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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[BDS-3486] Server randomly crashed </title>
                <link>https://bugs.mojang.com/browse/BDS-3486</link>
                <project id="11700" key="BDS">Bedrock Dedicated Server</project>
                    <description>&lt;p&gt;Hello,&lt;/p&gt;

&lt;p&gt;Our server has randomly crashed throwing the following error. I can&apos;t make the sense out of it, but maybe it is helpful to your development team.&lt;/p&gt;

&lt;p&gt;It used to crash due to low storage space, but as I write it we have 3 GB free disk space. I am assuming this is not the case now.&lt;/p&gt;

&lt;p&gt;I&apos;ve searched for similar crashes here. However, the posted error logs weren&apos;t similar to mine, so I thought this might be something new.&lt;/p&gt;

&lt;p&gt;The questions are: what does it mean and what can I do to prevent it from happening?&lt;/p&gt;
&lt;div class=&quot;code panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;codeContent panelContent&quot;&gt;
&lt;pre class=&quot;code-java&quot;&gt;[2020-03-05 23:10:05 INFO] Package: com.mojang.minecraft.dedicatedserver Version: 1.14.1.4 OS: Linux Server start: 2020-03-05 18:48:09 UTC Dmp timestamp: 2020-03-05 23:10:05 UTC Upload Date: 2020-03-05 23:10:05 UTC Session ID: 31802b4b-2b20-4330-9afd-837ff16c7062 Commit hash: Build id: development CrashReporter Key: 8c4937c1-64cb-3532-a8dc-1deb28f67293 Crash [2020-03-05 23:10:05 INFO]&#160; &#160; &#160; at ChunkSource::getAvailableChunk[ChunkPos &lt;span class=&quot;code-keyword&quot;&gt;const&lt;/span&gt;&amp;amp;] (UnknownFile:?) &#160; &#160; &#160; &#160; at BlockSource::getChunk[ChunkPos &lt;span class=&quot;code-keyword&quot;&gt;const&lt;/span&gt;&amp;amp;] &lt;span class=&quot;code-keyword&quot;&gt;const&lt;/span&gt; (UnknownFile:?) &#160; &#160; &#160; &#160; at BlockSource::getBlock[BlockPos &lt;span class=&quot;code-keyword&quot;&gt;const&lt;/span&gt;&amp;amp;] &lt;span class=&quot;code-keyword&quot;&gt;const&lt;/span&gt; (UnknownFile:?) &#160; &#160; &#160; &#160; at BlockSource::containsMaterial[AABB &lt;span class=&quot;code-keyword&quot;&gt;const&lt;/span&gt;&amp;amp;, MaterialType] (UnknownFile:?) &#160; &#160; &#160; &#160; at Actor::isInLava[] &lt;span class=&quot;code-keyword&quot;&gt;const&lt;/span&gt; (UnknownFile:?) &#160; &#160; &#160; &#160; at NavigationUtility::isInLiquid[Mob &lt;span class=&quot;code-keyword&quot;&gt;const&lt;/span&gt;&amp;amp;] (UnknownFile:?) &#160; &#160; &#160; &#160; at FloatGoal::canUse[] (UnknownFile:?) &#160; &#160; &#160; &#160; at GoalSelectorUtility::tryStartGoals[std::vector&amp;lt;PrioritizedGoal, std::allocator&amp;lt;PrioritizedGoal&amp;gt; &amp;gt;&amp;amp;] (UnknownFile:?) &#160; &#160; &#160; &#160; at GoalSelectorSystem::_tickGoalSelectorComponent[ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;] (UnknownFile:?) &#160; &#160; &#160; &#160; at void EntityRegistryBase::View&amp;lt;EntityContext, EntityRegistry, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;::_invokeHelper&amp;lt;void [*][ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;], ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;&amp;gt;[void [*][ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;], ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;] (UnknownFile:?) &#160; &#160; &#160; &#160; at void EntityRegistryBase::View&amp;lt;EntityContext, EntityRegistry, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;::_each&amp;lt;&lt;span class=&quot;code-keyword&quot;&gt;true&lt;/span&gt;, void [*][ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;]&amp;gt;[void [*][ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;]] (UnknownFile:?) &#160; &#160; &#160; &#160; at void EntityRegistryBase::View&amp;lt;EntityContext, EntityRegistry, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;::each&amp;lt;void [*][ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;]&amp;gt;[void [*][ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;]] (UnknownFile:?) &#160; &#160; &#160; &#160; at void EntityRegistry::viewEach&amp;lt;, void [*][ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;]&amp;gt;[void [*][ViewedEntityContextT&amp;lt;EntityContext, FlagComponent&amp;lt;ActorTickedFlag&amp;gt;, ActorComponent, GoalSelectorComponent&amp;gt;&amp;amp;]] (UnknownFile:?) &#160; &#160; &#160; &#160; at GoalSelectorSystem::tick[EntityRegistry&amp;amp;] (UnknownFile:?) &#160; &#160; &#160; &#160; at EntitySystems::tick[EntityRegistry&amp;amp;] (UnknownFile:?) &#160; &#160; &#160; &#160; at Level::tickEntitySystems[] (UnknownFile:?) &#160; &#160; &#160; &#160; at Level::tick[] (UnknownFile:?) &#160; &#160; &#160; &#160; at ServerLevel::tick[] (UnknownFile:?) &#160; &#160; &#160; &#160; at GameSession::tick[] (UnknownFile:?) &#160; &#160; &#160; &#160; at Minecraft::tickSimtime[&lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt;, &lt;span class=&quot;code-object&quot;&gt;int&lt;/span&gt;] (UnknownFile:?) &#160; &#160; &#160; &#160; at Minecraft::update[] (UnknownFile:?) &#160; &#160; &#160; &#160; at ServerInstance::_update[] (UnknownFile:?) &#160; &#160; &#160; &#160; at clone (UnknownFile:?) &amp;lt;?xml version=&lt;span class=&quot;code-quote&quot;&gt;&quot;1.0&quot;&lt;/span&gt; encoding=&lt;span class=&quot;code-quote&quot;&gt;&quot;UTF-8&quot;&lt;/span&gt;?&amp;gt; &amp;lt;!DOCTYPE plist PUBLIC &lt;span class=&quot;code-quote&quot;&gt;&quot;-&lt;span class=&quot;code-comment&quot;&gt;//Apple//DTD PLIST 1.0//EN&quot;&lt;/span&gt; &lt;span class=&quot;code-quote&quot;&gt;&quot;http://www.apple.com/DTDs/PropertyList-1.0.dtd&quot;&lt;/span&gt;&amp;gt; &amp;lt;plist version=&lt;span class=&quot;code-quote&quot;&gt;&quot;1.0&quot;&lt;/span&gt;&amp;gt; &#160; &amp;lt;dict&amp;gt; &#160; &#160; &amp;lt;key&amp;gt;id&amp;lt;/key&amp;gt; &#160; &#160; &amp;lt;string&amp;gt;264616d8-9cdc-44b3-8686-bf5955b65a40&amp;lt;/string&amp;gt; &#160; &#160; &amp;lt;key&amp;gt;delay&amp;lt;/key&amp;gt; &#160; &#160; &amp;lt;integer&amp;gt;6000&amp;lt;/integer&amp;gt; &#160; &#160; &amp;lt;key&amp;gt;status&amp;lt;/key&amp;gt; &#160; &#160; &amp;lt;integer&amp;gt;-80&amp;lt;/integer&amp;gt; &#160; &amp;lt;/dict&amp;gt; &amp;lt;/plist&amp;gt;&lt;/span&gt;
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;
&lt;p&gt;[Here is a Pastebin|&lt;a href=&quot;https://pastebin.com/gHHWuv1R&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://pastebin.com/gHHWuv1R&lt;/a&gt;] for a better-formatted version.&lt;/p&gt;

