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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-1555] Items get deleted when the crafting recipe overflows the inventory</title>
                <link>https://bugs.mojang.com/browse/MC-1555</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When crafting something that gives more than one item as an result (e.g. diamond blocks to diamonds, stairs, slabs) and not all resulting items fit into the inventory, the overflow gets deleted.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to reproduce&lt;/b&gt;&lt;br/&gt;
1. Prepare your inventory like this (Put the diamond blocks into the free spot, instead of the crafting field)&lt;br/&gt;
&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/attachment/85773/85773_2014-11-19_20.24.45.png&quot; style=&quot;border: 0px solid black&quot; /&gt;&lt;/span&gt;&lt;br/&gt;
2. Make sure you are in survival (/gamemode 0)&lt;br/&gt;
3. Craft the 8 diamond blocks into diamonds.&lt;br/&gt;
4. The expected result would be 72 diamonds (8*9), but you only get 64 &lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/85774/85774_2014-11-19_20.24.48.png&quot; title=&quot;2014-11-19_20.24.48.png attached to MC-1555&quot;&gt;2014-11-19_20.24.48.png&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;


&lt;p&gt;&lt;b&gt;Ways to fix&lt;/b&gt;&lt;br/&gt;
I mainly see two ways to fix this.&lt;br/&gt;
1. Check if there is enough space in the inventory before hand (This is probably a bit more work to implement as there is no such method, I think)&lt;br/&gt;
2. Drop the overflowing items.&lt;br/&gt;
While I personally prefer the first one, the second one should be easy to implement.&lt;br/&gt;
It is a one liner, but due to old copy paste code it would need to be change in several different spots (Villager, Player, Workbench, maybe also Furnace and Anvil).&lt;/p&gt;

&lt;p&gt;So for a nice fix some more generic Inventory/Container code would be good.&lt;/p&gt;

&lt;p&gt;Code analysis: &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1555?focusedCommentId=288028&amp;amp;page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-288028&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;https://bugs.mojang.com/browse/MC-1555?focusedCommentId=288028&amp;amp;page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-288028&lt;/a&gt;&lt;/p&gt;

&lt;hr /&gt;

