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        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-1703] Zombies drop rate</title>
                <link>https://bugs.mojang.com/browse/MC-1703</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Chance of zombies dropping iron items has been dramatically reduced, possibly because of the new &quot;only-can-drop-if-wielding&quot; chance, which didn&apos;t remove the drop chance making the drop a multiplication between these two chances making it almost impossible to get a drop (I killed over 3000 zombies from a spawner without any iron item drop, only carrots, potatoes and iron ignots which seem the keep a normal drop rate)&lt;/p&gt;</description>
                <environment>Windows 7 x64 Java 7u9</environment>
        <key id="13062">MC-1703</key>
            <summary>Zombies drop rate</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="jmmendoz">Jos&#233; Manuel Mendoza</reporter>
                        <labels>
                            <label>drop</label>
                            <label>rate</label>
                            <label>zombie</label>
                    </labels>
                <created>Thu, 1 Nov 2012 20:50:38 +0100</created>
                <updated>Sat, 9 Feb 2013 23:30:15 +0100</updated>
                            <resolved>Mon, 10 Dec 2012 01:24:11 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.4.3</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="27473" author="bljat" created="Mon, 10 Dec 2012 01:24:13 +0100"  >&lt;p&gt;Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1049&quot; title=&quot;Inconsistent/Bad rare drop design&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1049&quot;&gt;&lt;del&gt;MC-1049&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="16816" author="jmmendoz" created="Fri, 2 Nov 2012 00:15:28 +0100"  >&lt;p&gt;I tried on normal difficulty in a zombie farm with these 3000 (now around 4000) with no result, while in 1.3.2 their drop rate was notoriously high, similar to their drop rate on carrots and potatoes in 1.4.2+&lt;/p&gt;</comment>
                            <comment id="16742" author="cubethethird" created="Thu, 1 Nov 2012 23:05:33 +0100"  >&lt;p&gt;Drops are affected by game difficulty. Try changing your game to hard and you should see a difference.&lt;/p&gt;</comment>
                    </comments>
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