok 8 ores, so that&apos;s probably 6 diamonds I can get&quot;. Then I did a mental double-take and thought &quot;ok this sucks I REALLY REALLY REALLY hope they fix this (it being worse in 1.8) before the release version because it&apos;s reaching catastrophic levels.&quot;&lt;/p&gt;</comment>
                            <comment id="87817" author="ezekielelin" created="Wed, 10 Jul 2013 04:04:46 +0200"  >&lt;p&gt;Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="79336" author="ajfire" created="Mon, 1 Jul 2013 06:00:22 +0200"  >&lt;p&gt;Still exists in 1.6.1&lt;/p&gt;</comment>
                            <comment id="27697" author="renex" created="Tue, 11 Dec 2012 03:55:47 +0100"  >&lt;p&gt;I had a painting go through an entire mountain and drop on an opening below. Seems like it drops right at the intersection between blocks. IMO paintings fly off too fast, it&apos;s like they explode off the wall.&lt;/p&gt;</comment>
                            <comment id="27575" author="alex_dlc" created="Mon, 10 Dec 2012 14:41:05 +0100"  >&lt;p&gt;this happened to mm too, in 1.4.5&lt;/p&gt;

&lt;p&gt;i placed an item frame and when it fell off (because i broke the block it was on) it started flying around, instead of staying in one spot&lt;/p&gt;</comment>
                            <comment id="24188" author="chalmes" created="Thu, 22 Nov 2012 20:01:43 +0100"  >&lt;p&gt;Confirmed.  Placed a series of paintings on a wall, breaking each one as I go, last one placed wiggled itself on top of the building.&lt;/p&gt;

&lt;p&gt;Probably due to the entity flyoff placing the painting inside the blocks, where they now travel up automatically.&lt;/p&gt;</comment>
                            <comment id="24164" author="firehunterx" created="Thu, 22 Nov 2012 18:10:26 +0100"  >&lt;p&gt;Happens also with Item Frames sometimes.&lt;/p&gt;</comment>
                    </comments>
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