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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-1788] Ocelots do not spawn naturally on peaceful difficulty in jungle and bamboo jungle biomes</title>
                <link>https://bugs.mojang.com/browse/MC-1788</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;h3&gt;&lt;a name=&quot;Thebug&quot;&gt;&lt;/a&gt;The bug&lt;/h3&gt;
&lt;p&gt;Despite being friendly mobs, ocelots will not spawn on peaceful in jungle or bamboo jungle biomes&lt;/p&gt;

&lt;h3&gt;&lt;a name=&quot;CodeAnalysis&quot;&gt;&lt;/a&gt;Code Analysis&lt;/h3&gt;
&lt;p&gt;The reason this happens is because for the mob cap in jungle and bamboo jungle biomes they are counted as monsters instead of creatures&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Current Code&lt;/b&gt;&lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeHeader panelHeader&quot; style=&quot;border-bottom-width: 1px;&quot;&gt;&lt;b&gt;net/minecraft/data/worldgen/biome/OverworldBiomes.java&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;
   &lt;span class=&quot;code-keyword&quot;&gt;public&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;static&lt;/span&gt; Biome jungle() {
      MobSpawnSettings.Builder mobspawnsettings$builder = &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.Builder();
      BiomeDefaultFeatures.baseJungleSpawns(mobspawnsettings$builder);
      mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.PARROT, 40, 1, 2)).addSpawn(MobCategory.MONSTER, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.OCELOT, 2, 1, 3)).addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.PANDA, 1, 1, 2));
      &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; baseJungle(0.9F, &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, mobspawnsettings$builder);
   }

   &lt;span class=&quot;code-keyword&quot;&gt;public&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;static&lt;/span&gt; Biome bambooJungle() {
      MobSpawnSettings.Builder mobspawnsettings$builder = &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.Builder();
      BiomeDefaultFeatures.baseJungleSpawns(mobspawnsettings$builder);
      mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.PARROT, 40, 1, 2)).addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.PANDA, 80, 1, 2)).addSpawn(MobCategory.MONSTER, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.OCELOT, 2, 1, 1));
      &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; baseJungle(0.9F, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, mobspawnsettings$builder);
   }
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;p&gt;&lt;b&gt;Fixed Code&lt;/b&gt;&lt;/p&gt;

&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeHeader panelHeader&quot; style=&quot;border-bottom-width: 1px;&quot;&gt;&lt;b&gt;net/minecraft/data/worldgen/biome/OverworldBiomes.java&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;
   &lt;span class=&quot;code-keyword&quot;&gt;public&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;static&lt;/span&gt; Biome jungle() {
      MobSpawnSettings.Builder mobspawnsettings$builder = &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.Builder();
      BiomeDefaultFeatures.baseJungleSpawns(mobspawnsettings$builder);
      &lt;span class=&quot;code-comment&quot;&gt;//Setting the MobCategory to Creature &lt;span class=&quot;code-keyword&quot;&gt;for&lt;/span&gt; Ocelot fixes MC-1788
&lt;/span&gt;      mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.PARROT, 40, 1, 2)).addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.OCELOT, 2, 1, 3)).addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.PANDA, 1, 1, 2));
      &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; baseJungle(0.9F, &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, mobspawnsettings$builder);
   }

   &lt;span class=&quot;code-keyword&quot;&gt;public&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;static&lt;/span&gt; Biome bambooJungle() {
      MobSpawnSettings.Builder mobspawnsettings$builder = &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.Builder();
      BiomeDefaultFeatures.baseJungleSpawns(mobspawnsettings$builder);
      &lt;span class=&quot;code-comment&quot;&gt;//Setting the MobCategory to Creature &lt;span class=&quot;code-keyword&quot;&gt;for&lt;/span&gt; Ocelot fixes MC-1788