&lt;p&gt;Fix note: &lt;a href=&quot;https://twitter.com/_LadyAgnes/status/762734666042441730&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://twitter.com/_LadyAgnes/status/762734666042441730&lt;/a&gt;&lt;/p&gt;</description>
                <environment></environment>
        <key id="12890">MC-1555</key>
            <summary>Items get deleted when the crafting recipe overflows the inventory</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="FruBasilicum">[Mojang] Agnes Larsson</assignee>
                                    <reporter username="panda4994">[Mojang] Panda</reporter>
                        <labels>
                    </labels>
                <created>Thu, 1 Nov 2012 02:27:06 +0100</created>
                <updated>Fri, 29 Jun 2018 04:06:42 +0200</updated>
                            <resolved>Mon, 8 Aug 2016 10:36:01 +0200</resolved>
                                    <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.4.5</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w04a</version>
                    <version>Snapshot 13w07a</version>
                    <version>Minecraft 1.5</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w18b</version>
                    <version>Snapshot 13w18c</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.6.4</version>
                    <version>Minecraft 13w38a</version>
                    <version>Minecraft 13w38b</version>
                    <version>Minecraft 13w38c</version>
                    <version>Minecraft 13w42b</version>
                    <version>Minecraft 13w43a</version>
                    <version>Minecraft 1.7.1</version>
                    <version>Minecraft 1.7.2</version>
                    <version>Minecraft 13w48a</version>
                    <version>Minecraft 13w48b</version>
                    <version>Minecraft 13w49a</version>
                    <version>Minecraft 1.7.3</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 14w05b</version>
                    <version>Minecraft 14w06b</version>
                    <version>Minecraft 14w07a</version>
                    <version>Minecraft 14w08a</version>
                    <version>Minecraft 1.7.5</version>
                    <version>Minecraft 14w11b</version>
                    <version>Minecraft 1.7.9</version>
                    <version>Minecraft 14w17a</version>
                    <version>Minecraft 14w18b</version>
                    <version>Minecraft 14w26c</version>
                    <version>Minecraft 1.7.10</version>
                    <version>Minecraft 14w27a</version>
                    <version>Minecraft 14w28a</version>
                    <version>Minecraft 14w32a</version>
                    <version>Minecraft 14w33a</version>
                    <version>Minecraft 14w33c</version>
                    <version>Minecraft 14w34a</version>
                    <version>Minecraft 14w34b</version>
                    <version>Minecraft 14w34c</version>
                    <version>Minecraft 14w34d</version>
                    <version>Minecraft 1.8-pre1</version>
                    <version>Minecraft 1.8-pre3</version>
                    <version>Minecraft 1.8</version>
                    <version>Minecraft 1.8.1-pre2</version>
                    <version>Minecraft 1.8.1-pre5</version>
                    <version>Minecraft 1.8.1</version>
                    <version>Minecraft 1.8.2-pre1</version>
                    <version>Minecraft 1.8.2-pre2</version>
                    <version>Minecraft 1.8.2-pre3</version>
                    <version>Minecraft 1.8.2-pre4</version>
                    <version>Minecraft 1.8.6</version>
                    <version>Minecraft 1.8.7</version>
                    <version>Minecraft 1.8.8</version>
                    <version>Minecraft 15w31a</version>
                    <version>Minecraft 15w31c</version>
                    <version>Minecraft 15w32a</version>
                    <version>Minecraft 15w32b</version>
                    <version>Minecraft 15w32c</version>
                    <version>Minecraft 15w33c</version>
                    <version>Minecraft 15w36d</version>
                    <version>Minecraft 15w38a</version>
                    <version>Minecraft 15w38b</version>
                    <version>Minecraft 15w39b</version>
                    <version>Minecraft 15w39c</version>
                    <version>Minecraft 15w42a</version>
                    <version>Minecraft 15w45a</version>
                    <version>Minecraft 15w46a</version>
                    <version>Minecraft 15w47a</version>
                    <version>Minecraft 15w47b</version>
                    <version>Minecraft 15w47c</version>
                    <version>Minecraft 1.8.9</version>
                    <version>Minecraft 15w51b</version>
                    <version>Minecraft 16w02a</version>
                    <version>Minecraft 16w03a</version>
                    <version>Minecraft 16w04a</version>
                    <version>Minecraft 16w05b</version>
                    <version>Minecraft 16w06a</version>
                    <version>Minecraft 16w07a</version>
                    <version>Minecraft 16w07b</version>
                    <version>Minecraft 1.9 Pre-Release 1</version>
                    <version>Minecraft 1.9 Pre-Release 2</version>
                    <version>Minecraft 1.9 Pre-Release 3</version>
                    <version>Minecraft 1.9 Pre-Release 4</version>
                    <version>Minecraft 1.9</version>
                    <version>Minecraft 1.9.1 Pre-Release 1</version>
                    <version>Minecraft 1.9.1 Pre-Release 2</version>
                    <version>Minecraft 1.9.1 Pre-Release 3</version>
                    <version>Minecraft 1.9.1</version>
                    <version>Minecraft 1.9.2</version>
                    <version>Minecraft 16w14a</version>
                    <version>Minecraft 16w15a</version>
                    <version>Minecraft 16w15b</version>
                    <version>Minecraft 1.9.3 Pre-Release 1</version>
                    <version>Minecraft 1.9.3 Pre-Release 2</version>
                    <version>Minecraft 1.9.3 Pre-Release 3</version>
                    <version>Minecraft 1.9.3</version>
                    <version>Minecraft 1.9.4</version>
                    <version>Minecraft 16w20a</version>
                    <version>Minecraft 16w21a</version>
                    <version>Minecraft 16w21b</version>
                    <version>Minecraft 1.10 Pre-Release 1</version>
                    <version>Minecraft 1.10 Pre-Release 2</version>
                    <version>Minecraft 1.10</version>
                    <version>Minecraft 1.10.1</version>
                    <version>Minecraft 1.10.2</version>
                                    <fixVersion>Minecraft 16w32a</fixVersion>
                                                        <votes>146</votes>
                                    <watches>30</watches>
                                                                            <comments>
                            <comment id="324702" author="marcono1234" created="Wed, 10 Aug 2016 20:52:34 +0200"  >&lt;p&gt;Confirmed fixed for 16w32a&lt;/p&gt;</comment>
                            <comment id="316061" author="__null" created="Wed, 22 Jun 2016 19:04:02 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10.1&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="311886" author="__null" created="Wed, 8 Jun 2016 23:37:54 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="311445" author="__null" created="Wed, 8 Jun 2016 00:54:59 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10-pre2&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="309463" author="__null" created="Fri, 3 Jun 2016 03:44:33 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10-pre1&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="307782" author="__null" created="Fri, 27 May 2016 00:56:45 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;16w21b&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="307461" author="__null" created="Thu, 26 May 2016 01:03:38 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;16w21a&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="306807" author="redstonehelper" created="Mon, 23 May 2016 19:28:27 +0200"  >&lt;p&gt;The third option wouldn&apos;t work, you can shift-craft while holding items with your cursor.&lt;/p&gt;</comment>
                            <comment id="305611" author="JIRAUSER71590" created="Thu, 19 May 2016 19:33:33 +0200"  >&lt;p&gt;I&apos;d say the second option, that seems the most logical.&lt;/p&gt;</comment>
                            <comment id="305608" author="farogaming" created="Thu, 19 May 2016 19:26:12 +0200"  >&lt;p&gt;I don&apos;t see someone suggesting an intended behaviour yet in these comments. Should it...&lt;/p&gt;
&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;...drop the remaining items (in the example dropping 8 diamonds)&lt;/li&gt;
	&lt;li&gt;...don&apos;t execute the crafting that overflows the inventory (in the example only craft 7 blocks to diamonds, leaving 1 in the crafting area)&lt;/li&gt;
	&lt;li&gt;...give you the remaining items to your cursor (in the example the 8 diamonds, don&apos;t really see why it should)&lt;/li&gt;
&lt;/ul&gt;
</comment>
                            <comment id="305384" author="__null" created="Thu, 19 May 2016 00:01:18 +0200"  >&lt;p&gt;Confirmed for &lt;b&gt;16w20a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="304185" author="__null" created="Thu, 12 May 2016 01:06:07 +0200"  >&lt;p&gt;Confirmed for &lt;b&gt;1.9.4&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="303234" author="__null" created="Fri, 6 May 2016 02:00:19 +0200"  >&lt;p&gt;Confirmed for &lt;b&gt;1.9.3-pre3&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="303011" author="JIRAUSER71590" created="Wed, 4 May 2016 15:27:48 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Cha0sPudd1ng&quot; class=&quot;user-hover&quot; rel=&quot;Cha0sPudd1ng&quot;&gt;Cha0sPudd1ng&lt;/a&gt; you can also just say &quot;confirmed for 1.9.2&quot;.&lt;/p&gt;</comment>
                            <comment id="303005" author="cha0spudd1ng" created="Wed, 4 May 2016 15:13:32 +0200"  >&lt;p&gt;&lt;a href=&quot;https://www.youtube.com/watch?v=Zh2jHCDhpsU&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://www.youtube.com/watch?v=Zh2jHCDhpsU&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="297900" author="kumasasa" created="Fri, 1 Apr 2016 07:06:14 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=xxXmlgnosc0prXxx&quot; class=&quot;user-hover&quot; rel=&quot;xxXmlgnosc0prXxx&quot;&gt;xxXmlgnosc0prXxx&lt;/a&gt;: 1.RV-pre1 is not tracked here.&lt;/p&gt;</comment>
                            <comment id="297864" author="xxxmlgnosc0prxxx" created="Fri, 1 Apr 2016 00:47:44 +0200"  >&lt;p&gt;Confirmed for 1.RV PreRelease 1 (I know its an April Fools joke but it still affects it)&lt;/p&gt;</comment>
                            <comment id="297530" author="wululululu" created="Wed, 30 Mar 2016 17:25:54 +0200"  >&lt;p&gt;Affects 1.9.1 (and probably 1.9.2, as it will only be a fix for &lt;a href=&quot;https://bugs.mojang.com/browse/MC-100283&quot; title=&quot;Connection Issues&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-100283&quot;&gt;&lt;del&gt;MC-100283&lt;/del&gt;&lt;/a&gt;)&lt;/p&gt;</comment>
                            <comment id="294974" author="james549" created="Wed, 16 Mar 2016 00:26:34 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;1.9.1-pre3&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="290059" author="fenhl" created="Sat, 27 Feb 2016 12:22:34 +0100"  >&lt;p&gt;&lt;b&gt;Affects 1.9-pre4&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="288028" author="marcono1234" created="Sat, 20 Feb 2016 14:52:09 +0100"  >&lt;p&gt;Please link to this comment in the description of the report.&lt;/p&gt;

