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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-10750] Ocelot spawning still not fixed.</title>
                <link>https://bugs.mojang.com/browse/MC-10750</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Ocelots are still spawning in ridiculous amounts all over the jungle, even after killed and even near wolves. This is on a vanilla multiplayer server, and they are even spawning near wolves. The issue states that it is already resolved, however I have a crash report showing otherwise.&lt;/p&gt;</description>
                <environment></environment>
        <key id="24726">MC-10750</key>
            <summary>Ocelot spawning still not fixed.</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="xxxbonezxxx">Matthew Merciel</reporter>
                        <labels>
                            <label>mob</label>
                            <label>multiplayer</label>
                    </labels>
                <created>Sat, 2 Mar 2013 13:26:55 +0100</created>
                <updated>Mon, 7 Sep 2015 20:38:13 +0200</updated>
                            <resolved>Sat, 2 Mar 2013 15:30:01 +0100</resolved>
                                    <version>Minecraft 1.4.7</version>
                                                                        <votes>0</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="49040" author="bljat" created="Sat, 2 Mar 2013 15:30:01 +0100"  >&lt;p&gt;Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-4061&quot; title=&quot;Entity Mass Spawning near chunk error&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-4061&quot;&gt;&lt;del&gt;MC-4061&lt;/del&gt;&lt;/a&gt;, please use the &lt;a href=&quot;https://mojang.atlassian.net/secure/IssueNavigator.jspa&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;search function&lt;/a&gt; to see if your bug has already been submitted. Currently &lt;b&gt;over 53%&lt;/b&gt; of tickets are being closed as duplicate.&lt;/p&gt;</comment>
                            <comment id="49029" author="xxxbonezxxx" created="Sat, 2 Mar 2013 15:07:56 +0100"  >&lt;p&gt;My current client is not modded except for the fix to allow HD resolution textures, I don&apos;t need mods to spawn mods I have creative ode and eggs if i wanted that, this problem was not occurring for me but for a friend that i was hosting the server and I got on to see what the problem was. There were a hundred or so in a cramped space with him to the point where he couldn&apos;t move. I had to mod the server properties to turn off animals spawning to clear it the first time, the mobs spawn like that even when I am not connected to the server.&lt;/p&gt;</comment>
                            <comment id="49019" author="bugi74" created="Sat, 2 Mar 2013 14:08:49 +0100"  >&lt;p&gt;A modded client is able to do anything, including creating extra ocelots just for you, even if the server is going ok. That is why the crash report (or screenshots) from your modded client will not prove there is a bug on the server (though this does not mean the bug does not exist, either).&lt;/p&gt;

&lt;p&gt;Simply switch temporarily to vanilla client, reproduce the issue, provide the world seed, settings and coordinates, so that others can reproduce it, too.&lt;/p&gt;</comment>
                            <comment id="49017" author="xxxbonezxxx" created="Sat, 2 Mar 2013 13:53:47 +0100"  >&lt;p&gt;The issue is on a non modded server, it is stated in the description that it is a vanilla server, which means no mods in use. My personal client has outdated files from mods I haven&apos;t updated, and has also been patched for HD textures, however the ocelot spawning is server wide from a fresh server download from a couple days ago.&lt;/p&gt;</comment>
                            <comment id="49011" author="fuj1n" created="Sat, 2 Mar 2013 13:29:03 +0100"  >&lt;p&gt;This ticket is invalid as it relates to a modded or 3rd party client/server.&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Any non-standard client/server build needs to be taken up with the appropriate team, not Mojang.&lt;/li&gt;
	&lt;li&gt;Any plugin issues need to be addressed to the plugin creator.&lt;/li&gt;
	&lt;li&gt;This site is for addressing issues related to the &lt;b&gt;base unmodded MineCraft&lt;/b&gt;.&lt;/li&gt;
&lt;/ul&gt;
</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                            <outwardlinks description="duplicates">
                                        <issuelink>
            <issuekey id="30866">MC-15173</issuekey>
        </issuelink>
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                            <attachment id="23056" name="crash-2013-03-02_07.13.52-client.txt" size="11293" author="xxxbonezxxx" created="Sat, 2 Mar 2013 13:26:55 +0100"/>
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