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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-1464] Falling sand appears on fire when falling into lava</title>
                <link>https://bugs.mojang.com/browse/MC-1464</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When sand (or gravel) falls in to lava, the falling entity appears to be on fire. The block will settle normally, it only briefly appears with the flames.&lt;/p&gt;

&lt;p&gt;To reproduce:&lt;br/&gt;
Place sand above a block of lava (or a pit of any depth) and watch the falling entity as it first touches the lava.&lt;/p&gt;

&lt;p&gt;To fix:&lt;br/&gt;
This is a small bug fix I wrote for myself using names determined by MCP. In EntityFallingSand add the following method:&lt;/p&gt;

&lt;p&gt;public boolean isBurning()&lt;/p&gt;
	{
	return false ;
	}

&lt;p&gt;Since the gravel and sand aren&apos;t flammable it seems strange to see them burn when using sand to fill in a lava pit.&lt;/p&gt;</description>
                <environment></environment>
        <key id="12795">MC-1464</key>
            <summary>Falling sand appears on fire when falling into lava</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="dinnerbone">[Mojang] Nathan Adams</assignee>
                                    <reporter username="silpho">Charlie Hurrell</reporter>
                        <labels>
                            <label>rendering</label>
                            <label>sand</label>
                    </labels>
                <created>Wed, 31 Oct 2012 15:10:44 +0100</created>
                <updated>Sat, 9 Feb 2013 23:26:44 +0100</updated>
                            <resolved>Wed, 31 Oct 2012 16:26:25 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                                    <fixVersion>Minecraft 1.4.3</fixVersion>
                                                        <votes>1</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="16511" author="kabob" created="Thu, 1 Nov 2012 18:19:37 +0100"  >&lt;p&gt;&quot;I think blocks turning black when falling is a bug then&quot;&lt;br/&gt;
That is a bug...&lt;/p&gt;</comment>
                            <comment id="16261" author="sycholic" created="Thu, 1 Nov 2012 08:42:59 +0100"  >&lt;p&gt;Actually if you really think about it, if you dropped sand in lava it wouldnt put it out at first it would just displace it and it would still melt the outer surface in this case a cube shape so the flames does kind of make sense.. but I can see D&apos;s point is it really a bug? because I think blocks turning black when falling is a bug then. Should it not just look like a blurred/moving texture?&lt;/p&gt;</comment>
                            <comment id="16183" author="mrcheeze" created="Thu, 1 Nov 2012 01:41:56 +0100"  >&lt;p&gt;There are few things I dislike more than when people decide that anyone whose opinions aren&apos;t the same are trolls.&lt;/p&gt;

&lt;p&gt;But in any case, here are some other things that burn in Minecraft: Minecarts, sand item entities, eggs, snowballs, and sand blocks (after flint and steel is used on it).&lt;/p&gt;</comment>
                            <comment id="16116" author="dieval" created="Wed, 31 Oct 2012 23:26:48 +0100"  >&lt;p&gt;Sorry if I accidentally trolled you. I know that the issue is closed, this is exactly why I&apos;m continuing this conversation: to decide whether it is really a bug or dinnerbone should undo this change.&lt;/p&gt;</comment>
                            <comment id="16106" author="nevercast" created="Wed, 31 Oct 2012 23:08:32 +0100"  >&lt;p&gt;Now you&apos;re trolling, this issue is closed, and so is this conversation.&lt;/p&gt;</comment>
                            <comment id="16105" author="dieval" created="Wed, 31 Oct 2012 23:06:59 +0100"  >&lt;blockquote&gt;&lt;p&gt;If you go home, grab some sand, and put it on a fire, tell me if it burns&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Dig a 2x2x1 meter hole IRL, fill it with water, and try taking infinite amount of water out of it. Or kill a dragon IRL. Minecraft is not supposed be like real life.&lt;/p&gt;

&lt;blockquote&gt;&lt;p&gt;I think the title answers that for you, it&apos;s sand, sand isn&apos;t flammable. Walking Dead, Corpses and people are flammable, but not sand.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Pigmen are immune to fire, but they burn. &lt;/p&gt;</comment>
                            <comment id="16100" author="nevercast" created="Wed, 31 Oct 2012 23:00:07 +0100"  >&lt;p&gt;Then I guess the MobSpawner needs amending, this would all go in to the MC API imo.&lt;br/&gt;
If you go home, grab some sand, and put it on a fire, tell me if it burns. If it burns I&apos;ll eat my words, otherwise I stand by saying that sand doesn&apos;t burn as a block, and it shouldn&apos;t burn as an entity.&lt;/p&gt;

&lt;p&gt;Why make an exception? &lt;br/&gt;
I think the title answers that for you, it&apos;s sand, sand isn&apos;t flammable. Walking Dead, Corpses and people are flammable, but not sand.&lt;/p&gt;

