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<channel>
    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-201] Field of Vision does not turn at all with a turning minecart</title>
                <link>https://bugs.mojang.com/browse/MC-201</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;h3&gt;&lt;a name=&quot;Thebug&quot;&gt;&lt;/a&gt;The bug&lt;/h3&gt;

&lt;p&gt;When you&apos;re in a moving minecart, the field of vision is not affected by the minecart&apos;s moving direction.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;What should happen:&lt;/em&gt;&lt;br/&gt;
 When the minecart you are riding turns 90 degrees to the left or right, your field of vision should also turn 90 degrees to the left or right respectively.&lt;br/&gt;
 And that when you do turn the camera yourself, the movement of your field of vision should be relative to the minecart&apos;s movement and not the world.&lt;/p&gt;
&lt;h3&gt;&lt;a name=&quot;Howtoreproduce&quot;&gt;&lt;/a&gt;How to reproduce&lt;/h3&gt;
&lt;ul&gt;
	&lt;li&gt;Ride a minecart on a track that has turns.&lt;/li&gt;
	&lt;li&gt;Keep your mouse still (notice the camera angle won&apos;t change at the turns)&lt;/li&gt;
&lt;/ul&gt;
</description>
                <environment></environment>
        <key id="11452">MC-201</key>
            <summary>Field of Vision does not turn at all with a turning minecart</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="4" iconUrl="https://bugs.mojang.com/images/icons/statuses/reopened.png" description="This issue was once resolved, but the resolution was deemed incorrect. From here issues are either marked assigned or resolved.">Reopened</status>
                    <statusCategory id="2" key="new" colorName="default"/>
                                    <resolution id="-1">Unresolved</resolution>
                                        <assignee username="HugoHagglund">[Mojang] SHugoh</assignee>
                                    <reporter username="Jack_McKalling">[Helper] Jack McKalling</reporter>
                        <labels>
                            <label>experimental_minecart_fixed</label>
                            <label>minecart</label>
                    </labels>
                <created>Wed, 24 Oct 2012 23:01:34 +0200</created>
                <updated>Wed, 11 Dec 2024 08:25:21 +0100</updated>
                                            <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.4.3</version>
                    <version>Minecraft 1.4.4</version>
                    <version>Minecraft 1.4.5</version>
                    <version>Minecraft 1.4.6</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w02b</version>
                    <version>Snapshot 13w09a</version>
                    <version>Snapshot 13w10a</version>
                    <version>Snapshot 13w10b</version>
                    <version>Minecraft 1.5</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Minecraft 1.6</version>
                    <version>Minecraft 1.6.1</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.6.4</version>
                    <version>Minecraft 13w39b</version>
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                    <version>Minecraft 18w45a</version>
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                    <version>1.21 Release Candidate 1</version>
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                    <version>1.21.1</version>
                    <version>1.21.4</version>
                                                                        <votes>352</votes>
                                    <watches>91</watches>
                                                                            <comments>
                            <comment id="1367451" author="JIRAUSER771920" created="Tue, 26 Nov 2024 18:06:55 +0100"  >&lt;p&gt;Confirmed in 1.21.4 prerelease 2&lt;/p&gt;</comment>
                            <comment id="1355610" author="jack_mckalling" created="Mon, 16 Sep 2024 20:25:49 +0200"  >&lt;p&gt;@&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Chilenderino&quot; class=&quot;user-hover&quot; rel=&quot;Chilenderino&quot;&gt;Chilenderino&lt;/a&gt; no, as it&apos;s fixed already. Technically we would need a new resolution specifically for &quot;fixed in experiment&quot;, but that doesn&apos;t exist.&lt;/p&gt;</comment>
                            <comment id="1355608" author="JIRAUSER767751" created="Mon, 16 Sep 2024 20:10:34 +0200"  >&lt;p&gt;Shouldn&apos;t be mark as &quot;In progress&quot;?&lt;/p&gt;</comment>
                            <comment id="1347101" author="JIRAUSER745626" created="Thu, 15 Aug 2024 22:42:30 +0200"  >&lt;p&gt;Likely because it&apos;s not fixed in a stable (non-experimental) version of the game. You have to enable the experiment to have the accessibility toggle work. Hence it&apos;s still a bug.&lt;/p&gt;</comment>
                            <comment id="1347069" author="ceresjanin123" created="Thu, 15 Aug 2024 21:47:57 +0200"  >&lt;p&gt;You need to enable it in accessibility settings&lt;br/&gt;
Not sure why this report isn&apos;t marked as fixed though&lt;/p&gt;

