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    <title>Mojang Studios Jira</title>
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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[BDS-4040] PS4 users disconnect</title>
                <link>https://bugs.mojang.com/browse/BDS-4040</link>
                <project id="11700" key="BDS">Bedrock Dedicated Server</project>
                    <description>&lt;p&gt;I have a world hosted on bedrock dedicated server. I started this world in version 1.14.1.4, and it seemed to run fine then.&lt;/p&gt;

&lt;p&gt;Now when someone plays on the server through a local PS4, it works for some amount of time.&#160; After a while the users are kicked out and then they see an error. The PS4 user does have custom skins, but they do not crash worlds hosted on the PS4.&#160; When the PS4 players are kicked, the world stays up and if someone is playing on the computer the server is hosted on, that player is fine.&#160; Other scenarios have not yet been tested, error code will have to come later, but it has been reported at least once through the PS4 system, but I don&apos;t know how useful that is.&lt;/p&gt;</description>
                <environment>BDS is on Windows 10 64bit latest update as of 4-10-20</environment>
        <key id="303974">BDS-4040</key>
            <summary>PS4 users disconnect</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="5">Cannot Reproduce</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="NiyghteS">Alex Long</reporter>
                        <labels>
                    </labels>
                <created>Fri, 10 Apr 2020 21:59:41 +0200</created>
                <updated>Sat, 11 Apr 2020 14:00:41 +0200</updated>
                            <resolved>Sat, 11 Apr 2020 14:00:41 +0200</resolved>
                                    <version>1.14.32.1</version>
                                                            <votes>0</votes>
                                    <watches>0</watches>
                                                                            <comments>
                            <comment id="663164" author="ionicecko" created="Sat, 11 Apr 2020 03:29:10 +0200"  >&lt;p&gt;Hey Alex,&lt;/p&gt;

&lt;p&gt;Unfortunately without an error message its going to be really hard to narrow down which one of our existing reports this relates to. I&apos;ll ask that this one be closed for the time being.&lt;/p&gt;

&lt;p&gt;On an anecdotal note I believe you are right in that this has nothing to do with BDS. I run a number of servers myself and some play on PS4 and have not had any issues.&lt;/p&gt;

&lt;p&gt;If you get the error message next time have a search through the MCPE project and you should find an existing report for it, if you don&apos;t feel free to raise a new one.&lt;/p&gt;

&lt;p&gt;Ionic&lt;/p&gt;</comment>
                            <comment id="662975" author="JIRAUSER458564" created="Fri, 10 Apr 2020 22:09:11 +0200"  >&lt;p&gt;&lt;b&gt;sigh&lt;/b&gt; a problem we have been having for a while, and now I am not sure if it is a BDS issue. It just happened again on a world that was just downloaded, so I guess this issue can be removed somehow? Or else somehow moved to be for PS4 bedrock, not sure how I would do that if I would be responsible for it. The one playing got rid of the error message before I could get information from it.&lt;/p&gt;</comment>
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