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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-2614] All kinds of chests produce wrong particles when ran on/punched</title>
                <link>https://bugs.mojang.com/browse/MC-2614</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;To reproduce, place down a chest/trapped chest/ender chest and punch it/run on it. You&apos;ll get oak plank/obsidian particles.&lt;/p&gt;</description>
                <environment></environment>
        <key id="14378">MC-2614</key>
            <summary>All kinds of chests produce wrong particles when ran on/punched</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="grum">[Mojang] Grum (Erik Broes)</assignee>
                                    <reporter username="redstonehelper">[Mod] redstonehelper</reporter>
                        <labels>
                    </labels>
                <created>Fri, 9 Nov 2012 16:36:33 +0100</created>
                <updated>Wed, 24 Apr 2024 21:24:45 +0200</updated>
                            <resolved>Mon, 9 Nov 2015 10:33:52 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.4.4</version>
                    <version>Minecraft 1.4.6</version>
                    <version>Snapshot 13w02b</version>
                    <version>Snapshot 13w04a</version>
                    <version>Snapshot 13w05a</version>
                    <version>Snapshot 13w05b</version>
                    <version>Snapshot 13w07a</version>
                    <version>Minecraft 1.5</version>
                    <version>Snapshot 13w11a</version>
                    <version>Minecraft 1.7.2</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 14w03b</version>
                    <version>Minecraft 14w21b</version>
                    <version>Minecraft 1.7.10</version>
                    <version>Minecraft 14w32a</version>
                    <version>Minecraft 14w32b</version>
                    <version>Minecraft 14w32c</version>
                    <version>Minecraft 14w32d</version>
                    <version>Minecraft 14w33a</version>
                    <version>Minecraft 14w33b</version>
                    <version>Minecraft 14w34b</version>
                    <version>Minecraft 14w34c</version>
                    <version>Minecraft 1.8-pre1</version>
                    <version>Minecraft 1.8</version>
                    <version>Minecraft 1.8.1-pre2</version>
                    <version>Minecraft 1.8.1-pre4</version>
                    <version>Minecraft 1.8.6</version>
                    <version>Minecraft 15w40b</version>
                                                                        <votes>10</votes>
                                    <watches>7</watches>
                                                                            <comments>
                            <comment id="1315253" author="JIRAUSER766421" created="Wed, 10 Apr 2024 07:20:23 +0200"  >&lt;p&gt;This is a parity issue, In Bedrock Edition they produce correct particles. Because chests and ender chests are using tile entities to rendering, so they do not produce the correct particles in Java Edition.&lt;/p&gt;</comment>
                            <comment id="888558" author="poweredbow" created="Sun, 3 Jan 2021 11:52:24 +0100"  >&lt;p&gt;They are tile entities, tile entities do not has exclusive particles.&lt;/p&gt;</comment>
                            <comment id="882984" author="JIRAUSER502117" created="Wed, 23 Dec 2020 21:36:43 +0100"  >&lt;p&gt;This is intended, the particle produced when craft include:&lt;/p&gt;

&lt;p&gt;Chest (and Trapped) &amp;gt; Oak Planks&lt;/p&gt;

&lt;p&gt;Ender Chest &amp;gt; Obsidian&lt;/p&gt;

&lt;p&gt;In December 23/24.&lt;/p&gt;

&lt;p&gt;The particle of Gifted Chest were using oak planks instead of other block(wool) particle&lt;/p&gt;