&lt;p&gt;I mean yeah it&apos;s off by default but it has a resolution now&lt;/p&gt;</comment>
                            <comment id="1347017" author="1lots" created="Thu, 15 Aug 2024 20:55:46 +0200"  >&lt;p&gt;Kind of. It&apos;s fixed when you use the minecart experiment.&lt;/p&gt;</comment>
                            <comment id="1347009" author="awesoman3000" created="Thu, 15 Aug 2024 20:41:33 +0200"  >&lt;p&gt;Is this fixed in 24w33a?&lt;/p&gt;</comment>
                            <comment id="1344958" author="nathan326" created="Fri, 9 Aug 2024 21:09:22 +0200"  >&lt;p&gt;Another way to possible fix this could be a setting, like &quot;camera follows mount&quot;. It more of an accessibility feature.&lt;/p&gt;</comment>
                            <comment id="1344925" author="JIRAUSER508442" created="Fri, 9 Aug 2024 18:33:56 +0200"  >&lt;p&gt;In 1.21.1.&lt;/p&gt;</comment>
                            <comment id="1344887" author="JIRAUSER758105" created="Fri, 9 Aug 2024 13:29:56 +0200"  >&lt;p&gt;Please reconsider seriously about patching this bug. Piston bolt can become seizure triggering if the player&apos;s FOV follows the minecart&apos;s orientation.&lt;/p&gt;</comment>
                            <comment id="1344884" author="JIRAUSER618266" created="Fri, 9 Aug 2024 13:08:46 +0200"  >&lt;p&gt;This bug assumes there&apos;s enough friction between the player and the inside of the minecart for them and their head to rotate with the cart. The player&apos;s FOV doesn&apos;t necessarily change when the minecart rotates, this is more in line with a feature request. Not to mention this would break almost every nether wart and chorus plant farm since 1.4.2.&lt;/p&gt;</comment>
                            <comment id="1330672" author="JIRAUSER782630" created="Thu, 13 Jun 2024 20:18:10 +0200"  >&lt;p&gt;Can confirm in 1.21&lt;/p&gt;</comment>
                            <comment id="1297954" author="JIRAUSER644410" created="Sat, 30 Dec 2023 18:14:29 +0100"  >&lt;p&gt;Can confirm in 1.20.4&lt;/p&gt;</comment>
                            <comment id="1275935" author="jouppi22" created="Mon, 21 Aug 2023 22:14:55 +0200"  >&lt;p&gt;In 23w33a&lt;/p&gt;</comment>
                            <comment id="1274050" author="JIRAUSER734481" created="Wed, 9 Aug 2023 18:05:07 +0200"  >&lt;p&gt;Can confirm in 23w32a&lt;/p&gt;</comment>
                            <comment id="1263313" author="JIRAUSER591481" created="Thu, 15 Jun 2023 00:37:25 +0200"  >&lt;p&gt;Affects 1.20.1.&lt;/p&gt;</comment>
                            <comment id="1261452" author="JIRAUSER755296" created="Thu, 8 Jun 2023 17:26:22 +0200"  >&lt;p&gt;Can confirm in 1.20&lt;/p&gt;</comment>
                            <comment id="1245630" author="mattp_12" created="Tue, 21 Mar 2023 02:26:32 +0100"  >&lt;p&gt;Confirmed for 1.19.4.&lt;/p&gt;</comment>
                            <comment id="1239610" author="JIRAUSER558998" created="Wed, 22 Feb 2023 00:18:43 +0100"  >&lt;p&gt;Can confirm in 23w07a.&lt;/p&gt;</comment>
                            <comment id="1237106" author="JIRAUSER734481" created="Sat, 11 Feb 2023 16:28:48 +0100"  >&lt;p&gt;Can confirm in 23w06a&lt;/p&gt;</comment>
                            <comment id="1234884" author="JIRAUSER734481" created="Wed, 1 Feb 2023 17:03:50 +0100"  >&lt;p&gt;Can confirm in 23w05a&lt;/p&gt;</comment>
                            <comment id="1233482" author="JIRAUSER734481" created="Wed, 25 Jan 2023 08:19:14 +0100"  >&lt;p&gt;Can confirm in 23w04a&lt;/p&gt;</comment>
                            <comment id="1221691" author="JIRAUSER734481" created="Wed, 18 Jan 2023 15:23:04 +0100"  >&lt;p&gt;Can confirm in 23w03a&lt;/p&gt;</comment>
                            <comment id="1190129" author="JIRAUSER566325" created="Sat, 6 Aug 2022 20:53:09 +0200"  >&lt;p&gt;Can confirm in 1.19.2.&lt;/p&gt;</comment>
                            <comment id="1187370" author="JIRAUSER566325" created="Thu, 28 Jul 2022 15:03:06 +0200"  >&lt;p&gt;Can confirm in 1.19.1.&lt;/p&gt;</comment>
                            <comment id="1170250" author="JIRAUSER566325" created="Wed, 8 Jun 2022 14:25:51 +0200"  >&lt;p&gt;Can confirm in 1.19.&lt;/p&gt;</comment>
                            <comment id="1156003" author="JIRAUSER649027" created="Fri, 22 Apr 2022 03:17:42 +0200"  >&lt;p&gt;Affects 22w16b.&lt;/p&gt;</comment>
                            <comment id="1144820" author="JIRAUSER566325" created="Wed, 2 Mar 2022 14:38:36 +0100"  >&lt;p&gt;Can confirm in 1.18.2.&lt;/p&gt;</comment>
                            <comment id="1127377" author="JIRAUSER566325" created="Thu, 16 Dec 2021 16:21:22 +0100"  >&lt;p&gt;Can confirm in 1.18.1.&lt;/p&gt;</comment>
