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<channel>
    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-212] Fall damage is ignored for a couple of seconds when reloading into LAN or singleplayer worlds</title>
                <link>https://bugs.mojang.com/browse/MC-212</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;h3&gt;&lt;a name=&quot;TheBug%3A&quot;&gt;&lt;/a&gt;&lt;b&gt;The Bug:&lt;/b&gt;&lt;/h3&gt;

&lt;p&gt;Fall damage is ignored for a couple of seconds when reloading into LAN or singleplayer worlds.&lt;/p&gt;

&lt;p&gt;Please note that multiplayer server worlds &lt;b&gt;are not&lt;/b&gt; affected by this issue.&lt;/p&gt;
&lt;h3&gt;&lt;a name=&quot;StepstoReproduce%3A&quot;&gt;&lt;/a&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;/h3&gt;
&lt;ol&gt;
	&lt;li&gt;Summon a large tower of blocks by using the command provided below.
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;
/fill ~3 ~ ~ ~3 ~45 ~ minecraft:polished_andesite&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/li&gt;
	&lt;li&gt;Stand on top of the tower and switch into survival mode.&lt;/li&gt;
	&lt;li&gt;Jump off the edge of the tower, but before you hit the ground, hit the ESC key and exit the world.&lt;/li&gt;
	&lt;li&gt;Load into the world once again and as you do this, watch your health closely.&lt;/li&gt;
	&lt;li&gt;Take note as to whether or not fall damage is ignored for a couple of seconds when reloading into LAN or singleplayer worlds.&lt;/li&gt;
&lt;/ol&gt;


&lt;h3&gt;&lt;a name=&quot;ObservedBehavior%3A&quot;&gt;&lt;/a&gt;&lt;b&gt;Observed Behavior:&lt;/b&gt;&lt;/h3&gt;

&lt;p&gt;Fall damage is ignored for a couple of seconds when reloading into LAN or singleplayer worlds.&lt;/p&gt;
&lt;h3&gt;&lt;a name=&quot;ExpectedBehavior%3A&quot;&gt;&lt;/a&gt;&lt;b&gt;Expected Behavior:&lt;/b&gt;&lt;/h3&gt;

&lt;p&gt;Fall damage would not be ignored for a couple of seconds when reloading into LAN or singleplayer worlds.&lt;/p&gt;
&lt;h3&gt;&lt;a name=&quot;CodeAnalysis%3A&quot;&gt;&lt;/a&gt;&lt;b&gt;Code Analysis:&lt;/b&gt;&lt;/h3&gt;