&lt;p&gt;The following is based on decompiled version of Minecraft 1.8 using MCP. All method and class names are the names used in the decompiled version.&lt;/p&gt;

&lt;p&gt;The reason why this happens is that the &lt;tt&gt;protected boolean mergeItemStack(ItemStack stack, int startIndex, int endIndex, boolean useEndIndex)&lt;/tt&gt; method of the &lt;tt&gt;net.minecraft.inventory.Container&lt;/tt&gt; class assumes it can always take only a part of the stack. This works for containers but not for crafting GUIs where it is either all or nothing (in this case it thinks it should remove all). This could be fixed by using a parameter to indicate whether the item stack can be splitted or not.&lt;/p&gt;

&lt;p&gt;The following shows one possible way to fix this.&lt;/p&gt;

&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeHeader panelHeader&quot; style=&quot;border-bottom-width: 1px;&quot;&gt;&lt;b&gt;Class: net.minecraft.inventory.Container&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;&lt;span class=&quot;code-comment&quot;&gt;// This is the method with the parametes normally used
&lt;/span&gt;&lt;span class=&quot;code-keyword&quot;&gt;protected&lt;/span&gt; &lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; mergeItemStack(ItemStack stack, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; startIndex, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; endIndex, &lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; useEndIndex) {
    &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; mergeItemStack(stack, startIndex, endIndex, useEndIndex, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;);
}

