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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-2826] distant wall changes from dark-&gt;lit-&gt;dark as I move forward to it</title>
                <link>https://bugs.mojang.com/browse/MC-2826</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;This is a lighting issue I have observed in 1.3.2, 1.4.2, and 1.4.4.&lt;/p&gt;

&lt;p&gt;I&apos;m in a large room at y=9, and the center cursor is pointing at a wall at z=450.&lt;/p&gt;

&lt;p&gt;The attached set of 21 pictures show me walking in straight line towards this wall, moving from z=406.5 to z=426.5 by unit increments.&lt;/p&gt;

&lt;p&gt;At z=406.5 (first pic) you cannot see the opposite wall.  &lt;br/&gt;
At z=416.5 (2012-11-11_23.18.15.png) you can see it clearly.  &lt;br/&gt;
And at 426.5 (last pic) you cannot see it anymore.&lt;/p&gt;

&lt;p&gt;Because of this, moving in this room is very weird.  There are some positions where you can see the entire room clearly (it&apos;s 50-block long), but when you move towards one of its extremities it progressively fades into the dark before becoming visible again...&lt;/p&gt;</description>
                <environment>Linux, Java 1.7.0_09 (HotSpot 64-Bit Server VM)</environment>
        <key id="14611">MC-2826</key>
            <summary>distant wall changes from dark-&gt;lit-&gt;dark as I move forward to it</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="g_adl">Alexandre Duret-Lutz</reporter>
                        <labels>
                            <label>lighting</label>
                    </labels>
                <created>Sun, 11 Nov 2012 23:54:30 +0100</created>
                <updated>Wed, 6 Mar 2013 10:13:46 +0100</updated>
                            <resolved>Sun, 3 Mar 2013 02:27:13 +0100</resolved>
                                    <version>Minecraft 1.4.4</version>
                                                                        <votes>0</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="49297" author="bugi74" created="Sun, 3 Mar 2013 10:48:42 +0100"  >&lt;p&gt;Very nice descriptive screenshot series. Apparently not everyone &quot;gets it&quot;, though.&lt;/p&gt;

&lt;p&gt;George: You misunderstood the effect; it is not only the area around the sunlight that becomes less dark, but when you move to that small area, the visibility range towards &lt;em&gt;everything&lt;/em&gt; becomes better.&lt;/p&gt;

&lt;p&gt;Nevertheless, that is the &quot;Minecraft physics&quot; of void fog; see the linked issue &lt;a href=&quot;https://bugs.mojang.com/browse/MC-603&quot; title=&quot;Lighting changes with elevation&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-603&quot;&gt;&lt;del&gt;MC-603&lt;/del&gt;&lt;/a&gt; for more.&lt;/p&gt;</comment>
                            <comment id="49249" author="rydian" created="Sun, 3 Mar 2013 03:12:50 +0100"  >&lt;p&gt;The underground is dark, and if you allow sunlight in it, that small area gets less dark.&lt;/p&gt;

&lt;p&gt;Works for me.&lt;/p&gt;</comment>
                            <comment id="20914" author="g_adl" created="Mon, 12 Nov 2012 08:02:25 +0100"  >&lt;p&gt;Yes, I have one block at (80,9,416) which is under direct sunlight (or moonlight).  The middle position in my sequence, in which the full room is visible, is just 5 blocks away from that block.&lt;/p&gt;

&lt;p&gt;So I guess I can&apos;t really call this a bug, since it is documented.  It is still a bit counter-intuitive though.&lt;/p&gt;</comment>
                            <comment id="20909" author="kumasasa" created="Mon, 12 Nov 2012 07:47:14 +0100"  >&lt;p&gt;Good catch, that&apos;s it !&lt;br/&gt;
At the screenshots the skylight (&quot;sl&quot;) increases and has it&apos;s maximum near the ladder to the right, then decreases again to 0.&lt;/p&gt;</comment>
                            <comment id="20864" author="bljat" created="Mon, 12 Nov 2012 01:59:07 +0100"  >&lt;p&gt;Actually some of your screenshots show, you have indeed direct sunlight in this room. &quot;Opening up an area to the sky removes void fog in a small area around the opening.&quot; (Quote from minecraft wiki: &lt;a href=&quot;http://www.minecraftwiki.net/wiki/Void_Fog#Void_fog&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.minecraftwiki.net/wiki/Void_Fog#Void_fog&lt;/a&gt;)&lt;/p&gt;</comment>
                            <comment id="20861" author="banana478" created="Mon, 12 Nov 2012 01:56:45 +0100"  >&lt;p&gt;I think this may be a problem with void fog rendering.&lt;/p&gt;</comment>
                            <comment id="20829" author="g_adl" created="Mon, 12 Nov 2012 00:03:21 +0100"  >&lt;p&gt;I tested with the default texture pack and got the same behavior.  I have no mod installed.&lt;/p&gt;</comment>
                            <comment id="20825" author="kumasasa" created="Sun, 11 Nov 2012 23:57:49 +0100"  >&lt;p&gt;Can you please retest with default texture pack and without mods ?&lt;/p&gt;</comment>
                    </comments>
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                                        <issuelink>
            <issuekey id="11875">MC-603</issuekey>
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