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<channel>
    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-2112] Adjusted speed does not affect sprint-jumping/falling/floating with levitation/floating with NoGravity</title>
                <link>https://bugs.mojang.com/browse/MC-2112</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When the player&apos;s speed is adjusted, the affects are not applied when sprint-jumping. Players under the affects of slowness potions, for instance, can still sprint-jump at nearly normal speeds.  They are only slowed during the brief moments that they touch the ground.&lt;/p&gt;

&lt;p&gt;Similarly, players in creative mode do not have their flying speed affected by speed potions.  It seems Minecraft does not apply these affects to player motion when the player is airborne in general.&lt;/p&gt;

&lt;h3&gt;&lt;a name=&quot;StepstoReproduce&quot;&gt;&lt;/a&gt;Steps to Reproduce&lt;/h3&gt;
&lt;ul&gt;
	&lt;li&gt;Give yourself the slowness effect: 
&lt;div class=&quot;preformatted panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;preformattedContent panelContent&quot;&gt;
&lt;pre&gt;/effect give @s minecraft:slowness 100 5 true&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/li&gt;
	&lt;li&gt;Start running and take note of the speed at which you&apos;re traveling.&lt;/li&gt;
	&lt;li&gt;Start running and jumping and notice how you are now traveling much faster.&lt;/li&gt;
&lt;/ul&gt;


&lt;h3&gt;&lt;a name=&quot;ObservedBehavior&quot;&gt;&lt;/a&gt;Observed Behavior&lt;/h3&gt;
&lt;p&gt;Adjusted movement speed isn&apos;t considered when mid-air.&lt;/p&gt;

