<!-- 
RSS generated by JIRA (9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13) at Sun Jan 12 11:54:14 UTC 2025

It is possible to restrict the fields that are returned in this document by specifying the 'field' parameter in your request.
For example, to request only the issue key and summary append 'field=key&field=summary' to the URL of your request.
-->
<rss version="0.92" >
<channel>
    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-1379] Transparent texture makes transparent texture behind invisible</title>
                <link>https://bugs.mojang.com/browse/MC-1379</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Ice blocks (and possibly other blocks) cannot be seen through air and then water. Under-water works fine. The screenshot is self-explanatory.&lt;/p&gt;

&lt;p&gt;This applies also to:&lt;/p&gt;
&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;Lightnig&lt;/li&gt;
	&lt;li&gt;Beacon effect particle&lt;/li&gt;
	&lt;li&gt;Fireworks explosions&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;making&lt;/p&gt;

&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;Water&lt;/li&gt;
	&lt;li&gt;Ice&lt;/li&gt;
	&lt;li&gt;Portals&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;invisible&lt;/p&gt;</description>
                <environment>Windows 7, Java 1.6 32-bit, 6 GB of RAM</environment>
        <key id="12706">MC-1379</key>
            <summary>Transparent texture makes transparent texture behind invisible</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="banana478">Anon Ymus</reporter>
                        <labels>
                            <label>ice</label>
                            <label>invisibility</label>
                            <label>water</label>
                    </labels>
                <created>Tue, 30 Oct 2012 22:14:04 +0100</created>
                <updated>Fri, 29 Mar 2024 23:03:28 +0100</updated>
                            <resolved>Thu, 10 Oct 2013 19:42:06 +0200</resolved>
                                    <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.4.5</version>
                    <version>Snapshot 12w50a</version>
                    <version>Minecraft 1.4.6</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w01b</version>
                    <version>Snapshot 13w09a</version>
                    <version>Snapshot 13w09b</version>
                    <version>Snapshot 13w09c</version>
                                    <fixVersion>Minecraft 13w41a</fixVersion>
                                                        <votes>12</votes>
                                    <watches>7</watches>
                                                                            <comments>
                            <comment id="274695" author="kumasasa" created="Sat, 26 Dec 2015 11:57:57 +0100"  >&lt;p&gt;@&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Amavir&quot; class=&quot;user-hover&quot; rel=&quot;Amavir&quot;&gt;Amavir&lt;/a&gt;: See &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9553&quot; title=&quot;Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9553&quot;&gt;&lt;del&gt;MC-9553&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="274690" author="amavir" created="Sat, 26 Dec 2015 11:47:02 +0100"  >&lt;p&gt;Problem with fireworks showed in screenshot &apos;firework light flash texture in front of water.&apos; still confirmed for 15w51b.&lt;br/&gt;
Screenshot : &lt;a href=&quot;https://gyazo.com/dc24f8eeed2a5a0aedf7d159b88a00b1&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://gyazo.com/dc24f8eeed2a5a0aedf7d159b88a00b1&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="215122" author="zyzyzyryxy" created="Wed, 7 Jan 2015 01:24:32 +0100"  >&lt;p&gt;I was looking at fireworks above water - it seemed exactly as second screenshot here - explosion made water invisible for a moment, then after a split second water and firework particles were displayed correctly.&lt;br/&gt;