&lt;p&gt;Code analysis by&#160;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Marcono1234&quot; class=&quot;user-hover&quot; rel=&quot;marcono1234&quot;&gt;Marcono1234&lt;/a&gt;&#160;can be found in&#160;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-212?focusedCommentId=287297&amp;amp;page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-287297&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;this comment&lt;/a&gt;.&lt;/p&gt;</description>
                <environment></environment>
        <key id="11463">MC-212</key>
            <summary>Fall damage is ignored for a couple of seconds when reloading into LAN or singleplayer worlds</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="HugoHagglund">[Mojang] SHugoh</assignee>
                                    <reporter username="Avoma">[Mod] Avoma</reporter>
                        <labels>
                            <label>mojang_internal_1</label>
                    </labels>
                <created>Wed, 24 Oct 2012 23:27:49 +0200</created>
                <updated>Fri, 13 Dec 2024 15:33:58 +0100</updated>
                            <resolved>Mon, 4 Nov 2024 14:57:59 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w26a</version>
                    <version>Minecraft 1.6</version>
                    <version>Minecraft 1.6.1</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.6.4</version>
                    <version>Minecraft 13w39b</version>
                    <version>Minecraft 13w41a</version>
                    <version>Minecraft 13w41b</version>
                    <version>Minecraft 13w42a</version>
                    <version>Minecraft 13w42b</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 14w02a</version>
                    <version>Minecraft 14w02b</version>
                    <version>Minecraft 14w05b</version>
                    <version>Minecraft 14w06b</version>
                    <version>Minecraft 14w07a</version>
                    <version>Minecraft 14w08a</version>
                    <version>Minecraft 14w10c</version>
                    <version>Minecraft 1.7.9</version>
                    <version>Minecraft 14w21b</version>
                    <version>Minecraft 14w25a</version>
                    <version>Minecraft 14w25b</version>
                    <version>Minecraft 14w26c</version>
                    <version>Minecraft 1.7.10</version>
                    <version>Minecraft 14w27a</version>
                    <version>Minecraft 14w27b</version>
                    <version>Minecraft 14w28b</version>
                    <version>Minecraft 14w29a</version>
                    <version>Minecraft 14w29b</version>
                    <version>Minecraft 14w30a</version>
                    <version>Minecraft 14w30b</version>
                    <version>Minecraft 14w30c</version>
                    <version>Minecraft 14w32a</version>
                    <version>Minecraft 14w32b</version>
                    <version>Minecraft 14w32c</version>
                    <version>Minecraft 14w32d</version>
                    <version>Minecraft 14w33a</version>
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                    <version>Minecraft 14w33c</version>
                    <version>Minecraft 14w34a</version>
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                    <version>Minecraft 14w34c</version>
                    <version>Minecraft 14w34d</version>
                    <version>Minecraft 1.8-pre1</version>
                    <version>Minecraft 1.8-pre2</version>
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                    <version>Minecraft 15w31a</version>
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                    <version>Minecraft 15w44b</version>
                    <version>Minecraft 15w45a</version>
                    <version>Minecraft 15w46a</version>
                    <version>Minecraft 15w47a</version>
                    <version>Minecraft 15w47b</version>
                    <version>Minecraft 15w49a</version>
                    <version>Minecraft 15w49b</version>
                    <version>Minecraft 1.8.9</version>
                    <version>Minecraft 15w50a</version>
                    <version>Minecraft 15w51a</version>
                    <version>Minecraft 15w51b</version>
                    <version>Minecraft 16w02a</version>
                    <version>Minecraft 16w03a</version>
                    <version>Minecraft 16w04a</version>
                    <version>Minecraft 16w05b</version>
                    <version>Minecraft 16w06a</version>
                    <version>Minecraft 16w07a</version>
                    <version>Minecraft 16w07b</version>
                    <version>Minecraft 1.9 Pre-Release 1</version>
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                    <version>Minecraft 1.9.1 Pre-Release 1</version>
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                    <version>Minecraft 16w14a</version>
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                    <version>Minecraft 1.10.1</version>
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                    <version>Minecraft 16w32a</version>
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                    <version>Minecraft 16w35a</version>
                    <version>Minecraft 16w36a</version>
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                    <version>Minecraft 16w40a</version>
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                    <version>Minecraft 16w42a</version>
                    <version>Minecraft 16w43a</version>
                    <version>Minecraft 16w44a</version>
                    <version>Minecraft 1.11 Pre-Release 1</version>
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                    <version>Minecraft 16w50a</version>
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                    <version>Minecraft 17w06a</version>
                    <version>Minecraft 17w13a</version>
                    <version>Minecraft 17w13b</version>
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                    <version>Minecraft 1.12</version>
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                    <version>Minecraft 1.13-pre1</version>
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                    <version>Minecraft 19w14a</version>
                    <version>Minecraft 19w14b</version>
                    <version>Minecraft 1.14 Pre-Release 2</version>
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                    <version>21w14a</version>
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                    <version>1.17.1</version>
                    <version>21w39a</version>
                    <version>21w40a</version>
                    <version>21w42a</version>
                    <version>21w44a</version>
                    <version>1.18</version>
                    <version>1.18.1</version>
                    <version>22w05a</version>
                    <version>1.18.2</version>
                    <version>22w15a</version>
                    <version>22w18a</version>
                    <version>1.19</version>
                    <version>1.19.1</version>
                    <version>1.19.2</version>
                    <version>1.19.3</version>
                    <version>23w03a</version>
                    <version>23w04a</version>
                    <version>1.19.4</version>
                    <version>1.20</version>
                    <version>1.20.1</version>
                    <version>23w32a</version>
                    <version>23w33a</version>
                    <version>1.20.2</version>
                    <version>23w43a</version>
                    <version>23w46a</version>
                    <version>1.20.3 Pre-Release 1</version>
                    <version>24w11a</version>
                    <version>1.20.5 Pre-Release 1</version>
                    <version>1.20.5</version>
                    <version>1.20.6</version>
                    <version>1.21 Release Candidate 1</version>
                    <version>1.21</version>
                    <version>1.21.1</version>
                    <version>1.21.2 Pre-Release 3</version>
                    <version>1.21.3</version>
                                    <fixVersion>Minecraft 1.4.3</fixVersion>
                    <fixVersion>Minecraft 1.9.3 Pre-Release 3</fixVersion>
                    <fixVersion>24w45a</fixVersion>
                                                        <votes>117</votes>
                                    <watches>53</watches>
                                                                            <comments>
                            <comment id="1315970" author="JIRAUSER771865" created="Sat, 13 Apr 2024 18:00:05 +0200"  >&lt;p&gt;Confrimed at 1.20.5 pre-release 1&lt;/p&gt;</comment>
                            <comment id="1291943" author="JIRAUSER767216" created="Tue, 21 Nov 2023 06:53:21 +0100"  >&lt;p&gt;Can confirm in 1.20.2&lt;/p&gt;</comment>
                            <comment id="1291898" author="JIRAUSER766575" created="Tue, 21 Nov 2023 02:47:25 +0100"  >&lt;p&gt;Confirmed in 1.20.3 pre 1&lt;/p&gt;</comment>
                            <comment id="1291897" author="JIRAUSER767216" created="Tue, 21 Nov 2023 02:45:04 +0100"  >&lt;p&gt;Can confirm in 1.20, 1.20.1&#160;&lt;/p&gt;</comment>
                            <comment id="1287253" author="JIRAUSER734481" created="Wed, 25 Oct 2023 17:53:03 +0200"  >&lt;p&gt;Can confirm in 23w43a&lt;/p&gt;</comment>
                            <comment id="1285687" author="JIRAUSER690692" created="Tue, 17 Oct 2023 18:00:57 +0200"  >&lt;p&gt;This happens on bedrock even Sometimes its just the sound delayed other times it could be 10 seconds or more of random fall damage. Painful when moving down a mountain and the fall damage happens all at once&#160; over multiple 4 blocks drops&#160;&lt;/p&gt;</comment>
                            <comment id="1276251" author="JIRAUSER639207" created="Wed, 23 Aug 2023 13:41:15 +0200"  >&lt;p&gt;Can confirm in 23w33a&lt;/p&gt;</comment>
                            <comment id="1274045" author="JIRAUSER734481" created="Wed, 9 Aug 2023 17:53:30 +0200"  >&lt;p&gt;Can confirm in 23w32a&lt;/p&gt;</comment>
                            <comment id="1261454" author="JIRAUSER755296" created="Thu, 8 Jun 2023 17:26:56 +0200"  >&lt;p&gt;Can confirm in 1.20&lt;/p&gt;</comment>
                            <comment id="1234886" author="JIRAUSER734481" created="Wed, 1 Feb 2023 17:04:01 +0100"  >&lt;p&gt;Can confirm in 23w06a&lt;/p&gt;</comment>
                            <comment id="1233484" author="JIRAUSER734481" created="Wed, 25 Jan 2023 08:19:36 +0100"  >&lt;p&gt;Can confirm in 23w04a&lt;/p&gt;</comment>
                            <comment id="1221693" author="JIRAUSER734481" created="Wed, 18 Jan 2023 15:23:23 +0100"  >&lt;p&gt;Can confirm in 23w03a&lt;/p&gt;</comment>
                            <comment id="1153986" author="JIRAUSER648247" created="Fri, 15 Apr 2022 20:40:54 +0200"  >&lt;p&gt;confirm for 22w15a&lt;/p&gt;</comment>
                            <comment id="1144499" author="mishmoshkeel21" created="Mon, 28 Feb 2022 19:50:17 +0100"  >&lt;p&gt;Affects 1.18.2&lt;/p&gt;</comment>
                            <comment id="1124354" author="mishmoshkeel21" created="Fri, 10 Dec 2021 17:31:53 +0100"  >&lt;p&gt;Affects 1.18.1&lt;/p&gt;</comment>
                            <comment id="1083886" author="farogaming" created="Mon, 4 Oct 2021 11:13:09 +0200"  >&lt;p&gt;I can confirm that this does NOT happen with a Vanilla server that I just freshly set up. Interestingly, it did work many times on a server I play on that used to be on Bukkit 1.16.5 and still works now that it is on Fabric 1.17.1.&lt;/p&gt;</comment>
                            <comment id="1083879" author="JIRAUSER566325" created="Mon, 4 Oct 2021 10:48:14 +0200"  >&lt;p&gt;Can confirm this in 21w39a. As stated above by myself, this issue appears to affect only multiplayer LAN worlds and singleplayer worlds. Multiplayer server worlds are not affected by this problem. Here are some extra details regarding this issue,&lt;/p&gt;