&lt;p&gt;See: &lt;a href=&quot;https://bugs.mojang.com/browse/MC-94849&quot; title=&quot;Christmas chests produce regular chest particles&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-94849&quot;&gt;&lt;del&gt;MC-94849&lt;/del&gt;&lt;/a&gt; as duplicated.&lt;/p&gt;</comment>
                            <comment id="252855" author="nghhi_crul" created="Thu, 1 Oct 2015 21:15:21 +0200"  >&lt;p&gt;Hmm. Strange. It is a bug, so I don&apos;t see why it&apos;s Works As Intended. It probably should be &quot;Won&apos;t fix&quot;. Anyways, I&apos;m 90% sure that these bugs are related, so if this will be fixed probably that bug will also be fixed.&lt;/p&gt;</comment>
                            <comment id="252853" author="JIRAUSER71590" created="Thu, 1 Oct 2015 21:13:11 +0200"  >&lt;p&gt;&lt;blockquote&gt;&lt;p&gt;Mog (Ryan Holtz) made changes - 30/Apr/14 11:59 AM&lt;br/&gt;
Status 	Open [ 1 ] 	Resolved [ 5 ]&lt;br/&gt;
Assignee 		&lt;span class=&quot;error&quot;&gt;&amp;#91;Mojang&amp;#93;&lt;/span&gt; Mog (Ryan Holtz) [ themoogle ]&lt;br/&gt;
Resolution 		Works As Intended [ 6 ]&lt;/p&gt;&lt;/blockquote&gt;I think they aren&apos;t going to reopen it&lt;/p&gt;</comment>
                            <comment id="252852" author="redstonehelper" created="Thu, 1 Oct 2015 21:13:00 +0200"  >&lt;p&gt;Yes, it is. Mojang decides what is intended and what is not.&lt;/p&gt;</comment>
                            <comment id="252850" author="nghhi_crul" created="Thu, 1 Oct 2015 21:07:32 +0200"  >&lt;p&gt;Actually, that issue isn&apos;t Works As Intended. &quot;the FallingSand code only grabs specific models and pure texture data. It would be too advanced to fix this for now.&quot; I have created a resource pack with custom models that changes the model of a specific block. I summoned a falling sand entity of that block and the model applied to it, so I don&apos;t see why this shouldn&apos;t be happening to a chest also.&lt;/p&gt;</comment>
                            <comment id="252848" author="redstonehelper" created="Thu, 1 Oct 2015 21:04:34 +0200"  >&lt;p&gt;Spake Miner: &lt;a href=&quot;https://bugs.mojang.com/browse/MC-30663&quot; title=&quot;FallingSand has wrong texture when summoning chest&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-30663&quot;&gt;&lt;del&gt;MC-30663&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="252847" author="nghhi_crul" created="Thu, 1 Oct 2015 21:02:57 +0200"  >&lt;p&gt;A related issue: Falling sand that is a chest or an ender chest displays as a cube that uses the oak wood or obsidian texture.&lt;/p&gt;</comment>
                            <comment id="208575" author="ericz1" created="Tue, 11 Nov 2014 01:03:27 +0100"  >&lt;p&gt;Confirmed in 1.8.1-pre4.&lt;/p&gt;</comment>
                            <comment id="204558" author="ericz1" created="Tue, 21 Oct 2014 03:10:36 +0200"  >&lt;p&gt;Still affects 1.8.1-pre2.&lt;/p&gt;</comment>
                            <comment id="186378" author="galaxy_2alex" created="Fri, 8 Aug 2014 17:50:29 +0200"  >&lt;p&gt;There you go, have fun.&lt;/p&gt;

