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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-2603] Cannot place chest next to double chest</title>
                <link>https://bugs.mojang.com/browse/MC-2603</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;How to reproduce:&lt;br/&gt;
Build a Double Chest.&lt;br/&gt;
Try and place a chest on an adjacent block on the same level.&lt;/p&gt;

&lt;p&gt;What I expected:&lt;br/&gt;
Chest is placed.&lt;/p&gt;

&lt;p&gt;What happened:&lt;br/&gt;
Chest was not placed.&lt;/p&gt;

&lt;p&gt;I know it has been like this forever, but they made chests more distinguishable since before, so I figure placing them side by side shouldn&apos;t be a problem.&lt;/p&gt;</description>
                <environment>Vanilla&lt;br/&gt;
Windows 8&lt;br/&gt;
Java 1.7</environment>
        <key id="14367">MC-2603</key>
            <summary>Cannot place chest next to double chest</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="yoshiyahu">HeroUnit</reporter>
                        <labels>
                    </labels>
                <created>Fri, 9 Nov 2012 12:07:00 +0100</created>
                <updated>Sat, 3 Sep 2016 09:52:04 +0200</updated>
                            <resolved>Fri, 9 Nov 2012 12:35:45 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="97020" author="yoshiyahu" created="Sun, 4 Aug 2013 07:28:31 +0200"  >&lt;p&gt;Well, this was solved quite well by trapped chests! I&apos;m very happy with that fix. Now you can even have single chests side by side.&lt;/p&gt;</comment>
                            <comment id="29041" author="briman0094" created="Mon, 17 Dec 2012 15:49:04 +0100"  >&lt;p&gt;The game checks to see if there is a chest to the right of any given chest, and connects them accordingly. If there was a third chest in a row, the last two would both look like the right side of the chest and the combined inventory would be 9 rows tall. The code for checking for adjacent chests is not configured to support directly adjacent double chests, and it would be extremely difficult to change it to support this. The code only checks on the XZ plane so vertically stacked chests are no issue.&lt;/p&gt;</comment>
                            <comment id="28379" author="roadsguy" created="Fri, 14 Dec 2012 16:25:15 +0100"  >&lt;p&gt;It already checks graphically whether or not another chest is next to it. How do you think they connect?&lt;/p&gt;</comment>
                            <comment id="19931" author="sidben" created="Fri, 9 Nov 2012 15:13:37 +0100"  >&lt;p&gt;This may look simple for a human, but to make a program understand which chest should be linked (doubled) is extremely complex and may create many bugs.&lt;/p&gt;

&lt;p&gt;Not impossible, but I don&apos;t thinks it&apos;s worth to change this behaviour.&lt;/p&gt;</comment>
                            <comment id="19905" author="yoshiyahu" created="Fri, 9 Nov 2012 12:49:07 +0100"  >&lt;p&gt;Strange, seems more like a bug to me, since you can open stacked chests (like Daniele said), as well as chests with transparent blocks above them.&lt;br/&gt;
If that can be considered as a bug, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-378&quot; title=&quot;Chests still open with transparent blocks above them&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-378&quot;&gt;&lt;del&gt;MC-378&lt;/del&gt;&lt;/a&gt;, then I&apos;d say this is a bug.&lt;/p&gt;

&lt;p&gt;If the chest stacking were to be fixed, then I&apos;d like this to be fixed. It makes bulk storage... bulky.&lt;/p&gt;</comment>
                            <comment id="19904" author="cloudy" created="Fri, 9 Nov 2012 12:35:45 +0100"  >&lt;p&gt;This works as intended, and is more of a suggestion to change that behaviour. This place is for bug reports only. Sorry for the inconvenience.&lt;/p&gt;</comment>
                            <comment id="19903" author="daniels998" created="Fri, 9 Nov 2012 12:34:11 +0100"  >&lt;p&gt;Its pretty funny. You can open them while they&apos;re stacked on up, and not by the side&lt;/p&gt;</comment>
                    </comments>
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            <issuekey id="148973">MC-106769</issuekey>
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