&lt;p&gt;&lt;b&gt;The Bug:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Fall damage is ignored for a couple of seconds when reloading into a LAN or singleplayer world.&lt;/p&gt;

&lt;p&gt;Please note that multiplayer server worlds are not affected by this issue.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Summon a large tower of blocks.&lt;/li&gt;
	&lt;li&gt;&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;
/fill ~3 ~ ~ ~3 ~45 ~ minecraft:polished_andesite&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/li&gt;
&lt;/ul&gt;


&lt;ul&gt;
	&lt;li&gt;Stand on top of the tower and switch into survival mode.&lt;/li&gt;
	&lt;li&gt;Jump off the edge of the tower, but before you hit the ground, hit the ESC key and exit the world.&lt;/li&gt;
	&lt;li&gt;Load into the world once again.&lt;/li&gt;
	&lt;li&gt;Pay close attention to your health and to whether you receive any damage or not.&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;&lt;b&gt;Observed Behavior:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Fall damage is ignored for a couple of seconds when reloading into a LAN or singleplayer world.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Expected Behavior:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Fall damage would not be ignored for a couple of seconds when reloading into a LAN or singleplayer world.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Code Analysis:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Code analysis by &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Marcono1234&quot; class=&quot;user-hover&quot; rel=&quot;marcono1234&quot;&gt;Marcono1234&lt;/a&gt; can be found in &lt;a href=&quot;https://bugs.mojang.com/browse/MC-212?focusedCommentId=287297&amp;amp;page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-287297&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;this comment&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="1083875" author="JIRAUSER566325" created="Mon, 4 Oct 2021 10:35:32 +0200"  >&lt;p&gt;In regards to the above comment, I&apos;ve done some further investigating regarding this issue and it appears that this problem doesn&apos;t exist in multiplayer server worlds, but does exist in multiplayer LAN and singleplayer worlds. I&apos;m not exactly sure why this is the case, but I&apos;ve provided some attachments that demonstrate this behavior.&lt;/p&gt;

