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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-11750] Chest sound glitched/messed up when near a mob sound.</title>
                <link>https://bugs.mojang.com/browse/MC-11750</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When I was testing the new hopper block I placed a chest next to the hopper. (I was making a chicken farm with lots of chickens.) When I opened the chest it only plays the open and close sound for a millisecond. This also happens without the hopper connected to it but when I go far away from the chicken sounds the chest sounds went back to normal. Im not sure if this applies to all mob sounds. &lt;/p&gt;</description>
                <environment>Mac OSX 10.7&lt;br/&gt;
Java 7 Update 17</environment>
        <key id="26230">MC-11750</key>
            <summary>Chest sound glitched/messed up when near a mob sound.</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="xxminecraftxx">Clarence Mesina</reporter>
                        <labels>
                    </labels>
                <created>Thu, 14 Mar 2013 09:27:28 +0100</created>
                <updated>Thu, 7 May 2015 02:09:20 +0200</updated>
                            <resolved>Thu, 14 Mar 2013 16:42:36 +0100</resolved>
                                    <version>Minecraft 1.5</version>
                                                                        <votes>0</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="52864" author="bljat" created="Thu, 14 Mar 2013 16:42:38 +0100"  >&lt;p&gt;Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1538&quot; title=&quot;Sound glitches when too many sounds are supposed to play&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1538&quot;&gt;MC-1538&lt;/a&gt;, please use the &lt;a href=&quot;https://mojang.atlassian.net/secure/IssueNavigator.jspa&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;search function&lt;/a&gt; to see if your bug has already been submitted. Currently &lt;b&gt;over 54%&lt;/b&gt; of tickets are being closed as duplicate.&lt;/p&gt;</comment>
                            <comment id="52780" author="benbaptist" created="Thu, 14 Mar 2013 09:51:24 +0100"  >&lt;p&gt;Well, this sounds like it might be a problem with mass mobs. Usually game sounds will cut each other out when there&apos;s a lot of noises. e.g. making any noise near a cow farm would cut out similarly to how you described above.&lt;/p&gt;</comment>
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