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        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-1049] Inconsistent/Bad rare drop design</title>
                <link>https://bugs.mojang.com/browse/MC-1049</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;ISSUE: Current zombie rare drop system makes fighting zombies worthless while skeletons retain pre-1.4.2 drop pattern.&lt;/p&gt;

&lt;p&gt;THEORY: Zombies suffer from a two-part calculation for their drops: one to spawn with the item and one to actually drop it.&lt;/p&gt;

&lt;p&gt;SOLUTION: The chance for a zombie to drop the sword or shovel it is currently holding needs to be set to 100%&lt;/p&gt;</description>
                <environment></environment>
        <key id="12348">MC-1049</key>
            <summary>Inconsistent/Bad rare drop design</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="6" iconUrl="https://bugs.mojang.com/images/icons/statuses/closed.png" description="The issue is considered finished, the resolution is correct. Issues which are closed can be reopened.">Closed</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="whilyam">Whilyam</reporter>
                        <labels>
                            <label>item</label>
                            <label>mob</label>
                    </labels>
                <created>Sun, 28 Oct 2012 17:03:22 +0100</created>
                <updated>Mon, 7 Sep 2015 18:51:22 +0200</updated>
                            <resolved>Thu, 8 Nov 2012 04:39:58 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                                                                        <votes>3</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="15014" author="dinnerbone" created="Mon, 29 Oct 2012 15:21:41 +0100"  >&lt;p&gt;It is intentional that there&apos;s both a chance to have and a chance to drop. The chance of any given mob dropping an item is roughly the same as before, only now they&apos;ll actually wear it + some other mobs may wear it too (but won&apos;t drop it).&lt;/p&gt;</comment>
                            <comment id="14753" author="mugwubs" created="Sun, 28 Oct 2012 18:23:51 +0100"  >&lt;p&gt;I believe that the rare zombies that are carrying items such as a sword, should always drop that item when killed.&lt;/p&gt;</comment>
                    </comments>
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            <issuekey id="13062">MC-1703</issuekey>
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            <issuekey id="16832">MC-4384</issuekey>
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