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        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-10136] Server Crash with Snapshot and my custom map</title>
                <link>https://bugs.mojang.com/browse/MC-10136</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Hello,&lt;/p&gt;

&lt;p&gt;I have a serious issue playing my map as it keeps on crashing anytime I play it. Due to the bug report, I believe it has something to do with stacks of items being overflowed which I did do with an MCEdit filter that SethBling created, and I edited so it works with droppers. I will attach the bug report, and this also only happens with servers, and the map works completely fine on single player.&lt;br/&gt;
Thanks for your help.&lt;/p&gt;</description>
                <environment></environment>
        <key id="24002">MC-10136</key>
            <summary>Server Crash with Snapshot and my custom map</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="djimusic">Dakotah Intriglia</reporter>
                        <labels>
                    </labels>
                <created>Fri, 22 Feb 2013 04:29:16 +0100</created>
                <updated>Sun, 30 Apr 2017 18:39:51 +0200</updated>
                            <resolved>Fri, 22 Feb 2013 07:38:17 +0100</resolved>
                                    <version>Snapshot 13w07a</version>
                                                                        <votes>0</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="47008" author="kumasasa" created="Fri, 22 Feb 2013 07:38:17 +0100"  >&lt;p&gt;Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-8426&quot; title=&quot;Crash caused by vertical wiring (half slabs / glowstone / full blocks)&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-8426&quot;&gt;&lt;del&gt;MC-8426&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="47006" author="fuj1n" created="Fri, 22 Feb 2013 07:28:16 +0100"  >&lt;p&gt;Your problem seems to be that you are creating mass amounts of Redstone Dust, which may have been placed in an invalid location (eg. transparent block), and destroyed instantly, turning into an item, if the spawners have a short delay set, then that could be the reason why so much Redstone Dust makes an attempt to be placed.&lt;/p&gt;</comment>
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                            <issuelinktype id="10102">
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            <issuekey id="21351">MC-8426</issuekey>
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                <attachments>
                            <attachment id="22198" name="crash-2013-02-21_20.18.47-server.txt" size="382316" author="djimusic" created="Fri, 22 Feb 2013 04:29:16 +0100"/>
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