/**
 * Merges provided ItemStack with the first avaliable one in the container/player inventor between minIndex
 * (included) and maxIndex (excluded). Args : stack, minIndex, maxIndex, negativDirection. /!\ the Container
 * implementation &lt;span class=&quot;code-keyword&quot;&gt;do&lt;/span&gt; not check &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; the item is valid &lt;span class=&quot;code-keyword&quot;&gt;for&lt;/span&gt; the slot
 */
&lt;span class=&quot;code-comment&quot;&gt;// Added the parameter &lt;span class=&quot;code-quote&quot;&gt;&quot;canStackBeSplitted&quot;&lt;/span&gt; (&lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt;)
&lt;/span&gt;&lt;span class=&quot;code-comment&quot;&gt;//    &lt;span class=&quot;code-keyword&quot;&gt;protected&lt;/span&gt; &lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; mergeItemStack(ItemStack stack, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; startIndex, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; endIndex, &lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; useEndIndex)
&lt;/span&gt;&lt;span class=&quot;code-keyword&quot;&gt;protected&lt;/span&gt; &lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; mergeItemStack(ItemStack stack, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; startIndex, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; endIndex, &lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; useEndIndex, &lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; canStackBeSplitted)
{
    &lt;span class=&quot;code-object&quot;&gt;boolean&lt;/span&gt; var5 = &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;;
    &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; var6 = startIndex;

    &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (useEndIndex)
    {
        var6 = endIndex - 1;
    }

    Slot var7;
    ItemStack var8;

    &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (stack.isStackable())
    {
        &lt;span class=&quot;code-keyword&quot;&gt;while&lt;/span&gt; (stack.stackSize &amp;gt; 0 &amp;amp;&amp;amp; (!useEndIndex &amp;amp;&amp;amp; var6 &amp;lt; endIndex || useEndIndex &amp;amp;&amp;amp; var6 &amp;gt;= startIndex))
        {
            var7 = (Slot)&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.inventorySlots.get(var6);
            var8 = var7.getStack();

            &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (var8 != &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt; &amp;amp;&amp;amp; var8.getItem() == stack.getItem() &amp;amp;&amp;amp; (!stack.getHasSubtypes() || stack.getMetadata() == var8.getMetadata()) &amp;amp;&amp;amp; ItemStack.areItemStackTagsEqual(stack, var8))
            {
                &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; var9 = var8.stackSize + stack.stackSize;

                &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (var9 &amp;lt;= stack.getMaxStackSize())
                {
                    stack.stackSize = 0;
                    var8.stackSize = var9;
                    var7.onSlotChanged();
                    var5 = &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;;
                }
                &lt;span class=&quot;code-comment&quot;&gt;// Replaced &lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt; to test &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; the stack can be splitted
&lt;/span&gt;                &lt;span class=&quot;code-comment&quot;&gt;//&lt;span class=&quot;code-keyword&quot;&gt;else&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (var8.stackSize &amp;lt; stack.getMaxStackSize())
&lt;/span&gt;                &lt;span class=&quot;code-keyword&quot;&gt;else&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (canStackBeSplitted &amp;amp;&amp;amp; var8.stackSize &amp;lt; var8.getMaxStackSize())
                {
                    stack.stackSize -= stack.getMaxStackSize() - var8.stackSize;
                    var8.stackSize = stack.getMaxStackSize();
                    var7.onSlotChanged();
                    var5 = &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;;
                }
            }

            &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (useEndIndex)
            {
                --var6;
            }
            &lt;span class=&quot;code-keyword&quot;&gt;else&lt;/span&gt;
            {
                ++var6;
            }
        }
    }

    &lt;span class=&quot;code-comment&quot;&gt;//...
&lt;/span&gt;
    &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; var5;
}
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeHeader panelHeader&quot; style=&quot;border-bottom-width: 1px;&quot;&gt;&lt;b&gt;Class: net.minecraft.inventory.ContainerWorkbench&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/**
 * Take a stack from the specified inventory slot.
 */
&lt;span class=&quot;code-keyword&quot;&gt;public&lt;/span&gt; ItemStack transferStackInSlot(EntityPlayer playerIn, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; index)
{
    ItemStack var3 = &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt;;
    Slot var4 = (Slot)&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.inventorySlots.get(index);
    
    &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (var4 != &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt; &amp;amp;&amp;amp; var4.getHasStack())
    {
        ItemStack var5 = var4.getStack();
        var3 = var5.copy();

