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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-1291] SMP - Minecarts and other ridden entities - Player Invisible When Getting Off / Players floating</title>
                <link>https://bugs.mojang.com/browse/MC-1291</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When riding minecarts, with my friends on our server,&lt;br/&gt;
we can no longer see eachother when one leaves his/her minecart.&lt;/p&gt;

&lt;p&gt;The players turns invisible for one another until one logs out and in again.&lt;/p&gt;</description>
                <environment>Linux (Arch Linux) 64-Bit, OpenJDK7</environment>
        <key id="12614">MC-1291</key>
            <summary>SMP - Minecarts and other ridden entities - Player Invisible When Getting Off / Players floating</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="5">Cannot Reproduce</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="prep">Marcus _PReP_ Comet</reporter>
                        <labels>
                            <label>invisible</label>
                            <label>minecart</label>
                            <label>player</label>
                    </labels>
                <created>Tue, 30 Oct 2012 10:14:21 +0100</created>
                <updated>Thu, 4 May 2017 01:35:15 +0200</updated>
                            <resolved>Fri, 10 Jun 2016 22:02:42 +0200</resolved>
                                    <version>Minecraft 1.4.2</version>
                    <version>Snapshot 12w49a</version>
                    <version>Minecraft 1.4.6</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w05b</version>
                    <version>Snapshot 13w10a</version>
                    <version>Snapshot 13w10b</version>
                    <version>Minecraft 1.5</version>
                    <version>Snapshot 13w11a</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w21b</version>
                    <version>Minecraft 1.6.1</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 1.8.1-pre3</version>
                                                                        <votes>22</votes>
                                    <watches>6</watches>
                                                                            <comments>
                            <comment id="312570" author="farogaming" created="Fri, 10 Jun 2016 21:44:40 +0200"  >&lt;p&gt;Can&apos;t confirm in 1.10.&lt;/p&gt;</comment>
                            <comment id="207012" author="galaxy_2alex" created="Fri, 31 Oct 2014 12:50:58 +0100"  >&lt;p&gt;Reopened, thanks&lt;/p&gt;</comment>
                            <comment id="207008" author="shelter" created="Fri, 31 Oct 2014 12:05:22 +0100"  >&lt;p&gt;It is still a concern in the 1.8.1-prereleases, both with boats and horses... not sure about minecarts tho&apos;.&lt;/p&gt;</comment>
                            <comment id="79356" author="awr_*" created="Mon, 1 Jul 2013 09:47:12 +0200"  >&lt;p&gt;I see what you mean. I completely forgot they changed it. After testing in 1.6.1 the bug does appear to be fixed.&lt;/p&gt;</comment>
                            <comment id="79205" author="torabi" created="Sun, 30 Jun 2013 23:27:13 +0200"  >&lt;p&gt;Ugh. That&apos;s kind of a kludge to get around the kludgy code that&apos;s already there. I tried to simplify that mess and ended up about where you did. Except it shouldn&apos;t be necessary with the changes to mounting in 1.6.1, or more specifically, the changes to &lt;b&gt;unmounting&lt;/b&gt;. Since you no longer dismount by right-clicking the mount, but instead push the sneak key, EntityPlayer should no longer need to override mountEntity, and the check for &quot;this.ridingEntity != par1Entity&quot; should go right in NetClientHandler.HandleAttachEntity.&lt;/p&gt;</comment>
                            <comment id="79013" author="awr_*" created="Sun, 30 Jun 2013 14:49:56 +0200"  >&lt;p&gt;Players appear to be jumping around because the game uses the same packet to mount and unmount entities.&lt;/p&gt;

&lt;p&gt;Ive made some changes that appear to fix the floating players. I haven&apos;t experienced any players becoming invisible though.&lt;/p&gt;

&lt;p&gt;In EntityPlayer add the following method:&lt;/p&gt;

&lt;div class=&quot;code panel&quot; style=&quot;border-style: solid;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeHeader panelHeader&quot; style=&quot;border-bottom-width: 1px;border-bottom-style: solid;&quot;&gt;&lt;b&gt;EntityPlayer.java&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;    &lt;span class=&quot;code-keyword&quot;&gt;public&lt;/span&gt; void mountEntitySpecial(Entity par1Entity) {
        &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (&lt;span class=&quot;code-keyword&quot;&gt;this&lt;/span&gt;.ridingEntity != par1Entity) {
            &lt;span class=&quot;code-keyword&quot;&gt;super&lt;/span&gt;.mountEntity(par1Entity);
        }
    }
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;p&gt;In NetClientHandler change the handleAttachEntity method:&lt;/p&gt;