&lt;h3&gt;&lt;a name=&quot;ExpectedBehavior&quot;&gt;&lt;/a&gt;Expected Behavior&lt;/h3&gt;
&lt;p&gt;Adjusted movement speed would be considered even when mid-air.&lt;/p&gt;</description>
                <environment></environment>
        <key id="13504">MC-2112</key>
            <summary>Adjusted speed does not affect sprint-jumping/falling/floating with levitation/floating with NoGravity</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="4" iconUrl="https://bugs.mojang.com/images/icons/statuses/reopened.png" description="This issue was once resolved, but the resolution was deemed incorrect. From here issues are either marked assigned or resolved.">Reopened</status>
                    <statusCategory id="2" key="new" colorName="default"/>
                                    <resolution id="-1">Unresolved</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="amoebaman">Dennison Richter</reporter>
                        <labels>
                    </labels>
                <created>Sat, 3 Nov 2012 17:03:44 +0100</created>
                <updated>Sat, 7 Dec 2024 21:55:12 +0100</updated>
                                            <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.4.3</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Minecraft 1.5</version>
                    <version>Minecraft 1.7.5</version>
                    <version>Minecraft 1.8.8</version>
                    <version>Minecraft 15w39c</version>
                    <version>Minecraft 15w40a</version>
                    <version>Minecraft 15w40b</version>
                    <version>Minecraft 1.9.2</version>
                    <version>Minecraft 1.9.3 Pre-Release 1</version>
                    <version>Minecraft 1.10.2</version>
                    <version>Minecraft 16w32a</version>
                    <version>Minecraft 16w32b</version>
                    <version>Minecraft 16w33a</version>
                    <version>Minecraft 16w35a</version>
                    <version>Minecraft 17w06a</version>
                    <version>Minecraft 1.12.2</version>
                    <version>Minecraft 18w11a</version>
                    <version>Minecraft 18w15a</version>
                    <version>Minecraft 18w22c</version>
                    <version>Minecraft 1.13.1</version>
                    <version>Minecraft 1.13.2</version>
                    <version>Minecraft 18w50a</version>
                    <version>Minecraft 1.14 Pre-Release 5</version>
                    <version>1.14.4</version>
                    <version>1.15.2</version>
                    <version>20w06a</version>
                    <version>20w13b</version>
                    <version>1.16 Pre-release 1</version>
                    <version>1.16.1</version>
                    <version>1.16.2 Pre-release 1</version>
                    <version>1.16.2</version>
                    <version>1.16.3</version>
                    <version>1.16.4</version>
                    <version>20w46a</version>
                    <version>20w48a</version>
                    <version>20w49a</version>
                    <version>20w51a</version>
                    <version>21w03a</version>
                    <version>1.16.5</version>
                    <version>21w05a</version>
                    <version>21w05b</version>
                    <version>21w06a</version>
                    <version>21w07a</version>
                    <version>21w11a</version>
                    <version>21w15a</version>
                    <version>21w17a</version>
                    <version>1.17 Release Candidate 2</version>
                    <version>1.17</version>
                    <version>1.17.1</version>
                    <version>21w39a</version>
                    <version>1.18.1</version>
                    <version>1.18.2</version>
                    <version>1.19</version>
                    <version>1.19.1</version>
                    <version>1.19.2</version>
                    <version>1.19.3</version>
                    <version>23w05a</version>
                    <version>1.19.4 Pre-release 2</version>
                    <version>1.19.4</version>
                    <version>23w14a</version>
                    <version>1.20 Release Candidate 1</version>
                    <version>1.20</version>
                    <version>1.20.1</version>
                    <version>23w31a</version>
                    <version>23w32a</version>
                    <version>23w33a</version>
                    <version>1.20.2</version>
                    <version>1.20.4</version>
                    <version>1.20.5</version>
                    <version>1.20.6</version>
                    <version>1.21 Pre-Release 4</version>
                    <version>24w33a</version>
                    <version>1.21.1</version>
                    <version>1.21.4</version>
                                                                        <votes>68</votes>
                                    <watches>31</watches>
                                                                            <comments>
                            <comment id="1321557" author="jingybreadman" created="Wed, 8 May 2024 07:09:54 +0200"  >&lt;p&gt;Related to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-161071&quot; title=&quot;Changing the movement speed of a ravager resets to default&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-161071&quot;&gt;MC-161071&lt;/a&gt; &lt;a href=&quot;https://bugs.mojang.com/browse/MC-172801&quot; title=&quot;Bee&amp;#39;s do not use the flying speed attribute&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-172801&quot;&gt;MC-172801&lt;/a&gt; &lt;a href=&quot;https://bugs.mojang.com/browse/MC-247426&quot; title=&quot;Turtles can still move despite having their movement speed attribute set to zero&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-247426&quot;&gt;MC-247426&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="1303040" author="JIRAUSER676378" created="Tue, 6 Feb 2024 06:49:20 +0100"  >&lt;p&gt;Can confirm in 1.20.4, also applies to the `minecraft:generic.movement_speed` attribute in addition to potion effects&lt;/p&gt;</comment>
                            <comment id="1237123" author="JIRAUSER734481" created="Sat, 11 Feb 2023 16:34:28 +0100"  >&lt;p&gt;Can confirm in 23w06a&lt;/p&gt;</comment>
                            <comment id="1234914" author="JIRAUSER734481" created="Wed, 1 Feb 2023 17:06:35 +0100"  >&lt;p&gt;Can confirm in 23w05a&lt;/p&gt;</comment>
                            <comment id="1190162" author="JIRAUSER569656" created="Sat, 6 Aug 2022 23:05:10 +0200"  >&lt;p&gt;@HubbiGamingTV dude, if it&apos;d be OP, then everything is OP. Like, with this bug one can just sprintjump away of the effect. Right now, slowness effect is completely useless because of this bug.&lt;/p&gt;