&lt;p&gt;Thank you&lt;/p&gt;</description>
                <environment></environment>
        <key id="293832">BDS-3486</key>
            <summary>Server randomly crashed </summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="7">Invalid</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="Temesz">Tomasz Lisiecki</reporter>
                        <labels>
                    </labels>
                <created>Fri, 6 Mar 2020 08:50:26 +0100</created>
                <updated>Fri, 6 Mar 2020 14:05:45 +0100</updated>
                            <resolved>Fri, 6 Mar 2020 14:05:45 +0100</resolved>
                                    <version>1.14.32.1</version>
                                                            <votes>0</votes>
                                    <watches>0</watches>
                                                                            <comments>
                            <comment id="643840" author="ionicecko" created="Fri, 6 Mar 2020 09:15:06 +0100"  >&lt;p&gt;Hi,&lt;/p&gt;

&lt;p&gt;The version you&apos;re running is extremely old (was released back in December - there have been 4 releases since). Please update and see if the issue persists. Significant improvements for large worlds were made in the release this week and are likely to assist.&lt;/p&gt;

&lt;p&gt;In this case though crash logs are logged through to Mojang automatically and are investigated internally.&lt;/p&gt;

&lt;p&gt;Ionic&lt;/p&gt;</comment>
                    </comments>
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