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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[BDS-3441] serious server issues</title>
                <link>https://bugs.mojang.com/browse/BDS-3441</link>
                <project id="11700" key="BDS">Bedrock Dedicated Server</project>
                    <description>&lt;p&gt;&lt;b&gt;windows server issue:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;whenever the world reaches 1.4gb in size the server crashes.. makeing worlds that reach 1.4gb unplayable because of the constant crashing.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;linux server issue:&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;with the linux version the server seems to have no problems once the world reaches 1.4gb, thats good.&lt;/p&gt;

&lt;p&gt;the problem that linux servers have is that the performance compared to windows is really bad.&lt;/p&gt;

&lt;p&gt;also multi-threading is really bad on it.. with the default 8 threads the server has really inconsistent performance and would hit a core with 100% then move on to the next, causing lots of lag. setting it to use 1 thread gets rid of the lag but the performance is not as good as the windows version is.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;more info:&lt;/b&gt;&#160;&lt;/p&gt;

&lt;p&gt;these are problems that i have seen other people having, with one person telling me that realms had the same issue but got patched.. if that is the case i hope to see it get applied to BDS soon.&lt;/p&gt;</description>
                <environment>windows 10, ubuntu, arch linux, mc windows 10 edition.</environment>
        <key id="293100">BDS-3441</key>
            <summary>serious server issues</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="7">Invalid</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="SurvivalGuy">survivalguy</reporter>
                        <labels>
                    </labels>
                <created>Mon, 2 Mar 2020 07:54:26 +0100</created>
                <updated>Tue, 3 Mar 2020 13:55:08 +0100</updated>
                            <resolved>Tue, 3 Mar 2020 13:55:08 +0100</resolved>
                                    <version>1.14.30</version>
                                                            <votes>0</votes>
                                    <watches>0</watches>
                                                                            <comments>
                            <comment id="642303" author="ionicecko" created="Tue, 3 Mar 2020 10:51:50 +0100"  >&lt;p&gt;&lt;b&gt;Thank you for your report!&lt;/b&gt;&lt;br/&gt;
However, this issue is &lt;font color=&quot;#FF5722&quot;&gt;&lt;b&gt;Invalid&lt;/b&gt;&lt;/font&gt;.&lt;/p&gt;

&lt;p&gt;Please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets, and it is easier for you to make multiple tickets than for the mods to separate them.&lt;/p&gt;

&lt;p&gt;Regarding the issues you mention, there are existing BDS tickets for these issues, please search for and upvote those rather than raising new bug reports.&lt;/p&gt;

&lt;p&gt;In regards to the realms fixes coming to BDS, they will be in a future release per &lt;a href=&quot;https://twitter.com/_b4njo/status/1232443341075169280?s=20&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://twitter.com/_b4njo/status/1232443341075169280?s=20&lt;/a&gt;, this should theoretically include the fixes for issues with large world sizes that have also been applied to Minecraft in the 1.15 betas.&lt;/p&gt;

&lt;p&gt;Ionic&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Quick Links&lt;/b&gt;:&lt;br/&gt;
&#128211; &lt;a href=&quot;https://bugs.mojang.com/projects/BDS/summary&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;Issue Guidelines&lt;/a&gt; &amp;#8211; &#128172; &lt;a href=&quot;http://hopper.minecraft.net/help/technical-support-resources/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Community Support&lt;/a&gt; &amp;#8211; &#128231; &lt;a href=&quot;https://help.minecraft.net/hc/en-us/requests/new&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Customer Support&lt;/a&gt; &amp;#8211; &#128214; &lt;a href=&quot;https://minecraft.gamepedia.com/Bedrock_Dedicated_Server&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;BDS Wiki&lt;/a&gt; &amp;#8211; &#128214; &lt;a href=&quot;https://help.minecraft.net/hc/en-us/articles/360035131651-Dedicated-Servers-for-Minecraft-on-Bedrock-&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;FAQs&lt;/a&gt;&lt;/p&gt;</comment>
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