[MCPE-9878] Using Flint and Steel in incorrect places causes bugs Created: 09/Aug/15  Updated: 10/Aug/15  Resolved: 09/Aug/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.11.1
Fix Version/s: None

Type: Bug
Reporter: Connor Steppie
Resolution: Works As Intended Votes: 0
Labels: None

Attachments: JPEG File image.jpg    
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPad Air 2

 Description   

When using Flint and Steel in a place where it can't, such as on the underside of a stone block, no fire will be produced but a flash of light will appear. Using it on floating sediment blocks also updates them and makes them fall.



 Comments   
Comment by Connor Steppie [ 10/Aug/15 ]

Some dodgy lighting here

Comment by Connor Steppie [ 10/Aug/15 ]

It is intended? Interesting...

He light produced is still kind of buggy though. Sometimes blocks beside well lit blocks are really dark.

Comment by Luis Robles [ 09/Aug/15 ]

Yeah, that is how it's supposed to work.

Comment by Connor Steppie [ 09/Aug/15 ]

that's my point.

Comment by Luis Robles [ 09/Aug/15 ]

Flint and steel produces light if you try to set on fire on a underside of a block, or in a wall (except for flamable blocks), for example.

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