&lt;p&gt;Edit: It&apos;s marked as resolved, DinnerBone approves that it&apos;s a bug, case closed I think.&lt;/p&gt;</comment>
                            <comment id="16093" author="dieval" created="Wed, 31 Oct 2012 22:53:11 +0100"  >&lt;blockquote&gt;&lt;p&gt;Every other entity in the game burns, why make an exception?&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;This argument is the only one that makes sense to me. I agree that it should burn.&lt;/p&gt;</comment>
                            <comment id="16088" author="mrcheeze" created="Wed, 31 Oct 2012 22:44:54 +0100"  >&lt;p&gt;Why should the sand entity never appear to be on fire? Every other entity in the game burns, why make an exception? You can make some pretty cool things with it.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;https://www.youtube.com/watch?v=QGLiaaN4eqk&amp;amp;feature=plcp&amp;amp;noredirect=1&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://www.youtube.com/watch?v=QGLiaaN4eqk&amp;amp;feature=plcp&amp;amp;noredirect=1&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;(I know that video isn&apos;t vanilla, but it&apos;s the most accessible example of what I mean.)&lt;/p&gt;</comment>
                            <comment id="16085" author="dieval" created="Wed, 31 Oct 2012 22:39:48 +0100"  >&lt;p&gt;@NeverCast&lt;br/&gt;
I know what he said. But it affects any EntityFallingSand. &lt;b&gt;Usually&lt;/b&gt; it&apos;s sand or gravel. But not always. Since 12w26a you can use mob spawners to spawn EntityFallingSand with any block ID.&lt;/p&gt;</comment>
                            <comment id="16083" author="nevercast" created="Wed, 31 Oct 2012 22:37:17 +0100"  >&lt;p&gt;Yes, me too. It&apos;s been a quirk I&apos;ve noticed for a long time but never thought of actually reporting it. &lt;br/&gt;
Now that there is Mojira, I&apos;ve actually been more aware of bugs in MC, such as last night when a player was floating above the bed.&lt;br/&gt;
But I&apos;m no so good with the creating an issue and such &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/tongue.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="16079" author="silpho" created="Wed, 31 Oct 2012 22:33:21 +0100"  >&lt;p&gt;You&apos;re welcome &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; Happy to see this minor niggle being fixed.&lt;/p&gt;</comment>
                            <comment id="16077" author="nevercast" created="Wed, 31 Oct 2012 22:32:10 +0100"  >&lt;p&gt;Thanks Charlie.&lt;/p&gt;</comment>
                            <comment id="16075" author="silpho" created="Wed, 31 Oct 2012 22:31:04 +0100"  >&lt;p&gt;Just so everyone is on the same page here...&lt;br/&gt;
Sand block - Can be placed by a player. Falls under gravity. Is not flammable and not affected by lava.&lt;br/&gt;
Sand item - Drops when a sand block is mined. Can be picked up. Is flammable and destroyed by lava.&lt;br/&gt;
Sand entity - Used by the game to show sand falling when nothing is underneath. Visual only, should never appear to be on fire but, before the bug fix, sometimes can.&lt;/p&gt;

&lt;p&gt;Blocks and items are unaffected by this change. This only stops the entity from looking like it is on fire while the sand &quot;falls&quot; from one space to another. It doesn&apos;t affect gameplay in any way.&lt;/p&gt;</comment>
                            <comment id="16073" author="nevercast" created="Wed, 31 Oct 2012 22:30:00 +0100"  >&lt;p&gt;He said to override the isBurning method in EntityFallingSand, That only affects Sand, not every block.&lt;br/&gt;
I don&apos;t see anywhere that implies that all blocks should not burn.&lt;/p&gt;</comment>
                            <comment id="16071" author="dieval" created="Wed, 31 Oct 2012 22:27:03 +0100"  >&lt;p&gt;@NeverCast&lt;/p&gt;
&lt;blockquote&gt;&lt;p&gt;If it doesn&apos;t combust in Block form, it shouldn&apos;t show fire animation in entity form.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;But OP suggested that entity shouldn&apos;t burn even if block can burn. And I think this is how dinnerbone did it.&lt;/p&gt;</comment>
                            <comment id="16069" author="nevercast" created="Wed, 31 Oct 2012 22:18:44 +0100"  >&lt;p&gt;@Anon, Sand and Gravel never burn, we&apos;re talking about the Entities, not the items here. Sand and Gravel ( and any future falling blocks similar ) should not show fire as they do not burn. If it doesn&apos;t combust in Block form, it shouldn&apos;t show fire animation in entity form.&lt;/p&gt;</comment>
                            <comment id="16068" author="kabob" created="Wed, 31 Oct 2012 22:16:38 +0100"  >&lt;p&gt;Sand doesn&apos;t burn, why do you want it to burn?&lt;/p&gt;</comment>
                            <comment id="16066" author="mrcheeze" created="Wed, 31 Oct 2012 22:13:01 +0100"  >&lt;p&gt;So will it still burn if it falls through lava instead of just landing in it? If so, that&apos;s fine.&lt;/p&gt;</comment>
                            <comment id="16064" author="dinnerbone" created="Wed, 31 Oct 2012 22:08:12 +0100"  >&lt;p&gt;Why is it not a bug? It incorrectly shows a fire animation for one tick while the Falling Sand entity is turning back into sand.&lt;/p&gt;</comment>
                            <comment id="16063" author="mrcheeze" created="Wed, 31 Oct 2012 22:06:28 +0100"  >&lt;p&gt;This is not a bug, Dinnerbone! Please consider reverting.&lt;/p&gt;</comment>
                            <comment id="15923" author="dinnerbone" created="Wed, 31 Oct 2012 17:13:44 +0100"  >&lt;p&gt;This fixed all falling tiles.&lt;/p&gt;</comment>
                            <comment id="15922" author="dieval" created="Wed, 31 Oct 2012 17:12:40 +0100"  >&lt;p&gt;What about dragon eggs and anvils?&lt;/p&gt;</comment>
                            <comment id="15884" author="silpho" created="Wed, 31 Oct 2012 15:51:27 +0100"  >&lt;p&gt;It&apos;s not the items that I&apos;m talking about though, it&apos;s the sand block as it falls downwards. Cobblestone and obsidian aren&apos;t affected by this problem.&lt;/p&gt;</comment>
                            <comment id="15882" author="richardcox13" created="Wed, 31 Oct 2012 15:48:50 +0100"  >&lt;p&gt;If you look you&apos;ll notice all items do this, including cobblestone, stone and obsidian.&lt;/p&gt;

&lt;p&gt;In Minecraft everything burns in lava.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="12924">MC-1583</issuekey>
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