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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-3626] Signs, Sugar Cane, Vines, Two-block Plants and Cobwebs cause glitchy mob behavior</title>
                <link>https://bugs.mojang.com/browse/MC-3626</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When your head is in Webs, Vines, Sugar Cane or a Sign, hostile mobs will not attack you or explode until you leave them. Mobs that are pursuing you before you enter any of the blocks listed above sometimes totally forget about you once you get into them.&lt;/p&gt;

&lt;p&gt;The following mobs are affected by this:&lt;/p&gt;

&lt;ul&gt;
	&lt;li&gt;Zombie: Doesn&apos;t notice the player usually.&lt;/li&gt;
	&lt;li&gt;Baby zombies/pigmen/villagers: Same as Zombie/Pigmen. Baby villager notices you.&lt;/li&gt;
	&lt;li&gt;Skeleton: Refuses to attack while the player is inside the web&lt;/li&gt;
	&lt;li&gt;Spider: Attempts to attack but can&apos;t.&lt;/li&gt;
	&lt;li&gt;Silverfish: Attempts to attack but can&apos;t.&lt;/li&gt;
	&lt;li&gt;Enderman: Attempts to attack but can&apos;t.&lt;/li&gt;
	&lt;li&gt;Blaze: Appears to be hostile but doesn&apos;t attack. (They catch fire and fly around but don&apos;t shoot at you.)&lt;/li&gt;
	&lt;li&gt;Slimes and Magma Cubes: Can&apos;t see you while in webs, but seems to be able to with Sugar Canes. They still don&apos;t attack you but hop rapidly as if they were chasing you.&lt;/li&gt;
	&lt;li&gt;Creeper: If one is chasing you and you enter one of the blocks that causes the behavior, it will walk right up to you, then forget about you. If you leave the block they will notice you and try to explode.&lt;/li&gt;
	&lt;li&gt;Cave Spider: Same as spider. Don&apos;t confuse the poison damage you take as it attacking you through the web.&lt;/li&gt;
	&lt;li&gt;Aggressive wolves: Attempt to attack you but can&apos;t.&lt;/li&gt;
	&lt;li&gt;Pigmen that are aggressive can sometimes get into the web and hurt you, but this doesn&apos;t happen very often. They behave like the Zombies do.&lt;/li&gt;
	&lt;li&gt;Sheep and other animals that can be attracted/bred with wheat, seeds, carrots, etc. WILL still notice you in the web.&lt;/li&gt;
	&lt;li&gt;Villagers appear to be affected but some still stare at you even after you entered the web.&lt;/li&gt;
	&lt;li&gt;Baby villagers and Baby villager zombies do not notice you at all while in the webs&lt;/li&gt;
	&lt;li&gt;Ghasts do not attempt to attack you while in the web. But unlike skeletons, they shoot exploding fireballs so they can destroy the web if you peek out of it to get their attention.&lt;/li&gt;
	&lt;li&gt;Guardians will not attempt to shoot through non-solid blocks&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;The screenshots below show multiple different mobs trying to get me when I&apos;m in the webs. Note that the spiders seemed to notice me but still didn&apos;t attack me.&lt;/p&gt;

&lt;p&gt;The screenshot with 2 webs in it is the web setup I use to reproduce this bug. It also works with only the top web.&lt;/p&gt;