        &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (index == 0)
        {
            &lt;span class=&quot;code-comment&quot;&gt;// Index 0 is the crafting result which cannot be splitted
&lt;/span&gt;            &lt;span class=&quot;code-comment&quot;&gt;//&lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (!&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.mergeItemStack(var5, 10, 46, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;))
&lt;/span&gt;            &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (!&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.mergeItemStack(var5, 10, 46, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;))
            {
                &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt;;
            }

            var4.onSlotChange(var5, var3);
        }
        &lt;span class=&quot;code-comment&quot;&gt;//...
&lt;/span&gt;    }

    &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; var3;
}
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeHeader panelHeader&quot; style=&quot;border-bottom-width: 1px;&quot;&gt;&lt;b&gt;Class: net.minecraft.inventory.ContainerPlayer&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/**
 * Take a stack from the specified inventory slot.
 */
&lt;span class=&quot;code-keyword&quot;&gt;public&lt;/span&gt; ItemStack transferStackInSlot(EntityPlayer playerIn, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; index)
{
    ItemStack var3 = &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt;;
    Slot var4 = (Slot)&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.inventorySlots.get(index);

    &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (var4 != &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt; &amp;amp;&amp;amp; var4.getHasStack())
    {
        ItemStack var5 = var4.getStack();
        var3 = var5.copy();

        &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (index == 0)
        {
            &lt;span class=&quot;code-comment&quot;&gt;// Index 0 is the crafting result which cannot be splitted
&lt;/span&gt;            &lt;span class=&quot;code-comment&quot;&gt;//&lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (!&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.mergeItemStack(var5, 9, 45, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;))
&lt;/span&gt;            &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (!&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.mergeItemStack(var5, 9, 45, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;))
            {
                &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt;;
            }

            var4.onSlotChange(var5, var3);
        }
        &lt;span class=&quot;code-comment&quot;&gt;//...
&lt;/span&gt;    }

    &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; var3;
}
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeHeader panelHeader&quot; style=&quot;border-bottom-width: 1px;&quot;&gt;&lt;b&gt;Class: net.minecraft.inventory.ContainerMerchant&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;/**
 * Take a stack from the specified inventory slot.
 */
&lt;span class=&quot;code-keyword&quot;&gt;public&lt;/span&gt; ItemStack transferStackInSlot(EntityPlayer playerIn, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt; index)
{
    ItemStack var3 = &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt;;
    Slot var4 = (Slot)&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.inventorySlots.get(index);

    &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (var4 != &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt; &amp;amp;&amp;amp; var4.getHasStack())
    {
        ItemStack var5 = var4.getStack();
        var3 = var5.copy();

        &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (index == 2)
        {
            &lt;span class=&quot;code-comment&quot;&gt;// Index 2 is the item the player receives
&lt;/span&gt;            &lt;span class=&quot;code-comment&quot;&gt;//&lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (!&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.mergeItemStack(var5, 3, 39, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;))
&lt;/span&gt;            &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (!&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.mergeItemStack(var5, 3, 39, &lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;))
            {
                &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt;;
            }

            var4.onSlotChange(var5, var3);
        }
        &lt;span class=&quot;code-comment&quot;&gt;//...
&lt;/span&gt;    }

