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<channel>
    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-10] Mobs temporarily glitch out of fenced areas / into blocks</title>
                <link>https://bugs.mojang.com/browse/MC-10</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;this seems to happen when you have a lot of them in the same fenced of area. this applies to both fences and stone walls&lt;/p&gt;

&lt;p&gt;To reproduce:&lt;br/&gt;
1. Create an enclosed area&lt;br/&gt;
2. Fill it with a lot of mobs, up until the point they keep pushing each other&lt;br/&gt;
optional. hold an item that makes mobs follow you and it will be more visible&lt;br/&gt;
3. mobs should float outside fence/block, then teleport back in when you get close.&lt;/p&gt;</description>
                <environment>Windows 7, Windows Vista, Windows 8, all Java 7 and 8 versions</environment>
        <key id="11248">MC-10</key>
            <summary>Mobs temporarily glitch out of fenced areas / into blocks</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="toonlord25">Ryan Barrett</reporter>
                        <labels>
                    </labels>
                <created>Wed, 24 Oct 2012 16:30:02 +0200</created>
                <updated>Sun, 18 Aug 2024 13:17:44 +0200</updated>
                            <resolved>Wed, 11 Nov 2015 18:07:29 +0100</resolved>
                                    <version>Minecraft 1.4.1</version>
                    <version>Minecraft 1.4.4</version>
                    <version>Minecraft 1.4.5</version>
                    <version>Minecraft 1.4.7</version>
                    <version>Snapshot 13w10a</version>
                    <version>Snapshot 13w10b</version>
                    <version>Minecraft 1.5</version>
                    <version>Snapshot 13w11a</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w23b</version>
                    <version>Snapshot 13w24a</version>
                    <version>Snapshot 13w24b</version>
                    <version>Minecraft 1.6.1</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 13w38c</version>
                    <version>Minecraft 13w42b</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 14w02c</version>
                    <version>Minecraft 14w03a</version>
                    <version>Minecraft 14w03b</version>
                    <version>Minecraft 14w05b</version>
                    <version>Minecraft 14w06b</version>
                    <version>Minecraft 14w07a</version>
                    <version>Minecraft 1.7.9</version>
                    <version>Minecraft 14w21b</version>
                    <version>Minecraft 14w33a</version>
                    <version>Minecraft 1.8</version>
                    <version>Minecraft 1.8.1-pre3</version>
                    <version>Minecraft 1.8.1</version>
                                    <fixVersion>Snapshot 12w50a</fixVersion>
                    <fixVersion>Minecraft 15w45a</fixVersion>
                                                        <votes>155</votes>
                                    <watches>31</watches>
                                                                            <comments>
                            <comment id="297942" author="fm22" created="Fri, 1 Apr 2016 15:56:36 +0200"  >&lt;p&gt;I can confirm that my animals are glitching out of the or fenced area, I&apos;m guessing on chunk reload.&lt;/p&gt;</comment>
                            <comment id="297804" author="tsbuilderboy" created="Thu, 31 Mar 2016 19:49:13 +0200"  >&lt;p&gt;Yeah, this glitch has been fixed. Now, instead of teleporting back, they just get pushed through completely. Also, it still happens with doors.&lt;/p&gt;</comment>
                            <comment id="293017" author="redstonehelper" created="Sun, 6 Mar 2016 22:10:14 +0100"  >&lt;p&gt;Video, please.&lt;/p&gt;</comment>