&lt;p&gt;That&apos;s why it is a bug that should be fixed asap. I still dont understand why it hasn&apos;t yet been fixed. It&apos;s anchient, there is a mob that uses it, there is no incentive in using the slowness effect as a debuff and it even is supposed to be the &quot;&quot;&quot;&lt;font color=&quot;#FF0000&quot;&gt;&lt;font color=&quot;#ff0000&quot;&gt;&lt;/font&gt;downside&lt;/font&gt;&lt;font color=&quot;#172b4d&quot;&gt;&quot;&quot;&lt;/font&gt;&quot;&quot;&lt;font color=&quot;&quot;&gt;&lt;font color=&quot;#FF0000&quot;&gt;&lt;/font&gt;&lt;font color=&quot;#172b4d&quot;&gt;&lt;/font&gt;of a powerful potion effect&lt;/font&gt;&lt;font color=&quot;&quot;&gt;&lt;/font&gt;&lt;/p&gt;</comment>
                            <comment id="1190138" author="JIRAUSER566325" created="Sat, 6 Aug 2022 20:56:23 +0200"  >&lt;p&gt;Can confirm in 1.19.2.&lt;/p&gt;</comment>
                            <comment id="1187387" author="JIRAUSER566325" created="Thu, 28 Jul 2022 15:18:51 +0200"  >&lt;p&gt;Can confirm in 1.19.1. &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=HubbiGamingTV&quot; class=&quot;user-hover&quot; rel=&quot;HubbiGamingTV&quot;&gt;HubbiGamingTV&lt;/a&gt;, the &quot;Mojang Priority&quot; assigned to this ticket states otherwise and that the current behavior is a valid bug.&lt;/p&gt;</comment>
                            <comment id="1185434" author="JIRAUSER670809" created="Sat, 23 Jul 2022 01:29:47 +0200"  >&lt;p&gt;speed only effects ground movement to stop it from being overpowerd&lt;/p&gt;</comment>
                            <comment id="1170265" author="JIRAUSER566325" created="Wed, 8 Jun 2022 14:32:53 +0200"  >&lt;p&gt;Can confirm in 1.19.&lt;/p&gt;</comment>
                            <comment id="1144835" author="JIRAUSER566325" created="Wed, 2 Mar 2022 15:05:19 +0100"  >&lt;p&gt;Can confirm in 1.18.2.&lt;/p&gt;</comment>
                            <comment id="1127381" author="JIRAUSER566325" created="Thu, 16 Dec 2021 16:22:14 +0100"  >&lt;p&gt;Can confirm in 1.18.1.&lt;/p&gt;</comment>
                            <comment id="1083970" author="JIRAUSER566325" created="Mon, 4 Oct 2021 14:20:45 +0200"  >&lt;p&gt;I am able to confirm this behavior in 21w39a. Here are some extra details regarding this issue.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;The Bug:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Adjusted movement speed isn&apos;t considered when mid-air.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Give yourself the slowness effect.&lt;/li&gt;
	&lt;li&gt;&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;
/effect give @s minecraft:slowness 100 5 &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/li&gt;
&lt;/ul&gt;


&lt;ul&gt;
	&lt;li&gt;Start running and take note of the speed at which you&apos;re traveling.&lt;/li&gt;
	&lt;li&gt;Start running and jumping and notice&#160;how you are now traveling much faster.&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;&lt;b&gt;Observed Behavior:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Adjusted movement speed isn&apos;t considered when mid-air.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Expected Behavior:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Adjusted movement speed would be considered even when mid-air.&lt;/p&gt;</comment>
                            <comment id="1040960" author="JIRAUSER566325" created="Sun, 18 Jul 2021 19:42:53 +0200"  >&lt;p&gt;Can confirm in 1.17.1.&lt;/p&gt;</comment>
                            <comment id="1017064" author="JIRAUSER566325" created="Wed, 16 Jun 2021 20:55:27 +0200"  >&lt;p&gt;Can confirm in 1.17.&lt;/p&gt;</comment>
                            <comment id="983523" author="JIRAUSER566325" created="Fri, 30 Apr 2021 14:54:46 +0200"  >&lt;p&gt;Can confirm in 21w17a.&lt;/p&gt;</comment>
                            <comment id="975433" author="JIRAUSER566325" created="Mon, 19 Apr 2021 09:49:59 +0200"  >&lt;p&gt;Can confirm in 21w15a. Here are some steps to reproduce this issue:&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Effect yourself with slowness.&lt;/li&gt;
&lt;/ul&gt;