                            <comment id="1119330" author="JIRAUSER504770" created="Thu, 2 Dec 2021 13:01:57 +0100"  >&lt;p&gt;Affects 1.18&lt;/p&gt;</comment>
                            <comment id="933409" author="bugsbugsbugs" created="Sun, 28 Feb 2021 17:19:49 +0100"  >&lt;p&gt;Attached video showing that it used to work in 1.2.5. &lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/384394/384394_MC-201+how+it+used+to+work+in+1.2.5.mp4&quot; title=&quot;MC-201 how it used to work in 1.2.5.mp4 attached to MC-201&quot;&gt;MC-201 how it used to work in 1.2.5.mp4&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt; Seems like this bug was actually introduce in 1.4, because it is not an issue for me in 1.3.2.&lt;/p&gt;</comment>
                            <comment id="918219" author="armouredmonkey" created="Wed, 10 Feb 2021 19:49:51 +0100"  >&lt;p&gt;Can confirm in 21w06a&lt;/p&gt;</comment>
                            <comment id="912606" author="JIRAUSER566325" created="Thu, 4 Feb 2021 19:22:31 +0100"  >&lt;p&gt;Can confirm in 21w05b.&lt;/p&gt;</comment>
                            <comment id="911286" author="JIRAUSER566325" created="Wed, 3 Feb 2021 20:05:21 +0100"  >&lt;p&gt;Can confirm in 21w05a.&lt;/p&gt;</comment>
                            <comment id="855148" author="darkmoncns" created="Thu, 3 Dec 2020 03:22:30 +0100"  >&lt;p&gt;I do not see how the ticket about the minecarts losing there ablity to turn in corners for a time blocked this ticket?&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;As well, the simple fact this was given the important mojang priority could be seen as evidence it is in fact a bug and was not a intentional change&lt;/p&gt;</comment>
                            <comment id="854873" author="JIRAUSER566325" created="Wed, 2 Dec 2020 20:28:56 +0100"  >&lt;p&gt;Can confirm in 20w49a.&lt;/p&gt;</comment>
                            <comment id="849412" author="JIRAUSER566325" created="Wed, 25 Nov 2020 20:19:08 +0100"  >&lt;p&gt;Can confirm in 20w48a.&lt;/p&gt;</comment>
                            <comment id="748774" author="s4nari" created="Mon, 29 Jun 2020 01:47:02 +0200"  >&lt;p&gt;I&apos;m one of the old guard of coaster builders who got sick of waiting for this to be fixed/addressed.&#160;&lt;br/&gt;
I&apos;ve commissioned a mod to deal with this issue: All work is done by Tfarecnim&lt;br/&gt;
&lt;a href=&quot;https://www.curseforge.com/minecraft/mc-mods/cinematic-carts&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://www.curseforge.com/minecraft/mc-mods/cinematic-carts&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The project will be updated soon to also support diagonal rails through a custom rail block that can be clicked with a stick to make true diagonals, thus allowing for smooth diagonal turning as well.&lt;/p&gt;</comment>
                            <comment id="690665" author="farogaming" created="Wed, 6 May 2020 21:04:52 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-4&quot; title=&quot;Item drops sometimes appear at the wrong location&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-4&quot;&gt;MC-4&lt;/a&gt; &lt;a href=&quot;https://bugs.mojang.com/browse/MC-14&quot; title=&quot;Minecarts that occupy the same space maintain their momentum&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-14&quot;&gt;MC-14&lt;/a&gt; &lt;a href=&quot;https://bugs.mojang.com/browse/MC-63&quot; title=&quot;Player data and region files not written/saved to disk simultaneously, causing item loss/duplication&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-63&quot;&gt;MC-63&lt;/a&gt;. Also, please only comment if you have new useful information.&lt;/p&gt;</comment>
                            <comment id="690578" author="tokes" created="Wed, 6 May 2020 20:05:25 +0200"  >&lt;p&gt;Not-so-fun fact: this is now the oldest still-open issue on here. Of course bugs reported before 1.4 were on a different website so there&apos;s older bugs, but this is now the lowest numbered bug page for what that&apos;s worth.&lt;/p&gt;</comment>
                            <comment id="634544" author="farogaming" created="Sat, 15 Feb 2020 15:51:57 +0100"  >&lt;p&gt;The &quot;all&quot; tab is always helpful. It shows that this report was already assigned (but that person had to leave Mojang for personal reasons). It has a priority set, triaged time, it got put into their internal bug tracker, etc. I don&apos;t even think that this bug is that critical, compared to some others, but there was definitely some Mojang activity.&lt;/p&gt;

