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<channel>
    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-1133] Whether or not a player experiences some effect is calculated based on the block under the center of the player</title>
                <link>https://bugs.mojang.com/browse/MC-1133</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;&lt;sub&gt;Mod edit:&lt;/sub&gt;&lt;br/&gt;
When the player stands at the very edge of a block so that the center of the player is over the edge of the block, the game calculates the actions of the player according to the (air) block below the center of the player but not to the block the player is standing on.&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;walking completely silent&lt;/li&gt;
	&lt;li&gt;walking speed on Ice edge is normal&lt;/li&gt;
	&lt;li&gt;fall damage when falling on the edge of slime blocks&lt;/li&gt;
	&lt;li&gt;no reduced fall damage when falling on edge of hay bale&lt;/li&gt;
	&lt;li&gt;wrong/no fall particles when landing on the edge of a block (allows for &lt;a href=&quot;https://bugs.mojang.com/browse/MC-240028&quot; title=&quot;Water and lava have dedicated minecraft:block particles&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-240028&quot;&gt;&lt;del&gt;MC-240028&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-240029&quot; title=&quot;Fire and soul fire have dedicated minecraft:block particles&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-240029&quot;&gt;&lt;del&gt;MC-240029&lt;/del&gt;&lt;/a&gt; and &lt;a href=&quot;https://bugs.mojang.com/browse/MC-122547&quot; title=&quot;Barriers can produce fall particles&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-122547&quot;&gt;&lt;del&gt;MC-122547&lt;/del&gt;&lt;/a&gt; to be seen)&lt;/li&gt;
	&lt;li&gt;no damage while standing on the edge of magma blocks&lt;/li&gt;
	&lt;li&gt;can jump normally on the edge of honey blocks&lt;/li&gt;
	&lt;li&gt;jumping while standing on the edge of farmland does not turn it into dirt&lt;/li&gt;
	&lt;li&gt;redstone ore not activated when standing on the edge&lt;/li&gt;
	&lt;li&gt;not being affected by soul speed when standing on the edge of soul sand/soil&lt;/li&gt;
	&lt;li&gt;when landing on wool with the player center above air, sculk sensors are activated (&lt;a href=&quot;https://bugs.mojang.com/browse/MC-252389&quot; title=&quot;When landing (or jumping) on wool with your hitbox over the edge, it produces a vibration&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-252389&quot;&gt;&lt;del&gt;MC-252389&lt;/del&gt;&lt;/a&gt;)&lt;/li&gt;
	&lt;li&gt;when walking on the edge of blocks, sculk sensors do not detect vibrations (&lt;a href=&quot;https://bugs.mojang.com/browse/MC-207290&quot; title=&quot;Sculk sensors don&amp;#39;t detect vibrations while walking on the edge of a block&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-207290&quot;&gt;&lt;del&gt;MC-207290&lt;/del&gt;&lt;/a&gt;)&lt;/li&gt;
	&lt;li&gt;taking fall damage at the edge of powder snow&lt;/li&gt;
&lt;/ul&gt;


&lt;hr /&gt;

&lt;p&gt;Walking at the very edge of a block, and I mean the longest out possible on a block, will make it silent since it is not registering the walking. You are still on the block, just that it is silent. This bug has existed since before alpha.&lt;/p&gt;</description>
                <environment></environment>
        <key id="12442">MC-1133</key>
            <summary>Whether or not a player experiences some effect is calculated based on the block under the center of the player</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="gnembon">[Mojang] Gnembon</assignee>
                                    <reporter username="Awesoman3000">Connor Steppie</reporter>
                        <labels>
                            <label>edge</label>
                            <label>sound</label>
                            <label>walking</label>
                    </labels>
                <created>Mon, 29 Oct 2012 12:51:45 +0100</created>
                <updated>Wed, 13 Nov 2024 15:29:05 +0100</updated>
                            <resolved>Wed, 3 May 2023 11:40:13 +0200</resolved>
                                    <version>Minecraft 1.4.1</version>
                    <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.4.6</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Minecraft 1.5</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.6.4</version>
