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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-2490] TNT animation ends at 80 ticks, ignores fuse length changes</title>
                <link>https://bugs.mojang.com/browse/MC-2490</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Summon a Primed TNT using &lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/summon tnt ~ ~ ~ {Fuse:127}&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;
&lt;p&gt;As the fuse is set to 127, the Primed TNT will explode after 127 ticks. This is as expected.&lt;br/&gt;
However the client isn&apos;t informed of this change and will show the TNT animation exploding at the normal 80 ticks. This also removes the TNT entity from the client side.&lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/data merge entity @e[type=tnt,limit=1] {Fuse:127}&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;
&lt;p&gt;works on the invisible TNT to extend the fuse, but will not render it back as the client has already deleted the entity.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;TL;DR&lt;/b&gt; Server doesn&apos;t inform client of fuse length changes, TNT animation will always end at 80 ticks.&lt;/p&gt;

&lt;hr /&gt;
&lt;p&gt;&lt;b&gt;To reproduce in 16w21b&lt;/b&gt;, simply summoning a TNT with &lt;tt&gt;Fuse:127b&lt;/tt&gt; won&apos;t work. You must continuously use &lt;tt&gt;/entitydata&lt;/tt&gt; to stop the &lt;tt&gt;Fuse&lt;/tt&gt; value from reaching zero.&lt;br/&gt;
Example: run this in a repeating command block:&lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/data merge entity @e[type=tnt,limit=1] {Fuse:127}&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;
&lt;hr /&gt;
&lt;p&gt;Code analysis by &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=marcono1234&quot; class=&quot;user-hover&quot; rel=&quot;marcono1234&quot;&gt;marcono1234&lt;/a&gt; can be found in &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2490?focusedCommentId=320245&amp;amp;page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-320245&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;this comment&lt;/a&gt;.&lt;/p&gt;</description>
                <environment></environment>
        <key id="14171">MC-2490</key>
            <summary>TNT animation ends at 80 ticks, ignores fuse length changes</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="slicedlime">[Mojang] slicedlime</assignee>
                                    <reporter username="Awesoman3000">Connor Steppie</reporter>
                        <labels>
                    </labels>
                <created>Thu, 8 Nov 2012 13:47:01 +0100</created>
                <updated>Sat, 14 Nov 2020 12:49:22 +0100</updated>
                            <resolved>Wed, 11 Nov 2020 14:30:56 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.5</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.6.4</version>
                    <version>Minecraft 1.7.10</version>
                    <version>Minecraft 14w30c</version>
                    <version>Minecraft 1.8</version>
                    <version>Minecraft 1.8.1</version>
                    <version>Minecraft 1.8.3</version>
                    <version>Minecraft 1.8.4</version>
                    <version>Minecraft 1.8.5</version>
                    <version>Minecraft 1.8.6</version>
                    <version>Minecraft 1.8.7</version>
                    <version>Minecraft 1.9.4</version>
                    <version>Minecraft 16w20a</version>
                    <version>Minecraft 16w21a</version>
                    <version>Minecraft 16w21b</version>
                    <version>Minecraft 1.10 Pre-Release 1</version>
                    <version>Minecraft 1.10 Pre-Release 2</version>
                    <version>Minecraft 1.10</version>
                    <version>Minecraft 1.10.1</version>
                    <version>Minecraft 1.10.2</version>
                    <version>Minecraft 16w32a</version>
                    <version>Minecraft 16w32b</version>