&lt;p&gt;Please take all further discussion to &lt;a href=&quot;https://www.reddit.com/r/mojira&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://www.reddit.com/r/mojira&lt;/a&gt; and complaints to&#8230; nowhere. Comments are intended for providing new information about a report or bug.&lt;/p&gt;</comment>
                            <comment id="634301" author="blue_dragon" created="Sat, 15 Feb 2020 06:24:35 +0100"  >&lt;p&gt;Confirmed for 20w07a , just hoping for a miracle at this point, like, do they even care at all? You just don&apos;t &quot;not see&quot; a bug report for seven years. Mojang could at least give a statement on this, or perhaps they want the world record for oldest bug never fixed?&#160;&lt;/p&gt;

&lt;p&gt;Gotta thank all the helpers who have been updating this relic for all this time.&lt;/p&gt;</comment>
                            <comment id="612614" author="xmyji" created="Wed, 11 Dec 2019 12:43:32 +0100"  >&lt;p&gt;Testing for this issue in minecraft version 1.2.5, the FOV changes as expected. Turning through 90 degrees the FOV changes by 90 degrees too. When traveling diagonally the FOV changes correctly by 45 degrees. Even when looking backwards the FOV rotates as it would if you were traveling in a real minecart looking backwards.&lt;/p&gt;

&lt;p&gt;Doing the same tests with the next release, version 1.3 snapshot &amp;amp; 1.3.1, the FOV gets hopelessly lost when the minecart changes direction.&lt;/p&gt;

&lt;p&gt;According to &lt;a href=&quot;https://minecraft.gamepedia.com/Java_Edition_1.3.1&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://minecraft.gamepedia.com/Java_Edition_1.3.1&lt;/a&gt; there was the following minecart change:&lt;/p&gt;

&lt;p&gt;&quot;When riding a &lt;a href=&quot;https://minecraft.gamepedia.com/Minecart&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;minecart&lt;/a&gt; that is currently on a &lt;a href=&quot;https://minecraft.gamepedia.com/Rail&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;rail&lt;/a&gt;, using directional keys will allow the player to slowly move the minecart in that direction.&quot;&lt;/p&gt;

&lt;p&gt;I wonder if that&apos;s the change which introduced this issue?&lt;/p&gt;

&lt;p&gt;This is a significant issue as it makes rollercoasters or long rail systems not so much fun in minecraft.&lt;/p&gt;</comment>
                            <comment id="589889" author="jack_mckalling" created="Thu, 10 Oct 2019 09:21:50 +0200"  >&lt;p&gt;To clarify, the fact that it used to work in a certain way doesn&apos;t mean it &quot;broke&quot; at some point. It might just have been decided to change at that time for some reason, which reason might have changed over time.&lt;/p&gt;</comment>
                            <comment id="589833" author="kubasor1017" created="Thu, 10 Oct 2019 01:33:09 +0200"  >&lt;p&gt;This is for sure a bug. The FOV automatically turned with the minecart in version 1.3. That feature was great. They should really implement it again. It would really make rollercoasters worth riding again.&lt;/p&gt;</comment>
                            <comment id="589831" author="farogaming" created="Thu, 10 Oct 2019 01:28:47 +0200"  >&lt;p&gt;Directly above those two comments: &quot;yes, this is definitely a bug, because this behaviour was programmed in and used to work for many versions until it broke at some point.&quot;&lt;/p&gt;</comment>
                            <comment id="589731" author="jack_mckalling" created="Wed, 9 Oct 2019 21:01:49 +0200"  >&lt;p&gt;To be honest, it does look like a feature request. But if it is a parity issue, it might get fixed in the future. No one knows in what version yet.&lt;/p&gt;</comment>
                            <comment id="589730" author="blue_dragon" created="Wed, 9 Oct 2019 21:00:35 +0200"  >&lt;p&gt;Any chance that Mojang will (finally) fix this for 1.15? I mean, it&apos;s getting ridiculous how long this has been here.&lt;/p&gt;</comment>
                            <comment id="567912" author="farogaming" created="Sat, 20 Jul 2019 00:39:57 +0200"  >&lt;p&gt;Not sure who you&apos;re replying to, but yes, this is definitely a bug, because this behaviour was programmed in and used to work for many versions until it broke at some point.&lt;/p&gt;</comment>
                            <comment id="567893" author="godyvdb" created="Fri, 19 Jul 2019 23:46:36 +0200"  >&lt;p&gt;This &apos;issue&apos; has been in the game for a while yes, but it&apos;s not nearly as popular as &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2025&quot; title=&quot;Mobs going out of fenced areas/suffocate in blocks when loading chunks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2025&quot;&gt;&lt;del&gt;MC-2025&lt;/del&gt;&lt;/a&gt;&#160;for example. None of these opinions matter. The selection of which bugs to fix is solely up to Mojang/Microsoft. All you can do is vote on the issues you care deeply about. Use that mechanic instead of venting personal preference in the comments.&lt;/p&gt;