    &lt;span class=&quot;code-keyword&quot;&gt;return&lt;/span&gt; var3;
}
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;p&gt;&lt;b&gt;Note:&lt;/b&gt; There might be other GUIs affected as well but I currently cannot think of any other ones&lt;/p&gt;</comment>
                            <comment id="287637" author="wululululu" created="Fri, 19 Feb 2016 06:43:31 +0100"  >&lt;p&gt;Affects 1.9-pre2&lt;/p&gt;</comment>
                            <comment id="286663" author="19spleen" created="Wed, 17 Feb 2016 17:47:19 +0100"  >&lt;p&gt;Confirmed for 1.9-pre1&lt;/p&gt;</comment>
                            <comment id="286321" author="fenhl" created="Tue, 16 Feb 2016 18:53:21 +0100"  >&lt;p&gt;&lt;b&gt;Affects 16w07b&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="285740" author="fenhl" created="Mon, 15 Feb 2016 18:01:34 +0100"  >&lt;p&gt;&lt;b&gt;Affects 16w07a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="284192" author="fenhl" created="Wed, 10 Feb 2016 17:47:12 +0100"  >&lt;p&gt;&lt;b&gt;Affects 16w06a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="283768" author="wululululu" created="Mon, 8 Feb 2016 06:41:35 +0100"  >&lt;p&gt;Still in 16w05b&lt;/p&gt;</comment>
                            <comment id="281090" author="fenhl" created="Fri, 29 Jan 2016 06:36:33 +0100"  >&lt;p&gt;&lt;b&gt;Affects 16w04a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="279896" author="monamoonlight" created="Tue, 26 Jan 2016 03:01:48 +0100"  >&lt;p&gt;@&lt;span class=&quot;error&quot;&gt;&amp;#91;Mod&amp;#93;&lt;/span&gt; CubeTheThird: Thanks, I&apos;ll keep it there in the future.&lt;/p&gt;</comment>
                            <comment id="279892" author="cubethethird" created="Tue, 26 Jan 2016 02:48:54 +0100"  >&lt;p&gt;Unless providing additional information about the issue, please keep discussions on the &lt;a href=&quot;https://www.reddit.com/r/Mojira/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Jira Subreddit&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="279350" author="monamoonlight" created="Fri, 22 Jan 2016 20:13:00 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;16w03a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="277858" author="james549" created="Thu, 14 Jan 2016 00:01:01 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;16w02a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="273729" author="james549" created="Mon, 21 Dec 2015 01:13:35 +0100"  >&lt;p&gt;Confirmed for 15w51b.&lt;/p&gt;</comment>
                            <comment id="266260" author="rydian" created="Thu, 19 Nov 2015 03:56:32 +0100"  >&lt;p&gt;Still happening in 15w47a.&lt;/p&gt;</comment>
                            <comment id="264385" author="19spleen" created="Thu, 12 Nov 2015 17:44:51 +0100"  >&lt;p&gt;Confirmed for 15w46a&lt;/p&gt;</comment>
                            <comment id="261950" author="rydian" created="Thu, 5 Nov 2015 18:34:20 +0100"  >&lt;p&gt;Still happening in 15w45a.  Did the same thing as in the images, 8 diamond blocks and the extra diamonds got erased.&lt;/p&gt;</comment>
                            <comment id="255263" author="wululululu" created="Wed, 14 Oct 2015 16:27:58 +0200"  >&lt;p&gt;Still in 15w42a&lt;/p&gt;</comment>
                            <comment id="250693" author="kumasasa" created="Sat, 19 Sep 2015 01:08:38 +0200"  >&lt;p&gt;Changed reporter to &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=panda4994&quot; class=&quot;user-hover&quot; rel=&quot;panda4994&quot;&gt;panda4994&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="250578" author="cubethethird" created="Fri, 18 Sep 2015 17:54:53 +0200"  >&lt;p&gt;@Maria, this issue and &lt;a href=&quot;https://bugs.mojang.com/browse/MC-88994&quot; title=&quot;Shift-clicking an item into a full hotbar/chest/ench.table destroys it&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-88994&quot;&gt;&lt;del&gt;MC-88994&lt;/del&gt;&lt;/a&gt; are different problems, which is why yourself (and several others) have experienced it only in the snapshot.&lt;/p&gt;</comment>
                            <comment id="250544" author="emiji" created="Fri, 18 Sep 2015 15:56:26 +0200"  >&lt;p&gt;Couldn&apos;t find it with search as was looking for &quot;shift&quot;. Reported it again &lt;a href=&quot;https://bugs.mojang.com/browse/MC-88994&quot; title=&quot;Shift-clicking an item into a full hotbar/chest/ench.table destroys it&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-88994&quot;&gt;&lt;del&gt;MC-88994&lt;/del&gt;&lt;/a&gt;.&lt;br/&gt;
I didn&apos;t have this happening to me in released versions though, snapshot 15w38b is the first one I saw this in.&lt;/p&gt;</comment>
                            <comment id="250475" author="reighost" created="Fri, 18 Sep 2015 09:31:22 +0200"  >&lt;p&gt;I don&apos;t know if this is part of this bug but if you Shift left click an item that is already in a full chest it just deletes it, which ties into the game not registering that your inventory is full.&lt;/p&gt;</comment>
                            <comment id="250317" author="branza" created="Thu, 17 Sep 2015 20:25:42 +0200"  >&lt;p&gt;The title should also say that this happens for any recipe, not just for splitting blocks into separate items (well, I assume it does, I didn&apos;t actually test it).&lt;/p&gt;</comment>
                            <comment id="250313" author="panda4994" created="Thu, 17 Sep 2015 20:18:08 +0200"  >&lt;p&gt;Can confirm for 15w38b, also I agree with &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Wululululu&quot; class=&quot;user-hover&quot; rel=&quot;wululululu&quot;&gt;Wululululu&lt;/a&gt; that the title could be a bit more clear about the deletion of items &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="250246" author="wululululu" created="Thu, 17 Sep 2015 09:48:19 +0200"  >&lt;p&gt;Still in 15w38a, Can a mod label this Bug as &quot;item deletion&quot; or for the sake of it as &quot;item duplication&quot;?&lt;br/&gt;
I know it&apos;s not a duplication issue but item dupes are fixed fast. Loss of items due to a bug seems to be okay for years now...&lt;/p&gt;</comment>
                            <comment id="243248" author="wululululu" created="Sun, 16 Aug 2015 08:03:07 +0200"  >&lt;p&gt;It&apos;s in 15w33c&lt;/p&gt;</comment>
                            <comment id="240448" author="wululululu" created="Wed, 5 Aug 2015 16:46:24 +0200"  >&lt;p&gt;Another week, another version it&apos;s in. 15w32a.&lt;br/&gt;
Edit: and 15w32b&lt;br/&gt;
Edit2: and 15w32c&lt;/p&gt;</comment>
                            <comment id="235954" author="wululululu" created="Wed, 29 Jul 2015 17:31:36 +0200"  >&lt;p&gt;Confirmed in 1.8.8 and 15w31a &lt;br/&gt;
Edit: and 15w31b&lt;br/&gt;
Edit2: and 15w31c&lt;/p&gt;</comment>
                            <comment id="232415" author="tkpi" created="Fri, 26 Jun 2015 19:02:56 +0200"  >&lt;p&gt;Confirmed in 1.8.7.&lt;/p&gt;</comment>
                            <comment id="216221" author="seurabimn" created="Sat, 17 Jan 2015 21:01:23 +0100"  >&lt;p&gt;Confirmed in 1.8.2-pre2, -pre3, and -pre4&lt;/p&gt;</comment>
                            <comment id="215823" author="promethean" created="Tue, 13 Jan 2015 23:03:32 +0100"  >&lt;p&gt;Confirmed in 1.8.2-pre1. Also affects wood planks. Can occur even when crafting more than a full stack (e.g. 22 diamond blocks + 3 empty slots -&amp;gt; 192 diamonds instead of 198).&lt;/p&gt;</comment>
                            <comment id="209329" author="neko" created="Fri, 21 Nov 2014 00:35:29 +0100"  >&lt;p&gt;Confirmed in 1.8.1-pre5&lt;/p&gt;</comment>
                            <comment id="209307" author="branza" created="Thu, 20 Nov 2014 20:08:54 +0100"  >&lt;p&gt;Since this bug affects all recipes that give multiple items, the title should be changed to something like &quot;Recipes that give multiple items not properly checking for full inventory&quot;.&lt;/p&gt;</comment>
                            <comment id="209304" author="hungryhippo" created="Thu, 20 Nov 2014 18:27:52 +0100"  >&lt;p&gt;It&apos;s basically just destroying the remainder of 1 block. It&apos;s not completely destroying all blocks. Although this is still obviously an issue, it&apos;s not as bad as it would seem, but still of course bad! &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/biggrin.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; Essentially it sees that there is one slot open, so it fills it with the first 7 blocks to 63. Then it sees that it can fill one more item, it does so, but doesn&apos;t know what to do with the remainder, so apparently it just destroys it. If you have 8 blocks exactly then you wind up with no blocks left. If you have more than 8 blocks, then you wind up with how ever many blocks you had minus 8. This same effect happens where the last block loses its remainder all the way up to 8 free inventory slots. The good news is is that for each additional empty slot, you have less of a remainder that you&apos;re losing &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/biggrin.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="209264" author="megabobster" created="Thu, 20 Nov 2014 05:33:01 +0100"  >&lt;p&gt;I attached proper screenshots of the issue (my skin is blacked out because it&apos;s terrible). First two are the buggy behavior when shift clicking, second two are the what happens under normal circumstances.&lt;/p&gt;