                    <version>Minecraft 16w33a</version>
                    <version>Minecraft 16w35a</version>
                    <version>Minecraft 1.11.2</version>
                    <version>Minecraft 1.12.2</version>
                    <version>Minecraft 18w20c</version>
                    <version>Minecraft 1.13.1</version>
                    <version>Minecraft 1.13.2</version>
                    <version>Minecraft 18w48a</version>
                    <version>Minecraft 18w48b</version>
                    <version>Minecraft 18w49a</version>
                    <version>1.14.4</version>
                    <version>19w39a</version>
                    <version>19w40a</version>
                    <version>19w41a</version>
                    <version>19w42a</version>
                    <version>19w44a</version>
                    <version>1.15 Pre-release 1</version>
                    <version>1.15 Pre-Release 2</version>
                    <version>1.15 Pre-release 3</version>
                    <version>1.15 Pre-release 4</version>
                    <version>1.15 Pre-release 6</version>
                    <version>1.15 Pre-release 7</version>
                    <version>1.15.1 Pre-release 1</version>
                    <version>1.15.2 Pre-Release 1</version>
                    <version>1.15.2 Pre-release 2</version>
                    <version>1.15.2</version>
                    <version>20w06a</version>
                    <version>20w07a</version>
                    <version>20w08a</version>
                    <version>20w09a</version>
                    <version>20w10a</version>
                    <version>20w11a</version>
                    <version>20w12a</version>
                    <version>20w21a</version>
                    <version>1.16 Pre-release 2</version>
                    <version>1.16 Pre-release 3</version>
                    <version>1.16 Pre-release 5</version>
                    <version>20w28a</version>
                    <version>20w29a</version>
                    <version>20w30a</version>
                    <version>1.16.2 Pre-release 1</version>
                    <version>1.16.2</version>
                    <version>1.16.3 Release Candidate 1</version>
                    <version>1.16.3</version>
                    <version>1.16.4 Pre-release 2</version>
                    <version>1.16.4</version>
                                    <fixVersion>Minecraft 15w32c</fixVersion>
                    <fixVersion>20w46a</fixVersion>
                                                        <votes>29</votes>
                                    <watches>22</watches>
                                                                            <comments>
                            <comment id="728651" author="numeritos" created="Fri, 12 Jun 2020 21:44:54 +0200"  >&lt;p&gt;Affects &lt;b&gt;1.16 pre5&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="586495" author="awesoman3000" created="Fri, 27 Sep 2019 19:08:12 +0200"  >&lt;p&gt;Affects 19w39a&lt;/p&gt;</comment>
                            <comment id="586307" author="awesoman3000" created="Thu, 26 Sep 2019 23:55:37 +0200"  >&lt;p&gt;Affects 19w38b, can I request ownership?&lt;/p&gt;</comment>
                            <comment id="489910" author="oval" created="Thu, 20 Sep 2018 06:46:05 +0200"  >&lt;p&gt;Confirmed for 1.13.1.&lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;Updated entitydata command: /data merge entity @e[type=tnt,limit=1] {Fuse:127}
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;</comment>
                            <comment id="356425" author="paint" created="Sun, 29 Jan 2017 21:29:50 +0100"  >&lt;p&gt;Confirmed for 1.11.2.&lt;/p&gt;</comment>
                            <comment id="320245" author="marcono1234" created="Sat, 9 Jul 2016 21:04:27 +0200"  >&lt;p&gt;Please link to this comment in the description&lt;/p&gt;

&lt;p&gt;The following is based on a decompiled version of Minecraft 1.10 using MCP 9.30.&lt;/p&gt;

