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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-2947] Ghasts and Witches Do Not Aim Properly</title>
                <link>https://bugs.mojang.com/browse/MC-2947</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;I looked in the source code for witches as I was making a mod and discovered that the witches used the motionX/motionZ of the entity they are attacking to throw potions where the entity will be, and not where it is.&lt;/p&gt;

&lt;p&gt;However, upon testing their aim in-game while moving sideways, I found their potions would never hit me. Upon further testing (printing the motionX/motionZ out when throwing a potion), I found that when the witch checks for motionX/motionZ, it is 0 most of the time, even when the target (the player in this case) is moving sideways.&lt;/p&gt;

&lt;p&gt;In other words, witches ain&apos;t throwin&apos; nothing.&lt;/p&gt;</description>
                <environment>Ubuntu 12.10, Java 1.7.0_09</environment>
        <key id="14824">MC-2947</key>
            <summary>Ghasts and Witches Do Not Aim Properly</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="mns2">John Locke</reporter>
                        <labels>
                            <label>AI</label>
                            <label>ghast</label>
                            <label>targeting</label>
                            <label>witch</label>
                    </labels>
                <created>Wed, 14 Nov 2012 10:14:57 +0100</created>
                <updated>Mon, 8 May 2017 20:34:03 +0200</updated>
                            <resolved>Mon, 21 Jul 2014 07:55:00 +0200</resolved>
                                    <version>Minecraft 1.4.2</version>
                                    <fixVersion>Minecraft 14w29b</fixVersion>
                                                        <votes>4</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="177532" author="brickman350" created="Mon, 21 Jul 2014 07:26:31 +0200"  >&lt;p&gt;I just tested this, and it has been fixed. When I was standing in front of a witch in 1.7.10 (almost touching it), the witch threw potions over my head about 50% of the time. When I did the same in 14w29b, it hit me 100% of the time. With ghasts, they are also 100% accurate, aiming for the head. The ghasts now cannot the see the player unless it&apos;s at eye level, which is a bug, but unrelated to this. &lt;/p&gt;

&lt;p&gt;You can tell it was fixed also because comparing to 1.7.10, if you stood right in front of any mob (passive or hostile) that is two blocks tall, they wouldn&apos;t look at your eye level, but slightly above it. In the 1.8 snapshots, they look directly at you. I can successfully say that this has been fixed.&lt;/p&gt;</comment>
                            <comment id="121413" author="talven81" created="Tue, 26 Nov 2013 20:46:10 +0100"  >&lt;p&gt;No response in 2 months, closing issue.&lt;/p&gt;</comment>
                            <comment id="106447" author="cubethethird" created="Thu, 26 Sep 2013 06:35:32 +0200"  >&lt;p&gt;Is this still a concern in the &lt;em&gt;current Minecraft version&lt;/em&gt; &lt;b&gt;1.6.4&lt;/b&gt; / Launcher version &lt;b&gt;1.2.5&lt;/b&gt; ? If so, please &lt;em&gt;update the affected versions&lt;/em&gt; in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="62276" author="missingno_26" created="Sun, 21 Apr 2013 11:55:31 +0200"  >&lt;p&gt;worse than that, even when you don&apos;t move, Ghast miss you all the time. They aim above your head ! While I&apos;m writing this, minecraft is running with a Ghast shooting at me in the overworld ... I don&apos;t ear any hurting sound.&lt;br/&gt;
5 minutes later : I&apos;m surronded by fire with full health ...&lt;br/&gt;
(I&apos;m playing 13w16a but it&apos;s there for ages.)&lt;/p&gt;</comment>
                            <comment id="59316" author="zambonifofex" created="Sun, 7 Apr 2013 21:17:28 +0200"  >&lt;p&gt;what about the wither boss?&lt;/p&gt;</comment>
                            <comment id="53614" author="bljat" created="Fri, 15 Mar 2013 18:56:45 +0100"  >&lt;p&gt;Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="40180" author="bljat" created="Sun, 27 Jan 2013 02:30:20 +0100"  >&lt;p&gt;As of 13w03a skeletons aim was majorly improved.&lt;/p&gt;</comment>
                            <comment id="32049" author="bljat" created="Wed, 2 Jan 2013 16:37:41 +0100"  >&lt;p&gt;...and Ghasts.&lt;/p&gt;</comment>
                            <comment id="29168" author="bljat" created="Mon, 17 Dec 2012 22:58:32 +0100"  >&lt;p&gt;Included skeletons.&lt;/p&gt;</comment>
                    </comments>
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                                        <issuelink>
            <issuekey id="15039">MC-3127</issuekey>
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