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<channel>
    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-3059] Projectiles can pass through thin surfaces</title>
                <link>https://bugs.mojang.com/browse/MC-3059</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;h3&gt;&lt;a name=&quot;Thebug&quot;&gt;&lt;/a&gt;The bug&lt;/h3&gt;

&lt;p&gt;Bows can be used to attack through thin surfaces such as doors, fences and glass panes. This also applies to other projectiles, such as tridents, snowballs, eggs, ender pearls, fireballs, and fishing bobbers.&lt;/p&gt;

&lt;h3&gt;&lt;a name=&quot;Howtoreproduce&quot;&gt;&lt;/a&gt;How to reproduce&lt;/h3&gt;
&lt;ol&gt;
	&lt;li&gt;Attract a zombie, spider, or angry zombie pigman to a closed door. (These mobs will press right up against the door rather than just standing on the adjacent block.)&lt;/li&gt;
	&lt;li&gt;Fire a charged arrow at the door. (Back out of right-click range or turn aside at first so that you don&apos;t open the door instead.)&lt;/li&gt;
	&lt;li&gt;The arrow may hit the mob. (It can depend on how the exact distance and power; it is more reliable with doors than fences.)&lt;/li&gt;
&lt;/ol&gt;


&lt;p&gt;I would expect the arrow to always hit the door, as melee attacks do.&lt;/p&gt;</description>
                <environment></environment>
        <key id="14948">MC-3059</key>
            <summary>Projectiles can pass through thin surfaces</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="4" iconUrl="https://bugs.mojang.com/images/icons/statuses/reopened.png" description="This issue was once resolved, but the resolution was deemed incorrect. From here issues are either marked assigned or resolved.">Reopened</status>
                    <statusCategory id="2" key="new" colorName="default"/>
                                    <resolution id="-1">Unresolved</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="markderickson">[Mod] markderickson</reporter>
                        <labels>
                            <label>arrow</label>
                            <label>bow</label>
                    </labels>
                <created>Thu, 15 Nov 2012 04:32:35 +0100</created>
                <updated>Thu, 3 Oct 2024 01:24:01 +0200</updated>
                                            <version>Minecraft 1.4.4</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w06a</version>
                    <version>Minecraft 1.5</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.6.4</version>
                    <version>Minecraft 13w38a</version>
                    <version>Minecraft 13w38b</version>
                    <version>Minecraft 13w38c</version>
                    <version>Minecraft 14w04b</version>
                    <version>Minecraft 1.7.10</version>
                    <version>Minecraft 14w30b</version>
                    <version>Minecraft 14w30c</version>
                    <version>Minecraft 1.8-pre1</version>
                    <version>Minecraft 1.8-pre2</version>
                    <version>Minecraft 1.8</version>
                    <version>Minecraft 1.8.1-pre1</version>
                    <version>Minecraft 1.8.9</version>
                    <version>Minecraft 1.9 Pre-Release 2</version>
                    <version>Minecraft 1.9 Pre-Release 3</version>
                    <version>Minecraft 1.9 Pre-Release 4</version>
                    <version>Minecraft 1.9</version>
                    <version>Minecraft 1.9.1 Pre-Release 1</version>
                    <version>Minecraft 1.9.1 Pre-Release 3</version>
                    <version>Minecraft 1.9.1</version>
                    <version>Minecraft 1.9.2</version>
                    <version>Minecraft 1.10</version>
                    <version>Minecraft 1.10.2</version>
                    <version>Minecraft 16w32a</version>
                    <version>Minecraft 16w32b</version>
                    <version>Minecraft 16w33a</version>
                    <version>Minecraft 16w35a</version>
                    <version>Minecraft 17w06a</version>
                    <version>Minecraft 1.12.2</version>
                    <version>Minecraft 1.13-pre6</version>
                    <version>Minecraft 1.13.1</version>
                    <version>1.15.2</version>
                    <version>20w12a</version>
                    <version>20w13b</version>
                    <version>1.16.1</version>
                    <version>20w27a</version>
                    <version>20w30a</version>
                    <version>1.16.2 Pre-release 1</version>
                    <version>1.16.2 Pre-release 2</version>
                    <version>1.16.2 Pre-release 3</version>
                    <version>1.16.2 Release Candidate 1</version>
                    <version>1.16.2 Release Candidate 2</version>
                    <version>1.16.2</version>
                    <version>1.16.3 Release Candidate 1</version>
                    <version>1.16.3</version>
                    <version>1.16.4 Pre-release 1</version>
                    <version>1.16.4 Pre-release 2</version>
                    <version>1.16.4 Release Candidate 1</version>
                    <version>1.16.4</version>
                    <version>20w45a</version>
                    <version>20w46a</version>
                    <version>20w48a</version>
                    <version>20w49a</version>
                    <version>20w51a</version>
                    <version>21w03a</version>
                    <version>21w05b</version>
                    <version>21w06a</version>
                    <version>21w07a</version>
                    <version>21w08b</version>
                    <version>21w10a</version>
                    <version>21w11a</version>
                    <version>21w13a</version>
                    <version>21w14a</version>
                    <version>21w20a</version>
                    <version>1.17.1</version>
                    <version>21w39a</version>
                    <version>1.18 Pre-release 5</version>
                    <version>22w06a</version>
                    <version>22w14a</version>
                    <version>1.19</version>
                    <version>1.19.1 Pre-release 5</version>
                    <version>1.19.2</version>
                    <version>1.19.3</version>
                    <version>23w06a</version>
                    <version>1.19.4</version>
                    <version>1.20</version>
                    <version>1.20.1</version>
                    <version>23w32a</version>
                    <version>23w33a</version>
                    <version>23w35a</version>
                    <version>1.20.2 Pre-release 2</version>
                    <version>1.20.4</version>
                    <version>23w51b</version>
                    <version>1.21.1</version>
                    <version>24w40a</version>
                                                                        <votes>41</votes>
                                    <watches>24</watches>
                                                                            <comments>
                            <comment id="1278208" author="JIRAUSER502025" created="Sun, 3 Sep 2023 01:56:09 +0200"  >&lt;p&gt;This is an issue that affects most, if not all projectiles. You can reproduce this with arrows, tridents, snowballs, eggs, ender pearls, shulker bullets, small fireballs, or even the fishing rod&apos;s bobber (haven&apos;t tested llama spit).&lt;/p&gt;