                    <version>Minecraft 13w38a</version>
                    <version>Minecraft 13w38b</version>
                    <version>Minecraft 13w38c</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 14w02c</version>
                    <version>Minecraft 14w03b</version>
                    <version>Minecraft 14w04a</version>
                    <version>Minecraft 14w04b</version>
                    <version>Minecraft 14w08a</version>
                    <version>Minecraft 1.7.5</version>
                    <version>Minecraft 14w10b</version>
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                    <version>Minecraft 15w33b</version>
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                    <version>1.18 Pre-release 5</version>
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                    <version>23w14a</version>
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                                    <fixVersion>23w18a</fixVersion>
                                                        <votes>193</votes>
                                    <watches>80</watches>
                                                                            <comments>
                            <comment id="1352984" author="JIRAUSER775835" created="Mon, 2 Sep 2024 23:04:21 +0200"  >&lt;p&gt;Relates to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-274947&quot; title=&quot;If a dripstone falls at your head and the dripstone is also on your feet, you take way more damage even if you&amp;#39;re not directly above the stalagmite&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-274947&quot;&gt;MC-274947&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="1314095" author="JIRAUSER639356" created="Thu, 4 Apr 2024 14:43:06 +0200"  >&lt;p&gt;Relates to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-269734&quot; title=&quot;Entities experience a reduction in movement speed when soul sand or honey block is positioned 0.5 blocks below them and they are neither standing on the ground nor flying &quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-269734&quot;&gt;MC-269734&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="1259085" author="JIRAUSER648933" created="Fri, 26 May 2023 14:08:15 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=wintersheep0&quot; class=&quot;user-hover&quot; rel=&quot;wintersheep0&quot;&gt;wintersheep0&lt;/a&gt; That is &lt;a href=&quot;https://bugs.mojang.com/browse/MC-139063&quot; title=&quot;Ladder effect of scaffolding only works if the center of the player is in it&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-139063&quot;&gt;MC-139063&lt;/a&gt;, which is a separate bug.&lt;/p&gt;</comment>
                            <comment id="1259036" author="JIRAUSER754600" created="Fri, 26 May 2023 06:57:42 +0200"  >&lt;p&gt;Still not completely resolved in Minecraft 1.20 Pre-release 6 with scaffoldings. Scaffoldings are not included in the bug report. A duplicated bug report is&#160;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-165067&quot; title=&quot;Scaffolding behaves as if it was an air block if the player is not in the same X or Z value as the scaffolding.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-165067&quot;&gt;&lt;del&gt;MC-165067&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;With at least 4 scaffoldings, go to the top and hold shift at the edge of it to get fall damage.&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;Video of the bug being played in Minecraft 1.20 Pre-release 6: &lt;a href=&quot;https://drive.google.com/file/d/1OEj86yTTDpBPsfHHIjFs-7a-DC0-wf0f/view?usp=share_link&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;bug video&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="1237113" author="JIRAUSER734481" created="Sat, 11 Feb 2023 16:31:53 +0100"  >&lt;p&gt;Can confirm in 23w06a&lt;/p&gt;</comment>
                            <comment id="1234897" author="JIRAUSER734481" created="Wed, 1 Feb 2023 17:04:57 +0100"  >&lt;p&gt;Can confirm in 23w05a&lt;/p&gt;</comment>
                            <comment id="1233495" author="JIRAUSER734481" created="Wed, 25 Jan 2023 08:23:11 +0100"  >&lt;p&gt;Can confirm in 23w04a&lt;/p&gt;</comment>