&lt;/span&gt;      mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.PARROT, 40, 1, 2)).addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.PANDA, 80, 1, 2)).addSpawn(MobCategory.CREATURE, &lt;span class=&quot;code-keyword&quot;&gt;new&lt;/span&gt; MobSpawnSettings.SpawnerData(EntityType.OCELOT, 2, 1, 1));
      &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; baseJungle(0.9F, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, mobspawnsettings$builder);
   }
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;
</description>
                <environment></environment>
        <key id="13157">MC-1788</key>
            <summary>Ocelots do not spawn naturally on peaceful difficulty in jungle and bamboo jungle biomes</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="4" iconUrl="https://bugs.mojang.com/images/icons/statuses/reopened.png" description="This issue was once resolved, but the resolution was deemed incorrect. From here issues are either marked assigned or resolved.">Reopened</status>
                    <statusCategory id="2" key="new" colorName="default"/>
                                    <resolution id="-1">Unresolved</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="Thumpbacker">[Mod] Anthony Cicinelli</reporter>
                        <labels>
                            <label>mob</label>
                            <label>ocelot</label>
                            <label>peaceful</label>
                            <label>spawning</label>
                    </labels>
                <created>Fri, 2 Nov 2012 00:38:20 +0100</created>
                <updated>Tue, 26 Nov 2024 18:00:28 +0100</updated>
                                            <version>Minecraft 1.4.2</version>
                    <version>1.16.3</version>
                    <version>1.16.4 Pre-release 1</version>
                    <version>1.16.4 Pre-release 2</version>
                    <version>1.16.4 Release Candidate 1</version>
                    <version>1.16.4</version>
                    <version>20w45a</version>
                    <version>20w46a</version>
                    <version>20w48a</version>
                    <version>20w49a</version>
                    <version>20w51a</version>
                    <version>21w03a</version>
                    <version>21w05b</version>
                    <version>21w11a</version>
                    <version>1.17</version>
                    <version>21w40a</version>
                    <version>1.18.1</version>
                    <version>1.19.3</version>
                    <version>23w04a</version>
                    <version>1.20.1</version>
                    <version>23w32a</version>
                    <version>1.21 Pre-Release 3</version>
                    <version>1.21</version>
                    <version>1.21.3</version>
                                                                        <votes>59</votes>
                                    <watches>32</watches>
                                                                            <comments>
                            <comment id="1367440" author="JIRAUSER771920" created="Tue, 26 Nov 2024 18:00:28 +0100"  >&lt;p&gt;Confirmed in 1.21.4 prerelease 2&lt;/p&gt;</comment>
                            <comment id="1365046" author="JIRAUSER771920" created="Sun, 10 Nov 2024 15:06:09 +0100"  >&lt;p&gt;Can confirm for 1.21.3&lt;/p&gt;</comment>
                            <comment id="1267219" author="JIRAUSER734481" created="Wed, 5 Jul 2023 17:57:56 +0200"  >&lt;p&gt;Can confirm in 1.20.1&lt;/p&gt;</comment>
                            <comment id="1234905" author="JIRAUSER734481" created="Wed, 1 Feb 2023 17:05:34 +0100"  >&lt;p&gt;Can confirm in 23w06a&lt;/p&gt;</comment>
                            <comment id="1233503" author="JIRAUSER734481" created="Wed, 25 Jan 2023 08:24:54 +0100"  >&lt;p&gt;Can confirm in 23w04a&lt;/p&gt;</comment>
                            <comment id="1219550" author="JIRAUSER741834" created="Wed, 4 Jan 2023 20:55:49 +0100"  >&lt;p&gt;Affects 1.19.3&lt;/p&gt;</comment>
                            <comment id="1219500" author="JIRAUSER728459" created="Wed, 4 Jan 2023 16:05:33 +0100"  >&lt;p&gt;Can confirm in 1.19.2.&lt;/p&gt;</comment>
