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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-1537] Sometimes doors in strongholds are misplaced (open, get closed when a button is pressed and open again)</title>
                <link>https://bugs.mojang.com/browse/MC-1537</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Just like the title says.&lt;/p&gt;

&lt;p&gt;Try yourself: Seed: -2099292593333918843, coordinates: -215 22 841   &lt;/p&gt;</description>
                <environment></environment>
        <key id="12871">MC-1537</key>
            <summary>Sometimes doors in strongholds are misplaced (open, get closed when a button is pressed and open again)</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="jeb">[Mojang] Jeb (Jens Bergensten)</assignee>
                                    <reporter username="meta">Meta</reporter>
                        <labels>
                    </labels>
                <created>Wed, 31 Oct 2012 23:30:11 +0100</created>
                <updated>Thu, 30 Jul 2015 06:10:37 +0200</updated>
                            <resolved>Wed, 24 Jun 2015 07:55:37 +0200</resolved>
                                    <version>Minecraft 1.4.1</version>
                    <version>Minecraft 1.4.2</version>
                    <version>Snapshot 13w05b</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 14w03b</version>
                    <version>Minecraft 1.7.9</version>
                    <version>Minecraft 14w20b</version>
                    <version>Minecraft 1.8</version>
                    <version>Minecraft 1.8.1-pre3</version>
                                    <fixVersion>Minecraft 15w31a</fixVersion>
                                                        <votes>7</votes>
                                    <watches>6</watches>
                                                                            <comments>
                            <comment id="236768" author="lr g." created="Thu, 30 Jul 2015 06:10:37 +0200"  >&lt;p&gt;The coordinates don&apos;t show the strongholds in 15w31a, but you are below a mineshaft.&lt;/p&gt;</comment>
                            <comment id="228705" author="themeaningofblah" created="Thu, 28 May 2015 00:44:14 +0200"  >&lt;p&gt;Fixed for 1.9. Jeb&apos;s comment (two comments down):&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Don&apos;t worry, I haven&apos;t fetched from the git repository for a while. Grum has fixed those. &lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;&lt;a href=&quot;http://www.reddit.com/r/Minecraft/comments/34dsgl/jens_bergensten_on_twitter_working_on_features/cqts2b8&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.reddit.com/r/Minecraft/comments/34dsgl/jens_bergensten_on_twitter_working_on_features/cqts2b8&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="216252" author="wpq409" created="Sun, 18 Jan 2015 03:53:41 +0100"  >&lt;p&gt;Would it be such a bad bug? Makes them look cooler in my opinion.&lt;/p&gt;</comment>
                            <comment id="204972" author="galaxy_2alex" created="Fri, 24 Oct 2014 20:15:53 +0200"  >&lt;p&gt;Confirmed for 1.8&lt;br/&gt;
&lt;a href=&quot;http://i.imgur.com/WU10pfU.png&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://i.imgur.com/WU10pfU.png&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="204130" author="rydian" created="Sat, 18 Oct 2014 17:05:22 +0200"  >&lt;p&gt;Could somebody provide an updated seed and set of coordinates for this issue occurring via worldgen strongholds, if they still see it happening?  The ones in the description no longer match due to world gen changes since the original post&apos;s version.&lt;/p&gt;</comment>
                            <comment id="158700" author="haydenmuhl" created="Mon, 19 May 2014 17:31:49 +0200"  >&lt;p&gt;Affects 14w20b&lt;/p&gt;</comment>
                            <comment id="149213" author="xastabus" created="Fri, 28 Mar 2014 20:53:13 +0100"  >&lt;p&gt;The issue is about doors in strongholds being generated in the open position, not which side the hinge is on.&lt;/p&gt;</comment>
                            <comment id="149207" author="carbon_cutlass" created="Fri, 28 Mar 2014 20:23:06 +0100"  >&lt;p&gt;If you place a door in the 2 high space anywhere while facing the side then it places and works the opposite to a normal door&lt;/p&gt;</comment>
                            <comment id="145126" author="xastabus" created="Thu, 6 Mar 2014 22:53:36 +0100"  >&lt;p&gt;I don&apos;t see why they should fix this.  I think having some doors randomly jammed open until someone comes along and interacts with them adds to the atmosphere of the strongholds.  Maybe there was an earthquake that activated the button and some debris got lodged in the mechanism and by pushing the button you cause it to dislodge.  Maybe a yet unknown monster could have forced the iron doors open (without breaking them the way Zombies do with wooden doors)... wouldn&apos;t that be frightening?!&lt;br/&gt;
The possibilities are endless.&lt;/p&gt;