&lt;p&gt;&lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/444976/444976_MC-212+-+Singleplayer+Behavior.mp4&quot; title=&quot;MC-212 - Singleplayer Behavior.mp4 attached to MC-212&quot;&gt;MC-212 - Singleplayer Behavior.mp4&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt;&lt;br/&gt;
&lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/444974/444974_MC-212+-+Multiplayer+LAN+Behavior.mp4&quot; title=&quot;MC-212 - Multiplayer LAN Behavior.mp4 attached to MC-212&quot;&gt;MC-212 - Multiplayer LAN Behavior.mp4&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt;&lt;br/&gt;
&lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/444975/444975_MC-212+-+Multiplayer+Server+Behavior.mp4&quot; title=&quot;MC-212 - Multiplayer Server Behavior.mp4 attached to MC-212&quot;&gt;MC-212 - Multiplayer Server Behavior.mp4&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;</comment>
                            <comment id="1031834" author="JIRAUSER647630" created="Wed, 7 Jul 2021 22:02:56 +0200"  >&lt;p&gt;Bug also applies to multiplayer in 1.17.1&lt;/p&gt;</comment>
                            <comment id="1012853" author="mishmoshkeel21" created="Sat, 12 Jun 2021 10:27:05 +0200"  >&lt;p&gt;Affects 1.17&lt;/p&gt;</comment>
                            <comment id="983512" author="JIRAUSER566325" created="Fri, 30 Apr 2021 14:46:28 +0200"  >&lt;p&gt;Can confirm in 21w17a.&lt;/p&gt;</comment>
                            <comment id="970400" author="JIRAUSER566325" created="Mon, 12 Apr 2021 11:21:59 +0200"  >&lt;p&gt;Can confirm in 21w14a.&lt;/p&gt;</comment>
                            <comment id="948929" author="JIRAUSER566325" created="Fri, 19 Mar 2021 19:21:38 +0100"  >&lt;p&gt;Can confirm in 1.16.5 and 21w11a.&lt;/p&gt;</comment>
                            <comment id="931266" author="JIRAUSER566325" created="Thu, 25 Feb 2021 18:20:13 +0100"  >&lt;p&gt;Can confirm in 21w08b.&lt;/p&gt;</comment>
                            <comment id="925563" author="JIRAUSER566325" created="Thu, 18 Feb 2021 14:03:19 +0100"  >&lt;p&gt;Can confirm in 21w07a.&lt;/p&gt;</comment>
                            <comment id="919145" author="JIRAUSER566325" created="Thu, 11 Feb 2021 17:03:18 +0100"  >&lt;p&gt;Can confirm in 21w06a.&lt;/p&gt;</comment>
                            <comment id="912608" author="JIRAUSER566325" created="Thu, 4 Feb 2021 19:23:14 +0100"  >&lt;p&gt;Can confirm in 21w05b.&lt;/p&gt;</comment>
                            <comment id="911288" author="JIRAUSER566325" created="Wed, 3 Feb 2021 20:05:55 +0100"  >&lt;p&gt;Can confirm in 21w05a.&lt;/p&gt;</comment>
                            <comment id="900446" author="JIRAUSER566325" created="Wed, 20 Jan 2021 20:01:15 +0100"  >&lt;p&gt;Can confirm in 21w03a. Requesting ownership if the reporter no longer wants to update the ticket.&lt;/p&gt;</comment>
                            <comment id="897789" author="JIRAUSER566325" created="Sun, 17 Jan 2021 19:19:54 +0100"  >&lt;p&gt;Relates to&#160;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-205304&quot; title=&quot;Falling into powder snow does not prevent fall damage when falling certain distances&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-205304&quot;&gt;&lt;del&gt;MC-205304&lt;/del&gt;&lt;/a&gt;&#160;and &lt;a href=&quot;https://bugs.mojang.com/browse/MC-105103&quot; title=&quot;You don&amp;#39;t take fall damage when riding 1.9+ boat off a high area&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-105103&quot;&gt;&lt;del&gt;MC-105103&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="867684" author="JIRAUSER566325" created="Sun, 20 Dec 2020 13:10:37 +0100"  >&lt;p&gt;Can confirm in 20w51a.&lt;/p&gt;</comment>
                            <comment id="854876" author="JIRAUSER566325" created="Wed, 2 Dec 2020 20:30:17 +0100"  >&lt;p&gt;Can confirm in 20w49a.&lt;/p&gt;</comment>
                            <comment id="849931" author="JIRAUSER566325" created="Thu, 26 Nov 2020 11:24:44 +0100"  >&lt;p&gt;Can confirm in 20w48a.&lt;/p&gt;</comment>
                            <comment id="753927" author="JIRAUSER506241" created="Thu, 2 Jul 2020 18:06:25 +0200"  >&lt;p&gt;Hi there!&lt;/p&gt;

&lt;p&gt;Can confirm for 20w27a.&lt;/p&gt;</comment>
                            <comment id="750018" author="JIRAUSER506241" created="Tue, 30 Jun 2020 00:21:18 +0200"  >&lt;p&gt;Hi there!&lt;/p&gt;