                            <comment id="1185435" author="JIRAUSER670809" created="Sat, 23 Jul 2022 01:30:50 +0200"  >&lt;p&gt;This is because ocelots are concidered hostile in the code&lt;/p&gt;</comment>
                            <comment id="1086983" author="ceresjanin123" created="Sat, 9 Oct 2021 10:39:40 +0200"  >&lt;p&gt;Can confirm in 21w40a&lt;/p&gt;</comment>
                            <comment id="1063591" author="JIRAUSER681738" created="Sun, 29 Aug 2021 18:27:59 +0200"  >&lt;p&gt;The actual bug is that they are in the hostile mob cap, so if you for example have 70 shulkers loaded in singleplayer and you go to a jungle no ocelots will spawn. Solution is to let them be part of passive mob cap, and follow the rules of passive mob spawning&lt;/p&gt;</comment>
                            <comment id="947715" author="JIRAUSER609905" created="Thu, 18 Mar 2021 10:55:13 +0100"  >&lt;p&gt;Relates to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-186131&quot; title=&quot;Piglins and Hoglins cannot spawn naturally in peaceful&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-186131&quot;&gt;&lt;del&gt;MC-186131&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="947711" author="JIRAUSER566325" created="Thu, 18 Mar 2021 10:53:41 +0100"  >&lt;p&gt;Can confirm in 21w11a.&lt;/p&gt;</comment>
                            <comment id="914154" author="JIRAUSER566325" created="Fri, 5 Feb 2021 18:08:48 +0100"  >&lt;p&gt;Can confirm in 21w05b.&lt;/p&gt;</comment>
                            <comment id="908103" author="JIRAUSER566325" created="Fri, 29 Jan 2021 21:12:49 +0100"  >&lt;p&gt;Can confirm in 21w03a.&lt;/p&gt;</comment>
                            <comment id="891857" author="JIRAUSER566325" created="Fri, 8 Jan 2021 15:22:22 +0100"  >&lt;p&gt;Can confirm in 20w51a.&lt;/p&gt;</comment>
                            <comment id="836288" author="JIRAUSER484372" created="Fri, 6 Nov 2020 17:52:48 +0100"  >&lt;p&gt;Ocelots are underneath the monster spawns category in the biome file for jungles. To fix this bug, all they need to do is move it to the passive spawns like every other animal is in. I ran some tests with custom biomes, and Peaceful mode stops any mobs from spawning that are inside the monster spawns category, even if they aren&apos;t a monster at all.&lt;/p&gt;</comment>
                            <comment id="817997" author="vladim&#237;r" created="Mon, 28 Sep 2020 07:18:08 +0200"  >&lt;p&gt;I think the category of this should be &quot;Mob Spawning&quot;&lt;/p&gt;</comment>
                            <comment id="218768" author="jonathanhaas" created="Thu, 12 Feb 2015 09:48:40 +0100"  >&lt;p&gt;Both, probably. But the main issue is that they don&apos;t spawn naturally in the jungle on peaceful difficulty. Which makes cats completely unavailable when playing on peaceful without cheats.&lt;/p&gt;</comment>
                            <comment id="218756" author="kingsupernova" created="Thu, 12 Feb 2015 05:25:23 +0100"  >&lt;p&gt;Could someone clarify the bug going on here? Is it natural spawning, or mob spawners?&lt;/p&gt;</comment>
                            <comment id="215358" author="kingsupernova" created="Fri, 9 Jan 2015 06:05:07 +0100"  >&lt;p&gt;Is this bug that ocelots don&apos;t spawn naturally, or that they don&apos;t spawn from mob spawners? The description seems to be talking about natural spawning, but several of the comments are referring to mob spawners.&lt;/p&gt;</comment>
                            <comment id="170819" author="skyrimc" created="Sat, 5 Jul 2014 03:22:12 +0200"  >&lt;p&gt;yea honestly, ocelots are not hostile in any way shape or form, they are completely neutral even when tamed. so why not make em spawn on peaceful? wolves do, and they are hostile when aggravated. why spawn them with a mob spawner? make it the same spawn thing as wolves.&lt;/p&gt;</comment>
                            <comment id="67595" author="alisha161fishy" created="Mon, 20 May 2013 18:18:22 +0200"  >&lt;p&gt;^ Exactly! &lt;br/&gt;
I still do not believe it works as intended as well.&lt;/p&gt;</comment>
                            <comment id="67583" author="jonathanhaas" created="Mon, 20 May 2013 17:31:53 +0200"  >&lt;p&gt;It may be intentional that mobs spawned with the hostile mob spawner do despawn and don&apos;t spawn in peaceful difficulty.&lt;/p&gt;