&lt;p&gt;As someone noted previously, part of the fired projectile&apos;s hitbox sits inside the block it intersects, and thus it intersects the entity that is behind the other side of the block, getting hit. This might also be the cause of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2164&quot; title=&quot;Ender pearls can teleport entities inside solid blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2164&quot;&gt;MC-2164&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;The expected here would be that the projectile hitbox would only collide and stop at the very boundary of the block so it doesn&apos;t get any further, this is how most entities behave when colliding with blocks.&lt;/p&gt;</comment>
                            <comment id="1276257" author="JIRAUSER639207" created="Wed, 23 Aug 2023 13:59:59 +0200"  >&lt;p&gt;Can confirm in 23w33a&lt;/p&gt;</comment>
                            <comment id="1274067" author="jouppi22" created="Wed, 9 Aug 2023 20:18:30 +0200"  >&lt;p&gt;In 23w32a&lt;/p&gt;</comment>
                            <comment id="1261380" author="jouppi22" created="Thu, 8 Jun 2023 14:27:24 +0200"  >&lt;p&gt;In 1.20&lt;/p&gt;</comment>
                            <comment id="1237134" author="JIRAUSER734481" created="Sat, 11 Feb 2023 16:39:32 +0100"  >&lt;p&gt;Can confirm in 23w06a&lt;/p&gt;</comment>
                            <comment id="1234126" author="JIRAUSER741834" created="Fri, 27 Jan 2023 21:43:07 +0100"  >&lt;p&gt;Can confirm in 1.19.3.&lt;/p&gt;</comment>
                            <comment id="1184455" author="JIRAUSER681109" created="Wed, 20 Jul 2022 12:52:33 +0200"  >&lt;p&gt;Can confirm in 1.19/1.19.1-pre5.&lt;/p&gt;</comment>
                            <comment id="926023" author="JIRAUSER566325" created="Thu, 18 Feb 2021 19:41:53 +0100"  >&lt;p&gt;Can confirm in 21w07a.&lt;/p&gt;</comment>
                            <comment id="914300" author="JIRAUSER566325" created="Fri, 5 Feb 2021 21:02:04 +0100"  >&lt;p&gt;Can confirm in 21w05b.&lt;/p&gt;</comment>
                            <comment id="901887" author="JIRAUSER566325" created="Fri, 22 Jan 2021 12:00:27 +0100"  >&lt;p&gt;Can confirm in 21w03a.&lt;/p&gt;</comment>
                            <comment id="897805" author="JIRAUSER566325" created="Sun, 17 Jan 2021 19:34:57 +0100"  >&lt;p&gt;Relates to&#160;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-1297&quot; title=&quot;You can attack and be attacked through glass panes&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1297&quot;&gt;&lt;del&gt;MC-1297&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="757378" author="jouppi22" created="Mon, 6 Jul 2020 15:51:12 +0200"  >&lt;p&gt;Affects 20w27a&lt;/p&gt;</comment>
                            <comment id="655413" author="jouppi22" created="Sat, 28 Mar 2020 21:33:29 +0100"  >&lt;p&gt;Affects 20w13b&lt;/p&gt;</comment>
                            <comment id="651294" author="jouppi22" created="Sat, 21 Mar 2020 14:53:23 +0100"  >&lt;p&gt;Confirmed for 20w12a&lt;/p&gt;

