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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-3699] Shift-building makes you fall in spawn-protected areas</title>
                <link>https://bugs.mojang.com/browse/MC-3699</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When shift-building a bridge into a spawn-protected area, you will fall down when the server removes the placed block. You should never fall down when shifting.&lt;/p&gt;

&lt;p&gt;I have been playing custom PvP maps, which often have spawn-protected zones, and have meet this problem often &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/sad.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;.&lt;/p&gt;

&lt;p&gt;Perhaps the info about which zones are build-protected could be duplicated on the client?&lt;/p&gt;

&lt;p&gt;Demo video: &lt;a href=&quot;http://youtu.be/GixdV7PvtKI&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://youtu.be/GixdV7PvtKI&lt;/a&gt;&lt;/p&gt;
</description>
                <environment></environment>
        <key id="15838">MC-3699</key>
            <summary>Shift-building makes you fall in spawn-protected areas</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="thuejk">Thue</reporter>
                        <labels>
                            <label>desync</label>
                    </labels>
                <created>Thu, 22 Nov 2012 17:09:09 +0100</created>
                <updated>Sun, 10 Feb 2013 00:13:43 +0100</updated>
                            <resolved>Thu, 22 Nov 2012 20:11:59 +0100</resolved>
                                    <version>Minecraft 1.4.5</version>
                                                                        <votes>0</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="24403" author="thuejk" created="Fri, 23 Nov 2012 16:38:10 +0100"  >&lt;p&gt;The block is only placed once the server has accepted the placement. So the block is not really placed. What happens is a client-server desyncronization, which is corrected shortly thereafter. Any in-game events which happens as a consequence of that desyncronization are bugs.&lt;/p&gt;</comment>
                            <comment id="24312" author="banana478" created="Fri, 23 Nov 2012 01:45:48 +0100"  >&lt;p&gt;The block IS placed. It&apos;s just that the server removes it after a very small amount of time. Certainly not a bug.&lt;/p&gt;</comment>
                            <comment id="24297" author="thuejk" created="Fri, 23 Nov 2012 00:43:52 +0100"  >&lt;p&gt;But the block is not removed. It is never there, so your &quot;Falling off a block that is removed while you&apos;re on it is most definitely working as intended&quot; argument has no relevance.&lt;/p&gt;

&lt;p&gt;Calling it a suggestion because I suggest a low-level code solution to the bug is absurd. Are you being deliberately disingenuous?&lt;/p&gt;</comment>
                            <comment id="24241" author="chalmes" created="Thu, 22 Nov 2012 22:08:58 +0100"  >&lt;p&gt;Falling off a block that is removed while you&apos;re on it is most definitely working as intended, whether it be by spawn protection, or someone mining it from under you.&lt;/p&gt;

&lt;p&gt;The suggestion part is that the client also retain information about the spawn protection to disallow block placing at all.  This I agree with, but is still a suggestion.&lt;/p&gt;</comment>
                            <comment id="24231" author="thuejk" created="Thu, 22 Nov 2012 21:42:51 +0100"  >&lt;p&gt;This is not a feature request. Are you saying that falling off while shifting is working as intended? A bug, not a feature request.&lt;/p&gt;</comment>
                            <comment id="24196" author="banana478" created="Thu, 22 Nov 2012 20:26:12 +0100"  >&lt;p&gt;This would be fixed if the client wasn&apos;t even allowed to place the block.&lt;/p&gt;</comment>
                            <comment id="24193" author="chalmes" created="Thu, 22 Nov 2012 20:11:59 +0100"  >&lt;p&gt;I agree, this is definitely working as intended.  For feature suggestions/changes please use the &lt;a href=&quot;http://www.minecraftforum.net/forum/1-suggestions/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;MineCraft Forums: Suggestions&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="24148" author="firehunterx" created="Thu, 22 Nov 2012 17:22:05 +0100"  >&lt;p&gt;More of a feature request than a bug. (According to the video.)&lt;br/&gt;
Otherwise, sneaking does not prevent you from falling if the block you are sneaking on is moved or destroyed.&lt;/p&gt;</comment>
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            <issuekey id="13556">MC-2156</issuekey>
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