                            <comment id="292846" author="sjx" created="Sun, 6 Mar 2016 01:03:57 +0100"  >&lt;p&gt;Still in &lt;b&gt;1.9&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="292739" author="redstonehelper" created="Sat, 5 Mar 2016 20:47:33 +0100"  >&lt;p&gt;@&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=dragorn421&quot; class=&quot;user-hover&quot; rel=&quot;dragorn421&quot;&gt;dragorn421&lt;/a&gt;: You&apos;re looking for &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2025&quot; title=&quot;Mobs going out of fenced areas/suffocate in blocks when loading chunks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2025&quot;&gt;&lt;del&gt;MC-2025&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="292495" author="dragorn421" created="Fri, 4 Mar 2016 23:11:37 +0100"  >&lt;p&gt;Definitely confirmed for 1.9. I got similar issues to previous ones multiple times.&lt;/p&gt;</comment>
                            <comment id="291673" author="dragorn421" created="Wed, 2 Mar 2016 12:45:16 +0100"  >&lt;p&gt;Confirmed in 1.9 release, I found a sheep stuck in a cobblestone wall.&lt;br/&gt;
It was one of the red sheeps that was stuck in the wall i&apos;m looking at in this screenshot &lt;a href=&quot;http://puu.sh/ns0NT/975ba2cd06.png&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://puu.sh/ns0NT/975ba2cd06.png&lt;/a&gt; (i&apos;m facing negative x y and z). It happened on a 1.9 vanilla server which &quot;java -version&quot; is:&lt;br/&gt;
java version &quot;1.7.0_95&quot;&lt;br/&gt;
OpenJDK Runtime Environment (IcedTea 2.6.4) (7u95-2.6.4-1~deb7u1)&lt;br/&gt;
OpenJDK 64-Bit Server VM (build 24.95-b01, mixed mode)&lt;/p&gt;

&lt;p&gt;I don&apos;t know if this happens because of chunk unloading and loading or just if the world stays loaded quite some time.&lt;/p&gt;</comment>
                            <comment id="291561" author="mc_master06" created="Wed, 2 Mar 2016 04:04:39 +0100"  >&lt;p&gt;LOL Not fixed in 1.9&lt;/p&gt;</comment>
                            <comment id="290868" author="dragorn421" created="Mon, 29 Feb 2016 22:03:41 +0100"  >&lt;p&gt;I updated my server&apos;s version to 1.9 from 1.8.9. Immediately after I log on two zombies are attacking me: they came from the hundred zombies that were still in my xp farm collection thing when I stopped the server to update it, so they escaped their cell somehow. I still have a save of the 1.8.9 world if you need it (500mo though), but this seems quite random and not easy to reproduce.&lt;br/&gt;
Here is what their &apos;cell&apos; looks like: &lt;a href=&quot;http://puu.sh/nq6wD/325b690631.png&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://puu.sh/nq6wD/325b690631.png&lt;/a&gt;&lt;br/&gt;
They stand on a slab and there is a 1.5 blocks gap (no baby zombies can reach this point).&lt;br/&gt;
Sadly I don&apos;t feel like this is fixed, or it&apos;s a different issue. I didn&apos;t notice anything weird in logs (3 entities, not zombies, seemed to have duplicated UUIDs).&lt;/p&gt;</comment>
                            <comment id="290849" author="jonbugging" created="Mon, 29 Feb 2016 21:25:53 +0100"  >&lt;p&gt;Occurs frequently on Xbox 360 regarding keeping large amounts of zombies enclosed in a brick enclosure in a village.&lt;/p&gt;</comment>
                            <comment id="263964" author="redstonehelper" created="Wed, 11 Nov 2015 18:07:30 +0100"  >&lt;p&gt;Probably fixed somewhere between 1.8.1 and 15w45a.&lt;/p&gt;</comment>
                            <comment id="263963" author="swekob" created="Wed, 11 Nov 2015 18:06:26 +0100"  >&lt;p&gt;Fixed for me. Probably due to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2025&quot; title=&quot;Mobs going out of fenced areas/suffocate in blocks when loading chunks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2025&quot;&gt;&lt;del&gt;MC-2025&lt;/del&gt;&lt;/a&gt; being fixed. (15w45a)&lt;/p&gt;</comment>
                            <comment id="258271" author="fm22" created="Sun, 25 Oct 2015 00:31:28 +0200"  >&lt;p&gt;Does this still happpen in the 1.9 snapshots?&lt;/p&gt;</comment>
                            <comment id="219235" author="origin_saint" created="Tue, 17 Feb 2015 17:04:13 +0100"  >&lt;p&gt;Confirmed for 1.8.1 using Windows 8.1 OS with the latest version of Java.  This is a persisting issue.&lt;/p&gt;</comment>
                            <comment id="219231" author="senchoi@gmail.com" created="Tue, 17 Feb 2015 16:51:28 +0100"  >&lt;p&gt;confirmed for 1.8.1&lt;/p&gt;</comment>