&lt;p&gt;@Roadsguy: If you really really want the issue back, post it here. But it seems that redstonehelper is going to keep it uptodate&lt;/p&gt;</comment>
                            <comment id="186358" author="redstonehelper" created="Fri, 8 Aug 2014 17:34:56 +0200"  >&lt;p&gt;Affects 14w32d.&lt;/p&gt;</comment>
                            <comment id="185819" author="galaxy_2alex" created="Thu, 7 Aug 2014 18:51:01 +0200"  >&lt;p&gt;This has nothing to do with &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1880&quot; title=&quot;Falling particles, running particles and breaking particles use the bottom texture of that block&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1880&quot;&gt;MC-1880&lt;/a&gt;...&lt;/p&gt;</comment>
                            <comment id="163912" author="garyclosse" created="Wed, 18 Jun 2014 17:03:49 +0200"  >&lt;p&gt;Fixed in 14w25a for beds, bookshelves, crafting tables&lt;/p&gt;</comment>
                            <comment id="161227" author="garyclosse" created="Sun, 1 Jun 2014 17:05:41 +0200"  >&lt;p&gt;Relates to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1880&quot; title=&quot;Falling particles, running particles and breaking particles use the bottom texture of that block&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1880&quot;&gt;MC-1880&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="146148" author="garyclosse" created="Mon, 10 Mar 2014 20:45:53 +0100"  >&lt;p&gt;I know what you mean, however lots of blocks use the same particles. For example enderchest, beacon and enchantment table all have obsidian particles, etc. Therefore I think that&apos;s intended.&lt;/p&gt;</comment>
                            <comment id="146144" author="roadsguy" created="Mon, 10 Mar 2014 20:25:41 +0100"  >&lt;p&gt;@Gary - That&apos;s not the point. Chests have their own texture that doesn&apos;t even look like recolored wood planks, so why should it break into the texture of wood planks? Same with beds. Even though beds have the wood texture on the bottom, it should show the red &quot;blanket&quot; particles because most of the block that&apos;s usually visible is that red color.&lt;/p&gt;</comment>
                            <comment id="146100" author="garyclosse" created="Mon, 10 Mar 2014 17:44:51 +0100"  >&lt;p&gt;I think that&apos;s intended. Chests and beds are wood-based.&lt;/p&gt;</comment>
                            <comment id="106418" author="cubethethird" created="Thu, 26 Sep 2013 05:07:28 +0200"  >&lt;p&gt;Is this still a concern in the &lt;em&gt;current Minecraft version&lt;/em&gt; &lt;b&gt;1.6.4&lt;/b&gt; / Launcher version &lt;b&gt;1.2.5&lt;/b&gt; ? If so, please &lt;em&gt;update the affected versions&lt;/em&gt; in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="53772" author="kumasasa" created="Fri, 15 Mar 2013 23:33:34 +0100"  >&lt;p&gt;No. It&apos;s up to the creators of the duplicates to vote in the duplicated ticket.&lt;/p&gt;</comment>
                            <comment id="53588" author="roadsguy" created="Fri, 15 Mar 2013 18:03:56 +0100"  >&lt;p&gt;Just wondering, do votes for an issue that&apos;s a dupe of another (such as &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10122&quot; title=&quot;Sprinting on/punching a bed gives of bad particles.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10122&quot;&gt;&lt;del&gt;MC-10122&lt;/del&gt;&lt;/a&gt;) carry over to the original (like this one) when it&apos;s marked as duplicate?&lt;/p&gt;</comment>
                            <comment id="47039" author="roadsguy" created="Fri, 22 Feb 2013 13:26:38 +0100"  >&lt;p&gt;Beds do it too, huh? Never really noticed that. I think I took more notice of it on chests because they removed the terrain.png chest texture. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/tongue.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="38209" author="aleksandair" created="Sat, 19 Jan 2013 11:56:26 +0100"  >&lt;p&gt;it&apos;s the same for a lot of blocks.&lt;/p&gt;</comment>
                            <comment id="37536" author="kumasasa" created="Thu, 17 Jan 2013 20:37:34 +0100"  >&lt;p&gt;This ticket has received yet 0 (Zero !) votes. Currently unresolved: 1800.&lt;/p&gt;</comment>
                            <comment id="37533" author="roadsguy" created="Thu, 17 Jan 2013 20:24:30 +0100"  >&lt;p&gt;It&apos;s been several months. Is this works as intended, or just not seen yet by Mojang?&lt;/p&gt;</comment>
                            <comment id="19974" author="cubethethird" created="Fri, 9 Nov 2012 17:21:41 +0100"  >&lt;p&gt;Can confirm. Chests do use oak wood for the particles.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="93405">MC-65915</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="130221">MC-94849</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="457177">MC-232963</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="556002">MC-271085</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
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            <issuekey id="13255">MC-1880</issuekey>
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