&lt;p&gt;Also affects glass panes&lt;/p&gt;</comment>
                            <comment id="485824" author="kraif" created="Wed, 29 Aug 2018 15:22:21 +0200"  >&lt;p&gt;Confirmed for 1.13.1.&lt;/p&gt;</comment>
                            <comment id="468438" author="awesoman3000" created="Sat, 7 Jul 2018 15:16:03 +0200"  >&lt;p&gt;Affects 1.12.2&lt;/p&gt;</comment>
                            <comment id="468171" author="awesoman3000" created="Fri, 6 Jul 2018 14:33:38 +0200"  >&lt;p&gt;Affects 1.13-pre6&lt;/p&gt;</comment>
                            <comment id="311653" author="suncat" created="Wed, 8 Jun 2016 17:59:57 +0200"  >&lt;p&gt;Still in 1.10&lt;/p&gt;</comment>
                            <comment id="300573" author="les3awe" created="Sun, 17 Apr 2016 12:32:45 +0200"  >&lt;p&gt;Possible cause: &lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Grum&quot; class=&quot;user-hover&quot; rel=&quot;grum&quot;&gt;Grum&lt;/a&gt;:&lt;br/&gt;
Arrows have a bounding box that is much bigger than you think and actually sit inside a block.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-93478?focusedCommentId=270755&amp;amp;page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-270755&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;link&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="296729" author="JIRAUSER71590" created="Fri, 25 Mar 2016 20:04:46 +0100"  >&lt;blockquote&gt;&lt;p&gt;Would the same be for fences?&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;as is stands now it doesn&apos;t make sense you can shoot trough it when standing next to it, but not when fired from a distance&lt;/p&gt;

&lt;blockquote&gt;&lt;p&gt;he actually likes this feature&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;it has been reported for a long time now, without being resolved, so it can safely be concluded that this is &lt;b&gt;not&lt;/b&gt; intended, and no feature&lt;/p&gt;</comment>
                            <comment id="296727" author="foltrox" created="Fri, 25 Mar 2016 19:59:57 +0100"  >&lt;p&gt;@FVbico: Would the same be for fences? Because The Papa is a good friend of mine, and he actually likes this feature, he used it in one of his singleplayer worlds.&lt;/p&gt;</comment>
                            <comment id="296143" author="JIRAUSER71590" created="Tue, 22 Mar 2016 16:01:19 +0100"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=The+Papa&quot; class=&quot;user-hover&quot; rel=&quot;The Papa&quot;&gt;The Papa&lt;/a&gt; reminder, the door can be retexured, like the spruce door, then it doesn&apos;t make sense, the current way of arrows (from a distance) sticking in the door rather then going trough looks more intended to me then making it able to go trough&lt;/p&gt;</comment>
                            <comment id="296132" author="the papa" created="Tue, 22 Mar 2016 15:38:05 +0100"  >&lt;p&gt;@SunCat: See @Bren Rado&apos;s latest comment.&lt;br/&gt;
@KingSupernova: It doesn&apos;t make sense that the arrow can go through the door, but it does make sense for the arrow to go through the holes in the door, because it is being realistic, the same for fences.&lt;/p&gt;</comment>
                            <comment id="295280" author="kingsupernova" created="Fri, 18 Mar 2016 02:02:41 +0100"  >&lt;p&gt;@Bren Rado&lt;/p&gt;