                            <comment id="197792" author="greatmastermario" created="Fri, 5 Sep 2014 06:40:02 +0200"  >&lt;p&gt;Confirmed for 1.8&lt;/p&gt;</comment>
                            <comment id="172345" author="jeuvke" created="Wed, 9 Jul 2014 21:53:00 +0200"  >&lt;p&gt;Also in 1.7.10&lt;/p&gt;</comment>
                            <comment id="151468" author="megatrain" created="Thu, 17 Apr 2014 21:23:36 +0200"  >&lt;p&gt;This glitch is back in a big way in release 1.7.8 and 1.7.9. It is annoying for animals, but deadly and game-breaking when it happens to hostile mobs!!&lt;/p&gt;

&lt;p&gt;I have a Skyblock world with several animal pens and a mob farm. Every time I log in using 1.7.8 or 1.7.9, I have animals out of their fences and hostile mobs running all over the place, when they were safely contained upon logout.&lt;/p&gt;

&lt;p&gt;Please fix! Especially for hostile mobs! &lt;/p&gt;</comment>
                            <comment id="142438" author="martyn_1" created="Sat, 22 Feb 2014 14:34:13 +0100"  >&lt;p&gt;They also glitch trough transparent block (don&apos;t know about solid blocks) for me.&lt;br/&gt;
Example: I have a chicken farm where Ihave about 40 chicken locked up in a 1x1x2 area in my world and when I opened the world in one of the latest snapshots they were all spread around the farm.&lt;/p&gt;</comment>
                            <comment id="140169" author="galaxy_2alex" created="Fri, 14 Feb 2014 16:09:22 +0100"  >&lt;p&gt;Bug is worse in 14w07a.&lt;/p&gt;</comment>
                            <comment id="121398" author="herobrinenzk" created="Tue, 26 Nov 2013 20:04:59 +0100"  >&lt;p&gt;congrats on the name &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="111557" author="_zombiehunter" created="Mon, 14 Oct 2013 16:24:00 +0200"  >&lt;p&gt;This bug should definitely be marked as &quot;related to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2025&quot; title=&quot;Mobs going out of fenced areas/suffocate in blocks when loading chunks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2025&quot;&gt;&lt;del&gt;MC-2025&lt;/del&gt;&lt;/a&gt;&quot; ... &lt;/p&gt;</comment>
                            <comment id="92731" author="dv king" created="Thu, 18 Jul 2013 22:02:19 +0200"  >&lt;p&gt;Just so everyone know, this bug is mostly or entirely fixed as an unintentional side effect of my &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2025&quot; title=&quot;Mobs going out of fenced areas/suffocate in blocks when loading chunks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2025&quot;&gt;&lt;del&gt;MC-2025&lt;/del&gt;&lt;/a&gt; bugfix.&lt;br/&gt;
Any questions, comments or concerns about the fix should be posted in the comments section of the link:&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;https://docs.google.com/file/d/0B89TxHEJMb4BYXdYQVpNaVZjNW8/edit?usp=sharing&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;MC-2025 Bugfix+ 1.6.2 v23&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="74419" author="_zombiehunter" created="Sun, 16 Jun 2013 19:02:30 +0200"  >&lt;p&gt;Just had exactly this issue in 13w24b. Would someone be so kind and update the &quot;Affects Versions&quot; tag?&lt;br/&gt;
Thx.&lt;/p&gt;</comment>
                            <comment id="65666" author="dendrophyl" created="Thu, 9 May 2013 23:19:42 +0200"  >&lt;p&gt;&lt;a href=&quot;https://mojang.atlassian.net/browse/MC-2025&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://mojang.atlassian.net/browse/MC-2025&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="55783" author="toonlord25" created="Wed, 20 Mar 2013 12:15:58 +0100"  >&lt;p&gt;no, i dont know what the id is.&lt;/p&gt;</comment>
                            <comment id="55753" author="bmenrigh" created="Wed, 20 Mar 2013 07:15:08 +0100"  >&lt;p&gt;Ryan, yes, I see this bug is specifically about the mobs appearing to come out of the fence only to zip back in later.  Mobs escaping permanently is a different issue.  Any idea what the bug ID for that one is?&lt;/p&gt;</comment>
                            <comment id="55708" author="toonlord25" created="Wed, 20 Mar 2013 03:37:57 +0100"  >&lt;p&gt;brandon the second part of what you said is true, however that is a different bug then what i reported. whether it is a client side problem or not doesn&apos;t change the fact that it is a bug.&lt;/p&gt;</comment>
