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    <description>This file is an XML representation of an issue</description>
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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[BDS-8246] Natural mob disappear When player is too far.</title>
                <link>https://bugs.mojang.com/browse/BDS-8246</link>
                <project id="11700" key="BDS">Bedrock Dedicated Server</project>
                    <description>&lt;p&gt;Mob in this case is a natural spawn chicken (picture 1), but when player walk away (picture2) they disappear (picture 3), i thought its because they are just out of my view so i went back, and they are still gone (picture 4)&lt;/p&gt;</description>
                <environment>Ios5</environment>
        <key id="364744">BDS-8246</key>
            <summary>Natural mob disappear When player is too far.</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="7">Invalid</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="FloatedSet38773">Toby Huang</reporter>
                        <labels>
                    </labels>
                <created>Fri, 14 Aug 2020 21:13:03 +0200</created>
                <updated>Sat, 15 Aug 2020 10:24:42 +0200</updated>
                            <resolved>Sat, 15 Aug 2020 10:24:13 +0200</resolved>
                                    <version>1.16.20</version>
                                                            <votes>0</votes>
                                    <watches>0</watches>
                                                                            <comments>
                            <comment id="788100" author="ionicecko" created="Sat, 15 Aug 2020 10:24:00 +0200"  >&lt;p&gt;This sounds like natural mob despawning with 1.16. Unless you&apos;ve interacted with the mob (such as breeding it) it will not be persistent and will despawn when you move away.&lt;/p&gt;

&lt;p&gt;Antony is right in that this is intended.&lt;/p&gt;

&lt;p&gt;However, as this has been raised under the wrong project it will be closed off as invalid. This project is for the Bedrock Dedicated Server software only.&lt;/p&gt;</comment>
                            <comment id="787997" author="JIRAUSER536551" created="Sat, 15 Aug 2020 04:11:05 +0200"  >&lt;p&gt;I understand. However, that&apos;s a key way to keep your world running smoothly. If &lt;em&gt;every&lt;/em&gt; mob I load, while traveling 50,000+ blocks away from my base, did not despawn, you&apos;ll fill the mob cap consistently and no new mobs can spawn in. The game doesn&apos;t program what specific pig &amp;amp; cow should or should not stay; thus, ALL mobs should despawn (unless previously interacted). Just my opinion ^^&lt;/p&gt;</comment>
                            <comment id="787955" author="JIRAUSER529878" created="Sat, 15 Aug 2020 01:28:31 +0200"  >&lt;p&gt;No, its just that the game don&#8217;t save the mobs, for example, i traped a pig far 100 blocks away from home, but I don&#8217;t have carrot, so if i have to leave to get carrot, they will despawn &#8220;immediately&#8221; After it has gone out of reach for about 50 block, but i also has no way to interact with the pig, hitting doesn&#8217;t work, so i am forced to leave and find another pig to breed...&lt;/p&gt;</comment>
                            <comment id="787785" author="JIRAUSER536551" created="Fri, 14 Aug 2020 21:32:32 +0200"  >&lt;p&gt;Is this not supposed to happen? I feel like its part of the mob despawning changes; or, I mean, the mob should despawn unless the player interacted with it (ie. feeding them so the game knows they&apos;re part of a player&apos;s farm. If these natural mobs never despawned, there would be countless cows, chickens, sheep, etc. hanging out while taking up the mob cap.&#160;&lt;a href=&quot;https://youtu.be/tF76xuLtmRY&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://youtu.be/tF76xuLtmRY&lt;/a&gt;&lt;/p&gt;</comment>
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                            <attachment id="330617" name="875BC1A7-2BE3-4652-8528-04626C6B4CE4.jpeg" size="3997241" author="FloatedSet38773" created="Fri, 14 Aug 2020 21:12:56 +0200"/>
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