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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-1867] Double sound for fall damage</title>
                <link>https://bugs.mojang.com/browse/MC-1867</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When receiving fall damage, two sounds will play, the fall damage sounds (plays when you land painfully) and the normal damage sound (this plays when you actually take the damage)&lt;/p&gt;

&lt;p&gt;&lt;b&gt;What I expected:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Just the fall damage sound to play.&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;&lt;b&gt;What Happened:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;The normal damage sound plays a fraction of a second after the fall sound.&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;This is more noticeable on servers because of the sight ping delay.&lt;/p&gt;

&lt;p&gt;This didn&apos;t happen in 1.4.2 or bellow.&lt;br/&gt;
Sorry I couldn&apos;t provide a video, my screen recorder can&apos;t record sounds.&lt;/p&gt;</description>
                <environment></environment>
        <key id="13241">MC-1867</key>
            <summary>Double sound for fall damage</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="dlminecr">Pixelgraph</reporter>
                        <labels>
                    </labels>
                <created>Fri, 2 Nov 2012 10:48:59 +0100</created>
                <updated>Sun, 18 Dec 2022 14:00:28 +0100</updated>
                            <resolved>Sat, 14 Dec 2013 04:32:01 +0100</resolved>
                                    <version>Minecraft 1.4.3</version>
                    <version>Minecraft 1.4.6</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w01a</version>
                    <version>Snapshot 13w01b</version>
                    <version>Snapshot 13w04a</version>
                    <version>Snapshot 13w05b</version>
                    <version>Snapshot 13w06a</version>
                    <version>Minecraft 1.5</version>
                    <version>Snapshot 13w11a</version>
                    <version>Minecraft 1.5.1</version>
                                    <fixVersion>Minecraft 1.6.4</fixVersion>
                                                        <votes>2</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="124967" author="dlminecr" created="Sat, 14 Dec 2013 01:35:19 +0100"  >&lt;p&gt;No, it was fixed around in 1.5.2.&lt;/p&gt;</comment>
                            <comment id="106384" author="cubethethird" created="Thu, 26 Sep 2013 04:44:26 +0200"  >&lt;p&gt;Is this still a concern in the &lt;em&gt;current Minecraft version&lt;/em&gt; &lt;b&gt;1.6.4&lt;/b&gt; / Launcher version &lt;b&gt;1.2.5&lt;/b&gt; ? If so, please &lt;em&gt;update the affected versions&lt;/em&gt; in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="59290" author="banana478" created="Sun, 7 Apr 2013 18:52:52 +0200"  >&lt;p&gt;Confirmed.&lt;/p&gt;</comment>
                            <comment id="58681" author="kumasasa" created="Wed, 3 Apr 2013 21:14:38 +0200"  >&lt;p&gt;Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="27138" author="dlminecr" created="Sat, 8 Dec 2012 13:04:48 +0100"  >&lt;p&gt;No I tested them separately. In multiplayer it is more noticeable because there is more delay. You fall hear the &apos;thump&apos; then the &apos;crack&apos; when you actually take the damage, of course there aren&apos;t supposed to be two sounds and the regular pain sound isn&apos;t supposed to play for falls. Beacause single-player has a internal server already running it will always act as multiplayer so it really doesn&apos;t matter which way you play.&lt;/p&gt;</comment>
                            <comment id="27128" author="xmoe" created="Sat, 8 Dec 2012 12:09:53 +0100"  >&lt;p&gt;DId you test in in MP or in your local LAN MP? Because in the LAN, your hear the damage sound from both clients open, that could be it.&lt;/p&gt;</comment>
                            <comment id="27124" author="dlminecr" created="Sat, 8 Dec 2012 11:28:53 +0100"  >&lt;p&gt;I figure it out. Its the client side sound that play as well as the server sound. And the server sounds differ to the client&apos;s. Depending on your ping the two sounds will play at a different time.&lt;/p&gt;</comment>
                            <comment id="21860" author="dlminecr" created="Thu, 15 Nov 2012 19:57:10 +0100"  >&lt;p&gt;No that&apos;s not what I mean. Just test it out 1.4.2 them 1.4.3 pre the sounds are different. Not sure about 1.4.4. And the sound from 1.3.2 is one long sound instead of a double short sound.&lt;/p&gt;</comment>
                            <comment id="21739" author="ianman" created="Thu, 15 Nov 2012 13:28:56 +0100"  >&lt;p&gt;I am confused as to which sound should play. Are we supposed to hear the sound we were used to in 1.3.2? Or just the &quot;new&quot; falling damage sound?&lt;/p&gt;</comment>
                            <comment id="17355" author="dlminecr" created="Fri, 2 Nov 2012 21:22:10 +0100"  >&lt;p&gt;Really strange how that happens isn&apos;t it. I guess java has it limitations.&lt;/p&gt;</comment>
                            <comment id="17072" author="fuj1n" created="Fri, 2 Nov 2012 13:09:39 +0100"  >&lt;p&gt;This Might Somehow Be Related To Mojang Fixing The Fall Damage Bug, As I Say: &quot;Programming Is Easy, The Hard Part Is Debugging, As One Bug Fixed Could Potentially Cause Ten New Ones.&quot;&lt;/p&gt;</comment>
                    </comments>
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                            <issuelinktype id="10101">
                    <name>Cloners</name>
                                                                <inwardlinks description="is cloned by">
                                        <issuelink>
            <issuekey id="404078">MC-211195</issuekey>
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