&lt;p&gt;Can confirm for 1.16.1.&lt;/p&gt;</comment>
                            <comment id="732042" author="JIRAUSER499978" created="Tue, 16 Jun 2020 15:33:41 +0200"  >&lt;p&gt;Confirmed in 1.16-pre6.&lt;/p&gt;</comment>
                            <comment id="728783" author="JIRAUSER499978" created="Fri, 12 Jun 2020 23:18:23 +0200"  >&lt;p&gt;Confirmed in 1.16-pre5.&lt;/p&gt;</comment>
                            <comment id="727410" author="JIRAUSER499978" created="Thu, 11 Jun 2020 22:44:07 +0200"  >&lt;p&gt;Confirmed in 1.16-pre4.&lt;/p&gt;</comment>
                            <comment id="726324" author="JIRAUSER499978" created="Thu, 11 Jun 2020 00:31:41 +0200"  >&lt;p&gt;Confirmed in 1.16-pre3. Quite an old bug here. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; &lt;/p&gt;</comment>
                            <comment id="670875" author="minecraftroblox7380" created="Mon, 20 Apr 2020 00:14:08 +0200"  >&lt;p&gt;Confirmed in 20w16a!&lt;/p&gt;</comment>
                            <comment id="665592" author="bluecrab2" created="Wed, 15 Apr 2020 06:20:29 +0200"  >&lt;p&gt;Confirmed in 20w15a, part of me doesn&apos;t want them to fix this bug because it has saved my life so many times&#160;lol&lt;/p&gt;</comment>
                            <comment id="610818" author="nion_1714" created="Thu, 5 Dec 2019 12:30:06 +0100"  >&lt;p&gt;Maybe it&apos;s that when you log out of a game the information of the fall is not saved and/or used when you log back in. So then the game registers it as a fall from that fall level.&#160;&lt;/p&gt;</comment>
                            <comment id="530192" author="block28" created="Fri, 29 Mar 2019 19:47:50 +0100"  >&lt;p&gt;Confirmed for 19w13b&lt;/p&gt;</comment>
                            <comment id="494827" author="oval" created="Sat, 20 Oct 2018 00:23:11 +0200"  >&lt;p&gt;Confirmed for 1.13.2-pre2.&lt;/p&gt;</comment>
                            <comment id="484591" author="kraif" created="Fri, 24 Aug 2018 22:12:31 +0200"  >&lt;p&gt;Confirmed for 1.13.1.&lt;/p&gt;</comment>
                            <comment id="460918" author="block28" created="Sat, 16 Jun 2018 13:43:12 +0200"  >&lt;p&gt;Confirmed for 1.13-pre2&lt;/p&gt;</comment>
                            <comment id="458172" author="block28" created="Mon, 4 Jun 2018 22:39:56 +0200"  >&lt;p&gt;Confirmed for 1.13-pre1&lt;/p&gt;</comment>
                            <comment id="456537" author="block28" created="Tue, 29 May 2018 22:47:34 +0200"  >&lt;p&gt;Confirmed for 18w22a&lt;/p&gt;</comment>
                            <comment id="447850" author="block28" created="Thu, 19 Apr 2018 21:47:48 +0200"  >&lt;p&gt;Affects 18w16a&lt;/p&gt;</comment>
                            <comment id="445025" author="block28" created="Fri, 6 Apr 2018 00:33:42 +0200"  >&lt;p&gt;Affects 18w14b&lt;/p&gt;</comment>
                            <comment id="444859" author="block28" created="Thu, 5 Apr 2018 15:53:39 +0200"  >&lt;p&gt;Confirmed for 18w14a&lt;/p&gt;</comment>
                            <comment id="443476" author="block28" created="Wed, 28 Mar 2018 16:58:29 +0200"  >&lt;p&gt;Confirmed for 18w11a&lt;/p&gt;</comment>
                            <comment id="409219" author="gregmilson" created="Wed, 27 Sep 2017 15:16:56 +0200"  >&lt;p&gt;Confirmed in 1.12.2&lt;/p&gt;</comment>
                            <comment id="380344" author="block28" created="Thu, 27 Apr 2017 21:57:43 +0200"  >&lt;p&gt;Confirmed for 17w17b&lt;/p&gt;</comment>
                            <comment id="379816" author="block28" created="Tue, 25 Apr 2017 20:07:24 +0200"  >&lt;p&gt;Confirmed for 17w16b&lt;/p&gt;</comment>
                            <comment id="375183" author="miwob" created="Fri, 31 Mar 2017 23:41:47 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Block28&quot; class=&quot;user-hover&quot; rel=&quot;Block28&quot;&gt;Block28&lt;/a&gt; that&apos;s totally fine and helps a lot.&lt;/p&gt;</comment>
                            <comment id="375182" author="block28" created="Fri, 31 Mar 2017 23:39:57 +0200"  >&lt;p&gt;Confirmed for 17w13b (If a bug should not be confirmed for every version, I apologize)&lt;/p&gt;</comment>
                            <comment id="349520" author="farogaming" created="Tue, 20 Dec 2016 23:07:00 +0100"  >&lt;p&gt;If you can see that, that&apos;s enough for one version. Many people have seen it before in other versions and there&apos;s not a big chance that it was fixed accidentally.&lt;/p&gt;</comment>
                            <comment id="339217" author="suncat" created="Sun, 30 Oct 2016 13:24:49 +0100"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=LoekTheKing&quot; class=&quot;user-hover&quot; rel=&quot;LoekTheKing&quot;&gt;LoekTheKing&lt;/a&gt;, 16w43a is already in the list of affected versions&lt;/p&gt;</comment>
                            <comment id="339184" author="loektheking" created="Sun, 30 Oct 2016 09:50:40 +0100"  >&lt;p&gt;The bug is still there in 16w43a snapshot of 1.11.&lt;/p&gt;</comment>
                            <comment id="329177" author="block28" created="Sat, 10 Sep 2016 13:18:19 +0200"  >&lt;p&gt;Confirmed for 16w36a&lt;/p&gt;</comment>
                            <comment id="316840" author="__null" created="Thu, 23 Jun 2016 18:01:38 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10.2&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="316372" author="farogaming" created="Wed, 22 Jun 2016 23:23:08 +0200"  >&lt;p&gt;Confirmed for 1.10.1.&lt;/p&gt;</comment>
                            <comment id="312257" author="block28" created="Thu, 9 Jun 2016 21:43:32 +0200"  >&lt;p&gt;Ok, did that, thanks for mentioning.&lt;br/&gt;
Just something regarding the description of the bug: &quot;This basically makes fall traps useless on PvP servers.&quot; is now actually useless since this ticket now is about a singleplayer bug.&lt;/p&gt;

&lt;p&gt;And: Can confirm this bug for 1.10.&lt;/p&gt;</comment>
                            <comment id="312217" author="miwob" created="Thu, 9 Jun 2016 18:56:50 +0200"  >&lt;p&gt;null: Block twenty-eight already explained it very well how to reproduce.&lt;/p&gt;

&lt;p&gt;Block twenty-eight: you can remove that &quot;EDIT: Irrelevant as I misunderstood the ticket. I&apos;m sorry for that.&quot; from your latest post, as you totally understood the issue, and explained very well on how to reproduce it.&lt;/p&gt;</comment>
                            <comment id="311922" author="__null" created="Wed, 8 Jun 2016 23:53:34 +0200"  >&lt;p&gt;Still cannot reproduce in &lt;font color=&quot;#600&quot;&gt;&lt;b&gt;1.10&lt;/b&gt;&lt;/font&gt;:&lt;/p&gt;