&lt;p&gt;Still, ocelots are not hostile so it makes no sense for them to spawn using the hostile mob spawner. This makes it impossible to get cats on peaceful maps or on servers with hostile mobs disabled, which is just stupid. Please think about this again.&lt;/p&gt;</comment>
                            <comment id="46311" author="alisha161fishy" created="Sun, 17 Feb 2013 22:18:20 +0100"  >&lt;p&gt;&amp;gt;__&amp;lt; That means they&apos;ll never look at it.&lt;/p&gt;</comment>
                            <comment id="46309" author="bljat" created="Sun, 17 Feb 2013 22:14:53 +0100"  >&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;[N] = This is not a bug. (It is intended behaviour and will not be changed)&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;
&lt;p&gt;For feature suggestions/changes please use the &lt;a href=&quot;http://www.minecraftforum.net/forum/1-suggestions/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;MineCraft Forums: Suggestions&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="46307" author="alisha161fishy" created="Sun, 17 Feb 2013 22:12:54 +0100"  >&lt;p&gt;It&apos;s only they despawn because they were created using a HOSTILE monster spawner - they are not hostile, are they?&lt;br/&gt;
Please think it though, give it a chance &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/sad.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="46285" author="bljat" created="Sun, 17 Feb 2013 20:52:04 +0100"  >&lt;p&gt;Intended, source: &lt;a href=&quot;http://www.minecraftwiki.net/wiki/Issues/Weekly_12w04a#Bugs_7&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.minecraftwiki.net/wiki/Issues/Weekly_12w04a#Bugs_7&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="43687" author="alisha161fishy" created="Tue, 5 Feb 2013 08:24:11 +0100"  >&lt;p&gt;What about wolves though? They can even attack You, but they still spawn on the easiest difficulty.&lt;/p&gt;</comment>
                            <comment id="43563" author="kumasasa" created="Mon, 4 Feb 2013 23:43:30 +0100"  >&lt;p&gt;Confirmed but unknown if intended.&lt;br/&gt;
Ocelots are considered as &quot;Monster&quot; for the game, so that they don&apos;t spawn in peaceful.&lt;/p&gt;</comment>
                            <comment id="19263" author="alisha161fishy" created="Wed, 7 Nov 2012 22:04:37 +0100"  >&lt;p&gt;Thank You!! &#128522;&lt;/p&gt;</comment>
                            <comment id="18482" author="yalishanda" created="Mon, 5 Nov 2012 19:36:58 +0100"  >&lt;p&gt;Here, have an upvote &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/wink.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="18460" author="alisha161fishy" created="Mon, 5 Nov 2012 17:57:05 +0100"  >&lt;p&gt;^ Hi five! &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/wink.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; That also annoys me, that&apos;s why I brought it up here.&lt;br/&gt;
If You could please just vote it up, so it&apos;s more likely it&apos;ll get noticed&#8230;&lt;/p&gt;</comment>
                            <comment id="18458" author="yalishanda" created="Mon, 5 Nov 2012 17:53:20 +0100"  >&lt;p&gt;Yes, annoyed me from the very beginning &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/sad.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="18452" author="alisha161fishy" created="Mon, 5 Nov 2012 17:48:43 +0100"  >&lt;p&gt;Yes of course.&lt;/p&gt;</comment>
                            <comment id="18451" author="hugsybogues" created="Mon, 5 Nov 2012 17:47:23 +0100"  >&lt;p&gt;Were you in the jungle, which is the only biome they naturally spawn in?&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="32193">MC-16357</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="33867">MC-19742</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="95417">MC-67851</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="145663">MC-104824</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="353162">MC-194320</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
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                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="172950">MC-118464</issuekey>
        </issuelink>
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