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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-1665] Most blocks are just grey on maps</title>
                <link>https://bugs.mojang.com/browse/MC-1665</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;As the title implies, most blocks appear to be grey on maps, pretty much eveerything besides the one that naturally occour, which makes maps useless for any custom maps which consists out of other blocktypes like wool, sandstone and many others. &lt;/p&gt;</description>
                <environment></environment>
        <key id="13023">MC-1665</key>
            <summary>Most blocks are just grey on maps</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="jeb_">Johann-Lukas</reporter>
                        <labels>
                    </labels>
                <created>Thu, 1 Nov 2012 18:48:11 +0100</created>
                <updated>Thu, 23 Apr 2020 11:37:41 +0200</updated>
                            <resolved>Sun, 27 Jan 2013 20:53:46 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                                                                        <votes>2</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="677829" author="JIRAUSER468106" created="Thu, 23 Apr 2020 11:37:41 +0200"  >&lt;p&gt;&quot;intended to be this way&quot;&lt;br/&gt;
java version seems to disagree unless I&apos;m remembering wrong, brick blocks are oranges.&lt;/p&gt;

&lt;p&gt;it&apos;s also inconsistent. red nether brick blocks are red on the map, but the stair and slap versions are not. this should be classified as a bug even if you want to make the argument all stone needs to be grey, then the red nether brick blocks need to be grey, if you want to colour accurately, then the stairs and slabs need to be red.&lt;/p&gt;</comment>
                            <comment id="66394" author="fromgate" created="Sun, 12 May 2013 18:51:02 +0200"  >&lt;p&gt;I think map must be full-color. It will be very useful, we using maps at our server as alternative to paintings with custom images: &lt;a href=&quot;http://youtu.be/o6HlHeOFQqY&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://youtu.be/o6HlHeOFQqY&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="56429" author="jespertheend" created="Fri, 22 Mar 2013 23:18:16 +0100"  >&lt;p&gt;@firehunter&lt;br/&gt;
No it&apos;s always been this way. Ever since maps exist. But that doesn&apos;t mean this shouldn&apos;t be fixed. I don&apos;t think this is intended behavior. Besides, this would be a great feature for mapmakers. &lt;/p&gt;</comment>
                            <comment id="56322" author="firehunterx" created="Fri, 22 Mar 2013 16:53:42 +0100"  >&lt;p&gt;It never used to be this way. There always has been some minor discoloration here and there, but this is clearly an issue.&lt;/p&gt;</comment>
                            <comment id="50962" author="jespertheend" created="Fri, 8 Mar 2013 08:25:41 +0100"  >&lt;p&gt;I agree with Mark&lt;/p&gt;</comment>
                            <comment id="50796" author="xland44" created="Thu, 7 Mar 2013 20:34:19 +0100"  >&lt;p&gt;I agree. They should make sandstone yellow, and not gray.&lt;/p&gt;</comment>
                            <comment id="50746" author="_droidfreak_" created="Thu, 7 Mar 2013 18:25:18 +0100"  >&lt;p&gt;&quot;How the maps are currently implementied is per se reasonable&quot; - Not if you build with bricks. I want my brick house to look red on the map, not dark gray. There already is a red map texture (albeit light red), just move brick over to that from the much-too-large stone section. Or, while your at it, actually color the map based on the block colors in the default texture pack. I don&apos;t see how this is anything but a bug. Just because it is the way things currently work doesn&apos;t mean it shouldn&apos;t be fixed (all bugs that are currently in the game are the way things currently work), I see this as something that is definitely wrong with the game (inconsistency between world and maps) that should be fixed.&lt;/p&gt;</comment>
                            <comment id="44833" author="jespertheend" created="Sat, 9 Feb 2013 21:03:10 +0100"  >&lt;p&gt;It would be nice to just have all the rgb colors, but that probably won&apos;t be implemented before 2.0&lt;/p&gt;</comment>
                            <comment id="44806" author="blueravengt" created="Sat, 9 Feb 2013 19:41:55 +0100"  >&lt;p&gt;The implementation results in inconsistency, for example, all ore storage blocks are light gray &lt;b&gt;except&lt;/b&gt; lapis, which is dark gray. Block.blockLapis is Material.stone, while the other storage blocks are Material.iron. The only difference between those materials is the map color, and both are otherwise identical to Material.craftedSnow.&lt;/p&gt;