&lt;p&gt;This issue really depends on personal preferences; your type of usage, your mc world, your mc project.&#160;Not turning the view has the benefits of being able to orientate better while riding a minecart. Turning the view allows one to really enjoy the ride facing forward and force focus on certain areas.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Calling this a bug is of course a bit of a stretch. Why not simply determine what default &apos;we&apos; would all prefer and suggest to Mojang to add an option, &apos;orientation view&apos; or &apos;free view&apos; in minecarts (with the default we suggest).&lt;/b&gt;&#160;The java community is for now still more hardcore in minecraft-land so an option could make sense.&lt;/p&gt;</comment>
                            <comment id="545908" author="magistermaks" created="Sun, 12 May 2019 00:58:54 +0200"  >&lt;p&gt;It&apos;s been &lt;b&gt;7 years&lt;/b&gt; now... Can someone fix it? It OK on console, so I think it is technically possible...&#160;&lt;/p&gt;</comment>
                            <comment id="522674" author="jack_mckalling" created="Thu, 28 Feb 2019 10:40:09 +0100"  >&lt;p&gt;This bug was blocked by&#160;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-144605&quot; title=&quot;Minecarts cannot traverse corners&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-144605&quot;&gt;&lt;del&gt;MC-144605&lt;/del&gt;&lt;/a&gt; from testing.&lt;/p&gt;</comment>
                            <comment id="511128" author="jack_mckalling" created="Wed, 9 Jan 2019 17:44:23 +0100"  >&lt;p&gt;Confirmed for 19w02a&lt;/p&gt;</comment>
                            <comment id="506313" author="jack_mckalling" created="Wed, 12 Dec 2018 16:37:57 +0100"  >&lt;p&gt;Confirmed for 18w50a&lt;/p&gt;</comment>
                            <comment id="505087" author="jack_mckalling" created="Wed, 5 Dec 2018 16:55:55 +0100"  >&lt;p&gt;Confirmed for 18w49a&lt;/p&gt;</comment>
                            <comment id="504189" author="jack_mckalling" created="Fri, 30 Nov 2018 17:08:10 +0100"  >&lt;p&gt;Confirmed for 18w48b&lt;/p&gt;</comment>
                            <comment id="503907" author="jack_mckalling" created="Thu, 29 Nov 2018 17:11:19 +0100"  >&lt;p&gt;Confirmed for 18w48a&lt;/p&gt;</comment>
                            <comment id="500475" author="voltisart" created="Mon, 12 Nov 2018 05:52:59 +0100"  >&lt;p&gt;Really hate to add chat to this, but I&apos;ve followed it for about two years and it&apos;s been around for six.&#160; It&apos;s among the oldest JE bugs, if not being the oldest still open, and remains unassigned.&#160; Does staff care about this minor-but-annoying bug, or is it like the mystery bowl in the back of the office fridge that no one will touch?&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;In other words...should I stop following this issue to resolve my false hopes when I get e-mail about it?&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;I don&apos;t think it would be so bad if it worked this way in all editions, but I&apos;ve seen it work on console, so it just feels wrong on PC.&#160; No staff in the comments in all this time...they do know we&apos;re here, right?&#160; lol&lt;/p&gt;</comment>
                            <comment id="485815" author="kraif" created="Wed, 29 Aug 2018 14:52:07 +0200"  >&lt;p&gt;Confirmed for 1.13.1.&lt;/p&gt;</comment>
                            <comment id="469389" author="gregmilson" created="Tue, 10 Jul 2018 19:06:18 +0200"  >&lt;p&gt;Infdev had this feature but it turned you the opposite direction because of a bug.&lt;/p&gt;</comment>
                            <comment id="433436" author="ericz1" created="Wed, 7 Feb 2018 08:56:15 +0100"  >&lt;p&gt;Confirmed for 18w05a&lt;/p&gt;</comment>
                            <comment id="395288" author="farogaming" created="Sun, 23 Jul 2017 20:32:25 +0200"  >&lt;p&gt;Really? Do you play a Minecraft version from 2015 or earlier? Because since then controlling a boat is linked with your view, it should always rotate together. Can you make a video?&lt;/p&gt;</comment>
                            <comment id="395279" author="minecraftguy" created="Sun, 23 Jul 2017 19:22:10 +0200"  >&lt;p&gt;Does not work for boats either&lt;/p&gt;</comment>
                            <comment id="388558" author="voltisart" created="Tue, 13 Jun 2017 15:11:48 +0200"  >&lt;p&gt;Going on four years, eight months, since this issue was reported.  Do we have any hope of this being corrected, since it&apos;s still not assigned?&lt;/p&gt;

&lt;p&gt;...Before the date just looks backwards on 12 Oct 2024?&lt;/p&gt;</comment>
                            <comment id="340404" author="voltisart" created="Fri, 4 Nov 2016 23:58:49 +0100"  >&lt;p&gt;When riding in a car in real life under normal (not crashing) conditions, you turn with the car, despite slight inertia to the contrary, unless you - choose - to turn your head sideways to watch something.  When last I played Minecraft X-box a couple months ago, the view followed the cart, as is natural.  Intended or otherwise, this is strange behavior that is contrary to a smooth experience.&lt;/p&gt;