&lt;p&gt;The bug isn&apos;t that it can go through the holes, the bug is that it deals damage though the solid block.&lt;/p&gt;</comment>
                            <comment id="295264" author="foltrox" created="Thu, 17 Mar 2016 22:09:47 +0100"  >&lt;p&gt;Not completely sure this is a bug as it makes sense you can do that, because there are holes in both.&lt;/p&gt;</comment>
                            <comment id="295124" author="kingsupernova" created="Thu, 17 Mar 2016 07:27:02 +0100"  >&lt;p&gt;There are a number of bug reports about attack radius that are all very similar. &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2310&quot; title=&quot;Wrong attack radius calculation damages/kills entities through blocks and corners&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2310&quot;&gt;&lt;del&gt;MC-2310&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-18326&quot; title=&quot;Hit by mob through solid wall&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-18326&quot;&gt;&lt;del&gt;MC-18326&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-50668&quot; title=&quot;Mobs&amp;#39; Hitbox disregards Blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-50668&quot;&gt;&lt;del&gt;MC-50668&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-63965&quot; title=&quot;Zombies can Attack Villagers through Fences&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-63965&quot;&gt;&lt;del&gt;MC-63965&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-71834&quot; title=&quot;Video: Cave Spiders attack through solid floors when aggro on player&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-71834&quot;&gt;&lt;del&gt;MC-71834&lt;/del&gt;&lt;/a&gt;, and &lt;a href=&quot;https://bugs.mojang.com/browse/MC-74907&quot; title=&quot;Iron Golems can hurt players and mobs through walls&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-74907&quot;&gt;&lt;del&gt;MC-74907&lt;/del&gt;&lt;/a&gt; are all about the attack radius of mobs extending through blocks. (Some mobs are more bugged then others, but it&#8217;s the same basic problem). There are also a few related issues:&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-1297&quot; title=&quot;You can attack and be attacked through glass panes&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1297&quot;&gt;&lt;del&gt;MC-1297&lt;/del&gt;&lt;/a&gt; is the same as the above, but for players.&lt;br/&gt;
&lt;a href=&quot;https://bugs.mojang.com/browse/MC-3059&quot; title=&quot;Projectiles can pass through thin surfaces&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-3059&quot;&gt;MC-3059&lt;/a&gt; is the same as the above, but for arrows.&lt;/p&gt;


&lt;p&gt;Most or all of these reports should be consolidated into one, as they are all caused by the same base issue.&lt;/p&gt;</comment>
                            <comment id="294515" author="suncat" created="Sat, 12 Mar 2016 19:38:30 +0100"  >&lt;p&gt;Still in 1.9.1-pre3&lt;/p&gt;</comment>
                            <comment id="293758" author="suncat" created="Wed, 9 Mar 2016 20:08:08 +0100"  >&lt;p&gt;Still in 1.9.1-pre1&lt;/p&gt;</comment>
                            <comment id="290055" author="suncat" created="Sat, 27 Feb 2016 12:20:01 +0100"  >&lt;p&gt;Still in 1.9-pre4&lt;/p&gt;</comment>
                            <comment id="289071" author="suncat" created="Wed, 24 Feb 2016 19:20:52 +0100"  >&lt;p&gt;Still in 1.9-pre3&lt;/p&gt;</comment>
                            <comment id="288830" author="suncat" created="Tue, 23 Feb 2016 20:48:21 +0100"  >&lt;p&gt;Confirmed for 1.9-pre2&lt;br/&gt;
&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=foltrox&quot; class=&quot;user-hover&quot; rel=&quot;foltrox&quot;&gt;foltrox&lt;/a&gt; Why?&lt;/p&gt;</comment>
                            <comment id="285256" author="foltrox" created="Sun, 14 Feb 2016 00:41:23 +0100"  >&lt;p&gt;This is an intended feature.&lt;/p&gt;</comment>
                            <comment id="232424" author="JIRAUSER110344" created="Fri, 26 Jun 2015 21:32:37 +0200"  >&lt;p&gt;I think this relates to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2310&quot; title=&quot;Wrong attack radius calculation damages/kills entities through blocks and corners&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2310&quot;&gt;&lt;del&gt;MC-2310&lt;/del&gt;&lt;/a&gt; because what is probably happening in both is that the attack IN GENERAL is just going through the door.&lt;/p&gt;</comment>
                            <comment id="204299" author="themeaningofblah" created="Sun, 19 Oct 2014 14:33:08 +0200"  >&lt;p&gt;Actually, Mojang is developing both 1.8.1 and 1.9:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;We&apos;re currently working on both 1.8.1 (eta: soonish) &amp;amp; 1.9 (eta: not so soonish). 1.8.1 is bugfixes/optimizations, 1.9 is &lt;span class=&quot;error&quot;&gt;&amp;#91;stuff and things&amp;#93;&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;&lt;a href=&quot;https://twitter.com/dinnerbone/status/519828872834326528&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://twitter.com/dinnerbone/status/519828872834326528&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="204247" author="ericz1" created="Sun, 19 Oct 2014 07:01:58 +0200"  >&lt;p&gt;&lt;del&gt;Umm 1.9 isn&apos;t even being developed yet (the snapshots are for 1.8.1).&lt;/del&gt;&lt;/p&gt;</comment>
                            <comment id="204223" author="dimondbear" created="Sun, 19 Oct 2014 04:39:12 +0200"  >&lt;p&gt;any picture s of 1.9?&lt;/p&gt;</comment>
                            <comment id="203741" author="ericz1" created="Thu, 16 Oct 2014 09:26:48 +0200"  >&lt;p&gt;Confirmed for 1.8 and 1.8.1-pre1.&lt;/p&gt;</comment>
                            <comment id="200084" author="redstoneexplorer" created="Mon, 15 Sep 2014 03:42:10 +0200"  >&lt;p&gt;@Kevin Reid&lt;br/&gt;
It doesn&apos;t matter whether the mob is shot with an arrow or melee attacked through the door, or if they can be hit through a corner, because it is the same glitch that causes these things to happen, which is the hitboxes going through the door or diagonal corner.&lt;/p&gt;</comment>
                            <comment id="197609" author="redstoneexplorer" created="Thu, 4 Sep 2014 21:50:55 +0200"  >&lt;p&gt;This glitch is related to the villagers being killed by a zombie through a door and the likely reason is the hitbox. There is another glitch with fences if you point the cursor at one with a bow and try to fire an arrow, it does the placing a block animation instead of charging the bow.&lt;/p&gt;</comment>
                            <comment id="194769" author="kittani" created="Thu, 28 Aug 2014 06:12:51 +0200"  >&lt;p&gt;I just tried it and I could only hit the mob when he was standing up against the door. (Like when you can see his hands coming through the door model.)  I tested all of the various doors and it was the same.  Locke is correct on this... likely the hitbox coming through the door.&lt;/p&gt;

