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<channel>
    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-107] Potion of night vision: total blackout</title>
                <link>https://bugs.mojang.com/browse/MC-107</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;when using a potion of night vision, occasionally everything will go completely black, no matter what, even if the potion effect is still active, the only way to fix this is by placing a torch (other blocks may work. This normally occurs when under a roofed area, e.g cave, house, arena.&lt;/p&gt;

&lt;p&gt;Steps for how to reproduce:&lt;br/&gt;
1. go on a world and make sure you are on survival mode&lt;br/&gt;
2. drink a potion of night vision&lt;br/&gt;
3. make sure there are blocks above your head&lt;br/&gt;
4. wait for a while (maybe mine a bit)&lt;br/&gt;
5. screen will go black&lt;br/&gt;
6. place a torch&lt;br/&gt;
7. effect will go away for a while and then come back&lt;/p&gt;</description>
                <environment>OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.18.10.3071, Intel&lt;br/&gt;
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2843, Intel</environment>
        <key id="11352">MC-107</key>
            <summary>Potion of night vision: total blackout</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="tt67">Tomas Watchorn</reporter>
                        <labels>
                    </labels>
                <created>Wed, 24 Oct 2012 19:58:37 +0200</created>
                <updated>Sun, 28 Jun 2015 17:09:07 +0200</updated>
                            <resolved>Thu, 27 Feb 2014 13:59:49 +0100</resolved>
                                    <version>Minecraft 1.4.1</version>
                    <version>Minecraft 1.4.4</version>
                    <version>Minecraft 1.4.5</version>
                    <version>Minecraft 1.4.6</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w05b</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w25c</version>
                    <version>Snapshot 13w26a</version>
                    <version>Minecraft 1.6</version>
                    <version>Minecraft 1.6.1</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.6.4</version>
                    <version>Minecraft 13w38a</version>
                    <version>Minecraft 13w39b</version>
                    <version>Minecraft 13w41a</version>
                    <version>Minecraft 13w41b</version>
                    <version>Minecraft 13w42a</version>
                    <version>Minecraft 13w42b</version>
                    <version>Minecraft 13w43a</version>
                    <version>Minecraft 1.7</version>
                    <version>Minecraft 1.7.1</version>
                    <version>Minecraft 1.7.2</version>
                    <version>Minecraft 1.7.4</version>
                                    <fixVersion>Minecraft 13w48b</fixVersion>
                    <fixVersion>Minecraft 14w08a</fixVersion>
                                                        <votes>27</votes>
                                    <watches>12</watches>
                                                                            <comments>
                            <comment id="143800" author="grygrflzr" created="Sat, 1 Mar 2014 12:48:37 +0100"  >&lt;p&gt;Tom McQueen: The issue has been fixed in the latest snapshot, which is why old versions are ignored.&lt;/p&gt;</comment>
                            <comment id="143776" author="tommcq" created="Sat, 1 Mar 2014 11:40:05 +0100"  >&lt;p&gt;had this issue last night on 1.7.2, yeah it&apos;s an old version now but proves there is still some issue, only happened for one of the two that were playing and was very random and hard to replicate, but there is still some kind of glitch&lt;/p&gt;</comment>
                            <comment id="143385" author="garyclosse" created="Thu, 27 Feb 2014 13:57:03 +0100"  >&lt;p&gt;Cannot reproduce in 08a&lt;/p&gt;</comment>
                            <comment id="143299" author="ezekielelin" created="Wed, 26 Feb 2014 23:36:57 +0100"  >&lt;p&gt;Is this still a concern in the latest Minecraft version &lt;b&gt;14w08a&lt;/b&gt;? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="126443" author="kumasasa" created="Sun, 22 Dec 2013 22:53:06 +0100"  >&lt;p&gt;Reopened due to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-42706&quot; title=&quot;Blind nightvision problem&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-42706&quot;&gt;&lt;del&gt;MC-42706&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="123062" author="ezekielelin" created="Mon, 2 Dec 2013 19:38:52 +0100"  >&lt;p&gt;Possibly fixed. Resolved for now. I will reopen if someone reports this again.&lt;/p&gt;</comment>