                            <comment id="55653" author="bmenrigh" created="Wed, 20 Mar 2013 01:05:54 +0100"  >&lt;p&gt;Glitching out and teleporting backe is not the issue.  That&apos;s a purely client-side problem.&lt;/p&gt;

&lt;p&gt;The issue is that mobs can actually escape fences permanently.  I&apos;ve never seen it happen while all of fenced area chunks are loaded and nearby.  I think the issue of mobs escaping only happens when chunks containing portions of the fence are unloaded and then reloaded.  Most likely animals pushed up against the fence when the chunk is unloaded will either load on the other side of the fence when the chunk is reloaded or, perhaps breaks in the fence due to unloaded chunks allow animals to walk out.&lt;/p&gt;</comment>
                            <comment id="54814" author="chocants" created="Mon, 18 Mar 2013 01:20:33 +0100"  >&lt;p&gt;Yep, this is very annoying. Happened to me with glass panes, they glitched so far out of the fenced area through my window and chilled in my house until they &apos;teleport&apos; back.&lt;/p&gt;</comment>
                            <comment id="53468" author="filter62" created="Fri, 15 Mar 2013 13:09:10 +0100"  >&lt;p&gt;13w11a, still happens...&lt;/p&gt;</comment>
                            <comment id="52700" author="bljat" created="Thu, 14 Mar 2013 01:53:09 +0100"  >&lt;p&gt;Reopened.&lt;/p&gt;</comment>
                            <comment id="52176" author="oranebeast" created="Wed, 13 Mar 2013 07:08:31 +0100"  >&lt;p&gt;I think this is a crowding glitch because you normally cant spawn 2 mobs on 1 block and so the mobs look like there going throught the fence and then get drawedback to the barn (i thinks its a game logic clash)&lt;/p&gt;</comment>
                            <comment id="50132" author="toonlord25" created="Tue, 5 Mar 2013 21:39:43 +0100"  >&lt;p&gt;i have cloned this so it shows that it is unresolved MC-11086&lt;/p&gt;</comment>
                            <comment id="49936" author="filter62" created="Tue, 5 Mar 2013 10:12:29 +0100"  >&lt;p&gt;It is not resolved, still happens in 13w10a =(&lt;br/&gt;
My chickens still stucks in fence and teleports over it...&lt;/p&gt;</comment>
                            <comment id="36332" author="woodensword" created="Sun, 13 Jan 2013 07:19:30 +0100"  >&lt;p&gt;It think it says &quot;resolved&quot; because they fixed it in a development snapshot version. But that really doesn&apos;t count if you ask me.&lt;/p&gt;</comment>
                            <comment id="34875" author="uzumaki42" created="Thu, 10 Jan 2013 18:47:31 +0100"  >&lt;p&gt;Why does this say resolved when it is not?&lt;/p&gt;</comment>
                            <comment id="23787" author="gulden" created="Wed, 21 Nov 2012 03:27:18 +0100"  >&lt;p&gt;I can&apos;t confirm this with cows. But chickens and pigs escape all the time from my fenced areas. Makes me really sad &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/sad.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="22552" author="mistersanderson" created="Sat, 17 Nov 2012 17:40:28 +0100"  >&lt;p&gt;Not only cows, chicks too.&lt;/p&gt;</comment>
                            <comment id="20653" author="volcanosf" created="Sun, 11 Nov 2012 14:07:31 +0100"  >&lt;p&gt;Yes, this bug still exists in Minecraft 1.4.4 pre-release. Please fix it, it&apos;s ruining animal breeding...&lt;/p&gt;</comment>
                            <comment id="20519" author="toonlord25" created="Sun, 11 Nov 2012 07:03:25 +0100"  >&lt;p&gt;im not shure if it is or not, i havent had a chance to play the new prerelease&lt;/p&gt;</comment>
                            <comment id="20428" author="tnt" created="Sun, 11 Nov 2012 00:09:28 +0100"  >&lt;p&gt;Is this still a concern on Minecraft 1.4.4 Pre-Release?  If so, please update the version affected.&lt;/p&gt;</comment>
                            <comment id="14569" author="volcanosf" created="Sun, 28 Oct 2012 02:35:05 +0200"  >&lt;p&gt;New stuff : this bug also concerns cobblestone walls.&lt;/p&gt;</comment>