&lt;p&gt;I like the idea of a toggle so that users who prefer the current behavior can - choose - to turn it on, just as the invert look/mouse has a toggle for those of us who&apos;ve gotten used to flight-stick style controls in most any other 3D game.  It&apos;s okay if Minecraft wants to be a little different, so long as we have options to reassert some normality.  &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/wink.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="335137" author="jackietheboy" created="Fri, 14 Oct 2016 22:14:14 +0200"  >&lt;p&gt;Confirmed for 16w41a&lt;/p&gt;</comment>
                            <comment id="317978" author="tomatitus" created="Tue, 28 Jun 2016 07:46:40 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;green&quot;&gt;1.10.2&lt;/font&gt;&lt;br/&gt;
Boats do it, so this is definitely something minecarts should do too&lt;/p&gt;</comment>
                            <comment id="316022" author="__null" created="Wed, 22 Jun 2016 18:56:18 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10.1&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="314388" author="farogaming" created="Fri, 17 Jun 2016 17:59:41 +0200"  >&lt;p&gt;It definitely did it in 1.3 or so. And boats do it. So why not? Also I can&apos;t imagine a situation where it would be very bad, but since in which it would be good.&lt;/p&gt;</comment>
                            <comment id="314375" author="stealth_inc" created="Fri, 17 Jun 2016 17:03:44 +0200"  >&lt;p&gt;I don&apos;t think that&apos;s a bug.  The minecart isn&apos;t supposed to turn your view.&lt;/p&gt;</comment>
                            <comment id="311870" author="__null" created="Wed, 8 Jun 2016 23:32:16 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="311429" author="__null" created="Wed, 8 Jun 2016 00:47:27 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10-pre2&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="309448" author="__null" created="Fri, 3 Jun 2016 03:37:14 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10-pre1&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="307766" author="__null" created="Fri, 27 May 2016 00:47:49 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;16w21b&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="307446" author="__null" created="Thu, 26 May 2016 00:52:08 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;16w21a&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="305368" author="__null" created="Wed, 18 May 2016 23:45:17 +0200"  >&lt;p&gt;Confirmed for &lt;b&gt;16w20a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="304168" author="__null" created="Thu, 12 May 2016 00:56:34 +0200"  >&lt;p&gt;Confirmed for &lt;b&gt;1.9.4&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="303218" author="__null" created="Fri, 6 May 2016 01:21:49 +0200"  >&lt;p&gt;Confirmed for &lt;b&gt;1.9.3-pre3&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="300253" author="jackietheboy" created="Thu, 14 Apr 2016 23:34:32 +0200"  >&lt;p&gt;Confirmed for 16w15b&lt;/p&gt;</comment>
                            <comment id="294959" author="james549" created="Tue, 15 Mar 2016 23:51:07 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;1.9.1-pre3&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="291040" author="commandersealand" created="Tue, 1 Mar 2016 03:10:41 +0100"  >&lt;p&gt;Confirmed for 1.9.0&lt;/p&gt;</comment>
                            <comment id="286697" author="immaterialise" created="Wed, 17 Feb 2016 18:16:51 +0100"  >&lt;p&gt;Confirmed for 1.9-pre1&lt;/p&gt;</comment>
                            <comment id="280129" author="pascallj" created="Tue, 26 Jan 2016 20:33:32 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;16w03a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="277839" author="james549" created="Wed, 13 Jan 2016 23:39:07 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;16w02a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="275416" author="enderminer559jira" created="Thu, 31 Dec 2015 23:14:43 +0100"  >&lt;p&gt;Didn&apos;t that always Happen?&lt;/p&gt;</comment>
                            <comment id="274084" author="james549" created="Tue, 22 Dec 2015 22:08:50 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;1.8.9&lt;/b&gt; and &lt;b&gt;15w51b&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="269810" author="commandersealand" created="Wed, 2 Dec 2015 22:46:53 +0100"  >&lt;p&gt;Confirmed for 15w49a&lt;/p&gt;</comment>
                            <comment id="266424" author="commandersealand" created="Thu, 19 Nov 2015 20:24:29 +0100"  >&lt;p&gt;Confirmed for 15w47b&lt;/p&gt;</comment>
                            <comment id="266152" author="commandersealand" created="Wed, 18 Nov 2015 22:33:15 +0100"  >&lt;p&gt;Confirmed for 15w47a&lt;/p&gt;</comment>
                            <comment id="264386" author="19spleen" created="Thu, 12 Nov 2015 17:46:24 +0100"  >&lt;p&gt;Confirmed for 15w46a&lt;/p&gt;</comment>
                            <comment id="262387" author="19spleen" created="Fri, 6 Nov 2015 19:02:57 +0100"  >&lt;p&gt;Confirmed for 15w45a&lt;/p&gt;</comment>
                            <comment id="258273" author="fm22" created="Sun, 25 Oct 2015 00:35:12 +0200"  >&lt;p&gt;Confirmed for 43c.&lt;/p&gt;</comment>
                            <comment id="219574" author="ericz1" created="Fri, 20 Feb 2015 06:26:13 +0100"  >&lt;p&gt;Confirmed for 1.8.2.&lt;/p&gt;</comment>
                            <comment id="204438" author="ericz1" created="Mon, 20 Oct 2014 09:27:20 +0200"  >&lt;p&gt;Confirmed for 1.8.1-pre2.&lt;/p&gt;</comment>
                            <comment id="202177" author="ericz1" created="Thu, 2 Oct 2014 03:36:26 +0200"  >&lt;p&gt;The summary should be updated to &quot;Field of Vision does not turn at all with a turning minecart&quot;.&lt;/p&gt;</comment>
                            <comment id="196386" author="williewillus" created="Tue, 2 Sep 2014 15:27:00 +0200"  >&lt;p&gt;Confirmed for 1.8 release&lt;/p&gt;</comment>
                            <comment id="193322" author="crazystevenz" created="Sun, 24 Aug 2014 13:57:28 +0200"  >&lt;p&gt;Confirmed for 1.8-pre1&lt;/p&gt;</comment>
                            <comment id="179613" author="themeaningofblah" created="Fri, 25 Jul 2014 01:55:26 +0200"  >&lt;p&gt;Still in 30c.&lt;/p&gt;</comment>
                            <comment id="161308" author="kpreid" created="Sun, 1 Jun 2014 23:51:51 +0200"  >&lt;p&gt;Confirmed for 14w21b.&lt;/p&gt;</comment>
                            <comment id="160857" author="ezekielelin" created="Fri, 30 May 2014 17:35:45 +0200"  >&lt;p&gt;Is this still a concern in the latest Minecraft version &lt;b&gt;14w21b&lt;/b&gt;? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="142629" author="garyclosse" created="Sun, 23 Feb 2014 12:43:31 +0100"  >&lt;p&gt;Confirmed for 08a&lt;/p&gt;</comment>
                            <comment id="87928" author="kpreid" created="Wed, 10 Jul 2013 04:16:46 +0200"  >&lt;p&gt;Tested in 1.6.2 single-player, found &lt;em&gt;new behavior&lt;/em&gt;: the player&apos;s view now *&lt;b&gt;does not turn at all&lt;/b&gt;* in response to turns of the minecart.&lt;/p&gt;