&lt;p&gt;The reason for this is that the method &lt;tt&gt;net.minecraft.network.datasync.EntityDataManager.set(DataParameter&amp;lt;T&amp;gt;, T)&lt;/tt&gt; only sets the &lt;tt&gt;dirty&lt;/tt&gt; field of a &lt;tt&gt;DataEntry&lt;/tt&gt; to &lt;tt&gt;true&lt;/tt&gt; if the set value is not equal to the current value. Only if the &lt;tt&gt;dirty&lt;/tt&gt; value is true, a &lt;tt&gt;SPacketEntityMetadata&lt;/tt&gt; is sent to the client. The problem here is that the &lt;tt&gt;EntityTNTPrimed&lt;/tt&gt; class uses both a &lt;tt&gt;DataEntry&lt;/tt&gt; an a &lt;tt&gt;fuse&lt;/tt&gt; field for storing the fuse value. However only the &lt;tt&gt;fuse&lt;/tt&gt; field is decreased when the method &lt;tt&gt;net.minecraft.entity.item.EntityTNTPrimed.onUpdate()&lt;/tt&gt; is called. This means that the value of the &lt;tt&gt;DataEntry&lt;/tt&gt; is still 127 when the &lt;tt&gt;/entitydata&lt;/tt&gt; command sets it to 127.&lt;br/&gt;
This should probably solved by removing the &lt;tt&gt;fuse&lt;/tt&gt; field completely.&lt;/p&gt;</comment>
                            <comment id="316879" author="__null" created="Thu, 23 Jun 2016 18:33:44 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10.2&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="316068" author="__null" created="Wed, 22 Jun 2016 19:05:29 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10.1&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="311893" author="__null" created="Wed, 8 Jun 2016 23:40:20 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="311450" author="__null" created="Wed, 8 Jun 2016 00:57:34 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10-pre2&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="309469" author="__null" created="Fri, 3 Jun 2016 03:47:17 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10-pre1&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="307860" author="__null" created="Fri, 27 May 2016 05:19:30 +0200"  >&lt;p&gt;The bug is the same; only the steps to reproduce have been slightly modified.&lt;/p&gt;</comment>
                            <comment id="307855" author="libraryaddict" created="Fri, 27 May 2016 04:49:05 +0200"  >&lt;p&gt;If the bug has changed, shouldn&apos;t a new bug be opened instead of this bug used?&lt;/p&gt;

&lt;p&gt;This bug has been fixed, the new bug is similar but not the same one.&lt;/p&gt;</comment>
                            <comment id="307791" author="__null" created="Fri, 27 May 2016 01:01:03 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;16w21b&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;

&lt;p&gt;The description of the bug should be updated, as the steps to reproduce in the description no longer work.&lt;/p&gt;</comment>
                            <comment id="307469" author="__null" created="Thu, 26 May 2016 01:10:22 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;16w21a&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;

&lt;p&gt;&lt;font color=&quot;#006&quot;&gt;&lt;b&gt;To reproduce&lt;/b&gt;&lt;/font&gt;, simply summoning a TNT with &lt;tt&gt;Fuse:127b&lt;/tt&gt; won&apos;t work. You must continuously use &lt;tt&gt;/entitydata&lt;/tt&gt; to stop the &lt;tt&gt;Fuse&lt;/tt&gt; value from reaching zero.&lt;/p&gt;</comment>
                            <comment id="306954" author="JIRAUSER71590" created="Tue, 24 May 2016 12:01:57 +0200"  >&lt;p&gt;Reopened.&lt;/p&gt;</comment>
                            <comment id="306930" author="__null" created="Tue, 24 May 2016 07:13:20 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;16w20a&lt;/b&gt;&lt;/font&gt;! See &lt;a href=&quot;https://bugs.mojang.com/browse/MC-102314&quot; title=&quot;Tnt invisibility&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-102314&quot;&gt;&lt;del&gt;MC-102314&lt;/del&gt;&lt;/a&gt; (I also tested it myself).&lt;/p&gt;</comment>
                            <comment id="243862" author="JIRAUSER71590" created="Wed, 19 Aug 2015 21:11:28 +0200"  >&lt;p&gt;if I use it in the latest snapshot, the tnt is still unrendered a lot earlier then it explodes for me&lt;/p&gt;</comment>
                            <comment id="243814" author="redstonehelper" created="Wed, 19 Aug 2015 19:03:08 +0200"  >&lt;p&gt;FVBico: That command works fine for me in 15w34a. Is it still broken for you in the latest snapshot?&lt;/p&gt;</comment>
                            <comment id="243561" author="JIRAUSER71590" created="Tue, 18 Aug 2015 14:33:53 +0200"  >&lt;p&gt;it states that this is fixed in 15w32c, but if I use&lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;summon PrimedTnt ~ ~ ~ {Fuse:200}&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;
&lt;p&gt;it still disappears before it explodes&lt;/p&gt;</comment>
                            <comment id="229243" author="monkey0x9" created="Sun, 31 May 2015 21:46:51 +0200"  >&lt;p&gt;Confirmed for 1.8.6&lt;/p&gt;</comment>
                            <comment id="222158" author="kingsupernova" created="Tue, 17 Mar 2015 03:14:26 +0100"  >&lt;p&gt;Confirmed for 1.8.3. Relates to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-59168&quot; title=&quot;TNT explode delay&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-59168&quot;&gt;&lt;del&gt;MC-59168&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="200246" author="ericz1" created="Tue, 16 Sep 2014 05:39:37 +0200"  >&lt;p&gt;Confirmed for 1.8.&lt;/p&gt;</comment>
                            <comment id="187400" author="ezekielelin" created="Mon, 11 Aug 2014 01:55:49 +0200"  >&lt;p&gt;From the same comment&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;a 5 second fuse visually explodes at ~4 seconds, and actually explodes at ~5&lt;/p&gt;&lt;/blockquote&gt;</comment>
                            <comment id="187287" author="paint" created="Sun, 10 Aug 2014 16:45:12 +0200"  >&lt;p&gt;&quot;a 60 second fuse simply doesn&apos;t work&quot;&lt;/p&gt;