&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;
/effect give @s minecraft:slowness 100 5 &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;ul&gt;
	&lt;li&gt;Start running and notice the speed at which you are traveling at.&lt;/li&gt;
	&lt;li&gt;Start running and jumping.&lt;br/&gt;
&#8594;&#160;&lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/error.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&#160;Notice how you are now traveling much faster.&lt;/li&gt;
&lt;/ul&gt;
</comment>
                            <comment id="947714" author="JIRAUSER566325" created="Thu, 18 Mar 2021 10:54:57 +0100"  >&lt;p&gt;Can confirm in 21w11a.&lt;/p&gt;</comment>
                            <comment id="926013" author="JIRAUSER566325" created="Thu, 18 Feb 2021 19:37:54 +0100"  >&lt;p&gt;Can confirm in 21w07a. Video attached.&lt;/p&gt;</comment>
                            <comment id="919966" author="JIRAUSER566325" created="Fri, 12 Feb 2021 13:59:42 +0100"  >&lt;p&gt;Can confirm in 21w06a.&lt;/p&gt;</comment>
                            <comment id="912626" author="JIRAUSER566325" created="Thu, 4 Feb 2021 19:29:37 +0100"  >&lt;p&gt;Can confirm in 21w05b.&lt;/p&gt;</comment>
                            <comment id="911311" author="JIRAUSER566325" created="Wed, 3 Feb 2021 20:12:31 +0100"  >&lt;p&gt;Can confirm in 21w05a.&lt;/p&gt;</comment>
                            <comment id="901517" author="JIRAUSER566325" created="Thu, 21 Jan 2021 21:11:02 +0100"  >&lt;p&gt;Can confirm in 21w03a.&lt;/p&gt;</comment>
                            <comment id="883183" author="JIRAUSER566325" created="Thu, 24 Dec 2020 11:55:45 +0100"  >&lt;p&gt;Can confirm in 20w51a. Requesting Ownership.&lt;/p&gt;</comment>
                            <comment id="849435" author="JIRAUSER566325" created="Wed, 25 Nov 2020 20:31:49 +0100"  >&lt;p&gt;Can confirm in 20w48a.&lt;/p&gt;</comment>
                            <comment id="846722" author="JIRAUSER566325" created="Sun, 22 Nov 2020 23:14:25 +0100"  >&lt;p&gt;I&apos;d like to request the ownership of this report as the reporter has been inactive since March 2014.&lt;/p&gt;</comment>
                            <comment id="840241" author="gaspoweredpick" created="Thu, 12 Nov 2020 23:50:23 +0100"  >&lt;p&gt;This also happens with the new freezing effect in 20w46a.&lt;/p&gt;</comment>
                            <comment id="808546" author="vladim&#237;r" created="Sat, 19 Sep 2020 08:59:47 +0200"  >&lt;p&gt;In 1.16.3&lt;/p&gt;</comment>
                            <comment id="742837" author="vladim&#237;r" created="Wed, 24 Jun 2020 21:58:37 +0200"  >&lt;p&gt;In 1.16.1&lt;/p&gt;</comment>
                            <comment id="657138" author="vladim&#237;r" created="Wed, 1 Apr 2020 09:12:49 +0200"  >&lt;p&gt;Confirmed for 20w13b&lt;/p&gt;</comment>
                            <comment id="584508" author="zhekalevin" created="Tue, 17 Sep 2019 23:29:25 +0200"  >&lt;p&gt;Since this was reopened, it affects 1.14, 1.14.1, 1.14.2, 1.14.3, and 1.14.4.&lt;/p&gt;</comment>
                            <comment id="548425" author="chaironeko" created="Sat, 18 May 2019 05:41:05 +0200"  >&lt;p&gt;The previous workaround for this when using commands to administratively stop a player from moving was to give them a jump boost of greater than 128 (effectively a negative jump boost, due to signed/unsigned byte value conversions).&lt;br/&gt;
This workaround no longer works as of 1.14.2-pre2, making this issue a much bigger one again than it has been.&lt;br/&gt;
I&apos;d be happy if there was at least a &lt;b&gt;working&lt;/b&gt; workaround.&lt;/p&gt;