&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;Integrated singleplayer server&lt;/li&gt;
	&lt;li&gt;Resistance IV (4), Protection IV (4) Feather Falling IV (4) Diamond Boots&lt;/li&gt;
	&lt;li&gt;Falling from 250 blocks: 3 HP left (1.5 hearts)&lt;/li&gt;
	&lt;li&gt;Falling from 250 blocks, and relogging after falling ~150 blocks: 3 HP left (1.5 hearts)&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=miwob&quot; class=&quot;user-hover&quot; rel=&quot;miwob&quot;&gt;miwob&lt;/a&gt; Could you please provide a list of steps to reproduce?&lt;/p&gt;</comment>
                            <comment id="311735" author="ezekielelin" created="Wed, 8 Jun 2016 20:36:11 +0200"  >&lt;p&gt;This issue is only currently present in single player, and as such I have reopened the ticket and edited it accordingly&lt;/p&gt;</comment>
                            <comment id="311731" author="miwob" created="Wed, 8 Jun 2016 20:27:45 +0200"  >&lt;p&gt;No, it&apos;s not about multiplayer. Also it&apos;s still an issue in 1.10. So why exactly has this ticket been marked as fixed?&lt;br/&gt;
Maybe the description should be reworked a bit since it&apos;s mainly an issue for map makers who intend to integrate fall traps into their singleplayer maps&lt;/p&gt;</comment>
                            <comment id="303323" author="kumasasa" created="Fri, 6 May 2016 16:30:49 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Block28&quot; class=&quot;user-hover&quot; rel=&quot;Block28&quot;&gt;Block28&lt;/a&gt;: This ticket is about multiplayer, see the description.&lt;/p&gt;
</comment>
                            <comment id="303318" author="block28" created="Fri, 6 May 2016 16:21:09 +0200"  >&lt;p&gt;At least I can still confirm it in Singpleplayer, however I didn&apos;t test it in Multiplayer. (Version 1.9.3 Pre-Release)&lt;br/&gt;
Steps to reproduce:&lt;br/&gt;
1. Build some sort of high tower.&lt;br/&gt;
2. Fly/Climb on top of that tower. Then go into Survival Mode.&lt;br/&gt;
3. Jump down once to test if you would die when you hit the ground.&lt;br/&gt;
4. If you die, jump down again from top of the tower and log out right before you hit the ground.&lt;br/&gt;
5. Log back into the world.&lt;br/&gt;
6. See how you don&apos;t take any fall damage.&lt;/p&gt;</comment>
                            <comment id="303240" author="kumasasa" created="Fri, 6 May 2016 02:06:45 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=miwob&quot; class=&quot;user-hover&quot; rel=&quot;miwob&quot;&gt;miwob&lt;/a&gt;, when you still can confirm this issue, please provide steps to reproduce.&lt;/p&gt;</comment>
                            <comment id="303219" author="__null" created="Fri, 6 May 2016 01:40:41 +0200"  >&lt;p&gt;Cannot reproduce on 1.9.3-pre3...&lt;/p&gt;

&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;Non-integrated MP server&lt;/li&gt;
	&lt;li&gt;PvP enabled in server.properties&lt;/li&gt;
	&lt;li&gt;Resistance IV, Feather Falling VI&lt;/li&gt;
	&lt;li&gt;Fall from 350 blocks, half a heart left&lt;/li&gt;
	&lt;li&gt;Fall from 350 blocks, logout after falling ~150 blocks, still half a heart left&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;Can anyone confirm?&lt;/p&gt;</comment>
                            <comment id="295006" author="miwob" created="Wed, 16 Mar 2016 08:20:32 +0100"  >&lt;p&gt;No, it&apos;s not fixed at all in 1.9.1-pre3&lt;/p&gt;</comment>
                            <comment id="295005" author="kumasasa" created="Wed, 16 Mar 2016 07:47:08 +0100"  >&lt;p&gt;Can anyone confirm the fix in 1.9.1-pre3 ?&lt;/p&gt;</comment>
                            <comment id="294960" author="james549" created="Wed, 16 Mar 2016 00:02:17 +0100"  >&lt;p&gt;Appears to be fixed in &lt;b&gt;1.9.1-pre3&lt;/b&gt;.&lt;/p&gt;

&lt;p&gt;Testing results:&lt;/p&gt;
&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;Resistance IV&lt;/li&gt;
	&lt;li&gt;Feather Falling IV, Protection IV diamond boots&lt;/li&gt;
	&lt;li&gt;Falling 250m: 3hp left&lt;/li&gt;
	&lt;li&gt;Falling 200m: 6hp left&lt;/li&gt;
	&lt;li&gt;Falling 250m, relogging at 200m (after falling 50m): 3hp left&lt;/li&gt;
&lt;/ul&gt;
</comment>
                            <comment id="290408" author="marcono1234" created="Sun, 28 Feb 2016 15:02:58 +0100"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Block28&quot; class=&quot;user-hover&quot; rel=&quot;Block28&quot;&gt;Block28&lt;/a&gt; In 1.8.9 VillagerGolems are not aggressive after reopening the world as well&lt;/p&gt;</comment>
                            <comment id="289904" author="block28" created="Fri, 26 Feb 2016 22:06:49 +0100"  >&lt;p&gt;I can still confirm this bug for the 1.9 Pre-Release 4. Maybe this is also the reason why Villager Golems aren&apos;t aggressive anymore after relogging (at least in Singleplayer).&lt;/p&gt;</comment>
                            <comment id="287357" author="miwob" created="Thu, 18 Feb 2016 19:41:58 +0100"  >&lt;p&gt;Excellent work as always, Marcono1234. :thumbs up:&lt;/p&gt;</comment>
                            <comment id="287297" author="marcono1234" created="Thu, 18 Feb 2016 18:48:38 +0100"  >&lt;p&gt;Please link to this comment in the description of the report.&lt;/p&gt;

&lt;p&gt;The following is based on decompiled version of Minecraft 1.8 using MCP. All method and class names are the names used in the decompiled version.&lt;/p&gt;