&lt;p&gt;This could be considered reasonable (self-consistent) behavior, but seeing as Mojang didn&apos;t say they fixed this bug in 1.6.2, I&apos;m inclined to consider it an additional bug, instead.&lt;/p&gt;</comment>
                            <comment id="87717" author="ezekielelin" created="Wed, 10 Jul 2013 04:04:15 +0200"  >&lt;p&gt;Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="78991" author="thepalmtreemagician" created="Sun, 30 Jun 2013 14:01:41 +0200"  >&lt;p&gt;Confirmed happening in snapshot 1.6.1&lt;/p&gt;</comment>
                            <comment id="74428" author="darth_feder" created="Sun, 16 Jun 2013 19:58:15 +0200"  >&lt;p&gt;Confirmed happening in 13w24b, camera wobbles back and forth against the movement of the cart.&lt;/p&gt;</comment>
                            <comment id="57846" author="dsohler" created="Fri, 29 Mar 2013 20:27:19 +0100"  >&lt;p&gt;Confirmed for 1.5.1 on Linux, too.&lt;/p&gt;

&lt;p&gt;$ uname -rms&lt;br/&gt;
Linux 3.8.4-1-ARCH x86_64&lt;/p&gt;

&lt;p&gt;$ java -version&lt;br/&gt;
java version &quot;1.7.0_17&quot;&lt;br/&gt;
OpenJDK Runtime Environment (IcedTea7 2.3.8) (ArchLinux build 7.u17_2.3.8-1-x86_64)&lt;br/&gt;
OpenJDK 64-Bit Server VM (build 23.7-b01, mixed mode)&lt;/p&gt;</comment>
                            <comment id="56466" author="kpreid" created="Sat, 23 Mar 2013 03:07:26 +0100"  >&lt;p&gt;Confirming that this happens in 1.5.1 as well.&lt;/p&gt;</comment>
                            <comment id="31942" author="wormy14" created="Tue, 1 Jan 2013 16:53:31 +0100"  >&lt;p&gt;You could make a toggle for FOV turning, like, as a optional button or configuration toggle, so that it would work in the case above. But in normal, survival play, there should not be misalignments when turning, unless the player turns himself. &lt;/p&gt;</comment>
                            <comment id="29167" author="gatling_tech" created="Mon, 17 Dec 2012 22:57:00 +0100"  >&lt;p&gt;I&apos;d rather it not affect your FOV at all, it made it quite annoying to record my minecart coaster.&lt;/p&gt;</comment>
                            <comment id="24867" author="mugwubs" created="Sun, 25 Nov 2012 19:17:26 +0100"  >&lt;p&gt;@ Talven81. Thanks, I appreciate that. But it&apos;s quite a glaring issue that I noticed within literally seconds of the upgrade, and unfortunately it is currently spoiling the gameplay for me. I have many minecart tracks linking different areas in my main world &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/sad.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="23813" author="yalishanda" created="Wed, 21 Nov 2012 07:42:37 +0100"  >&lt;p&gt;Thanks. I updated it to 1.4.5&lt;/p&gt;</comment>
                            <comment id="23685" author="talven81" created="Tue, 20 Nov 2012 20:27:07 +0100"  >&lt;p&gt;The mine cart flickering has been reported in &lt;a href=&quot;https://bugs.mojang.com/browse/MC-3490&quot; title=&quot;Minecarts and falling entities flickering / jittering (updated 1.4.5)&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-3490&quot;&gt;&lt;del&gt;MC-3490&lt;/del&gt;&lt;/a&gt; , the sound issue has been reported in &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1642&quot; title=&quot;Minecart noise gets stuck on long cart rides. | Bumping, choppy sound&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1642&quot;&gt;&lt;del&gt;MC-1642&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Not Speaking on Behalf of Mojang:&lt;br/&gt;
They do test their releases, put them through pre-releases for public testing, and have opened up this JIRA so the issues can be reported. 8 million people will find the bugs quicker than a handful of developers. They do what they can, but things slip through. A code change in one place can have an unexpected result on something unrelated to the fix.&lt;/p&gt;</comment>
