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    <title>Mojang Studios Jira</title>
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    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[BDS-895] Broken spawn algorithm for mobs (1.11)</title>
                <link>https://bugs.mojang.com/browse/BDS-895</link>
                <project id="11700" key="BDS">Bedrock Dedicated Server</project>
                    <description>&lt;p&gt;In a different situations with longtime running Bedrock Server mobs just won&apos;t naturally spawns at world (Overworld/Nether/End).&lt;/p&gt;

&lt;p&gt;It&apos;s can be fixed only with server restart, but not for long time - spawn rate brokes again when some count of players will connect to game, play some time and disconnect.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to reproduce:&lt;/b&gt;&lt;/p&gt;
&lt;ol&gt;
	&lt;li&gt;Run Bedrock Dedicated Server;&lt;/li&gt;
	&lt;li&gt;Play some time with other players;&lt;/li&gt;
	&lt;li&gt;Do a disconnect from server;&lt;/li&gt;
	&lt;li&gt;...&lt;/li&gt;
&lt;/ol&gt;


&lt;p&gt;Here&apos;s an example from my dragon battle game (in russian, but it&apos;s not important). There&apos;s no any hostile mobs (and Endermans) was spawned during a gameplay (excl. Ender Dragon)&#160;&lt;/p&gt;

&lt;p&gt;Gameplay on YouTube -&#160;&lt;a href=&quot;https://www.youtube.com/watch?v=QoXbCUA4nRk&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.youtube.com/watch?v=QoXbCUA4nRk&lt;/a&gt;&lt;/p&gt;</description>
                <environment></environment>
        <key id="242395">BDS-895</key>
            <summary>Broken spawn algorithm for mobs (1.11)</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="7">Invalid</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="BPS">Vyacheslav Makhonin</reporter>
                        <labels>
                    </labels>
                <created>Sun, 19 May 2019 18:09:10 +0200</created>
                <updated>Mon, 10 Feb 2020 11:56:09 +0100</updated>
                            <resolved>Mon, 10 Feb 2020 11:56:09 +0100</resolved>
                                    <version>1.9.0.15</version>
                                                            <votes>3</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="631907" author="ionicecko" created="Mon, 10 Feb 2020 08:20:32 +0100"  >&lt;p&gt;Hi,&lt;/p&gt;

&lt;p&gt;I believe this issue has been resolved (I have a long running Bedrock server without issues), however there is still cases that can prevent mob spawning related to Bedrock mob mechanics.&lt;/p&gt;

&lt;p&gt;When this happens try using server commands to kill hostile mobs that are currently loaded and see if your issue resolves itself.&lt;/p&gt;

&lt;p&gt;The ticket for spawning mechanics (if you want to up-vote it) can be found in the Minecraft Bedrock section.&lt;/p&gt;

&lt;p&gt;Ionic&lt;/p&gt;

&lt;p&gt;Could a mod please close this issue.&lt;/p&gt;</comment>
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