&lt;p&gt;As an archer I can say that with the exception of the steel door... if you fire an arrow at it and a person is standing against it on the other side.... they&apos;re going to have a bad time.  I would say this is working as intended, actually.&lt;/p&gt;</comment>
                            <comment id="194741" author="ericz1" created="Thu, 28 Aug 2014 03:19:11 +0200"  >&lt;p&gt;Confirmed for 1.8-pre2, same as stephen locke said.&lt;/p&gt;</comment>
                            <comment id="180388" author="kpreid" created="Sat, 26 Jul 2014 21:33:31 +0200"  >&lt;p&gt;Confirmed for 14w30c.&lt;/p&gt;</comment>
                            <comment id="135545" author="kpreid" created="Sun, 26 Jan 2014 18:02:57 +0100"  >&lt;p&gt;Confirmed for 14w04b.&lt;/p&gt;</comment>
                            <comment id="22165" author="JIRAUSER18522" created="Fri, 16 Nov 2012 14:11:29 +0100"  >&lt;p&gt;From my point of view this is a very cool feature and not a bug. I can shoot through doors! How awesome is that?&lt;/p&gt;</comment>
                            <comment id="21706" author="kpreid" created="Thu, 15 Nov 2012 06:52:07 +0100"  >&lt;p&gt;This is specific to arrows. Clarifying the description a bit. (There is a case where you can melee-hit mobs through diagonal corners, which is &lt;b&gt;not&lt;/b&gt; what I&apos;m reporting here.)&lt;/p&gt;</comment>
                            <comment id="21705" author="user1_1_11" created="Thu, 15 Nov 2012 06:38:10 +0100"  >&lt;p&gt;The mobs hit box is likely going through the door itself. You should also be able to punch the mobs through the door. other wise it could be a problem with the arrow hit box going through the door itself. Testing now.&lt;/p&gt;</comment>
                            <comment id="21685" author="cubethethird" created="Thu, 15 Nov 2012 04:44:25 +0100"  >&lt;p&gt;Can confirm. Not sure it&apos;s a bug though...&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="138460">MC-100308</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="149631">MC-107078</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="151506">MC-108576</issuekey>
        </issuelink>
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            <issuekey id="152264">MC-108993</issuekey>
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