                            <comment id="1221783" author="JIRAUSER734481" created="Wed, 18 Jan 2023 17:14:15 +0100"  >&lt;p&gt;Can confirm in 23w03a&lt;/p&gt;</comment>
                            <comment id="1215681" author="jacklollz2" created="Wed, 7 Dec 2022 17:51:53 +0100"  >&lt;p&gt;Can Confirm for 1.19.3 Release Candidate 3&lt;/p&gt;</comment>
                            <comment id="1190132" author="JIRAUSER566325" created="Sat, 6 Aug 2022 20:54:12 +0200"  >&lt;p&gt;Can confirm in 1.19.2.&lt;/p&gt;</comment>
                            <comment id="1187510" author="JIRAUSER729145" created="Thu, 28 Jul 2022 19:03:42 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/browse/MC-254644&quot; title=&quot;When jumping between carpet and wool, sculk sensors activate.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-254644&quot;&gt;&lt;del&gt;MC-254644&lt;/del&gt;&lt;/a&gt; might be related&lt;/p&gt;</comment>
                            <comment id="1159646" author="JIRAUSER508442" created="Sat, 30 Apr 2022 12:20:34 +0200"  >&lt;p&gt;In 22w17a.&lt;/p&gt;</comment>
                            <comment id="1151653" author="JIRAUSER640396" created="Mon, 4 Apr 2022 17:30:53 +0200"  >&lt;p&gt;&lt;b&gt;Code analysis (tentative)&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;This is probably because checks like this look directly below the center of the player to find what block the player is &quot;standing&quot; on. Instead, collision should track what blocks the player is colliding with and use that block instead.&lt;/p&gt;</comment>
                            <comment id="1148839" author="doksha" created="Sun, 20 Mar 2022 23:21:18 +0100"  >&lt;p&gt;Yeah, this has been a thing since beta (probably further back, but I haven&apos;t played earlier versions)&lt;/p&gt;</comment>
                            <comment id="1147070" author="JIRAUSER593725" created="Sat, 12 Mar 2022 04:35:28 +0100"  >&lt;p&gt;How many People Tested this! it has like 200 Affects Versions lol and can confirm for 1.18.2.&lt;/p&gt;</comment>
                            <comment id="1144510" author="mishmoshkeel21" created="Mon, 28 Feb 2022 21:10:54 +0100"  >&lt;p&gt;Affects 1.18.2&lt;/p&gt;</comment>
                            <comment id="1136944" author="JIRAUSER583383" created="Thu, 20 Jan 2022 00:21:40 +0100"  >&lt;p&gt;Can confirm as of 22w03a&lt;/p&gt;</comment>
                            <comment id="1124263" author="mishmoshkeel21" created="Fri, 10 Dec 2021 17:18:52 +0100"  >&lt;p&gt;Affects 1.18.1&lt;/p&gt;</comment>
                            <comment id="1047579" author="creeper juice" created="Thu, 29 Jul 2021 21:39:18 +0200"  >&lt;p&gt;This also prevents soul sand from slowing you down.&lt;/p&gt;</comment>
                            <comment id="1031440" author="JIRAUSER525221" created="Wed, 7 Jul 2021 11:18:31 +0200"  >&lt;p&gt;Can confirm for 1.17.1.&lt;/p&gt;</comment>
                            <comment id="1027821" author="JIRAUSER648933" created="Thu, 1 Jul 2021 17:24:16 +0200"  >&lt;p&gt;Can confirm in 1.17.1 Pre-release 3.&lt;/p&gt;</comment>
                            <comment id="1004632" author="luckyminertec" created="Fri, 4 Jun 2021 00:34:55 +0200"  >&lt;p&gt;Another effect is walking on the edge of powder snow doesn&apos;t slow you down, showcased in &lt;a href=&quot;https://bugs.mojang.com/browse/MC-227191&quot; title=&quot;Walking, going up and down at the edge of powder snow triggers freezing effect, but doesn&amp;#39;t slow you down&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-227191&quot;&gt;MC-227191&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="1004401" author="JIRAUSER648443" created="Thu, 3 Jun 2021 17:54:30 +0200"  >&lt;p&gt;Confirmed in 1.17 pre-release 4&lt;/p&gt;

&lt;p&gt;This bug also amusingly affects light blocks (landing on the corner of a solid with a light block under your center) causing yellow fall particles&lt;/p&gt;</comment>
                            <comment id="964000" author="bugsbugsbugs" created="Sat, 3 Apr 2021 20:29:00 +0200"  >&lt;p&gt;Powder snow is like climbing powder snow when wearing leather boots works like scaffolding, that is why powder snow is affected by &lt;a href=&quot;https://bugs.mojang.com/browse/MC-139063&quot; title=&quot;Ladder effect of scaffolding only works if the center of the player is in it&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-139063&quot;&gt;MC-139063&lt;/a&gt;.&lt;br/&gt;