                            <comment id="123043" author="ptr91" created="Mon, 2 Dec 2013 17:21:03 +0100"  >&lt;p&gt;So far I haven&apos;t noticed this in 13w48b.&lt;/p&gt;</comment>
                            <comment id="118633" author="classicpork" created="Mon, 11 Nov 2013 01:52:02 +0100"  >&lt;p&gt;It might be related to lighting updates. Watch mumbo&apos;s or Xisumavoid&apos;s videos where they did the ABBA Caving.&lt;/p&gt;</comment>
                            <comment id="118632" author="kryptix" created="Mon, 11 Nov 2013 01:05:40 +0100"  >&lt;p&gt;I get this from time to time when building in Creative mode and using the /effect command.  The only way I can &quot;see&quot; when it happens is to place a torch.&lt;/p&gt;</comment>
                            <comment id="118525" author="64bitminecraft" created="Sun, 10 Nov 2013 16:06:25 +0100"  >&lt;p&gt;&lt;span class=&quot;error&quot;&gt;&amp;#91;1.7.2&amp;#93;&lt;/span&gt; I found that it occurred for me, about every 30 seconds, while I was building an underground staircase in creative, almost solid mining and placing. I have the latest graphics drivers etc.&lt;/p&gt;</comment>
                            <comment id="117757" author="zoevado" created="Tue, 5 Nov 2013 21:14:22 +0100"  >&lt;p&gt;I currently have a similar issue. In my single player game i use night vision potions while working underwater on a lake project. I&apos;ve noticed that it usually only occurs when I am below water. Water is probably the equivalent to the cave or overhang ceilings in my case. i use version 1.7.2 and have never had this problem until today. The only way I have found to fix it is to swim up. placing torches or glowstone did not fix it. it is mildly annoying and occurs ever few minutes of block placing or removing. Hope this helps in getting the bug fixed.  &lt;/p&gt;</comment>
                            <comment id="116906" author="draconvarie" created="Thu, 31 Oct 2013 18:43:55 +0100"  >&lt;p&gt;I am still having a problem with this issue in 1.7.2.&lt;/p&gt;</comment>
                            <comment id="115765" author="kurai ookami" created="Sun, 27 Oct 2013 08:13:42 +0100"  >&lt;p&gt;and 1.7.1 and 1.7.2&lt;/p&gt;</comment>
                            <comment id="114043" author="kurai ookami" created="Wed, 23 Oct 2013 05:42:07 +0200"  >&lt;p&gt;please update to also include 1.7&lt;/p&gt;</comment>
                            <comment id="113632" author="light_my_fire" created="Tue, 22 Oct 2013 11:47:48 +0200"  >&lt;p&gt;I&apos;ve tested it in both 13w42b and 13w43a. Both versions are still affected by this bug.&lt;/p&gt;</comment>
                            <comment id="112630" author="ezekielelin" created="Sat, 19 Oct 2013 04:40:02 +0200"  >&lt;p&gt;Is this still a concern in the latest Minecraft version &lt;b&gt;13w42b&lt;/b&gt;? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="112161" author="spudy12" created="Fri, 18 Oct 2013 00:50:06 +0200"  >&lt;p&gt;confirmed in 1.6.4, also in creative mode.&lt;br/&gt;
/tp to somewhere else takes out of black screen but it reappears later&lt;/p&gt;</comment>
                            <comment id="111080" author="qwerty27_27" created="Sat, 12 Oct 2013 17:47:04 +0200"  >&lt;p&gt;Confirmed in 13w41a/b. I have found that another trick to stop it is to get within ~2 blocks of an open (to the sky) area. No shaders, no blindness, and it still happens. It&apos;s even happened to me with ~4 minutes left for the effect.&lt;/p&gt;</comment>
                            <comment id="106589" author="wolfiemario" created="Thu, 26 Sep 2013 18:51:17 +0200"  >&lt;p&gt;No, the inventory screen and NBT editors only indicate Night Vision. No Blindness effect is present.&lt;/p&gt;</comment>
                            <comment id="106514" author="froggy9cjt3zbfkitten" created="Thu, 26 Sep 2013 17:35:13 +0200"  >&lt;p&gt;I have had this happen when I have both Blindness and Night vision on at one time.&lt;br/&gt;
...maybe the potion is giving you both effects?&lt;/p&gt;</comment>
                            <comment id="104893" author="paint" created="Fri, 20 Sep 2013 20:04:26 +0200"  >&lt;p&gt;Voted upon. I&apos;m trying to make a map and relying heavily on Night Vision as well as 1.7 command features to make it. Thanks for the torch trick, I wasn&apos;t aware of that.&lt;/p&gt;</comment>
                            <comment id="104672" author="wolfiemario" created="Fri, 20 Sep 2013 06:30:33 +0200"  >&lt;p&gt;Also added some screenshots of how this looks on 13w38a.&lt;/p&gt;