I did not find anything similiar to this in &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9553&quot; title=&quot;Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9553&quot;&gt;&lt;del&gt;MC-9553&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="214811" author="themeaningofblah" created="Sun, 4 Jan 2015 00:21:56 +0100"  >&lt;p&gt;Piotr, you might be experiencing &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9553&quot; title=&quot;Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9553&quot;&gt;&lt;del&gt;MC-9553&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="214809" author="zyzyzyryxy" created="Sat, 3 Jan 2015 23:48:35 +0100"  >&lt;p&gt;This bug is back in 1.8.1&lt;/p&gt;</comment>
                            <comment id="110408" author="kumasasa" created="Thu, 10 Oct 2013 19:42:06 +0200"  >&lt;p&gt;Fix confirmed&lt;/p&gt;</comment>
                            <comment id="110361" author="branza" created="Thu, 10 Oct 2013 17:18:27 +0200"  >&lt;p&gt;They did fix it after all, in the new snapshot 13w41a!&lt;/p&gt;</comment>
                            <comment id="84391" author="zambonifofex" created="Sat, 6 Jul 2013 18:00:05 +0200"  >&lt;p&gt;Sooo... how much time till this new engine comes?&lt;/p&gt;</comment>
                            <comment id="49800" author="iamdarkyoshi" created="Mon, 4 Mar 2013 23:55:38 +0100"  >&lt;p&gt;hooray! &lt;/p&gt;</comment>
                            <comment id="49793" author="banana478" created="Mon, 4 Mar 2013 23:30:12 +0100"  >&lt;p&gt;HD texture packs work fine in 13w10a.&lt;/p&gt;</comment>
                            <comment id="49559" author="_zombiehunter" created="Mon, 4 Mar 2013 14:26:22 +0100"  >&lt;p&gt;It&apos;s less a general performance problem, it&apos;s more the lack of features of the current engine. This &quot;transparent texture makes transparent texture behind invisible&quot; thing here is one of many examples, the old engine simply isn&apos;t able to render several transparent textures behind each other. You need a better and more powerful engine to do this, which should still give a playable framerate. Especially those players using texutepacks suffer from the limitations of the current engine (just try MCPatchers Better Glass mod and take a look through several glass panes behind each other or place some glass blocks underwater ... there&apos;s always something invisible because the current engine can&apos;t render it).&lt;br/&gt;
Another problem: Not everyones computer meets the system recommendations, using many basic features of texturepacks (Custom Colors, RandomMobs, CTM, Better Glass, Better Skies, ...) is impossible for them due to massive FPS drops after patching the game. If this features would be properly implemented to the game along with a faster engine, everyone would be able to enjoy texturepacks with proper FPS and without the ned of mods like Optifine or MCPatcher.&lt;/p&gt;</comment>
                            <comment id="49548" author="firehunterx" created="Mon, 4 Mar 2013 13:37:50 +0100"  >&lt;p&gt;Maybe I&apos;m missing something, but I&apos;ve never needed Optifine for FPS issues. As long as your computer meets the system recommendations, Minecraft is fine without it.&lt;/p&gt;</comment>
                            <comment id="49547" author="_zombiehunter" created="Mon, 4 Mar 2013 13:23:05 +0100"  >&lt;p&gt;@Grum:&lt;br/&gt;
Ah, good news. Would be nice to have some detailed and official information about what the new engine supports though. There&apos;s a lot of speculation out there and the current information found on the Wiki and Forums ins&apos;t very helpful (confirmed so far: Support for Java 5 will be dropped and Dinnerbone twittered several times &quot;We are working on something so much better than Optifine&quot;). Probably many other rendering related bugs may be obsolete with the new engine (&lt;a href=&quot;https://bugs.mojang.com/browse/MC-9553&quot; title=&quot;Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9553&quot;&gt;&lt;del&gt;MC-9553&lt;/del&gt;&lt;/a&gt; for example?).&lt;/p&gt;