This bug does &lt;b&gt;not&lt;/b&gt; affect big dripleaf.&lt;/p&gt;</comment>
                            <comment id="961719" author="gaspoweredpick" created="Wed, 31 Mar 2021 22:11:53 +0200"  >&lt;p&gt;This can now happen with powder snow when you&apos;re wearing leather boots.&lt;/p&gt;</comment>
                            <comment id="912615" author="JIRAUSER566325" created="Thu, 4 Feb 2021 19:25:31 +0100"  >&lt;p&gt;Can confirm in 21w05b.&lt;/p&gt;</comment>
                            <comment id="911296" author="JIRAUSER566325" created="Wed, 3 Feb 2021 20:07:57 +0100"  >&lt;p&gt;Can confirm in 21w05a.&lt;/p&gt;</comment>
                            <comment id="899138" author="JIRAUSER564171" created="Tue, 19 Jan 2021 14:51:10 +0100"  >&lt;p&gt;I suggest either trying to make the hitbox the player&apos;s shape so its a bit more accurate or to limit the distance that you can sneak.&lt;/p&gt;</comment>
                            <comment id="866214" author="gamingzacharyc_2.0" created="Fri, 18 Dec 2020 14:19:21 +0100"  >&lt;p&gt;In 20w49a, when Sculk Sensors were introduced, it was revealed that you are able to land on air, which triggers a Sculk Sensor. Best demonstrated when landing on a wool block, but your hitbox is more than 50% off the block.&lt;/p&gt;</comment>
                            <comment id="863152" author="tinzin" created="Tue, 15 Dec 2020 00:27:39 +0100"  >&lt;p&gt;There&apos;s no reason it wouldn&apos;t affect literally every block, if we understand it correctly. The issue is in the code that calculates whether a player is &quot;on&quot; a block or not for the purposes of any effect relating to standing on a block.&lt;/p&gt;

&lt;p&gt;This is a major bug but it&apos;s also likely an extremely nontrivial fix; not only would the devs need to change the code that calculates whether a player is standing on a given block, they&apos;d also need to add code to handle any potentially conflicting effects (such as if a player is standing on both soul soil and honey blocks while wearing soul speed boots, for example). While this could absolutely be done, there&apos;s no super obvious answer for how to go about it. Personally, what we&apos;d do is just have the effects stack, and cancel out if they conflict? But that also means they&apos;d have to make sure standing on the line between two blocks with the same effect doesn&apos;t cause the effect to be doubled!!&lt;/p&gt;

&lt;p&gt;I do hope mojang is at least discussing how to handle this, though. It seems like something very much worth prioritizing once other major bugs have been handled.&lt;/p&gt;</comment>
                            <comment id="862718" author="JIRAUSER504784" created="Mon, 14 Dec 2020 01:48:22 +0100"  >&lt;p&gt;This also affects cobwebs and my guess it also affects powdered snow although I haven&apos;t tested it&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;Also, this must be the oldest bug report still not resloved. Correct me if I am wrong&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;Also, confirmed for 1.16.4&lt;/p&gt;</comment>
                            <comment id="849424" author="JIRAUSER566325" created="Wed, 25 Nov 2020 20:25:00 +0100"  >&lt;p&gt;Can confirm in 20w48a.&lt;/p&gt;</comment>
                            <comment id="834266" author="JIRAUSER564171" created="Wed, 4 Nov 2020 20:31:11 +0100"  >&lt;p&gt;Confirmed in Snapshot 20w45a.&lt;/p&gt;</comment>
                            <comment id="783041" author="bugsbugsbugs" created="Sat, 8 Aug 2020 17:48:39 +0200"  >&lt;p&gt;Also, only farmland that is under the center of the player gets turned into dirt when jumping.&lt;/p&gt;</comment>
                            <comment id="732225" author="bugsbugsbugs" created="Tue, 16 Jun 2020 18:49:41 +0200"  >&lt;p&gt;Confirmed for 1.16 pre-release 7&lt;/p&gt;</comment>
                            <comment id="720223" author="thulxyphan" created="Fri, 5 Jun 2020 16:02:55 +0200"  >&lt;p&gt;Confirmed for 1.16 Pre-2&lt;/p&gt;</comment>
                            <comment id="720139" author="bugsbugsbugs" created="Fri, 5 Jun 2020 15:15:43 +0200"  >&lt;p&gt;Confirmed for 1.16 Prerelease 1&lt;/p&gt;</comment>
                            <comment id="701600" author="bugsbugsbugs" created="Wed, 20 May 2020 16:16:25 +0200"  >&lt;p&gt;Confirmed for 20w21a&lt;/p&gt;</comment>