&lt;p&gt;The ones with a skyline and clouds are actually immediately upon reload; Phosphor is the only reason I managed to capture them in time. Otherwise, without shaders the skyline will flicker like that for an instant after world reload. These screenshots were taken underground, by the way.&lt;/p&gt;</comment>
                            <comment id="104670" author="wolfiemario" created="Fri, 20 Sep 2013 06:24:59 +0200"  >&lt;p&gt;Confirmed to be &lt;em&gt;very&lt;/em&gt; common in 13w38a.&lt;/p&gt;

&lt;p&gt;For me, it only starts happening once the potion is about to wear off (i.e. fewer than ten seconds remain). If I let it wear off, or expose myself to any form of light, the blackout glitch goes away. However, if I splash myself with another night vision potion, the blackout effect continues, lasting the full duration of the effect if I don&apos;t approach any light during that time.&lt;/p&gt;

&lt;p&gt;I was surprised when I first encountered this while playing with the Phosphor shader (that&apos;s vanilla). The screen did a slow fade to black, and I couldn&apos;t fix it because I didn&apos;t know it was thanks to the Night Vision. I thought it was the shader (in fact, the changes to rendering may have made this bug more common in 13w38a). Surprisingly, &lt;b&gt;the game crashed&lt;/b&gt; not too long after this.&lt;/p&gt;

&lt;p&gt;I&apos;ll be posting that crash report. Again, this was an &lt;em&gt;actual&lt;/em&gt; crash, not a forced F3+C crash. I don&apos;t know whether the crash was due to this bug, a bug in Phosphor, or Phosphor reacting poorly to this bug in particular. I&apos;ll also post a world download, as the bug persists upon reload, at least on the laptop I tried this on.&lt;/p&gt;

&lt;p&gt;Note: the bug &lt;em&gt;does not&lt;/em&gt; persist when loaded on my desktop which never experienced this bug, but it &lt;em&gt;always&lt;/em&gt; happens when loading that file on my laptop. So if you can&apos;t reproduce it, that&apos;s not a fault of the file: chances are you&apos;d only be able to reproduce it with a similar graphics card.&lt;/p&gt;</comment>
                            <comment id="104661" author="dynomation4" created="Fri, 20 Sep 2013 05:23:59 +0200"  >&lt;p&gt;it only started to happen for me in the recent (13w38a) snapshot, before that this never happened. Now it happens like every 10 minutes with the night vision effect&lt;/p&gt;</comment>
                            <comment id="103065" author="mooksie01" created="Sat, 14 Sep 2013 00:37:57 +0200"  >&lt;p&gt;This happened to me while I was making underground catacombs for a pyramid I&apos;d been working on. I was using a night vision potion until I put up torches in the tombs. When the light went out I had a mini heart attack. One of the scariest moments of my life. Unfortunately I can&apos;t confirm the glitch with anything but an Intel graphics card. My card is an Intel(R) HD Family.&lt;/p&gt;</comment>
                            <comment id="98199" author="sashok724" created="Sun, 11 Aug 2013 11:30:41 +0200"  >&lt;p&gt;Never noticed on my notebook with ATI graphics card.&lt;/p&gt;</comment>
                            <comment id="98185" author="kumasasa" created="Sun, 11 Aug 2013 10:59:17 +0200"  >&lt;p&gt;Ok thanks, can anyone confirm this with any graphics card except &lt;b&gt;Intel&lt;/b&gt; ?&lt;/p&gt;</comment>
                            <comment id="98176" author="sashok724" created="Sun, 11 Aug 2013 10:41:14 +0200"  >&lt;p&gt;Yes, i can confirm it on 1.6.2 with 1.2.1 launcher.&lt;br/&gt;
There no updates for my graphics card since April 2013.&lt;/p&gt;