&lt;p&gt;It&apos;s worth noting that this bug affects ALL mineral blocks.&lt;/p&gt;

&lt;p&gt;I can provide more screenshots or even video if it is necessary.&lt;/p&gt;</comment>
                            <comment id="203909" author="wululululu" created="Fri, 17 Oct 2014 01:38:00 +0200"  >&lt;p&gt;Confirmed for 1.8.1-pre2&lt;/p&gt;</comment>
                            <comment id="196535" author="tkpi" created="Tue, 2 Sep 2014 19:30:19 +0200"  >&lt;p&gt;Confirmed for 1.8 official release&lt;/p&gt;</comment>
                            <comment id="195069" author="wululululu" created="Thu, 28 Aug 2014 21:26:58 +0200"  >&lt;p&gt;and 1.8-pre2 &amp;amp; 3&lt;/p&gt;</comment>
                            <comment id="193508" author="redstonehelper" created="Sun, 24 Aug 2014 20:32:07 +0200"  >&lt;p&gt;Confirmed for 1.8-pre1.&lt;/p&gt;</comment>
                            <comment id="191505" author="wululululu" created="Wed, 20 Aug 2014 21:46:05 +0200"  >&lt;p&gt;still in 14w34c and d ... I guess we&apos;ll have this bug in 1.8&lt;/p&gt;</comment>
                            <comment id="190377" author="wululululu" created="Mon, 18 Aug 2014 20:20:02 +0200"  >&lt;p&gt;and 14w34b&lt;/p&gt;</comment>
                            <comment id="190146" author="tkpi" created="Mon, 18 Aug 2014 16:30:00 +0200"  >&lt;p&gt;Affects version 14w34a.&lt;/p&gt;</comment>
                            <comment id="188718" author="wululululu" created="Thu, 14 Aug 2014 12:56:50 +0200"  >&lt;p&gt;Confirmed for 14w33a.&lt;/p&gt;</comment>
                            <comment id="185157" author="wululululu" created="Wed, 6 Aug 2014 19:58:29 +0200"  >&lt;p&gt;Confirmed for 14w32a,&lt;br/&gt;
I&apos;d suggest changing Environment to All OS, although I can only confirm this on Windows 7 64 bit with Java 8u11.&lt;br/&gt;
I&apos;d also suggest adding the labels &quot;item&quot; &quot;items&quot; &quot;inventory&quot; &quot;item deletion&quot; &quot;block&quot; and &quot;full&quot;.&lt;/p&gt;</comment>
                            <comment id="172947" author="greatmastermario" created="Thu, 10 Jul 2014 17:10:37 +0200"  >&lt;p&gt;Confirmed for 14w28a&lt;/p&gt;</comment>
                            <comment id="172675" author="wululululu" created="Thu, 10 Jul 2014 11:44:20 +0200"  >&lt;p&gt;And it&apos;s still in 14w28a...&lt;/p&gt;</comment>
                            <comment id="169977" author="tkpi" created="Wed, 2 Jul 2014 19:02:39 +0200"  >&lt;p&gt;Confirmed for 14w27a.&lt;/p&gt;