                            <comment id="698272" author="bugsbugsbugs" created="Fri, 15 May 2020 16:10:09 +0200"  >&lt;p&gt;This bug also affects hay bale, so when you land on the edge of hay bale, it won&#8217;t reduce fall damage.&lt;/p&gt;</comment>
                            <comment id="698161" author="farogaming" created="Fri, 15 May 2020 12:23:59 +0200"  >&lt;p&gt;That should be &lt;a href=&quot;https://bugs.mojang.com/browse/MC-181610&quot; title=&quot;Striders swim upwards to the top of flowing lava and get stuck&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-181610&quot;&gt;MC-181610&lt;/a&gt;. If you find a case where the center of the strider actually matters, please create a new report and say here that you did, so that it can be marked as related.&lt;/p&gt;</comment>
                            <comment id="697735" author="thulxyphan" created="Thu, 14 May 2020 22:51:08 +0200"  >&lt;p&gt;Striders also get cold standing on the edge of falling lava. They also don&apos;t seem to travel upwards anymore. Think this also relates to this issue. &lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/294659/294659_Minecraft+20w20b+-+Singleplayer+2020-05-14+16-50-19_Trim.mp4&quot; title=&quot;Minecraft 20w20b - Singleplayer 2020-05-14 16-50-19_Trim.mp4 attached to MC-1133&quot;&gt;Minecraft 20w20b - Singleplayer 2020-05-14 16-50-19_Trim.mp4&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt; &lt;/p&gt;</comment>
                            <comment id="697492" author="bugsbugsbugs" created="Thu, 14 May 2020 17:37:26 +0200"  >&lt;p&gt;Confirmed for 20w20b&lt;/p&gt;</comment>
                            <comment id="695628" author="leony_hd" created="Tue, 12 May 2020 15:33:31 +0200"  >&lt;p&gt;Awesome! This feels so sneaky!&lt;/p&gt;</comment>
                            <comment id="685963" author="bugsbugsbugs" created="Fri, 1 May 2020 16:39:39 +0200"  >&lt;p&gt;Confirmed for 20w18a. This also affects magma blocks, but not damage of campfires. (normal and soul)&lt;/p&gt;</comment>
                            <comment id="677668" author="awesomeragle" created="Thu, 23 Apr 2020 06:51:17 +0200"  >&lt;p&gt;I did some testing planning to open my own issue specific to honey blocks, but luckily found this one so I do not duplicate. But I will put what I found here anyway.&lt;/p&gt;

&lt;p&gt;Java Minecraft 1.15.2&lt;/p&gt;

&lt;p&gt;I put a honey block at -56, 56, 29. When crouch walking off the edge a player (and I assume any mob) can jump as though they were not on a honey block. I teleported myself right to the very edge of the block, at -55.88, 57.00, 29.999. (landing at y = 56.93750 if that matters at all) At that location the player&apos;s jump IS affected by the honey. But then I teleported to -55.88, 57.00, 30.00. At this location the player can jump freely uninterrupted from the honey block.&lt;/p&gt;

&lt;p&gt;I did some more testing. I discovered some unrelated facts, like that the coordinates 29.99999999999999,&#160;29.999999999999993, and&#160;29.999999999999996 are all valid, but all other coordinates in between and after are rounded. Also all of these coordinates on the honey block from the last paragraph still affect the player&apos;s jump height as though you are an the honey block, so all is working as intended here.&lt;/p&gt;

&lt;p&gt;I would suggest the player&apos;s hit box determine if it is affected by a block or not. This could break things in ways that I couldn&apos;t possibly think up, but obviously not all of the physics in this game work based on what is directly below Steve. If it did, we couldn&apos;t crouch walk off the edge of a block and hang onto it. I imagine that the same bit of code that tells the game not to fling Steve to the ground if you manage to get your center of mass off a block by .01 could help us out here. But I am only learning Java. Not yet worthy to be called a programmer, so I don&apos;t really know.&lt;/p&gt;</comment>
                            <comment id="645819" author="violine1101" created="Wed, 11 Mar 2020 22:02:00 +0100"  >&lt;p&gt;Soul Speed is affected as well, see &lt;a href=&quot;https://bugs.mojang.com/browse/MC-174483&quot; title=&quot;Walking on the border of Soul Sand with Soul Speed dosen&amp;#39;t work&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-174483&quot;&gt;&lt;del&gt;MC-174483&lt;/del&gt;&lt;/a&gt; for instance.&lt;/p&gt;</comment>