&lt;p&gt;btw, whilst rewriting the engine, you should especially consider that millions of Minecraft fans still have to download Optifine/MCPatcher to make the game (and their texturepacks) even playable. Best would be to get rid of Optifine and MCPatcher completely with the new engine (proper FPS boost + implementation of all missing texture features like RandomMobs, Custom Colors, Connected Textures, Better Glass, custom skyboxes).&lt;br/&gt;
Just the fact that nearly all texturepacks still rely on MCPatcher should be reason enough to implement all its features to vanilla Minecraft. I&apos;m sure Kahr will help you with this.&lt;/p&gt;
</comment>
                            <comment id="49531" author="grum" created="Mon, 4 Mar 2013 09:36:27 +0100"  >&lt;p&gt;Won&apos;t and can&apos;t easily fix. Is fixed in the newer engine however.&lt;/p&gt;</comment>
                            <comment id="48700" author="_zombiehunter" created="Fri, 1 Mar 2013 17:18:31 +0100"  >&lt;p&gt;Confirmed for 13w09c !&lt;/p&gt;</comment>
                            <comment id="48483" author="iamdarkyoshi" created="Thu, 28 Feb 2013 22:48:45 +0100"  >&lt;p&gt;notice how large my photo attachment is XD&lt;/p&gt;</comment>
                            <comment id="48356" author="_zombiehunter" created="Thu, 28 Feb 2013 17:41:49 +0100"  >&lt;p&gt;&quot;Transparent texture makes transparent texture behind invisible&quot; still happens up to Snapshots 13w09a/b. Please update the &quot;Affects Version/s&quot; tag.&lt;br/&gt;
Added a screenshot of a firwork light flash in front of a water surface. Same problem here.&lt;/p&gt;</comment>
                            <comment id="48163" author="iamdarkyoshi" created="Thu, 28 Feb 2013 00:44:59 +0100"  >&lt;p&gt;added screenshot of torch particles being made semi transparent, but sure if this is the same bug.&lt;/p&gt;</comment>
                            <comment id="48162" author="iamdarkyoshi" created="Thu, 28 Feb 2013 00:44:07 +0100"  >&lt;p&gt;torch particles are MADE transparent by water as well as any other particles.&lt;/p&gt;</comment>
                            <comment id="28016" author="kumasasa" created="Thu, 13 Dec 2012 08:18:01 +0100"  >&lt;p&gt;Read a good explanation in &lt;a href=&quot;https://bugs.mojang.com/browse/MC-950&quot; title=&quot;Certain objects invisible when viewed through water&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-950&quot;&gt;&lt;del&gt;MC-950&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="18396" author="banana478" created="Mon, 5 Nov 2012 13:15:56 +0100"  >&lt;p&gt;Just because this has been in the game a while does not mean it is not a bug. It shouldn&apos;t matter whether you look through air then water or just water.&lt;/p&gt;</comment>
                            <comment id="18391" author="league" created="Mon, 5 Nov 2012 12:52:59 +0100"  >&lt;p&gt;arthur stop starting every word of your sentence with a capital!!!!&lt;/p&gt;</comment>
                            <comment id="18384" author="fuj1n" created="Mon, 5 Nov 2012 12:40:25 +0100"  >&lt;p&gt;Not A Bug / Has Been In The Game Since First Ice Came Out.&lt;/p&gt;</comment>
                            <comment id="17271" author="zombygeek" created="Fri, 2 Nov 2012 19:09:05 +0100"  >&lt;p&gt;Related/Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-950&quot; title=&quot;Certain objects invisible when viewed through water&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-950&quot;&gt;&lt;del&gt;MC-950&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="16095" author="richardcox13" created="Wed, 31 Oct 2012 22:55:32 +0100"  >&lt;p&gt;@Daedalus: &quot; It&apos;s a pain. To do it right would cause massive fps drops.&quot;&lt;/p&gt;