                            <comment id="14391" author="volcanosf" created="Sat, 27 Oct 2012 16:05:09 +0200"  >&lt;p&gt;This is also true for sheep, and perhaps for pigs too. I had noticed this bugs initially with fence gates just after the first official release of Minecraft and reported it on getsatisfaction, but I never knew if the report was ever reported to the Mojang team.&lt;/p&gt;</comment>
                            <comment id="12151" author="ezekielelin" created="Wed, 24 Oct 2012 17:29:16 +0200"  >&lt;p&gt;This behavior is because the client tries to guess the action of the mob. For some reason it guesses incorrectly.&lt;/p&gt;</comment>
                            <comment id="12071" author="mustek" created="Wed, 24 Oct 2012 16:31:47 +0200"  >&lt;p&gt;I can confirm this.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;To reproduce:&lt;/b&gt;&lt;br/&gt;
1. Create fenced off area&lt;br/&gt;
2. Fill it with a lot of cows, up until the point they keep pushing eachother to make stand&lt;br/&gt;
3. Cows should float outside fence, then rubberband back in.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="19476">MC-6707</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="20255">MC-7462</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="21312">MC-8390</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="22480">MC-9039</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="23975">MC-10116</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="25533">MC-11398</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="28217">MC-13248</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="40398">MC-21424</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="63015">MC-40403</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="74124">MC-48416</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="74154">MC-48444</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="74218">MC-48504</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="74375">MC-48655</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="77694">MC-51723</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="81995">MC-55539</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="82334">MC-55850</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="91818">MC-64375</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="95047">MC-67495</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="95303">MC-67738</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="97133">MC-69509</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="97667">MC-70012</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="97963">MC-70299</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="102747">MC-74678</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="102957">MC-74875</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="112662">MC-81998</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="116450">MC-84966</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="136425">MC-98660</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="11256">MC-18</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="11461">MC-210</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="12256">MC-959</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="12273">MC-976</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="12328">MC-1029</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="12511">MC-1197</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="12801">MC-1470</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="13573">MC-2173</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="13699">MC-2291</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="14308">MC-2554</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="14857">MC-2977</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="16109">MC-3873</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="101224">MC-73302</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="13411">MC-2025</issuekey>
        </issuelink>
                            </outwardlinks>
                                                        </issuelinktype>
                    </issuelinks>
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