                            <comment id="645818" author="bugsbugsbugs" created="Wed, 11 Mar 2020 22:01:57 +0100"  >&lt;p&gt;This issue also affects blocks that have the climbable tag like for example ladders, vines. I am not sure if this is intended for these blocks but I believe that it&apos;s not. &lt;/p&gt;</comment>
                            <comment id="590683" author="hobojoe" created="Sat, 12 Oct 2019 10:10:33 +0200"  >&lt;p&gt;Allows you to jump onto iron block in attached picture if you stand on edge of honey block&lt;/p&gt;

&lt;p&gt;&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;242314_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/242314/242314_2019-10-12_18.08.35.png&quot; title=&quot;2019-10-12_18.08.35.png&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;242314&quot; file-preview-title=&quot;2019-10-12_18.08.35.png&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/242314/_thumb_242314.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;</comment>
                            <comment id="589745" author="pokechu22" created="Wed, 9 Oct 2019 21:42:06 +0200"  >&lt;p&gt;I don&apos;t think it would be useful to split this one, since there &lt;b&gt;is&lt;/b&gt; one underlying cause that, if fixed, would be fixed for more or less all of the cases. (It would require pretty systemic changes, but also almost certainly wouldn&apos;t be fixed for only one of the cases without fixing the rest.)  Compare to, say, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9553&quot; title=&quot;Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9553&quot;&gt;&lt;del&gt;MC-9553&lt;/del&gt;&lt;/a&gt;, where the bug is composed of lots of individual interactions that each needed to be fixed individually; there, splitting made sense.&lt;/p&gt;</comment>
                            <comment id="589744" author="awesoman3000" created="Wed, 9 Oct 2019 21:36:55 +0200"  >&lt;p&gt;Should this ticket be split into multiple smaller tickets? Granted they all originate to this same cause though, so maybe not.&lt;/p&gt;</comment>
                            <comment id="589741" author="iaiao" created="Wed, 9 Oct 2019 21:29:44 +0200"  >&lt;p&gt;Also affects honey blocks.&lt;/p&gt;</comment>
                            <comment id="583097" author="violine1101" created="Thu, 12 Sep 2019 18:19:26 +0200"  >&lt;p&gt;Also affects scaffolding.&lt;/p&gt;</comment>
                            <comment id="501077" author="paint" created="Thu, 15 Nov 2018 17:51:57 +0100"  >&lt;p&gt;This bug allows you to stand on the edge of a magma block and not take any damage.&lt;/p&gt;</comment>
                            <comment id="499968" author="stebo02" created="Thu, 8 Nov 2018 20:17:54 +0100"  >&lt;p&gt;This makes descending very dangerous! (see &lt;a href=&quot;https://bugs.mojang.com/browse/MC-139088&quot; title=&quot;When trying to descend on the edge of scaffolding, you&amp;#39;ll actually fall and take damage.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-139088&quot;&gt;&lt;del&gt;MC-139088&lt;/del&gt;&lt;/a&gt;)&lt;/p&gt;
&lt;blockquote&gt;&lt;p&gt;When you&apos;re standing on the edge of a scaffolding tower and try to descend, you&apos;ll actually fall and take damage.&lt;/p&gt;

&lt;p&gt;Video link (google drive): &lt;a href=&quot;https://drive.google.com/file/d/1Pmc4Y5UvmTm5ncG6isO6HNf6qH_lztGu/view?usp=sharing&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://drive.google.com/file/d/1Pmc4Y5UvmTm5ncG6isO6HNf6qH_lztGu/view?usp=sharing&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;</comment>
                            <comment id="492766" author="thenobody14161" created="Sun, 7 Oct 2018 04:39:01 +0200"  >&lt;p&gt;This issue makes falling on slime blocks adjacent to air quite risky&lt;/p&gt;</comment>
                            <comment id="474605" author="awesoman3000" created="Sat, 21 Jul 2018 23:36:29 +0200"  >&lt;p&gt;Then why does it still show up upon falling?&lt;/p&gt;</comment>
                            <comment id="474587" author="superdyl" created="Sat, 21 Jul 2018 22:45:38 +0200"  >&lt;p&gt;Water particles probably don&apos;t show up with this bug because water is no longer really a block and is instead more of just a block tag.&lt;/p&gt;</comment>
                            <comment id="474117" author="awesoman3000" created="Fri, 20 Jul 2018 19:37:54 +0200"  >&lt;p&gt;It seems as though sprinting on the edges of water no longer shows water particles.&lt;/p&gt;</comment>