&lt;p&gt;C&apos;mon mojang, this would take like 5 minutes to fix, and it&apos;s been around for almost 2 years.&lt;/p&gt;</comment>
                            <comment id="168951" author="m124367" created="Sat, 28 Jun 2014 17:02:55 +0200"  >&lt;p&gt;Confirmed for the latest snapshot 14w26a/b/c&lt;br/&gt;
Happens on windows too.&lt;br/&gt;
happened with crafting torches&lt;br/&gt;
I had 63 and I expected to drop the 3 other torches I crafted... but it didn&apos;t.&lt;/p&gt;

&lt;p&gt;Btw vote for this bug If you want it fixed and keep updating the Affects Versions.&lt;br/&gt;
and maybe even bother the mojangsters by tweeting them the major bugs &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/wink.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;br/&gt;
and add some more labels so people can find it easier&lt;/p&gt;</comment>
                            <comment id="155789" author="cubfan" created="Mon, 5 May 2014 23:27:48 +0200"  >&lt;p&gt;This is a seriously bad bug. I am surprised to see it still in the game after all this time.&lt;/p&gt;

&lt;p&gt;Edit: You may also want to add that this affects Windows users as well, not just Linux.&lt;/p&gt;</comment>
                            <comment id="155693" author="rsneutrino" created="Mon, 5 May 2014 19:40:58 +0200"  >&lt;p&gt;Confirmed for snapshot 14w18b.&lt;/p&gt;</comment>
                            <comment id="143955" author="wululululu" created="Sat, 1 Mar 2014 23:56:52 +0100"  >&lt;p&gt;Still exists in 1.7.5. Not really surprising as Amunak confirmed it for the current Snapshots.&lt;/p&gt;</comment>
                            <comment id="143841" author="amunak" created="Sat, 1 Mar 2014 17:29:14 +0100"  >&lt;p&gt;This is true for all recipes that create more than one item per one input. Can confirm for 14w08a (latest snapshot as of now). It&apos;s a nasty bug and someone should fix it.&lt;/p&gt;</comment>
                            <comment id="135731" author="jlp1528" created="Mon, 27 Jan 2014 17:48:46 +0100"  >&lt;p&gt;I can verify that this bug still exists in 1.7.2.&lt;/p&gt;</comment>
                            <comment id="118589" author="antonkudin" created="Sun, 10 Nov 2013 20:49:49 +0100"  >&lt;p&gt;Still a bug in 1.7.2.&lt;/p&gt;</comment>
                            <comment id="106493" author="purple" created="Thu, 26 Sep 2013 12:49:51 +0200"  >&lt;p&gt;Affects 1.6.4 and snapshot 13w38c.&lt;/p&gt;</comment>
                            <comment id="16203" author="chalmes" created="Thu, 1 Nov 2012 02:37:07 +0100"  >&lt;p&gt;Confirmed.  Nasty bug.&lt;/p&gt;

&lt;p&gt;Edit: Can I suggest changing title of bug to something like &quot;Splitting blocks into separate items not properly checking for full inventory&quot;&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="24127">MC-10237</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="44659">MC-25282</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="69081">MC-44291</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="78235">MC-52198</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="80480">MC-54200</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="80988">MC-54654</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="83048">MC-56475</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="99040">MC-71316</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="99573">MC-71813</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="100224">MC-72399</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="104798">MC-76496</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="105948">MC-77319</issuekey>
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