[MCPE-9999] Entity hit and collision boxes will still exist during the death animation Created: 12/Aug/15 Updated: 22/Feb/24 Resolved: 22/May/19 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.1, 0.12.1 Beta 8, 0.12.1, 0.12.2, 0.12.3, 0.13.0, 0.14.0, 0.14.1, 1.0.2, 1.1.0.9, 1.0.8.1, 1.1.0.55, 1.4.0.5, 1.5.0.4 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Katten | ||
| Resolution: | Cannot Reproduce | Votes: | 9 |
| Labels: | entity, hitbox | ||
| Issue Links: |
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Platform: | iOS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ADO: | 55059 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
|
A dying entity's hit and collision boxes will still exist in their proceeding death animations, capable of pushing the player and blocking attacks directed towards entities behind the animation. |
| Comments |
| Comment by [Mod] GoldenHelmet [ 08/Sep/22 ] |
|
Apparently the fix was made for hitboxes in distinction from collision boxes. However, the changelog mentioned by OcelotOnesie states that both hitboxes and collision boxes were to be removed. So, I have created |
| Comment by user-189af (Inactive) [ 04/Sep/20 ] |
|
I can still push the entities. So not fixed. |
| Comment by [Mod] OcelotOnesie [ 25/Oct/19 ] |
|
Even though this ticket is resolved as "Cannot Reproduce", it is linked in the fixes section for the 1.13.0.9 Beta changelog. |
| Comment by Sprunkles [ 23/Jul/19 ] |
|
I'm still experiencing this issue in v1.12.0; I can hit an entity a second time during its death animation. Not sure if that's related to what this bug report details... |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 22/May/19 ] |
|
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines. Quick Links: |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/May/18 ] |
|
Adding pertinent point from
|
| Comment by Chris Rennie [ 21/Jan/17 ] |
|
Confirmed in Version 1.0.2 Plus if the player keeps hitting the mob after death the death sound will play multiple times along with the sword swing sound also if the mob does proximity damage (slime and magma cube) the player will take damage if they step in the hit box during the death animation. |
| Comment by Zeb [ 21/Jan/17 ] |
|
Confirmed to affect 1.0.2. |
| Comment by AMAN4700 [ 08/Aug/16 ] |
|
Please respond and add the current version if you can reproduce this issue. |
| Comment by Sammy Garza [ 13/Aug/15 ] |
|
Too. Not sure this is a duplicate. And this bug is kinda creepy to me when this happens. |
| Comment by Sammy Garza [ 13/Aug/15 ] |
|
Comfirm on iPad 4 and iPhone 5 |