&lt;div class=&quot;code panel&quot; style=&quot;border-style: solid;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeHeader panelHeader&quot; style=&quot;border-bottom-width: 1px;border-bottom-style: solid;&quot;&gt;&lt;b&gt;NetClientHandler.java (Before)&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;    &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (riderEntity != &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt;) {
        ((Entity)riderEntity).mountEntity(riddenEntity);
    }
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;div class=&quot;code panel&quot; style=&quot;border-style: solid;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeHeader panelHeader&quot; style=&quot;border-bottom-width: 1px;border-bottom-style: solid;&quot;&gt;&lt;b&gt;NetClientHandler.java (After)&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;    &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (riderEntity != &lt;span class=&quot;code-keyword&quot;&gt;null&lt;/span&gt;) {
        &lt;span class=&quot;code-keyword&quot;&gt;if&lt;/span&gt; (riderEntity &lt;span class=&quot;code-keyword&quot;&gt;instanceof&lt;/span&gt; EntityPlayer) {
            ((EntityPlayer)riderEntity).mountEntitySpecial(riddenEntity);
        } &lt;span class=&quot;code-keyword&quot;&gt;else&lt;/span&gt; {
            ((Entity)riderEntity).mountEntity(riddenEntity);
        }
    }
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;</comment>
                            <comment id="45002" author="shelter" created="Sun, 10 Feb 2013 14:09:37 +0100"  >&lt;p&gt;It exists in the snapshots too, last one i checked was 13w05b.&lt;br/&gt;
This was on Windows 7 aswell so it&apos;s not limited to Linux.&lt;/p&gt;</comment>
                            <comment id="30371" author="falkan" created="Sun, 23 Dec 2012 20:20:33 +0100"  >&lt;p&gt;Still in 1.4.6. At high altitude I was able to observe the behaviour on short tracks. There I even got one minecart driving UNDER the track.&lt;/p&gt;

&lt;p&gt;By the way: die player avatar is still &lt;b&gt;sitting&lt;/b&gt; at the place where he started the ride (On long tracks the avatar mainly stuck somewhere &lt;b&gt;standing&lt;/b&gt; along the track).&lt;/p&gt;</comment>
                            <comment id="27406" author="bljat" created="Sun, 9 Dec 2012 18:40:38 +0100"  >&lt;p&gt;Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="16091" author="meta" created="Wed, 31 Oct 2012 22:49:18 +0100"  >&lt;p&gt;I can confirm what Mikael Hartwig-Karlsson wrote. Very annoying.&lt;/p&gt;</comment>
                            <comment id="16061" author="dominuscruor" created="Wed, 31 Oct 2012 22:05:04 +0100"  >&lt;p&gt;Me and a couple friends experience this frequently on a server hosted by a friend off his computer. As soon as the player riding a cart moves out of your loaded chunks range, what is it 15x15 chunks, his model will often remain at that location. If you ride a cart up after him you&apos;ll see his model hovering in air without flapping there only to disappear after a little while or as you approach. But when arriving both players will usually not see each other until after a while or a relog.&lt;/p&gt;</comment>
                            <comment id="15399" author="meta" created="Tue, 30 Oct 2012 13:14:43 +0100"  >&lt;p&gt;Also after entering/exiting (can&apos;t remember) a cart sometimes the player displays at distanced places and walks through walls for a few seconds. I&apos;ll try to get that as video.&lt;/p&gt;</comment>
                            <comment id="15396" author="lordtyroxx" created="Tue, 30 Oct 2012 13:12:15 +0100"  >&lt;p&gt;This also happens on my LAN server. Though the player turns visible after a few minutes. &lt;/p&gt;</comment>
                            <comment id="15391" author="meta" created="Tue, 30 Oct 2012 13:02:49 +0100"  >&lt;p&gt;Even when driving from a location far away of other players (not streamed in) a single cart will drive and it will take time for the player to display.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="25260">MC-11155</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25692">MC-11540</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="27596">MC-12734</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="28038">MC-13104</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="28165">MC-13208</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="28297">MC-13320</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="31749">MC-15952</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="41691">MC-22576</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="73856">MC-48174</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="13574">MC-2174</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="14199">MC-2517</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="14575">MC-2795</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="16565">MC-4141</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="17867">MC-5287</issuekey>
        </issuelink>
                            </inwardlinks>
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