&lt;p&gt;From a technical perspective, it is possible to place iron doors in the open state using the setblock command.  Each door facing has an open and closed datavalue.  I have attached screenshots of myself placing an iron door in the open state with the setblock command.  (I placed the door before taking the screenshots.)&lt;/p&gt;

&lt;p&gt;Given this information it is conceivable that iron doors generating in the open position within strongholds could be working as intended.&lt;/p&gt;

&lt;p&gt;It should also be noted that wood doors will exhibit the same behavior described if you manually open them and then apply a redstone signal.&lt;/p&gt;</comment>
                            <comment id="115238" author="v_man776" created="Sat, 26 Oct 2013 05:23:53 +0200"  >&lt;p&gt;I don&apos;t see why they can&apos;t fix this, doors face the right way in villages&#8230;&lt;/p&gt;</comment>
                            <comment id="106359" author="cubethethird" created="Thu, 26 Sep 2013 04:30:53 +0200"  >&lt;p&gt;Is this still a concern in the &lt;em&gt;current Minecraft version&lt;/em&gt; &lt;b&gt;1.6.4&lt;/b&gt; / Launcher version &lt;b&gt;1.2.5&lt;/b&gt; ? If so, please &lt;em&gt;update the affected versions&lt;/em&gt; in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="101283" author="sanstar" created="Fri, 6 Sep 2013 05:29:32 +0200"  >&lt;p&gt;I think this is normal for minecraft&lt;/p&gt;</comment>
                            <comment id="78194" author="mentalmouse" created="Fri, 28 Jun 2013 15:37:13 +0200"  >&lt;p&gt;IIRC, the doors are just all placed in the same direction, regardless of the direction of the wall they are embedded in.&lt;/p&gt;</comment>
                            <comment id="50941" author="humzatariq96" created="Fri, 8 Mar 2013 05:01:09 +0100"  >&lt;p&gt;I would think that the iron doors are being placed in the world facing the wrong direction.&lt;/p&gt;</comment>
                            <comment id="27728" author="nerdyboy6057" created="Tue, 11 Dec 2012 09:32:43 +0100"  >&lt;p&gt;This is a seemingly random mechanic and can be achieved by intent. As for the formation of these structures, abandoned mineshafts consist of:&lt;/p&gt;

&lt;p&gt;&#9726;A starting point - a large room with a flat dirt floor, an arched ceiling and up to four exits (one in each direction).&lt;br/&gt;
&#9726;Corridors - 3&#215;3 block corridors featuring supports made from fences and wooden planks (sometimes complementary with torches), broken rails, chests (containing resources) and cave spider spawners surrounded by cobwebs.&lt;br/&gt;
&#9726;Crossings - intersections with wooden pillars, sometimes two floors tall.&lt;br/&gt;
&#9726;Staircases - diagonal sections of tunnel.&lt;/p&gt;

&lt;p&gt;The generator continues to add pieces onto an exit until it reaches a &quot;depth&quot; of 8 (eight pieces from an exit).&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Source: Minecraft Wiki&lt;/em&gt;&lt;/p&gt;</comment>
                            <comment id="18982" author="adencraft2000" created="Wed, 7 Nov 2012 01:44:41 +0100"  >&lt;p&gt;I think this may be intended&lt;/p&gt;</comment>
                            <comment id="16247" author="sycholic" created="Thu, 1 Nov 2012 07:54:53 +0100"  >&lt;p&gt;dont think this qualifies as a bug its just how the generator made it, example desert temples underground or my fav a jungle temple hanging mid air over a massive sinkhole.  Ive seen this always since Ive been playing MC.  Are there static models of these structures? I was always under the impression its just basically quasi-random placement of sub-chunks following a &apos;life&apos; style generator.&lt;/p&gt;</comment>
                    </comments>
                    <attachments>
                            <attachment id="58820" name="2014-03-06_16.34.44.png" size="282650" author="Xastabus" created="Thu, 6 Mar 2014 22:53:36 +0100"/>
                            <attachment id="58821" name="2014-03-06_16.34.47.png" size="283895" author="Xastabus" created="Thu, 6 Mar 2014 22:53:36 +0100"/>
                            <attachment id="11556" name="screenshot-1.jpg" size="72830" author="meta" created="Wed, 31 Oct 2012 23:31:31 +0100"/>
                    </attachments>
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