&lt;p&gt;In 1.14.2-pre2 you don&apos;t even need to be sprinting. With a slowness effect of 127 and normal jumping you can progress at almost normal walking pace.&lt;/p&gt;</comment>
                            <comment id="539603" author="torabi" created="Fri, 26 Apr 2019 13:02:29 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=zhekalevin&quot; class=&quot;user-hover&quot; rel=&quot;zhekalevin&quot;&gt;zhekalevin&lt;/a&gt;, my comment was in response to the claims that this wasn&apos;t a bug. As for why it&apos;s been postponed, the reason is much the same as why it&apos;s been in the game for so long. The player movement code is ancient and ugly. Most of the bugs related to it would be difficult to fix, and there&apos;s a considerable risk that attempting to do so would introduce new bugs. It would be safer, cleaner, and easier to overhaul that section of code completely than to make changes to it, and thus most bugs related to it will probably be postponed until they can fit it into their development schedule.&lt;/p&gt;</comment>
                            <comment id="539599" author="farogaming" created="Fri, 26 Apr 2019 12:41:55 +0200"  >&lt;p&gt;Please use the &quot;visual&quot; mode to check how your comment looks before you send it, you just caused 52 mails to be sent.&lt;/p&gt;

&lt;p&gt;&quot;Postponed&quot; means that it won&apos;t be fixed soon, but nobody has claimed it wasn&apos;t a bug (since 2016 at least). Postponing can have various reasons, for example if something is hard to fix. I don&apos;t know enough about how player movement is handled in the code to tell you how hard or easy this would be to fix.&lt;/p&gt;</comment>
                            <comment id="539594" author="zhekalevin" created="Fri, 26 Apr 2019 11:48:39 +0200"  >&lt;p&gt;Why is this being postponed? This is a huge bug. It allows players to walk at normal speed while jumping for the entire duration of slowness effect.&lt;/p&gt;

&lt;p&gt;Torabi, common-sense physics dictates that forward moment should be&#160;&lt;b&gt;preserved&lt;/b&gt; while jumping, but this bug allows momentum to be&#160;&lt;b&gt;gained&lt;/b&gt; &lt;em&gt;while in the air&lt;/em&gt;. Either you don&apos;t understand simple physics, or haven&apos;t looked at the bug. It&apos;s as much a bug as&#160;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-40949&quot; title=&quot;Flying mobs do not obey generic.movement_speed attribute&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-40949&quot;&gt;MC-40949&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Mojang, how is this in the game for so long? Players shouldn&apos;t be able to negate slowness just by starting to jump.&lt;/p&gt;</comment>
                            <comment id="253011" author="libraryaddict" created="Fri, 2 Oct 2015 19:32:25 +0200"  >&lt;p&gt;When people jump while standing still, they shouldn&apos;t have the speed modifier.&lt;br/&gt;
When people jump while sprint jumping, it doesn&apos;t make sense to give them the same speed multiplier as if they were standing still.&lt;br/&gt;
Sprint jumping is specifically intended to do long jumps, and ignoring the speed potion is weird.&lt;/p&gt;</comment>
                            <comment id="252985" author="torabi" created="Fri, 2 Oct 2015 17:12:53 +0200"  >&lt;p&gt;Simple, common-sense physics dictates that forward momentum should be preserved when you jump. If you&apos;re moving quickly on the ground, you should not lose speed when you jump forward in excess of the loss due to air resistance.&lt;/p&gt;</comment>
                            <comment id="252869" author="nghhi_crul" created="Thu, 1 Oct 2015 22:04:31 +0200"  >&lt;p&gt;I have a feeling this is intentional. As of Minecraft Wiki (&lt;a href=&quot;http://minecraft.gamepedia.com/Status_effect#List_of_effects&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://minecraft.gamepedia.com/Status_effect#List_of_effects&lt;/a&gt; ):&lt;br/&gt;
Speed: Increases walking speed by 20%&lt;br/&gt;
It also makes sense. The potion is supposed to &apos;make your legs go faster&apos;, and in real life, you can&apos;t swing your legs while airborne to move forward.&lt;/p&gt;</comment>
                            <comment id="252866" author="ezekielelin" created="Thu, 1 Oct 2015 21:53:22 +0200"  >&lt;p&gt;Reopened&lt;/p&gt;</comment>
                            <comment id="204889" author="libraryaddict" created="Fri, 24 Oct 2014 06:46:18 +0200"  >&lt;p&gt;How is this not a bug.&lt;/p&gt;