&lt;p&gt;The way fall damage is handled while the respawn resistance is active is kind of strange. There are two requirements that have to be met to apply fall damage after the player logged in:&lt;/p&gt;
&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;The server must not be an integrated server&lt;/li&gt;
	&lt;li&gt;PvP must be enabled&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;This seems not intended to me. To fix this the &lt;tt&gt;public boolean attackEntityFrom(DamageSource source, float amount)&lt;/tt&gt; method of the &lt;tt&gt;net.minecraft.entity.player.EntityPlayerMP&lt;/tt&gt; class needs to be modified.&lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/**
 * Called when the entity is attacked.
 */
&lt;span class=&quot;code-keyword&quot;&gt;public&lt;/span&gt; &lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; attackEntityFrom(DamageSource source, &lt;span class=&quot;code-object&quot;&gt;float&lt;/span&gt; amount)
{
    &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.func_180431_b(source))
    {
        &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;;
    }
    &lt;span class=&quot;code-keyword&quot;&gt;else&lt;/span&gt;
    {
        &lt;span class=&quot;code-comment&quot;&gt;// Changed &lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;
&lt;/span&gt;        &lt;span class=&quot;code-comment&quot;&gt;//&lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; var3 = &lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.mcServer.isDedicatedServer() &amp;amp;&amp;amp; &lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.func_175400_cq() &amp;amp;&amp;amp; &lt;span class=&quot;code-quote&quot;&gt;&quot;fall&quot;&lt;/span&gt;.equals(source.damageType);
&lt;/span&gt;        &lt;span class=&quot;code-comment&quot;&gt;//&lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (!var3 &amp;amp;&amp;amp; &lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.respawnInvulnerabilityTicks &amp;gt; 0 &amp;amp;&amp;amp; source != DamageSource.outOfWorld)
&lt;/span&gt;        &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (source != DamageSource.fall &amp;amp;&amp;amp; source != DamageSource.outOfWorld &amp;amp;&amp;amp; &lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.respawnInvulnerabilityTicks &amp;gt; 0)
        {
            &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;;
        }
        &lt;span class=&quot;code-keyword&quot;&gt;else&lt;/span&gt;
        {
            &lt;span class=&quot;code-comment&quot;&gt;//...
&lt;/span&gt;        }
    }
}
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;</comment>
                            <comment id="287145" author="miwob" created="Thu, 18 Feb 2016 09:05:11 +0100"  >&lt;p&gt;Well, it works as expected in SMP, so there&apos;s inconsistency between SSP and SMP. Also as mentioned, if this was intended behavior, you could completely remove fall-damage from the game since you can cheat around with ease. i.e. fall-damage gets rendered completely meaningless.&lt;/p&gt;</comment>
                            <comment id="286951" author="marcono1234" created="Wed, 17 Feb 2016 21:59:57 +0100"  >&lt;p&gt;That is very likely caused by the resistance against all damage after logging in, see &lt;a href=&quot;https://bugs.mojang.com/browse/MC-212?focusedCommentId=274287&amp;amp;page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-274287&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;my comment&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="286798" author="miwob" created="Wed, 17 Feb 2016 19:44:20 +0100"  >&lt;p&gt;What test setup? It&apos;s explained very well in the description. Log out/exit just before you hit the ground. Log back in and you won&apos;t get any fall damage.&lt;/p&gt;</comment>
                            <comment id="286789" author="marcono1234" created="Wed, 17 Feb 2016 19:34:25 +0100"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=miwob&quot; class=&quot;user-hover&quot; rel=&quot;miwob&quot;&gt;miwob&lt;/a&gt; please describe your test setup&lt;/p&gt;</comment>
                            <comment id="274372" author="redstonehelper" created="Thu, 24 Dec 2015 05:43:42 +0100"  >&lt;p&gt;People who have recently reproduced this: Please describe your test setup.&lt;/p&gt;</comment>
                            <comment id="274290" author="marcono1234" created="Wed, 23 Dec 2015 22:40:38 +0100"  >&lt;p&gt;Sorry for the confusion and please remove the note&lt;/p&gt;</comment>
                            <comment id="274287" author="marcono1234" created="Wed, 23 Dec 2015 22:23:22 +0100"  >&lt;p&gt;Cannot confirm for 15w51b&lt;br/&gt;
The fact that the player takes no damage is because he is always resistent against any kind of damage for the first seconds after entering a world.&lt;/p&gt;