&lt;p&gt;That rather depends on whether Minecraft (and the underlying JVM) can make use of either SSE or GPU ability to vectorise (massively in the latter case) pairs of add then multiply instructions (or, better, use fused multiple-add where available).&lt;/p&gt;

&lt;p&gt;(&quot;Make use&quot; here includes using tools to bypass usual JVM limitations to access underlying APIs.)&lt;/p&gt;

&lt;p&gt;Or course to mitigate the screams &lt;span class=&quot;error&quot;&gt;&amp;#91;date noted&amp;#93;&lt;/span&gt; of those whose hardware is (in computing terms) palaeolithic due to lack of a GPU should allow a reduced quality implementation as currently.&lt;/p&gt;</comment>
                            <comment id="15621" author="daedalusyoung" created="Tue, 30 Oct 2012 23:09:32 +0100"  >&lt;p&gt;It has to do with alpha transparency. It&apos;s a pain. To do it right would cause massive fps drops. That&apos;s why glass and vines for example use 1-bit transparency.&lt;/p&gt;

&lt;p&gt;There are a number of similar issues on here, (such as &lt;a href=&quot;https://bugs.mojang.com/browse/MC-965&quot; title=&quot;Blindness and Lava don&amp;#39;t mix&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-965&quot;&gt;&lt;del&gt;MC-965&lt;/del&gt;&lt;/a&gt; and &lt;a href=&quot;https://bugs.mojang.com/browse/MC-484&quot; title=&quot;The particles of the beacon/potions make the water transparent&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-484&quot;&gt;&lt;del&gt;MC-484&lt;/del&gt;&lt;/a&gt;) that are most likely related.&lt;/p&gt;</comment>
                            <comment id="15618" author="banana478" created="Tue, 30 Oct 2012 22:58:12 +0100"  >&lt;p&gt;That makes sense, and in fact would be a good feature. All I&apos;m saying is that it&apos;s inconsistent.&lt;/p&gt;</comment>
                            <comment id="15613" author="rectar2" created="Tue, 30 Oct 2012 22:38:21 +0100"  >&lt;p&gt;Valid point, but I think it kind of makes it look thinner, like actual ice. Think about it.&lt;/p&gt;</comment>
                            <comment id="15612" author="banana478" created="Tue, 30 Oct 2012 22:33:01 +0100"  >&lt;p&gt;But when you are underwater, you can see ice just fine.&lt;/p&gt;</comment>
                            <comment id="15611" author="rectar2" created="Tue, 30 Oct 2012 22:30:02 +0100"  >&lt;p&gt;It&apos;s very possible that this is not a bug. Personally I think it&apos;d be kinda weird to see ice through water...&lt;/p&gt;</comment>
                            <comment id="15608" author="vrejgaming" created="Tue, 30 Oct 2012 22:21:19 +0100"  >&lt;p&gt;Conformed.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="18809">MC-6148</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="18882">MC-6217</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="19042">MC-6372</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="21342">MC-8419</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="21676">MC-8709</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="23189">MC-9564</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="23493">MC-9751</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="23718">MC-9944</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25611">MC-11469</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25742">MC-11583</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25777">MC-11616</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="28563">MC-13461</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="30702">MC-15010</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="32516">MC-16622</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="32601">MC-16699</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="35358">MC-17507</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="36640">MC-18312</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="38522">MC-19760</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="41736">MC-22616</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="42082">MC-22933</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="42676">MC-23488</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="43695">MC-24407</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="45337">MC-25894</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="48523">MC-28361</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="50502">MC-29423</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="53842">MC-32437</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="11750">MC-484</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="11855">MC-584</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="12243">MC-950</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="13272">MC-1896</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="13309">MC-1930</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="13668">MC-2262</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="14883">MC-2999</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="16049">MC-3858</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="16371">MC-4049</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17057">MC-4531</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17066">MC-4540</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17087">MC-4559</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17134">MC-4606</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17135">MC-4607</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17276">MC-4744</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17378">MC-4833</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17444">MC-4892</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17462">MC-4904</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17575">MC-5015</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17641">MC-5075</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17674">MC-5106</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17736">MC-5163</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="12811">MC-1480</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="69020">MC-44244</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="554116">MC-270111</issuekey>
        </issuelink>
                            </outwardlinks>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="23178">MC-9553</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="11463" name="2012-10-30_16.28.37.png" size="535642" author="banana478" created="Tue, 30 Oct 2012 22:14:04 +0100"/>
                            <attachment id="22768" name="firework light flash texture in front of water.jpg" size="147875" author="_zombiehunter" created="Thu, 28 Feb 2013 17:43:17 +0100"/>
                    </attachments>
                <subtasks>
                    </subtasks>
                <customfields>
                                                                                                                                                                <customfield id="customfield_10701" key="com.atlassian.jira.plugin.system.customfieldtypes:datetime">
                        <customfieldname>CHK</customfieldname>
                        <customfieldvalues>
                            <customfieldvalue>Tue, 6 Nov 2012 22:11:00 +0100</customfieldvalue>
                        </customfieldvalues>
                    </customfield>
                                                                                            <customfield id="customfield_10500" key="com.atlassian.jira.plugin.system.customfieldtypes:radiobuttons">
                        <customfieldname>Confirmation Status</customfieldname>
                        <customfieldvalues>
                                <customfieldvalue key="10303"><![CDATA[Confirmed]]></customfieldvalue>

                        </customfieldvalues>
                    </customfield>
                                                                                                                        <customfield id="customfield_11700" key="com.atlassian.jira.plugins.jira-development-integration-plugin:devsummary">
                        <customfieldname>Development</customfieldname>
                        <customfieldvalues>
                            
                        </customfieldvalues>
                    </customfield>
                                                                                                                                                                                <customfield id="customfield_11100" key="com.atlassian.jira.plugin.system.customfieldtypes:float">
                        <customfieldname>Linked</customfieldname>
                        <customfieldvalues>
                            <customfieldvalue>36.0</customfieldvalue>
                        </customfieldvalues>
                    </customfield>
                                                                                                                                                                                                                                                                                                <customfield id="customfield_11600" key="com.pyxis.greenhopper.jira:gh-lexo-rank">
                        <customfieldname>Rank</customfieldname>
                        <customfieldvalues>
                            <customfieldvalue>0|i0dkof:</customfieldvalue>

                        </customfieldvalues>
                    </customfield>
                                                                                                                                                                                                                                                                                                                                                                                    </customfields>
    </item>
</channel>
</rss>