&lt;p&gt;Note: Yes, I understand that this bug reporter is not for modded clients, as you might have noticed the coordinates in the top left corner of the majority of the screenshots, but this has ALSO been tested in Vanilla Minecraft (Deleted and re-installed the ENTIRE FOLDER!). It was easier to not have to use a different Minecraft every time I took a picture because I was playing at the same time and didn&apos;t feel like switching out every 5 minutes.&lt;/p&gt;</description>
                <environment>Java 7&lt;br/&gt;
Mac OS X 10.7.4, Mac OS X 10.8.3, and Windows 7/8&lt;br/&gt;
64-bit installation of Java</environment>
        <key id="15742">MC-3626</key>
            <summary>Signs, Sugar Cane, Vines, Two-block Plants and Cobwebs cause glitchy mob behavior</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="ProfMobius">ProfMobius (Thomas Guimbretiere)</assignee>
                                    <reporter username="firehunterx">FireHunterX</reporter>
                        <labels>
                            <label>AI</label>
                            <label>cobweb</label>
                            <label>double-plant</label>
                            <label>reeds</label>
                            <label>sign</label>
                            <label>sugar-cane</label>
                            <label>vines</label>
                    </labels>
                <created>Wed, 21 Nov 2012 18:48:04 +0100</created>
                <updated>Wed, 5 Jul 2023 16:24:29 +0200</updated>
                            <resolved>Wed, 25 Nov 2015 11:39:36 +0100</resolved>
                                    <version>Minecraft 1.4.5</version>
                    <version>Snapshot 12w50a</version>
                    <version>Minecraft 1.4.6</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w02a</version>
                    <version>Snapshot 13w05a</version>
                    <version>Snapshot 13w05b</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w21b</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.6.4</version>
                    <version>Minecraft 13w39a</version>
                    <version>Minecraft 13w39b</version>
                    <version>Minecraft 14w11b</version>
                    <version>Minecraft 14w30c</version>
                    <version>Minecraft 1.8</version>
                    <version>Minecraft 1.8.1-pre3</version>
                    <version>Minecraft 1.8.4</version>
                    <version>Minecraft 15w42a</version>
                    <version>Minecraft 15w43a</version>
                    <version>Minecraft 15w43b</version>
                    <version>Minecraft 15w43c</version>
                    <version>Minecraft 15w44a</version>
                    <version>Minecraft 15w45a</version>
                    <version>Minecraft 15w46a</version>
                                    <fixVersion>Minecraft 15w49a</fixVersion>
                                                        <votes>12</votes>
                                    <watches>9</watches>
                                                                            <comments>
                            <comment id="268101" author="profmobius" created="Wed, 25 Nov 2015 11:39:36 +0100"  >&lt;p&gt;To be honest, I was a bit conflicted about fixing this one.&lt;/p&gt;

&lt;p&gt;I quite like the idea that monsters can&apos;t see you when you are inside a block like double grass and such. On the other hand, there is no easy way to fix it for some blocks and keep the hiding concept for other blocks without adding a lot of code.&lt;/p&gt;