&lt;p&gt;To see that the fall damage is correct you can do this:&lt;/p&gt;
&lt;ol&gt;
	&lt;li&gt;Give yourself resistance
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/effect @p resistance 10000 3 &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/li&gt;
	&lt;li&gt;Place a block at the height where you would survive the fall
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/setblock ~ ~103 ~ stone
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/li&gt;
	&lt;li&gt;Switch to Survival mode&lt;/li&gt;
	&lt;li&gt;Teleport yourself up
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/tp ~2 ~115 ~
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/li&gt;
	&lt;li&gt;Once you passed the stone block leave the world&lt;/li&gt;
	&lt;li&gt;Open the world again&lt;br/&gt;
You should die from the fall damage, this means the damage was not calculated from where you logged out / in&lt;/li&gt;
&lt;/ol&gt;
</comment>
                            <comment id="274239" author="marcono1234" created="Wed, 23 Dec 2015 19:26:07 +0100"  >&lt;p&gt;&lt;del&gt;Confirmed for&lt;/del&gt;&lt;/p&gt;
&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;&lt;b&gt;15w51b&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;&lt;del&gt;This seems to not only affect &lt;tt&gt;FallDistance&lt;/tt&gt; but also &lt;tt&gt;Motion&lt;/tt&gt;. This can be seen when having a command block clock that teleports the player constantly upwards (for example &lt;tt&gt;/tp @p ~ ~1 ~&lt;/tt&gt;), because of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-79938&quot; title=&quot;Teleporting Up Still Builds Up Velocity&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-79938&quot;&gt;&lt;del&gt;MC-79938&lt;/del&gt;&lt;/a&gt; the player appears to &quot;bounce&quot;, however when reopening the world the player is at a higher position than before.&lt;/del&gt;&lt;/p&gt;</comment>
                            <comment id="274085" author="james549" created="Tue, 22 Dec 2015 22:17:08 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;1.8.9&lt;/b&gt; and &lt;b&gt;15w51b&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="269812" author="commandersealand" created="Wed, 2 Dec 2015 22:48:10 +0100"  >&lt;p&gt;Confirmed for 15w49a&lt;/p&gt;</comment>
                            <comment id="266425" author="commandersealand" created="Thu, 19 Nov 2015 20:25:48 +0100"  >&lt;p&gt;Confirmed for 15w47b&lt;/p&gt;</comment>
                            <comment id="266153" author="commandersealand" created="Wed, 18 Nov 2015 22:35:53 +0100"  >&lt;p&gt;Confirmed for 15w47a&lt;/p&gt;</comment>
                            <comment id="236497" author="husky2490" created="Wed, 29 Jul 2015 23:56:03 +0200"  >&lt;p&gt;Confirmed for Snapshot 15w31a&lt;/p&gt;</comment>
                            <comment id="209824" author="themeaningofblah" created="Tue, 25 Nov 2014 17:21:23 +0100"  >&lt;p&gt;Still in 1.8.1&lt;/p&gt;</comment>
                            <comment id="181808" author="miwob" created="Tue, 29 Jul 2014 22:34:18 +0200"  >&lt;p&gt;NOTE: this issue only appears in singleplayer. When playing in multiplayer, everything works as expected. &lt;/p&gt;</comment>
                            <comment id="171459" author="laloeka" created="Sun, 6 Jul 2014 20:56:57 +0200"  >&lt;p&gt;Still exists in 1.7.10 single player.&lt;/p&gt;

&lt;p&gt;In multiplayer, a player will fall to his death but in single player he will land without falldamage.&lt;/p&gt;</comment>
                            <comment id="153553" author="brianj64" created="Tue, 29 Apr 2014 09:54:09 +0200"  >&lt;p&gt;I think the current code rewrites are going to seperate certain kinds of damage and not into 1 category. It&apos;s just an guess, but that would make it possible to make invulnerability not count on fall damage.&lt;/p&gt;</comment>
                            <comment id="125867" author="aureate_word" created="Thu, 19 Dec 2013 09:54:29 +0100"  >&lt;p&gt;I think that the 3 seconds of invulnerability needs to be kept, except for fall damage.  Or have a very large invisible health shield upon login, which would only be ignored by fall damage.&lt;/p&gt;</comment>
                            <comment id="79326" author="pizzacheese4" created="Mon, 1 Jul 2013 05:13:06 +0200"  >&lt;p&gt;@&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=ezekielelin&quot; class=&quot;user-hover&quot; rel=&quot;ezekielelin&quot;&gt;ezekielelin&lt;/a&gt;&lt;br/&gt;
&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=bljat&quot; class=&quot;user-hover&quot; rel=&quot;bljat&quot;&gt;bljat&lt;/a&gt; already has put them up, he just hasn&apos;t taken off the fix version, probably because it was confirmed in multiplayer in 1.4.3 (but I haven&apos;t tested it yet, it could still be a bug in multiplayer)&lt;/p&gt;</comment>
                            <comment id="77027" author="bljat" created="Tue, 25 Jun 2013 19:13:36 +0200"  >&lt;p&gt;Reopened as this is still an issue in 1.6 Singeplayer.&lt;/p&gt;</comment>
                            <comment id="76738" author="pizzacheese4" created="Tue, 25 Jun 2013 04:10:12 +0200"  >&lt;p&gt;I think a good fix would be to give you invulnerability only if you are on the ground, but if you were in the air, you dont get it. Just an idea, dont get mad if it is a bad one.&lt;/p&gt;

&lt;p&gt;also, this bug applies to singleplayer in 1.5.2, too&lt;/p&gt;</comment>
                            <comment id="54736" author="wolfiemario" created="Sun, 17 Mar 2013 22:04:40 +0100"  >&lt;p&gt;Does this mean you no longer get invulnerability upon login? Because the 2-5 seconds it takes to load a server texture would become brutal. I hope this fix only applies to fall damage.&lt;/p&gt;</comment>
                            <comment id="13028" author="grum" created="Thu, 25 Oct 2012 09:22:16 +0200"  >&lt;p&gt;No, the data is stored and loaded correctly, the only reason you do not get damage is because you get 3 seconds of invulnerability when you login. I spend a good 45 minutes with a debugger jumping of a pole seeing what happened &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/tongue.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="13025" author="miwob" created="Thu, 25 Oct 2012 09:11:45 +0200"  >&lt;p&gt;Yes, that is the point. Falldamage gets re-calculated after logging out/logging in. So if you logg out if you&apos;re three or four blocks above the ground, you won&apos;t get &lt;em&gt;any&lt;/em&gt; fall damage at all when logging back in! Not sure if Grum misunderstood this issue.&lt;br/&gt;
This applies to single- as well as multiplayer, btw.&lt;/p&gt;</comment>
                            <comment id="12998" author="sinz" created="Thu, 25 Oct 2012 07:54:45 +0200"  >&lt;p&gt;Grum, the bug is that fall-damage gets re-calculated when you login.&lt;/p&gt;</comment>
                            <comment id="12707" author="grum" created="Thu, 25 Oct 2012 01:08:58 +0200"  >&lt;p&gt;Falldamage can occur on a remote server with pvp turned on.&lt;/p&gt;</comment>
                            <comment id="12666" author="rjwboys" created="Thu, 25 Oct 2012 00:33:20 +0200"  >&lt;p&gt;mattabase has reported this on his stream as well&lt;/p&gt;</comment>
                    </comments>
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