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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[BDS-10326] Lagging floating villagers</title>
                <link>https://bugs.mojang.com/browse/BDS-10326</link>
                <project id="11700" key="BDS">Bedrock Dedicated Server</project>
                    <description>&lt;p&gt;Since the new update my gameis lagging,npcs will freeze sometimes,villagers floating and flying when sleeping. The worst part is hostile mobs are sometimes invisible&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;</description>
                <environment>Bedrock </environment>
        <key id="393168">BDS-10326</key>
            <summary>Lagging floating villagers</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="Smitty1971">Lawrence Smith</reporter>
                        <labels>
                    </labels>
                <created>Fri, 4 Dec 2020 20:56:34 +0100</created>
                <updated>Sat, 5 Dec 2020 14:36:11 +0100</updated>
                            <resolved>Sat, 5 Dec 2020 14:36:11 +0100</resolved>
                                    <version>1.16.40</version>
                                                            <votes>2</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="857190" author="ocelotonesie" created="Sat, 5 Dec 2020 14:36:11 +0100"  >&lt;p&gt;&lt;b&gt;Thank you for your report!&lt;/b&gt;&lt;br/&gt;
We&apos;re actually already tracking this issue at &lt;b&gt;&lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-71243&quot; title=&quot;Mobs and other entities freeze and start to move around invisibly&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-71243&quot;&gt;&lt;del&gt;MCPE-71243&lt;/del&gt;&lt;/a&gt;&lt;/b&gt; and &lt;b&gt;&lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-101202&quot; title=&quot;Villagers Fly Out of Beds if Bumped by Any Mob.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-101202&quot;&gt;&lt;del&gt;MCPE-101202&lt;/del&gt;&lt;/a&gt;&lt;/b&gt;, so I will resolve and link this ticket as a duplicate.&lt;/p&gt;

&lt;p&gt;If you would like to add a vote and any extra information to the main tickets it would be appreciated.&lt;/p&gt;

&lt;p&gt;If you haven&apos;t already, you might like to make use of the &lt;a href=&quot;https://bugs.mojang.com/issues/?jql=project=MCPE&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;&lt;b&gt;&lt;ins&gt;search feature&lt;/ins&gt;&lt;/b&gt;&lt;/a&gt; to see if the issue has already been mentioned.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Quick Links&lt;/b&gt;:&lt;br/&gt;
&#128211; &lt;a href=&quot;https://help.minecraft.net/hc/en-us/articles/360049840492-Mojang-Bug-Tracker-Guidelines&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Bug Tracker Guidelines&lt;/a&gt; &amp;#8211; &#128172; &lt;a href=&quot;https://discord.gg/58Sxm23&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Community Support&lt;/a&gt; &amp;#8211; &#128231; &lt;a href=&quot;https://help.minecraft.net/hc/en-us/requests/new&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Mojang Support&lt;/a&gt;&lt;br/&gt;
&#128211; &lt;a href=&quot;https://bugs.mojang.com/projects/MCPE/summary&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;Project Summary&lt;/a&gt; &amp;#8211; &#9997;&#65039; &lt;a href=&quot;https://feedback.minecraft.net/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Feedback and Suggestions&lt;/a&gt; &amp;#8211; &#128214; &lt;a href=&quot;https://minecraft.gamepedia.com/Minecraft_Wiki&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Game Wiki&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="857153" author="JIRAUSER579550" created="Sat, 5 Dec 2020 13:45:46 +0100"  >&lt;p&gt;Some update for the dev.&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;My server had a worldspawn set in an area full of NPC and animals. I also had two additional ticking zone set.&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;I proceed to remove the ticking zones and move the worldspawn to an empty area.&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;As soon as I did that the CPU dropped below 10%&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;Now in my current base I have a chicken coop with about a hundred chicken in it (100 chicken. In a 2x3 area). As long as I&apos;m this area the CPU will raise up again to 100%&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;So I killed all the chicken and now the CPU drops back to a normal rate ( &amp;lt; 10% )&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;I hope it helps fixing the issue, I guess I&apos;ll gonna have to eat fish instead of chicken until then.&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;One final thing, I realized that the server seems to be single threading, don&apos;t know if it was the case before, but is there a way to multi thread ? It could be a way to lessen the impact of this issue.&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;Have a nice day&lt;/p&gt;</comment>
                            <comment id="856984" author="JIRAUSER579550" created="Fri, 4 Dec 2020 23:59:51 +0100"  >&lt;p&gt;I have the same issue with chickens.&lt;/p&gt;

&lt;p&gt;My BDS process is at 100% of the CPU all the time.&lt;/p&gt;

&lt;p&gt;It&apos;s really bothersome&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                            <outwardlinks description="duplicates">
                                        <issuelink>
            <issuekey id="309910">MCPE-71243</issuekey>
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            <issuelink>
            <issuekey id="374902">MCPE-101202</issuekey>
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