&lt;p&gt;PS: Game behavior don&apos;t depend on Launcher.&lt;/p&gt;</comment>
                            <comment id="98171" author="kumasasa" created="Sun, 11 Aug 2013 10:32:58 +0200"  >&lt;p&gt;Is this still a concern in the &lt;em&gt;current Minecraft version&lt;/em&gt; &lt;b&gt;1.6.2&lt;/b&gt; / Launcher version &lt;b&gt;1.2.1&lt;/b&gt; with &lt;b&gt;current, updated graphics card drinvers&lt;/b&gt; ? If so, please &lt;em&gt;update the affected versions&lt;/em&gt; in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;

&lt;p&gt;To update the graphics card drivers follow these instructions: &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/928493-error-bad-video-card-driver&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Updating Graphics Card Drivers&lt;/a&gt;.&lt;/p&gt;

&lt;ul&gt;
	&lt;li&gt;Do &lt;b&gt;not&lt;/b&gt; rely on automatic searches for driver updates.&lt;/li&gt;
	&lt;li&gt;Do &lt;b&gt;not&lt;/b&gt; use Windows Update or Device Manager - Microsoft doesn&apos;t install OpenGL, they promote DirectX.&lt;/li&gt;
	&lt;li&gt;If you know the brand and type of your graphics card, go to the links provided above and search manually for the most recent driver for your card. The automatic detection tools of the card manufacturers is &lt;b&gt;not&lt;/b&gt; recommended.&lt;/li&gt;
&lt;/ul&gt;
</comment>
                            <comment id="89967" author="kumasasa" created="Fri, 12 Jul 2013 21:10:13 +0200"  >&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;OpenGL: Intel(R) HD Graphics Family GL version 3.0.0 - Build 8.15.10.2342, Intel
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;p&gt;Outdated (=ancient) graphics driver. &lt;br/&gt;
Follow  &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/928493-error-bad-video-card-driver&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;updating graphics card drivers&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="78048" author="sashok724" created="Fri, 28 Jun 2013 05:47:31 +0200"  >&lt;p&gt;Can confirm also on PC with Intel Core 2 Duo. (Graphics is embedded, too)&lt;/p&gt;</comment>
                            <comment id="77957" author="kumasasa" created="Thu, 27 Jun 2013 22:53:31 +0200"  >&lt;p&gt;Again &lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2843, Intel
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;</comment>
                            <comment id="77956" author="rdmgnrtdgy" created="Thu, 27 Jun 2013 22:50:48 +0200"  >&lt;p&gt;I have had this happen in the 1.6 pre-release, here is my crash report:&lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt; ---- Minecraft Crash Report ----
&lt;span class=&quot;code-comment&quot;&gt;// My bad.
&lt;/span&gt;
Time: 27/06/13 21:47
Description: Manually triggered debug crash

