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    <title>Mojang Studios Jira</title>
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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-10948] Dispensers continually shoot/use certain items like water buckets and flint&amp;steel</title>
                <link>https://bugs.mojang.com/browse/MC-10948</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When a dispenser is powered, and contains such items like buckets and flint&amp;amp;steel, it continually uses it while the signal is on. Does not happen with arrows, potions or blocks. I haven&apos;t done complete testing, but it seem like it only affect buckets and flint&amp;amp;steel. &lt;/p&gt;

&lt;p&gt;At first I noticed this bug while in creative, wanting to use dispensers to light things up. While receiving one signal, it continually uses the item. The same with buckets, there&apos;s no way to predict whether the water will be picked up or not as it rapidly pulses.&lt;/p&gt;</description>
                <environment>Windows 7 64bit&lt;br/&gt;
Java version 7</environment>
        <key id="25031">MC-10948</key>
            <summary>Dispensers continually shoot/use certain items like water buckets and flint&amp;steel</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="jeb">[Mojang] Jeb (Jens Bergensten)</assignee>
                                    <reporter username="monochoro">Jaune Taraskeviciute</reporter>
                        <labels>
                            <label>dispenser</label>
                    </labels>
                <created>Mon, 4 Mar 2013 18:17:33 +0100</created>
                <updated>Thu, 7 Jun 2018 16:21:16 +0200</updated>
                            <resolved>Tue, 5 Mar 2013 12:50:48 +0100</resolved>
                                    <version>Snapshot 13w10a</version>
                                    <fixVersion>Snapshot 13w10b</fixVersion>
                                                        <votes>8</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="50111" author="abcdefg24" created="Tue, 5 Mar 2013 20:50:05 +0100"  >&lt;p&gt;Confirmed so anoying windows 7&lt;/p&gt;</comment>
                            <comment id="49879" author="orionh" created="Tue, 5 Mar 2013 03:57:25 +0100"  >&lt;p&gt;If a powered dispenser is updated (by putting a block next to it) it will fire. Putting a water bucket in will update it then keep firing because of the water going in and out and continuously updating it.&lt;/p&gt;</comment>
                            <comment id="49781" author="buster_the_dog" created="Mon, 4 Mar 2013 23:16:07 +0100"  >&lt;p&gt;confirmed on windows vista&lt;/p&gt;</comment>
                            <comment id="49637" author="mrtea99" created="Mon, 4 Mar 2013 19:03:33 +0100"  >&lt;p&gt;It looks like constantly powered dispensers and droppers are now firing on block updates. The water placement is an update so causes this loop.&lt;/p&gt;

&lt;p&gt;The previously existing redstone update dispenser bug is here: &lt;a href=&quot;https://mojang.atlassian.net/browse/MC-846&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://mojang.atlassian.net/browse/MC-846&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="49633" author="hfog" created="Mon, 4 Mar 2013 18:40:22 +0100"  >&lt;p&gt;Confirmed. It appears as if the act of dispensing lava (or water) is behaving like a redstone update and causing the dispenser to activate again.&lt;/p&gt;</comment>
                            <comment id="49623" author="bljat" created="Mon, 4 Mar 2013 18:19:18 +0100"  >&lt;p&gt;Confirmed.&lt;/p&gt;</comment>
                    </comments>
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                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="25062">MC-10978</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25073">MC-10989</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25074">MC-10990</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25104">MC-11017</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25175">MC-11083</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25198">MC-11101</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25212">MC-11112</issuekey>
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