[MCPE-9689] The render distance goes sometimes to 3 and sometimes to 4 levels up Created: 04/Aug/15 Updated: 29/Oct/16 Resolved: 29/Oct/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.1, 0.12.1, 0.12.2, 0.12.3, 0.13.0, 0.14.0 |
| Fix Version/s: | 0.16.0 |
| Type: | Bug | ||
| Reporter: | Max Mustermann | ||
| Resolution: | Fixed | Votes: | 0 |
| Labels: | rendering | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - iOS - iPad Mini | ||||||||
| Description |
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When you are in a world and the render distance have 3 levels, it remain on 3 levels. Anyway when it was on the fourth level, when they are 4 levels, and it turn to 3 levels, it's on the first level from the 3 levels, but you can see as far as 4 levels. |
| Comments |
| Comment by Max Mustermann [ 29/Oct/16 ] |
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Since the 0.16.0 was released, the bug was fixed! Can a Mod add this to the fixed versions? |
| Comment by AMAN4700 [ 08/Aug/16 ] |
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Please respond and add the current version if you can reproduce this issue. |
| Comment by Luis Robles [ 01/Mar/16 ] |
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Does this issue still affects 0.14?, if so, please respond |
| Comment by PHO [ 18/Feb/16 ] |
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Still affects 0.14.0 / iOS. |
| Comment by PHO [ 07/Feb/16 ] |
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I can confirm this on 0.13.2 / iOS. |
| Comment by Max Mustermann [ 29/Nov/15 ] |
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It's the same in 0.13.0. |
| Comment by Max Mustermann [ 07/Nov/15 ] |
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Hello? |
| Comment by Max Mustermann [ 06/Nov/15 ] |
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Can somebody confirm this? |
| Comment by Max Mustermann [ 06/Nov/15 ] |
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This bug does affecting on my iPhone 4s, too! |
| Comment by Max Mustermann [ 04/Nov/15 ] |
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Because it's actually a bug. |
| Comment by Max Mustermann [ 04/Nov/15 ] |
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Well, but can't Mojang change (or fix) this? |
| Comment by Luis Robles [ 27/Oct/15 ] |
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I can confirm that on my iPod Touch 5g, but this could be due to the RAM available in a specific time. |
| Comment by Max Mustermann [ 26/Oct/15 ] |
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Do anyone have the same issue? |
| Comment by Max Mustermann [ 25/Oct/15 ] |
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This issue does still affecting in 0.12.2 and 0.12.3! :/ |
| Comment by Max Mustermann [ 14/Aug/15 ] |
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Oh, you needn't say that, I wrote now "0.11.1". |
| Comment by Max Mustermann [ 05/Aug/15 ] |
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Because I can only write "0.12.1 pre-release", "0.12.1 Beta 2", "0.12.1 Beta 3" and "0.12.1 Beta 4". |
| Comment by Max Mustermann [ 04/Aug/15 ] |
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Yes but I can't write "0.11.1" (I don't know that how I can write "0.11.1", can you say how do I can write for example "0.11.1", please? Sorry) |
| Comment by Luis Robles [ 04/Aug/15 ] |
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Tried to add 0.11 to affects versions but, only shows 0.12, and on iOS devices 0.12 hasn't been released yet. |
| Comment by Max Mustermann [ 04/Aug/15 ] |
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I've edit the title and the description. |
| Comment by Max Mustermann [ 04/Aug/15 ] |
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This was a mistake, I mean that if there is at a world only on 3 levels is, it then also remains. |
| Comment by Luis Robles [ 04/Aug/15 ] |
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In the title you said "..goes ONLY up to 3 leves". |
| Comment by Max Mustermann [ 04/Aug/15 ] |
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No, because sometimes the render distance goes up to 4 levels |
| Comment by Luis Robles [ 04/Aug/15 ] |
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Its because your device can't handle more render distance, or it would crash. |