                            <comment id="457091" author="awesoman3000" created="Thu, 31 May 2018 19:26:24 +0200"  >&lt;p&gt;Affects 18w22c. Can a relates to be added for &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-18063&quot; title=&quot;The textures of falling/sprinting particles can sometimes use illogical blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-18063&quot;&gt;&lt;del&gt;MCPE-18063&lt;/del&gt;&lt;/a&gt;?&lt;/p&gt;</comment>
                            <comment id="456981" author="miwob" created="Thu, 31 May 2018 13:20:41 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Awesoman3000&quot; class=&quot;user-hover&quot; rel=&quot;Awesoman3000&quot;&gt;Awesoman3000&lt;/a&gt;, ticket is yours now&lt;/p&gt;</comment>
                            <comment id="456976" author="awesoman3000" created="Thu, 31 May 2018 13:18:49 +0200"  >&lt;p&gt;Affects 18w22b&lt;/p&gt;</comment>
                            <comment id="456606" author="awesoman3000" created="Wed, 30 May 2018 03:33:10 +0200"  >&lt;p&gt;Affects 18w22a&lt;/p&gt;</comment>
                            <comment id="454862" author="awesoman3000" created="Wed, 23 May 2018 16:13:02 +0200"  >&lt;p&gt;Affects 18w21a&lt;/p&gt;</comment>
                            <comment id="453249" author="awesoman3000" created="Thu, 17 May 2018 17:05:23 +0200"  >&lt;p&gt;Affects 18w20c&lt;/p&gt;</comment>
                            <comment id="452864" author="awesoman3000" created="Wed, 16 May 2018 17:21:38 +0200"  >&lt;p&gt;Affects 18w20b&lt;/p&gt;</comment>
                            <comment id="452523" author="awesoman3000" created="Tue, 15 May 2018 16:48:47 +0200"  >&lt;p&gt;Affects 18w20a&lt;/p&gt;</comment>
                            <comment id="451528" author="awesoman3000" created="Wed, 9 May 2018 22:11:05 +0200"  >&lt;p&gt;Affects 18w19b&lt;/p&gt;</comment>
                            <comment id="450926" author="awesoman3000" created="Tue, 8 May 2018 20:29:20 +0200"  >&lt;p&gt;Affects 18w19a&lt;/p&gt;</comment>
                            <comment id="447827" author="awesoman3000" created="Thu, 19 Apr 2018 19:52:10 +0200"  >&lt;p&gt;Affects 18w16a&lt;/p&gt;</comment>
                            <comment id="446143" author="awesoman3000" created="Wed, 11 Apr 2018 17:48:04 +0200"  >&lt;p&gt;Affects 18w15a&lt;/p&gt;</comment>
                            <comment id="444888" author="awesoman3000" created="Thu, 5 Apr 2018 17:14:06 +0200"  >&lt;p&gt;Affects 18w14b&lt;/p&gt;</comment>
                            <comment id="412698" author="lukeonia1" created="Mon, 16 Oct 2017 11:18:17 +0200"  >&lt;p&gt;Confirmed for 1.12.2.&lt;/p&gt;</comment>
                            <comment id="380430" author="den28rus" created="Fri, 28 Apr 2017 07:49:55 +0200"  >&lt;p&gt;Confirmed for 17w17b&lt;/p&gt;</comment>
                            <comment id="316856" author="__null" created="Thu, 23 Jun 2016 18:09:31 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10.2&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="316058" author="__null" created="Wed, 22 Jun 2016 19:03:16 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10.1&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="311884" author="__null" created="Wed, 8 Jun 2016 23:37:11 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="311441" author="__null" created="Wed, 8 Jun 2016 00:54:15 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10-pre2&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="309460" author="__null" created="Fri, 3 Jun 2016 03:43:40 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;1.10-pre1&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="307779" author="__null" created="Fri, 27 May 2016 00:55:24 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;16w21b&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="307458" author="__null" created="Thu, 26 May 2016 01:02:28 +0200"  >&lt;p&gt;Confirmed for &lt;font color=&quot;#060&quot;&gt;&lt;b&gt;16w21a&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;</comment>