&lt;p&gt;You can&apos;t surely tell me that its 100% intended for players to sprint jump normally when a splash potion of slowness is thrown on them?&lt;/p&gt;</comment>
                            <comment id="204858" author="fienxjox" created="Fri, 24 Oct 2014 01:29:53 +0200"  >&lt;p&gt;TrazLander  - See the comment above from &lt;span class=&quot;error&quot;&gt;&amp;#91;Mod&amp;#93;&lt;/span&gt; Anon Ymus for why it is considered invalid.&lt;/p&gt;</comment>
                            <comment id="204692" author="trazlander" created="Wed, 22 Oct 2014 21:19:56 +0200"  >&lt;p&gt;Agree. Why was this labeled invalid?&lt;/p&gt;

&lt;p&gt;A player cannot move AT ALL when walking, so why should he be allowed to sprint? if walkspeed = 0 just cancel sprint.&lt;/p&gt;</comment>
                            <comment id="144669" author="amoebaman" created="Wed, 5 Mar 2014 15:15:58 +0100"  >&lt;p&gt;This is clearly a bug as far as I&apos;m concerned.  Instead of having this get insta-nixed by the OPINIONS of the moderators, how about you leave this open so that MOJANG can look at it.&lt;/p&gt;</comment>
                            <comment id="91402" author="foomandoonian" created="Mon, 15 Jul 2013 13:53:11 +0200"  >&lt;p&gt;I think this is very clearly a bug. When you jump you expect forward motion to carry through. It&apos;s natural. Jumping in Minecraft at the moment is far from natural, and it has a very detrimental effect on gameplay (especially when potions and boosts are being used).&lt;/p&gt;</comment>
                            <comment id="78731" author="banana478" created="Sat, 29 Jun 2013 22:00:42 +0200"  >&lt;p&gt;This site is for bug reports only. Feature and improvement suggestions are not currently being tracked here.&lt;/p&gt;</comment>
                            <comment id="78723" author="amoebaman" created="Sat, 29 Jun 2013 21:48:15 +0200"  >&lt;p&gt;Will there at least be a response to this?&lt;/p&gt;</comment>
                            <comment id="57407" author="shangen010" created="Wed, 27 Mar 2013 02:07:21 +0100"  >&lt;p&gt;I thought this was intended. If you look at Sethbling&apos;s Video on this it explains that the faster you are the slower your sprint jump goes (well it depends on which speed you set the potion to). Although he uses MCEdit to help make custom potions, I think this may explain some things. Hopefuly I don&apos;t look like an idiot and read the explanation wrong but I hope this helps &amp;lt;&lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=SCsoexRngNs&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.youtube.com/watch?v=SCsoexRngNs&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="27869" author="kumasasa" created="Wed, 12 Dec 2012 00:54:47 +0100"  >&lt;p&gt;Stop bumping.&lt;br/&gt;
&lt;b&gt;Plonk&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="21174" author="amoebaman" created="Tue, 13 Nov 2012 03:43:28 +0100"  >&lt;p&gt;Bumpity?  I&apos;m not sure why this was overlooked when the effects were introduced, but it&apos;d be very nice to have it fixed.  At least a response if no fix is planned.&lt;/p&gt;

&lt;p&gt;Or perhaps allow me to join Mojang so I can help you guys fix it myself?  &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/wink.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
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