&lt;p&gt;For now, it is fixed, but some of the cases might creep again in a later version once we discussed the gameplay implications.&lt;/p&gt;</comment>
                            <comment id="264222" author="paint" created="Thu, 12 Nov 2015 14:57:26 +0100"  >&lt;p&gt;Confirmed for 15w45a and 15w46a.&lt;/p&gt;</comment>
                            <comment id="259207" author="swekob" created="Wed, 28 Oct 2015 19:24:26 +0100"  >&lt;p&gt;Confirmed for 15w44a.&lt;/p&gt;</comment>
                            <comment id="258417" author="swekob" created="Sun, 25 Oct 2015 15:00:06 +0100"  >&lt;p&gt;Confirmed for 15w43c.&lt;/p&gt;</comment>
                            <comment id="257510" author="swekob" created="Thu, 22 Oct 2015 20:33:32 +0200"  >&lt;p&gt;Confirmed for 15w43b.&lt;/p&gt;</comment>
                            <comment id="256984" author="swekob" created="Wed, 21 Oct 2015 21:15:06 +0200"  >&lt;p&gt;Confirmed for 15w43a.&lt;/p&gt;</comment>
                            <comment id="256713" author="swekob" created="Tue, 20 Oct 2015 21:51:10 +0200"  >&lt;p&gt;Confirmed for 15w42a.&lt;/p&gt;</comment>
                            <comment id="225319" author="firehunterx" created="Mon, 20 Apr 2015 20:10:31 +0200"  >&lt;p&gt;Happens a lot more frequently now that there&apos;s lots of 2-block tall flowers and grass. If mobs themselves are in these blocks they still can&apos;t see you!&lt;/p&gt;</comment>
                            <comment id="182180" author="marcono1234" created="Wed, 30 Jul 2014 11:51:59 +0200"  >&lt;p&gt;Relates to: &lt;a href=&quot;https://bugs.mojang.com/browse/MC-58086&quot; title=&quot;Guardians cannot shoot through grass / non solid blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-58086&quot;&gt;&lt;del&gt;MC-58086&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="182131" author="noproct" created="Wed, 30 Jul 2014 08:54:26 +0200"  >&lt;p&gt;Confirmed for 14w30c.&lt;/p&gt;</comment>
                            <comment id="158361" author="garyclosse" created="Sat, 17 May 2014 19:54:41 +0200"  >&lt;p&gt;Is this still a concern in the latest Minecraft version &lt;b&gt;14w20b&lt;/b&gt;? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="135506" author="ezekielelin" created="Sun, 26 Jan 2014 16:43:11 +0100"  >&lt;p&gt;Is this still a concern in the latest Minecraft version &lt;b&gt;14w04b&lt;/b&gt;? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="28330" author="firehunterx" created="Fri, 14 Dec 2012 13:51:19 +0100"  >&lt;p&gt;Can&apos;t get that one to work. They run away from me regardless of whether they&apos;re in grass or not.&lt;/p&gt;</comment>
                            <comment id="28036" author="league" created="Thu, 13 Dec 2012 14:53:29 +0100"  >&lt;p&gt;also ocelots don&apos;t see you and don&apos;t run away from you when they are in tall grass&lt;/p&gt;</comment>
                            <comment id="26602" author="firehunterx" created="Tue, 4 Dec 2012 22:02:00 +0100"  >&lt;p&gt;This is true. With the other blocks though it causes this glitchy behavior.&lt;/p&gt;</comment>
                            <comment id="24910" author="seanos1998" created="Sun, 25 Nov 2012 21:36:09 +0100"  >&lt;p&gt;well mobs can&apos;t see you through vines so i think the vine thing may be intended&lt;/p&gt;</comment>
                            <comment id="24284" author="firehunterx" created="Fri, 23 Nov 2012 00:14:09 +0100"  >&lt;p&gt;Done with testing blocks and mobs. Everything is covered now.&lt;/p&gt;</comment>
                            <comment id="23991" author="firehunterx" created="Thu, 22 Nov 2012 00:38:04 +0100"  >&lt;p&gt;Fences are a possibility, though it may be hard to tell because they are solid blocks.&lt;br/&gt;
EDIT-Fences don&apos;t seem to do it.&lt;/p&gt;</comment>
                            <comment id="23990" author="bljat" created="Thu, 22 Nov 2012 00:35:57 +0100"  >&lt;p&gt;Actually might even apply to any other non-fullsize block like lonely fence posts etc.&lt;/p&gt;</comment>
                            <comment id="23989" author="firehunterx" created="Thu, 22 Nov 2012 00:32:50 +0100"  >&lt;p&gt;It&apos;s funny because Spiders and Cave Spiders have no movement hamper through webs, yet they can&apos;t get to me when I&apos;m standing in one.&lt;/p&gt;</comment>
                            <comment id="23985" author="firehunterx" created="Thu, 22 Nov 2012 00:25:41 +0100"  >&lt;p&gt;So it does...&lt;/p&gt;</comment>
                            <comment id="23982" author="bljat" created="Thu, 22 Nov 2012 00:17:59 +0100"  >&lt;p&gt;Also applies to sugar cane and signs.&lt;br/&gt;
Edit: Vines aswell.&lt;/p&gt;</comment>
                            <comment id="23972" author="firehunterx" created="Wed, 21 Nov 2012 23:58:56 +0100"  >&lt;p&gt;Sorry about all the updates. I&apos;ve just been testing a lot of mobs and circumstances&lt;/p&gt;</comment>
                            <comment id="23930" author="qqii" created="Wed, 21 Nov 2012 21:11:54 +0100"  >&lt;p&gt;I can confirm this&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="56139">MC-34448</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="59172">MC-37036</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="65352">MC-41830</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="85260">MC-58086</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="94371">MC-66842</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="98667">MC-70961</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="15436">MC-3417</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="91813">MC-64370</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="128270">MC-93773</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="138530">MC-100365</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="536194">MC-263392</issuekey>
        </issuelink>
                            </outwardlinks>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="108315">MCPE-8140</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="14014" name="2012-11-21_17.33.28.png" size="92148" author="firehunterx" created="Wed, 21 Nov 2012 23:34:59 +0100"/>
                            <attachment id="14015" name="2012-11-21_17.33.31.png" size="90517" author="firehunterx" created="Wed, 21 Nov 2012 23:34:59 +0100"/>
                            <attachment id="14016" name="2012-11-21_17.33.41.png" size="50586" author="firehunterx" created="Wed, 21 Nov 2012 23:34:59 +0100"/>
                            <attachment id="14017" name="2012-11-21_17.33.46.png" size="101975" author="firehunterx" created="Wed, 21 Nov 2012 23:34:59 +0100"/>
                            <attachment id="14018" name="2012-11-21_17.38.06.png" size="59490" author="firehunterx" created="Wed, 21 Nov 2012 23:38:24 +0100"/>
                            <attachment id="14020" name="2012-11-21_17.55.33.png" size="27236" author="firehunterx" created="Wed, 21 Nov 2012 23:57:07 +0100"/>
                            <attachment id="13985" name="screenshot-1.jpg" size="103468" author="firehunterx" created="Wed, 21 Nov 2012 20:26:06 +0100"/>
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