java.lang.Throwable
	at atm.k(SourceFile:1232)
	at atm.S(SourceFile:662)
	at atm.d(SourceFile:618)
	at net.minecraft.client.main.Main.main(SourceFile:101)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Affected level --
Details:
	Level name: MpServer
	All players: 1 total; [bcu[&lt;span class=&quot;code-quote&quot;&gt;&apos;rdmgnrtdgy&apos;&lt;/span&gt;/0, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=76.10, y=34.89, z=-878.67]]
	Chunk stats: MultiplayerChunkCache: 441
	Level seed: 0
	Level generator: ID 01 - flat, ver 0. Features enabled: &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;
	Level generator options: 
	Level spawn location: World: (90,125,-891), Chunk: (at 10,7,5 in 5,-56; contains blocks 80,0,-896 to 95,255,-881), Region: (0,-2; contains chunks 0,-64 to 31,-33, blocks 0,0,-1024 to 511,255,-513)
	Level time: 76508 game time, 6000 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;), thunder time: 0 (now: &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;)
	Level game mode: Game mode: creative (ID 1). Hardcore: &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;. Cheats: &lt;span class=&quot;code-keyword&quot;&gt;false&lt;/span&gt;
	Forced entities: 18 total; [rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/3165, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=100.24, y=34.00, z=-853.22], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/6192, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=87.54, y=34.23, z=-863.84], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/924, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=87.88, y=34.00, z=-856.94], bcu[&lt;span class=&quot;code-quote&quot;&gt;&apos;rdmgnrtdgy&apos;&lt;/span&gt;/0, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=76.10, y=34.89, z=-878.67], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/7629, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=110.14, y=33.66, z=-857.32], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/6870, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=117.57, y=34.84, z=-861.78], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/3080, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=114.34, y=35.10, z=-852.31], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/3082, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=93.91, y=34.64, z=-856.50], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/8345, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=94.69, y=33.97, z=-861.44], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/2388, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=103.20, y=32.73, z=-860.86], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/2387, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=103.32, y=34.32, z=-852.27], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/2385, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=106.64, y=35.43, z=-861.07], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/6191, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=98.47, y=37.10, z=-857.00], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/6189, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=77.97, y=34.10, z=-869.25], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/3078, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=89.59, y=33.05, z=-857.75], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/1213, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=77.28, y=35.10, z=-870.50], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/3079, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=74.03, y=33.85, z=-864.00], rk[&lt;span class=&quot;code-quote&quot;&gt;&apos;Bat&apos;&lt;/span&gt;/6188, l=&lt;span class=&quot;code-quote&quot;&gt;&apos;MpServer&apos;&lt;/span&gt;, x=80.17, y=32.74, z=-872.65]]
	Retry entities: 0 total; []
Stacktrace:
	at bcr.a(SourceFile:284)
	at atm.b(SourceFile:1743)
	at atm.d(SourceFile:627)
	at net.minecraft.client.main.Main.main(SourceFile:101)

-- &lt;span class=&quot;code-object&quot;&gt;System&lt;/span&gt; Details --
Details:
	Minecraft Version: 1.6
	Operating &lt;span class=&quot;code-object&quot;&gt;System&lt;/span&gt;: Windows 8 (amd64) version 6.2
	Java Version: 1.7.0_21, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 514025824 bytes (490 MB) / 730136576 bytes (696 MB) up to 1908932608 bytes (1820 MB)
	JVM Flags: 1 total; -Xmx2048m
	AABB Pool Size: 228 (12768 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
	Suspicious classes: No suspicious classes found.
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.6
	LWJGL: 2.9.0
	OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2843, Intel
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Pack: Default
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 57 (3192 bytes; 0 MB) allocated, 14 (784 bytes; 0 MB) used &lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;</comment>
                            <comment id="70093" author="bljat" created="Fri, 31 May 2013 14:57:35 +0200"  >&lt;p&gt;Anyone else experiencing this issue:&lt;br/&gt;
Please force a crash by pressing F3 + C for 10 seconds while ingame and attach the crash report here.&lt;/p&gt;</comment>
                            <comment id="70089" author="bljat" created="Fri, 31 May 2013 14:40:24 +0200"  >&lt;p&gt;Thanks:&lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.18.10.3071, Intel&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;</comment>
                            <comment id="70088" author="sashok724" created="Fri, 31 May 2013 14:39:32 +0200"  >&lt;p&gt;Crash report&lt;/p&gt;</comment>
                            <comment id="70082" author="bljat" created="Fri, 31 May 2013 14:06:54 +0200"  >&lt;p&gt;@Ksenofontov Alexander: Please force a crash by pressing F3 + C for 10 seconds while ingame and attach the crash report here.&lt;/p&gt;</comment>
                            <comment id="70061" author="sashok724" created="Fri, 31 May 2013 13:26:11 +0200"  >&lt;p&gt;Can confirm on Minecraft 1.5.2. After ~10minutes of night vision -&amp;gt; blackout. This happens only on intel videocards (has two computers with Intel HD Graphics, it happens, has three computers with ATI, not happens)&lt;/p&gt;</comment>
                            <comment id="56389" author="m124367" created="Fri, 22 Mar 2013 20:52:59 +0100"  >&lt;p&gt;&lt;cite&gt;Charles Cultien means:&lt;/cite&gt;&lt;/p&gt;

