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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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            <title>[MC-2742] LWJGL 2.8.5 issue/compatibility</title>
                <link>https://bugs.mojang.com/browse/MC-2742</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When I use LWJGL 2.8.5, sometimes when I run in a dungeon, the player stop at invisible walls, so I have to release the run button and start running again. With LWJGL 2.8.4 there is no problem.&lt;/p&gt;</description>
                <environment>Windows 7 64bits, Java 7u9</environment>
        <key id="14515">MC-2742</key>
            <summary>LWJGL 2.8.5 issue/compatibility</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="7">Invalid</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="francogp">Franco Pellegrini</reporter>
                        <labels>
                    </labels>
                <created>Sat, 10 Nov 2012 22:58:43 +0100</created>
                <updated>Sun, 30 Apr 2017 15:27:16 +0200</updated>
                            <resolved>Sat, 10 Nov 2012 23:04:58 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                                                                        <votes>1</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="20601" author="cloudy" created="Sun, 11 Nov 2012 12:00:40 +0100"  >&lt;p&gt;Mojang only ship a lower version of LWJGL purely because they know there are issues in later versions. They are however working on it. Reporting a bug with a version of a library which isn&apos;t even shipped with Minecraft is not much use. Until Mojang ship a higher version of LWJGL by default, I don&apos;t think this is an issue.&lt;/p&gt;</comment>
                            <comment id="20578" author="theonlyender" created="Sun, 11 Nov 2012 11:07:18 +0100"  >&lt;p&gt;Issue still present in Minecraft 1.4.4pre&lt;/p&gt;</comment>
                            <comment id="20487" author="francogp" created="Sun, 11 Nov 2012 02:29:29 +0100"  >&lt;p&gt;Exactly, Its proved that newest versions of LWGJL libs improves a lot the FPS of the game, I report this to ensure that the developers use wrong the new api or implementation. So, its minecraft problem.&lt;/p&gt;</comment>
                            <comment id="20415" author="theonlyender" created="Sat, 10 Nov 2012 23:23:00 +0100"  >&lt;p&gt;It concerns minecraft because it should do proper use of the LWJGL libraries.&lt;/p&gt;</comment>
                            <comment id="20412" author="cubethethird" created="Sat, 10 Nov 2012 23:04:36 +0100"  >&lt;p&gt;This issue would seem to have to do with LWGJL and not minecraft, and should therefore not be posted here.&lt;/p&gt;</comment>
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