&lt;p&gt;Indeed, since the fuse value can only go to a max of 127 (See &lt;a href=&quot;https://bugs.mojang.com/browse/MC-30255&quot; title=&quot;Entity &amp;quot;PrimedTnt&amp;quot; with &amp;quot;Fuse&amp;quot;Over 128 explodes immediately&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-30255&quot;&gt;&lt;del&gt;MC-30255&lt;/del&gt;&lt;/a&gt;, that&apos;s intentional). But ignoring that factor, the fuse animation is still independent from the actual fuse of the entity. Use this command:&lt;/p&gt;

&lt;p&gt;    /summon PrimedTnt ~ ~ ~ &lt;/p&gt;
{Fuse:127}

&lt;p&gt;The pause in-between the entity disappearing and the actual explosion is the bug.&lt;/p&gt;</comment>
                            <comment id="180463" author="ezekielelin" created="Sun, 27 Jul 2014 02:37:55 +0200"  >&lt;p&gt;summon still counts as vanilla&lt;/p&gt;</comment>
                            <comment id="180401" author="libraryaddict" created="Sat, 26 Jul 2014 22:38:14 +0200"  >&lt;p&gt;Does spawning it in using /summon count as vanilla?&lt;/p&gt;</comment>
                            <comment id="180391" author="ezekielelin" created="Sat, 26 Jul 2014 21:42:37 +0200"  >&lt;p&gt;I&apos;m not able to reproduce. While I do see some de-syncing of explosion times, i.e. a 5 second fuse visually explodes at ~4 seconds, and actually explodes at ~5, a 60 second fuse simply doesn&apos;t work, and the server / client &lt;b&gt;agree&lt;/b&gt; on it. Does this require non-vanilla NBT changes?&lt;/p&gt;</comment>
                            <comment id="180387" author="libraryaddict" created="Sat, 26 Jul 2014 21:32:59 +0200"  >&lt;p&gt;Updated&lt;/p&gt;</comment>
                            <comment id="180309" author="ezekielelin" created="Sat, 26 Jul 2014 20:55:57 +0200"  >&lt;p&gt;Is this still a concern in the latest Minecraft version &lt;b&gt;14w30c&lt;/b&gt;? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="106520" author="feildmaster" created="Thu, 26 Sep 2013 17:59:25 +0200"  >&lt;p&gt;An update on what this issue is caused by:&lt;/p&gt;