&lt;p&gt;/effect 15 ...&lt;br/&gt;
+&lt;br/&gt;
potion of night vision&lt;/p&gt;

&lt;p&gt;=&lt;br/&gt;
please click the links:&lt;/p&gt;

&lt;p&gt;with these two effects&lt;br/&gt;
&lt;a href=&quot;http://s1.postimg.org/ly6y2qt8f/2013_03_22_20_50_55.png&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://s1.postimg.org/ly6y2qt8f/2013_03_22_20_50_55.png&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;You will get this&lt;br/&gt;
&lt;a href=&quot;http://s12.postimg.org/5py0rl18t/2013_03_22_20_50_57.png&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://s12.postimg.org/5py0rl18t/2013_03_22_20_50_57.png&lt;/a&gt;&lt;/p&gt;
</comment>
                            <comment id="49930" author="tt67" created="Tue, 5 Mar 2013 09:06:16 +0100"  >&lt;p&gt;I can confirm this still happens in the original way listed in the description in 13w10a&lt;/p&gt;</comment>
                            <comment id="49752" author="yaugzebul" created="Mon, 4 Mar 2013 22:23:20 +0100"  >&lt;p&gt;I can confirm it using blindness+night vision in 13w10a. I don&apos;t know for the original way put in the post&lt;/p&gt;</comment>
                            <comment id="49722" author="pizza2004" created="Mon, 4 Mar 2013 21:41:48 +0100"  >&lt;p&gt;Can we get a confirmation of whether this happens in 13w10a and an update to the affected versions?&lt;/p&gt;</comment>
                            <comment id="48138" author="yaugzebul" created="Wed, 27 Feb 2013 23:16:19 +0100"  >&lt;p&gt;If you use blindness+night vision effect, it happens the same (very reliable way to reproduce)&lt;/p&gt;</comment>
                            <comment id="43941" author="randomguy32" created="Wed, 6 Feb 2013 12:06:50 +0100"  >&lt;p&gt;I can confirm this issue for snapshot 13w05b.&lt;/p&gt;</comment>
                            <comment id="37264" author="cubethethird" created="Thu, 17 Jan 2013 01:31:37 +0100"  >&lt;p&gt;Technically all issues should be looked into (and fixed), but there is always priority for this. To increase priority for issues, simply vote them up.&lt;/p&gt;</comment>
                            <comment id="37132" author="ararielfett" created="Wed, 16 Jan 2013 12:51:01 +0100"  >&lt;p&gt;Is there a chance we could get some sort of confirmation from the admins that this will be looked into/fixed?&lt;/p&gt;</comment>
                            <comment id="36750" author="ararielfett" created="Mon, 14 Jan 2013 16:48:58 +0100"  >&lt;p&gt;It&apos;s still happening, however, it happened to me when in creative, so it&apos;s not limited to only Survvial.&lt;/p&gt;</comment>
                            <comment id="29589" author="playershame" created="Thu, 20 Dec 2012 08:44:45 +0100"  >&lt;p&gt;I can confirm that this bug exists from 1.4.5 to 1.4.6 pre-release. Also it happens regardless of what gamemode the player is on.&lt;/p&gt;</comment>
                            <comment id="26460" author="tt67" created="Mon, 3 Dec 2012 20:16:11 +0100"  >&lt;p&gt;Still happens&lt;/p&gt;</comment>
                            <comment id="13126" author="grygrflzr" created="Thu, 25 Oct 2012 13:49:22 +0200"  >&lt;p&gt;Also related: Drinking a night vision potion and a blindness potion together will cause the same effect.&lt;/p&gt;</comment>
                            <comment id="12301" author="tt67" created="Wed, 24 Oct 2012 20:03:13 +0200"  >&lt;p&gt;No, it stays light, but after a while (especially with longer duration potions) it will go black again, also only torches not other blocks will work&lt;/p&gt;</comment>
                            <comment id="12296" author="mcgeek" created="Wed, 24 Oct 2012 20:01:30 +0200"  >&lt;p&gt;If you break the torch, will it turn back black again ?&lt;/p&gt;</comment>
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