                            <comment id="23675" author="mugwubs" created="Tue, 20 Nov 2012 20:00:55 +0100"  >&lt;p&gt;Another update : After a few more minutes of play, the minecart SOUND is now glitching like mad, the first few milliseconds of the sound looping like crazy. And I&apos;ve just seen a cow walking &apos;knee deep&apos; in grass, glitching like crazy, I&apos;ve never seen bugginess like this before, what the heck are they doing with the game?? By the way, I&apos;m playing on PC, single player survival. I don&apos;t know if the original poster of this bug wants to update the report to say Mac AND PC.&lt;/p&gt;</comment>
                            <comment id="23671" author="mugwubs" created="Tue, 20 Nov 2012 19:49:47 +0100"  >&lt;p&gt;1.4.5 update : It seems a little better regarding original issue, but still not quite right. But what is now WORSE is that the minecart is now flickering like it&apos;s vibrating backwards and forwards, all the time. I can&apos;t believe my eyes, I really can&apos;t. Are they not testing stuff properly at all now? After all the money they&apos;ve made from the game? Please vote up this bug report if you agree!&lt;/p&gt;</comment>
                            <comment id="23639" author="lordaro" created="Tue, 20 Nov 2012 19:19:42 +0100"  >&lt;p&gt;Also occurs in 1.4.4 (and i assume 1.4.5), if you want to update the &quot;Affects Versions&quot; field&lt;/p&gt;</comment>
                            <comment id="18429" author="yalishanda" created="Mon, 5 Nov 2012 16:52:36 +0100"  >&lt;p&gt;Updated it to 1.4.3&lt;/p&gt;</comment>
                            <comment id="15322" author="mugwubs" created="Tue, 30 Oct 2012 07:47:13 +0100"  >&lt;p&gt;I disagree. in 1.2.5 and earlier, your field of view was kept exactly in the direction of the minecart. So you can see where you are going. When the cart turned 90 degrees, player view turned 90 degrees in sync with it. From 1.3 onwards, when the cart turns 90 degrees, player vision turns about 30-45 degrees. Sometimes it re-aligns to direction of travel, sometimes not. It&apos;s inconsistent. It worked before, now it doesn&apos;t, so that&apos;s a bug, a minor thing in the overall game, but something so easily fixed and I wish things like this were fixed. If anyone else agrees please click the vote button!&lt;/p&gt;</comment>
                            <comment id="15269" author="vehicledestroyer" created="Tue, 30 Oct 2012 02:13:12 +0100"  >&lt;p&gt;While annoying this is not a bug this is what they intended to happen while riding minecrarts.&lt;/p&gt;</comment>
                            <comment id="14747" author="mugwubs" created="Sun, 28 Oct 2012 18:00:46 +0100"  >&lt;p&gt;This started happening since 1.3.1 (on Windows XP and Windows 7 64-bit). I&apos;ve reported it a few times on the wiki bug report forum and even tweeted Jeb about it but still not fixed on 1.4.2. It&apos;s one of the most annoying and disappointing bugs, as I have a large network of Minecart tracks in my world. It truly drives me nuts.&lt;/p&gt;</comment>
                            <comment id="13953" author="shelter" created="Fri, 26 Oct 2012 15:14:43 +0200"  >&lt;p&gt;Confirmed.&lt;br/&gt;
I noticed this quite recently but that&apos;s because we made a 1 block wide tunnel in the nether, usually the tunnels we build are 3 blocks wide and then you don&apos;t notice it.&lt;/p&gt;</comment>
                            <comment id="12533" author="arokip" created="Wed, 24 Oct 2012 23:30:30 +0200"  >&lt;p&gt;I hate this bug since 1.0.0. I don&apos;t remember if it was in MC beta. Yes, how others said - very old bug.&lt;/p&gt;</comment>
                            <comment id="12521" author="yalishanda" created="Wed, 24 Oct 2012 23:22:06 +0200"  >&lt;p&gt;It is indeed a very old bug. But a very annoying old bug :/&lt;br/&gt;
I had it happen for months.&lt;/p&gt;</comment>
                            <comment id="12510" author="kumasasa" created="Wed, 24 Oct 2012 23:14:28 +0200"  >&lt;p&gt;Yes, very old bug.&lt;/p&gt;</comment>
                            <comment id="12508" author="darkwolff" created="Wed, 24 Oct 2012 23:12:42 +0200"  >&lt;p&gt;I&apos;ve had this happen to me many times in previous patches. &lt;/p&gt;</comment>
                            <comment id="12498" author="kumasasa" created="Wed, 24 Oct 2012 23:08:11 +0200"  >&lt;p&gt;Happens quite often in long, 1x2 underground tunnels&lt;/p&gt;</comment>
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