&lt;p&gt;The client gets a packet when the entity spawns (Packet23), this packet does not take NBT data into account. The way tnt fuses are implemented (as nbt, not in the DataWatcher), the fuse gets completely ignored (both on the server &amp;lt;stop/start&amp;gt; and the client &amp;lt;always&amp;gt;)&lt;/p&gt;</comment>
                            <comment id="106479" author="libraryaddict" created="Thu, 26 Sep 2013 11:01:12 +0200"  >&lt;p&gt;Still is a concern.&lt;/p&gt;</comment>
                            <comment id="106410" author="cubethethird" created="Thu, 26 Sep 2013 04:56:46 +0200"  >&lt;p&gt;Is this still a concern in the &lt;em&gt;current Minecraft version&lt;/em&gt; &lt;b&gt;1.6.4&lt;/b&gt; / Launcher version &lt;b&gt;1.2.5&lt;/b&gt; ? If so, please &lt;em&gt;update the affected versions&lt;/em&gt; in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="67670" author="libraryaddict" created="Tue, 21 May 2013 11:45:13 +0200"  >&lt;p&gt;Still is a concern.&lt;/p&gt;</comment>
                            <comment id="53543" author="bljat" created="Fri, 15 Mar 2013 16:22:06 +0100"  >&lt;p&gt;Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="30826" author="feildmaster" created="Wed, 26 Dec 2012 04:22:09 +0100"  >&lt;p&gt;This isn&apos;t invalid, as you can actually reproduce it in vanilla. Reopening.&lt;/p&gt;</comment>
                            <comment id="20795" author="mprock3" created="Sun, 11 Nov 2012 22:29:09 +0100"  >&lt;p&gt;I was able to replicate this without bukkit and in single player. This can&apos;t be replicated in pure vanilla, but it also addresses that some NBT data isn&apos;t being sent to the client, which is an issue. &lt;/p&gt;

&lt;p&gt;To change the fuse length, you can use MCEdit to create a schematic where an NBT editor can edit the entity then and replaced back into the map.&lt;/p&gt;

&lt;p&gt;In vanilla minecraft the fuse length is redundant but to map makers, or to a future feature this is potentially a bad issue.&lt;/p&gt;</comment>
                            <comment id="20296" author="cloudy" created="Sat, 10 Nov 2012 16:23:50 +0100"  >&lt;p&gt;The client won&apos;t know about the fuse length being changed after being spawned - hence why it explodes at a different time. As this was done using bukkit, this is invalid as it cannot be repeated under vanilla circumstances.&lt;/p&gt;</comment>
                            <comment id="20293" author="libraryaddict" created="Sat, 10 Nov 2012 15:47:46 +0100"  >&lt;p&gt;This was using bukkit.&lt;/p&gt;

&lt;p&gt;Spawned in entity and changed fuse length.&lt;/p&gt;</comment>
                            <comment id="20196" author="selbram" created="Sat, 10 Nov 2012 05:47:09 +0100"  >&lt;p&gt;I would still like to know the steps taken to accomplish this so it can be confirmed.&lt;/p&gt;</comment>
                            <comment id="20188" author="mprock3" created="Sat, 10 Nov 2012 05:03:23 +0100"  >&lt;p&gt;TNT now has an NBT tag defining the fuse length.&lt;/p&gt;</comment>
                            <comment id="20181" author="selbram" created="Sat, 10 Nov 2012 04:52:54 +0100"  >&lt;p&gt;How are you changing the fuse length?&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="112513">MC-81937</issuekey>
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            <issuelink>
            <issuekey id="141256">MC-102314</issuekey>
        </issuelink>
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                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="138264">MC-100146</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="86377">MC-59168</issuekey>
        </issuelink>
                            </outwardlinks>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="385843">MC-205567</issuekey>
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