                            <comment id="305381" author="__null" created="Thu, 19 May 2016 00:00:11 +0200"  >&lt;p&gt;Confirmed for &lt;b&gt;16w20a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="304181" author="__null" created="Thu, 12 May 2016 01:04:49 +0200"  >&lt;p&gt;Confirmed for &lt;b&gt;1.9.4&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="303231" author="__null" created="Fri, 6 May 2016 01:59:02 +0200"  >&lt;p&gt;Confirmed for &lt;b&gt;1.9.3-pre3&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="294971" author="james549" created="Wed, 16 Mar 2016 00:24:48 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;1.9.1-pre3&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="277855" author="james549" created="Wed, 13 Jan 2016 23:59:12 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;16w02a&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="272955" author="green snake" created="Thu, 17 Dec 2015 23:40:44 +0100"  >&lt;p&gt;Minecraft 1.8.9 and 15w51b confirmed&lt;/p&gt;</comment>
                            <comment id="264234" author="swekob" created="Thu, 12 Nov 2015 15:18:27 +0100"  >&lt;p&gt;Confirmed for 15w46a&lt;/p&gt;</comment>
                            <comment id="262542" author="swekob" created="Fri, 6 Nov 2015 22:49:36 +0100"  >&lt;p&gt;Confirmed for 15w45a.&lt;/p&gt;</comment>
                            <comment id="259416" author="swekob" created="Thu, 29 Oct 2015 09:40:32 +0100"  >&lt;p&gt;Confirmed for 15w44a.&lt;/p&gt;</comment>
                            <comment id="259080" author="swekob" created="Wed, 28 Oct 2015 14:43:07 +0100"  >&lt;p&gt;Confirmed for 15w43c.&lt;/p&gt;</comment>
                            <comment id="255322" author="rydian" created="Wed, 14 Oct 2015 19:15:15 +0200"  >&lt;p&gt;Still happening in 15w42a.&lt;/p&gt;</comment>
                            <comment id="243660" author="theelectricgamer" created="Wed, 19 Aug 2015 00:52:38 +0200"  >&lt;p&gt;Confirmed for 1.8.8 &amp;amp; 15w33c.&lt;/p&gt;</comment>
                            <comment id="204132" author="rydian" created="Sat, 18 Oct 2014 17:10:26 +0200"  >&lt;p&gt;Confirmed in 1.8.1-pre2.&lt;/p&gt;</comment>
                            <comment id="172939" author="greatmastermario" created="Thu, 10 Jul 2014 17:07:53 +0200"  >&lt;p&gt;These are two screenshots showing the bug. Please note the x values of &quot;Block&quot; and &quot;Looking at&quot;. The ice is along x=1, but the &quot;Block&quot; value you are &quot;standing&quot; on is 0.&lt;/p&gt;</comment>
                            <comment id="172930" author="greatmastermario" created="Thu, 10 Jul 2014 17:04:24 +0200"  >&lt;p&gt;Confirmed in 14w28b. It does have to do with the fact that you are not technically &quot;standing&quot; on the block. I will upload a couple pictures of the F3 menu showing this&lt;/p&gt;</comment>
                            <comment id="145289" author="garyclosse" created="Fri, 7 Mar 2014 16:32:48 +0100"  >&lt;p&gt;still in 10c&lt;/p&gt;</comment>
                            <comment id="145256" author="garyclosse" created="Fri, 7 Mar 2014 14:09:21 +0100"  >&lt;p&gt;Still a concern in 1.7.5, 14w08a and 10b, relates to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-44381&quot; title=&quot;Slime block doesn&amp;#39;t bounce on the edge and player/mob takes fall damage&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-44381&quot;&gt;&lt;del&gt;MC-44381&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="42942" author="qwertysam" created="Sat, 2 Feb 2013 22:20:47 +0100"  >&lt;p&gt;I think the problem is that when you walk out oh the very edge of a block, you&apos;re actually no longer on the original block. If you go into 3rd person mode, you can see that you aren&apos;t actually on the block, and that you&apos;re actually on the air. It still registers that you are standing on the block, but not the part that makes noise.&lt;/p&gt;</comment>
                            <comment id="30748" author="bljat" created="Tue, 25 Dec 2012 19:20:01 +0100"  >&lt;p&gt;Confirmed in 1.4.6.&lt;/p&gt;</comment>
                            <comment id="15038" author="dinnerbone" created="Mon, 29 Oct 2012 15:52:36 +0100"  >&lt;p&gt;Please don&apos;t mark an issue as affecting a future version; you can&apos;t have tested it already &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="15007" author="robbielee1" created="Mon, 29 Oct 2012 15:12:59 +0100"  >&lt;p&gt;Confirmed, this occurs on mac computers too.&lt;/p&gt;</comment>
                    </comments>
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