&lt;p&gt;If materials have been added solely to allow differentiation in map color, e.g. between dirt and grass, stone, snow blocks, and ore storage blocks, etc. (which is likely since map color is the only difference between them); it seems reasonable to expect a new material to be created for mycelium, obsidian, pumpkins, sandstone, etc. to give them the appropriate map color, or decouple map color implementation from materials altogether and assign the appropriate colors to blocks more directly.&lt;/p&gt;

&lt;p&gt;Note: Names are referenced according to MCP&apos;s interpretation of the obfuscated code. The original source code may have different and/or more reasonable names.&lt;/p&gt;</comment>
                            <comment id="44740" author="jespertheend" created="Sat, 9 Feb 2013 13:56:45 +0100"  >&lt;p&gt;Nobody reads suggestions on the MineCraft Forums&lt;/p&gt;</comment>
                            <comment id="40544" author="kumasasa" created="Mon, 28 Jan 2013 00:30:54 +0100"  >&lt;p&gt;How the maps are currently implementied is per se reasonable (mineral blocks grey, natural blocks green etc) and thus intended.&lt;br/&gt;
Surely it can be done other way / better, but this a point for the the &lt;a href=&quot;http://www.minecraftforum.net/forum/1-suggestions/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;MineCraft Forums: Suggestions&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="40541" author="daedalusyoung" created="Mon, 28 Jan 2013 00:26:55 +0100"  >&lt;p&gt;Well I don&apos;t really agree with that. It may not be a bug in that blocks are misidentified, but it certainly is highly inconsistent. Why have a separate colour for clay, for example, one of the blocks you&apos;re hardly ever really looking for nowadays, and a separate colour for wood, but make obsidian the same as stone? Or why make mushroom blocks, pumpkins, dandelions and roses all green?&lt;br/&gt;
With there being 14 base colours and 56 actual colours (of which 14 are duplicates anyway), this doesn&apos;t fit with the 8bit/binary style of numbering everything else has, and is clearly unfinished or meant to be expanded. Originally maps only had 1 zoom level, but with the option for more built in. That shows the maps were not yet completely done when they were released. This too simplified palette obviously needs to be expanded.&lt;br/&gt;
So, no bug, maybe, but inconsistent behavior and clearly not fully done.&lt;/p&gt;</comment>
                            <comment id="40465" author="kumasasa" created="Sun, 27 Jan 2013 20:53:46 +0100"  >&lt;p&gt;This is working as intended, see &lt;a href=&quot;http://www.minecraftwiki.net/wiki/Map_item_format&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.minecraftwiki.net/wiki/Map_item_format&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="39910" author="bljat" created="Sat, 26 Jan 2013 02:19:12 +0100"  >&lt;p&gt;Mycelium on the other hand appears green.&lt;/p&gt;</comment>
                            <comment id="35635" author="flasheek" created="Fri, 11 Jan 2013 21:16:59 +0100"  >&lt;p&gt;Confirmed in 13w02a-b. Unable to make a map-pixel-art :C&lt;/p&gt;</comment>
                            <comment id="21814" author="mistersanderson" created="Thu, 15 Nov 2012 17:32:41 +0100"  >&lt;p&gt;The problem persists on 1.4.4.&lt;/p&gt;</comment>
                            <comment id="16530" author="daedalusyoung" created="Thu, 1 Nov 2012 18:58:13 +0100"  >&lt;p&gt;Related to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-478&quot; title=&quot;The emerald don&amp;#39;t have color skin on the map&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-478&quot;&gt;&lt;del&gt;MC-478&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="21315">MC-8393</issuekey>
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            <issuekey id="45616">MC-26085</issuekey>
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            <issuekey id="64292">MC-41119</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="74006">MC-48307</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="75135">MC-49371</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="75578">MC-49780</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="77757">MC-51774</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="79293">MC-53102</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="86019">MC-58819</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="92402">MC-64944</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="11744">MC-478</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="13303" name="2012-11-15_16.27.02.png" size="645865" author="mistersanderson" created="Thu, 15 Nov 2012 17:32:41 +0100"/>
                            <attachment id="13304" name="2012-11-15_16.29.20.png" size="633653" author="mistersanderson" created="Thu, 15 Nov 2012 17:32:41 +0100"/>
                            <attachment id="18273" name="2013-01-12_00.12.11.png" size="729578" author="flasheek" created="Fri, 11 Jan 2013 21:16:59 +0100"/>
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